ActionScript 3.0 :: How To Name Variables In Class
Aug 9, 2010
I was wondering how do you name variable in your class? I mean like i give function params and variables names like these:[code]Where the "i" would show the type and so on. So how do you name your variables to make it easier for you to work with them?
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Apr 8, 2010
I have a initApp.as which instantiates a class which needs to access the "currentState" property and the States array as well. However we cannot get this to work as we cannot see how we can access this information.
Within initApp.as currentState is accessed via "this.currentState". This does not work in the class which is instatiated within initApp.as. The following error is thrown:
"Access of undefined property currentState."
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Sep 20, 2009
I am creating a Weapon class for a game and the weapons itself will be the sub classes. The sub classes will hard code some values (such as max ammo and the weapon name).
I trying to access this declared data in the base class constructor, at the moment it's not outputting the values. Is this possible?
I've broken my Weapon class for simplicity:
ActionScript Code:
package
{
import flash.display.MovieClip;
[Code]....
My current workaround is creating a protected method in the base class to trace the information and calling that method in the sub class's constructor, this works fine but this doesn't seem like the most efficient technique?
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Oct 16, 2009
Now I would like to use the variable out of class1 in class2 and change the value there.Afterwords use class2 in the main, but I get an error message. Why?
ActionScript Code:
//class No. 1 "MyClass1.as"
package MyPackage
[code].....
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Apr 28, 2010
What is the correct syntax to initiate a function in a class similar to constructing an associative array? I have a function that's custom variables is ballooning out and I'd like to label them in the call for sanity sake.
currently:
myClass.myClassFunction("hello world",999,0xff0000);
desired:
myClass.myClassFunction(myText:"hello world",myNumber:999,myColor:0xff0000);
and the class itself for reference:
class com.myClass {
public var myText:String;
public var myNumber:Number;
[code]....
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Jun 23, 2010
Is it "better" to initialize AS3 class variables in the class constructor? Or can I just initialize them to their default value when I declare them at the top of my class? I ask because when there's a lot of class variables, it appears inefficient to declare them in one place and then initialize them in another when I could easily do both in the same place. It one option is better than the other,
[Code]...
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Apr 20, 2009
I have a child class that is loaded into the parent class when the swf begins, like so: var myvar = 'hello'; public function Parent() { this.child = new Child(); }; How can I retrieve the variable 'myvar' from within child?
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Apr 28, 2010
how to reference a variable that is on my main timeline into a class.Or I need to know how to pick up a variable from my php file (as in "myswf.swf?variable=3") into my class.This was all very easy to do in AS2.I just can't find out how to do it in AS3.
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Jul 25, 2010
First off I don't understand classes, how to "call" or "initiate" them. I'm class ignorant.
I have two .fla files. One of my .fla files consist of 15+ .as files; we'll call this one XML editor. The other .fla file consists of 10+ .as files; we'll call it the interface.
The xmleditor.swf loads the interface.swf. Within the xmleditor.swf, a login screen appears and the enduser logs in as either a "user" or an "admin". The "user" or "admin" is stored in a public variable called "userType". The userType variable is created in one of the many xmleditor.fla .as files called Login.as.
Once logged in, xmleditor loads the interface.swf. interface.fla uses 10+ .as files. one is called nodeNames.as I need an if statement in nodeNames.as that is something like this:
if (Login.userType == "user"){
trace("do something");
}
I have the following FlashVars.as file but I have no idea what the steps are to make it work.
package extras.utils {
import flash.display.Sprite;
import flash.display.LoaderInfo;
[code]....
Should I use this FlashVars? and if so, how?
Or is there an easier way to access the variable?
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Mar 17, 2011
I have this ObjectType class which is a class to help me do something like this:
object.type = ObjectType.TWO
//ObjectType.as
package
[Code].....
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May 3, 2011
I have a bunch of variables in a class. There are situations when I want to set then to null/ "temp" etc as per a well defined logic. The challenge is to list out the variables at multiple places- tedious and error-prone.
classname.speed=NaN
classname.speedtype="not_set"
classname.distance=NaN
classname.distancetype="not_set"
would prefer a way to refer to these variables programatically and set something like "for all class variables- if variable ends in type, set as "not_set"; for other variables set as NaN How can I achieve this?
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May 17, 2011
I want to pass some image names and numbers as string to my flash, so in html file I have [code]...
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Oct 19, 2009
I'm trying to create an XML class to load some images on a stage, but my problem is that I can't access variables in my XML class(which I need to load the images) from the main timeline after I've created a new instance on the XML class.[code]...
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Sep 4, 2011
[code]...
how can i trace xox from my fla file ?(or how can i edit the variable from my fla file)
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Dec 22, 2011
I want to create a "release" method for my classes which will basically remove all event listeners and null any properties so that the garbage collector can do it's job. I would like to put this method in the base class which other classes will extend so that I don't need to manually write this method for each class.
Is it possible to run a for loop through all the properties of a class so I can null them without knowing what they are?
I've tried "flash.utils.describeType (this)" which will only give me public variables in the returned XML.
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Jun 9, 2006
I am just writing this test code in AS1.0. Now the problem, I am not able to get access to my class variables. I am doing this stuff for learning As1.0. Although in 2.0 I get through those using static variable. But in As1.0 I don't know how to do this.
