ActionScript 3.0 :: How To Paint JPG Images
Dec 21, 2011
I need to develop an application using ActionScript that needs to paint an image. Like the bucket tool in Photoshop. I'm using the method floodFill(), available in the BitmapData class. Is it the best option?I'm having a second problem, because de image that will be painted is formed by 3 images. So, using de floodFill() method, I can paint only 1 of the 3 images.
View 4 Replies
Similar Posts:
May 20, 2009
Does anyone know how to create this effect? http:[url]............
View 1 Replies
Sep 2, 2010
for my class i have to draw this fish. in one of the steps it says to draw fins with the pencil. then it says to use the paint bucket tool to color it in. however i cannot color it in. i used all the options too, close small, medium, & large gaps and i still can't color it in. does it have to connect to the start point? i simply attached it to the fish's body. i started over on the 1st part of this 3 time already, and my patience is wearing thin.
View 2 Replies
Aug 25, 2009
paint application in actionscript 2.0, and even i have to give an option to save the artwork, and i to gice pen tool option in paint also,
View 0 Replies
Aug 11, 2008
how to create a cut tool like MS Paint with flash8.
View 2 Replies
Feb 28, 2010
[URL] the bucket function generates random droplets of paint, I was wondering how it's possible to program it using AS. (Apparently they used pre-drawn shapes and changed their rotation, x and y scale) (BTW, I want more circle-shaped droplets than the linear ones)
View 3 Replies
Nov 9, 2009
I'm really really stuck with this. I have a flash paint application, and I want to add a button that saves the picture that has been drawn as a jpg using a PHP script. I've done the drawing bit and the PHP bit, I just can't get the button to work. This is my code:
[Code]...
View 1 Replies
Dec 29, 2009
I have made a flash painting program, and need a "save function" that will save the image to my database.
View 1 Replies
May 30, 2010
I am creating a MS paint like application in flash.... for this i have taken a movie clip named board.....nd i am allowing to draw different shapes in it through drawing API. But i want to create a bucket tool so that when user click in the shape drawn in movie clip (through addchild()). The color of that shape should change..
View 5 Replies
Dec 5, 2011
I'm trying to change the color of all 4-letter words in a spark.components.Label. It is a chat-like program, where user enters words into the TextInput field, presses ENTER and the lines are appended to the Label (or Text or TextArea or RichText - whatever is suitable here). I have prepared this simple test case below, it will run instantly in your Flash Build 4.6 and the code to find the words and their indices is already there. How to change the color of text parts programmatically (i.e. by ActionScript 3) and repeatedly.
Test.mxml:
<?xml version="1.0" encoding="utf-8"?>
<s:Application
xmlns:fx="[URL]"
xmlns:s="library://ns.adobe.com/flex/spark"
xmlns:mx="library://ns.adobe.com/flex/mx"
[Code] .....
I'm trying RichText + the code below as suggested by Georgi and see that the pattern replacement has worked (by looking at the trace() output), but get the error:
TypeError: Error #1034: Type Coercion failed: cannot convert "[object TextFlow][object TextFlow]" to flashx.textLayout.elements.TextFlow.
View 1 Replies
Jun 24, 2009
I want to make a paint bucket function, I know about floodfill, but it leaves a white (like the background color) outline.And anyhow I would rather make it on a sprite without converting it to a bitmap, is there a way?And if not then anyone knows how to fix the outline on the floodfill?
View 3 Replies
Sep 4, 2009
I would like to implement Photoshop's Paint Bucket like functionality in ActionScript. Suppose, I have loaded a JPEG/ PNG image into flash using URLLoader class. Now I'd click on a colored region to replace that color with another one. Now I've done something using the threshold method in the BitmapData class. But the problem is this method replaces that color found in all the regions in the image. What I want is replace the color in only the adjacent region to where I click with the mouse.
View 5 Replies
Mar 24, 2009
Creating a paint like program in Flash. I have it so the mouse is replaced with a brush and when the brush is over the toolbar, the brush goes back to the mouse. It works until you start to paint.
Code:
var currentDepth:Number = 0;
var startDrawing:Boolean = false;
var brushSelect:Boolean = true;
[code].....
View 8 Replies
Apr 26, 2009
I'm trying to make a "paint on" effect so that when the user clicks down, they can paint whatever shape onto the stage. I really need it to look like a "spray paint" effect, and I'm having a hard time animating this.
View 4 Replies
Apr 11, 2006
a drawing application in Flash that that you can paint on using a custom "brush", and not use the default lines that are made by lineTo. The idea I had was to create a brush movie clip, and as the mouse moves duplicate it and place it at the mouse location. However, the problem arises that I often get large gaps in between movie clips if I move the mouse fast enough (which is more like normal speed for me).
View 6 Replies
Oct 16, 2010
I have a paint brush that has a stroke of a circle i wanted to replaced it with rectangle instead here is my code.
Code:
private function drawCircle():Void
{
var r:Number = 40;
var xcenter:Number = _xmouse;
[code]....
