ActionScript 3.0 :: How To Name Variables In Class

Aug 9, 2010

I was wondering how do you name variable in your class? I mean like i give function params and variables names like these:[code]Where the "i" would show the type and so on. So how do you name your variables to make it easier for you to work with them?

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Within initApp.as currentState is accessed via "this.currentState". This does not work in the class which is instatiated within initApp.as. The following error is thrown:

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I am creating a Weapon class for a game and the weapons itself will be the sub classes. The sub classes will hard code some values (such as max ammo and the weapon name).

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My current workaround is creating a protected method in the base class to trace the information and calling that method in the sub class's constructor, this works fine but this doesn't seem like the most efficient technique?

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[code]....

Should I use this FlashVars? and if so, how?

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[code]...

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I am just writing this test code in AS1.0. Now the problem, I am not able to get access to my class variables. I am doing this stuff for learning As1.0. Although in 2.0 I get through those using static variable. But in As1.0 I don't know how to do this.

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function main(){
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[code]....

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I have a project that works quite beautifully right now. I have come to my next task. Creating swfs that are loaded into another swf. This newly loaded swf needs to grab some variables from the main swf's document class or global variables class that I have created. I have set the class path as such that it can access the classes as needed. I did not set a document class.

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Look at this example [code]...

How come the trace in the SlotsSetup function is printing out NaN ?

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I'm pretty new to working wth custom classes, but so far everything has been working great - up to the point where I create more than one instance of the same kind of class. For example:

[CODE]...

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ActionScript 2.0 :: Passing Variables Class And Function?

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when I have access to my variables. I have the the follow code:

class Slider {
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ActionScript 2.0 :: Accessing Variables In MovieClip From A Class

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I'm writing a little application to run a course, and the engine creates the navigation menu putting labels in the button etc...

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I would like to retrieve from an XML the movie I want to load pressing this particular button, but seems like the scope of the "designed" objects and the programmed object is a little different, since with

[Code]....

I've included a simplified version of the interface, the classes and the code is not 100% functional...

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ActionScript 2.0 :: Addressing Class Variables Which Are Movies?

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I'm having a bit of a problem with this. I have a class- MiniMap which extends the MovieClip class.This class has a variable which is itself a movieClip, this movieClip is a small window which can be moved around on the map to select which portion of the miniMap will be shown in the bigger map.

How do I refer back a events on the class variables to effect the host class?

[Code]...

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ActionScript 2.0 :: Access Variables Within The Main MC Class?

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I have a MC with a class attached to it, and I have other MCs within that MC. I need those MCs to be able to access variables within the main MC class. Here is a quick'n'dirty:

Code:
class Foo extends MovieClip{private var h:Number;
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ActionScript 3.0 :: Accessing Static Variables Using The Class Name Itself

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Say I have a class called Ball (movieclip) and I create a number of instances of it. There is a static variable, say, ballArray and need to access that from a different class, say, Bat. How do I go through with it? Can I access that using the class name itself (Ball.ballArray like in Java)?

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