Code:
function main(){
this._xml=new XML();
this._arImages=[];
this._xml.ignoreWhite=true;
this._xml.onLoad=this.LoadData;
} main.prototype.showImage=function() {
[Code] .....
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Nov 30, 2006
I was wondering if they found a better way of allowing the use of variables outside of an on function. For example in the script below I can use the variable bounds inside the target.onEnterFrame function because it's declared inside the constructor. However I can't use m_Bounds even though it's declared in the class.[code]...
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Oct 13, 2009
i have created a Vehicle.as file and a Car.as file which are in the same project. The problem i am having is trying to use the properties in my Car.as from my Vehicle.as file.Vehicle.as
Code:
package
{
[code]......
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May 4, 2010
Say I define a variable in a class file:
public var container:sprite;
I add the sprite to the stage and define it's x and y in the class file. How would I go about changing the x and y of the container within my fla file?
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Sep 30, 2010
In AS3 I want to use Global variables (not many) that can be accessed in any class and declared somewhere where the fla file or any as file can use them and be ale to change the value of them anywhere. Can I do this in AS3?
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Apr 1, 2012
I have created a loader class that retrieves variables from an external text file. I call the loader class and all works well but I cannot figure out how to retrieve and use the variables in the Main class.
[Code]...
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Jun 10, 2010
I have a class Grid which produces a graph paper like grid on in the drawing area. I then have 5 other classes for different shapes to draw with; Line, Polygon, Ellipse, Curve, Arc Now, these 5 classes use an instance of Grid because Grid has a resolution and a scale. Inside Grid I have:
public function set resolution(x:Number):void {
_gap = (modBy10(x) / 10);
_scale = (modBy10(x) / (this.resolution * _scale));
[code]....
I'm just lost for a solution on how to update every instance of my 5 drawing classes when Grid is changed.For instance, Polygon is made up of multiple instances of Line, Line(length, angle) where "length" is in either in, ft, cm, or m. If the user wishes to change the scale from say 10ft per 100px resolution to 20ft per 80px.. Is there an easier way than re-drawing every Line inside Polygon?
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Sep 22, 2009
I have a project that works quite beautifully right now. I have come to my next task. Creating swfs that are loaded into another swf. This newly loaded swf needs to grab some variables from the main swf's document class or global variables class that I have created. I have set the class path as such that it can access the classes as needed. I did not set a document class.
Structure of loaded swf:
core.swf -> loadedBackground.swf -> interactive.swf
1.) Classes are all located in a folder titled classes
2.) cores.swf is outside the classes folder and is linked to document class within the classes folder: BuildCourse.as
3.) swfs folder contains the loadedBackground.swf and interactive.swf
4.) How can interactive.swf grab variables from the main.swf after it is compiled?
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Feb 11, 2010
Look at this example [code]...
How come the trace in the SlotsSetup function is printing out NaN ?
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Mar 21, 2010
I'm pretty new to working wth custom classes, but so far everything has been working great - up to the point where I create more than one instance of the same kind of class. For example:
[CODE]...
Do I simply have to call the arrays different names??? I really don't want to, shouldn't by creating two different instances you subsequently create two different arrays in turn?
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Feb 8, 2006
when I have access to my variables. I have the the follow code:
class Slider {
var myVar = 4;
function Slider () {[code]....
The slider function is being called first to update the myVar value then the findValue function is called. How do I get the find Value function to output 6 ? I want a function that updates the main classes' variable so thet I can use it from any function.
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Feb 16, 2006
I'm writing a little application to run a course, and the engine creates the navigation menu putting labels in the button etc...
So, as far as I change things like a dynamic text that's on the stage with something like
mybutton.itemText.text = my_xml.childNodes[0].childNodes[index-1].attributes["Label"];
this works, but what If I want to change a variable declared in the button?
I would like to retrieve from an XML the movie I want to load pressing this particular button, but seems like the scope of the "designed" objects and the programmed object is a little different, since with
[Code]....
I've included a simplified version of the interface, the classes and the code is not 100% functional...
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Sep 1, 2006
I'm having a bit of a problem with this. I have a class- MiniMap which extends the MovieClip class.This class has a variable which is itself a movieClip, this movieClip is a small window which can be moved around on the map to select which portion of the miniMap will be shown in the bigger map.
How do I refer back a events on the class variables to effect the host class?
[Code]...
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Nov 18, 2007
I have a MC with a class attached to it, and I have other MCs within that MC. I need those MCs to be able to access variables within the main MC class. Here is a quick'n'dirty:
Code:
class Foo extends MovieClip{private var h:Number;
private var subMC:MovieClip;function Foo(_h:Number){h = _h;}
subMC.onEnterFrame = function(){trace(h);}}
How can I access variables in the Foo class from another MCs scope? I have tried using static var but aren't they constant regardless of instance?
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Jun 18, 2009
Say I have a class called Ball (movieclip) and I create a number of instances of it. There is a static variable, say, ballArray and need to access that from a different class, say, Bat. How do I go through with it? Can I access that using the class name itself (Ball.ballArray like in Java)?
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