View 3 Replies
Jun 5, 2009
creating a simple paint application in Flash. My issue however, is being able to export the image from Flash and either uploading it to a server, or saving to desktop. I have Flash CS3, and a PHP server.I've looked around at bitmap exporters and such but I was wondering if there was anything already out there, such as source code? It's a personal project aimed primarily at kids
View 2 Replies
Mar 29, 2010
if you open microsoft paint and use the pencil tool you'll tell its not like the brush tool in a vector based program. vector based tools keep drawing the object until you let go of the mouse. but the pencil tool on the other hand seems like the canvas is divided up into a grid and where ever the mouse clips it knows what grid it belongs to and it draws the pixel in that grid. thats what it feels like. my question is say i open up a new as3 file, how would i make something like that?
taking into account of course i'd be adding a zoom function were you'll be able to zoom in up to 8 times. but thats something i assume i'd worry about later, as i should be able to do that no problem.
View 5 Replies
Dec 24, 2009
I'm putting together a little application that has a simpe paint bucket functionality. I'm having a small problem, i'm sure it's an easy fix, but frankly I'm not much of a programmer.
Essentially what I have is a set of color swatches that users can select, and then a grid of movie clips with a series of frames, each corresponding to a swatch color. Over that, I have a grid of clear buttons that check to see which swatch is selected and then tell the movieclip underneath to go to the frame that corresponds to the right color. What I want to do is just set up the function once and call it for each movie clip, rather than repeating the function for each cell in my 6x7 grid.
[Code]...
View 3 Replies
May 8, 2010
I am making this drawing application that so far contains a pencil tool, eraser, text tool, clear tool, and even save image feature. There are a few more features that I would like to add, including a paint bucket tool and a open image feature, but I am not sure exactly how to code them. Here is my code for the whole program:
package
{
import PNGEncoder;
[code].....
View 1 Replies
Mar 7, 2012
I want to develop an Application similar to Paint in windows where I have a main window ( let's say window1) where something can be drawn. And a small object window(let's say window 2) which will contain objects each will represent a particular pattern of graph(Like i have one pattern where i can draw a pie chart or a simple graph etc etc). When I drag and drop any object from Window2 to Window1 that particular pattern is automatically drawn on window 1. How can I do this?
View 1 Replies
Jun 24, 2009
I want to make a paint bucket function, I know about floodfill, but it leaves a white (like the background color) outline.I would rather make it on a sprite without converting it to a bitmap, is there a way?And if not then anyone knows how to fix the outline on the floodfill?
View 0 Replies
Mar 16, 2010
I have a drawing api with the simple code of a flash:
Code:
stop();
this.createEmptyMovieClip("dibujo", 1);
dibujo.lineStyle(4, 0x000FFF, 100);
attachMovie("lapiz", "lapiz", 11);
[Code] .....
But I need a more complex lineStyle, I mean, a brush that look like a paint brush, like water color.
View 0 Replies
May 23, 2005
Right now I create a paint program, which will consist of _xmouse, _ymouse, different colors to draw lines, different sizes. But I have a problem:
_root.line.lineStyle(size,0x00ff99,100);
The size is the thickness of the pen. But it don't seems to work inside of that script.
View 8 Replies
May 8, 2006
im currently developing a flash paint app for the psp and im stuck in a little rut here i need a way to allow the user to change brush size depending on what they press aka if they press pencil get a thin line stroke,if big brush big line stroke is there anyway of doing this?
and the next one how can i make a undo button so it undos the last line done
[Code]...
View 7 Replies
Jun 6, 2006
I know how to manipulate hex colours by splitting the num bers up and perfoming calcutaions on them using bit-operators. Thats fine... but i now need to manipulate colour not using the normal RGB. I need to be able to add two colours together like paint. E.g. red and blue equals purple, yellow and blue equals green. Has anyon e had any experience with this and even more importantly can it be done? (i assume it can... nothings impossible)
View 14 Replies
Mar 26, 2009
i have been messing around with a script found for a simple paint program. After adapting the code a bit for my own needs and getting an understanding of how it works I had a couple questions.first of all I need to create a button that will clear the stage (or more specifically lvg1)second what does e reference in lines similar to
Code:
e.target.graphics.lineTo(e.localX,e.localY);
Code:
import flash.events.MouseEvent;
import flash.geom.Matrix;[code].........
View 2 Replies
Jan 23, 2009
I'm a student currently trying to learn Flash CS3. However I've encountered a problem with the paint bucket. In my assignment I've created a simple rocket, each part with it's corresponding layer. Now I need to go back in and fill the body in a light gray color. I did so successfully with the nose cone. The problem now is that the bucket won't fill any other area no matter what I do, or which layer is selected.
View 10 Replies
Apr 8, 2011
If I click my paint bucket color chooser, it will give me an eyedropper but it doesn't show the correct colors of what my mouse is hovering over. It's just a completely random jumble of colors whenever I move my mouse.
View 1 Replies
Jan 30, 2012
HOW CAN I CREATE BUTTONS THAT LET USERS SET THE SIZE OF THE SHAPES THAT THEY PAINT? I have written syntax that let mouse movements paint ellipses and rectangles and I have also added buttons that allow users to switch between painting ellipse and painting rectangles.
[Code]...
View 2 Replies