ActionScript 3.0 :: User Can Paint Whatever Shape Onto Stage

Apr 26, 2009

I'm trying to make a "paint on" effect so that when the user clicks down, they can paint whatever shape onto the stage. I really need it to look like a "spray paint" effect, and I'm having a hard time animating this.

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I`m working on a app that you can draw lines.....like circles, rectangles... my problem is when a user draw a circle for example....i wanna be able to paint (change color) inside of this circle. I`ve tried working on Shapes with cacheAsBitmap = true and Bitmaps with BitmapData but it doesn`t seens to work.

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I'm on the user have to be able to draw/trace outlines of different shapes. So for example an "S" shape is on the screen, and the user needs to try to draw OVER that shape. So it's not just mouse recognition, it has to see if the user draw over that shape good enough. So it's kind of like a colorbook but you only draw the outline of the shape, if you know what I mean.

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I'm trying to add a rectangle to the stage.I've imported the following.[code]

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I'm trying to add a rectangle to the stage.

I've imported the following.[code]...

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ActionScript 3.0 :: KeepCreating Function Creates A Random Shape On The Stage?

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How would I make it if I wanted a function (that happens to run on event MouseEvent. MOUSE_DOWN)to run while mouse is down, not just once. For example, I have this code:

ActionScript Code:
stage.addEventListener(MouseEvent.MOUSE_DOWN, keepCreating);

My keepCreating function creates a random shape on the stage. But since it runs once during mouse_down, only one shape is created until you activate mouse_down again (by lifting the mouse button and pressing down again).

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I need to have a shape (black rectangle) that will cover the stage. It should resize with the stage when needed. I'm trying it with the following code, but when it's resizing, there is a clipping effect that is visible and it is not fluid. How can I prevent this?
Code:
Select all
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;
stage.addEventListener(Event.RESIZE, resizeHandler);
var blinder:Shape = new Shape();
[Code] ......

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[Code]....

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ActionScript Code:
package {
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ActionScript 3.0 :: Draw The Shape Of A Existing Movieclip Which Is Irregular Shape

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need to draw the shape of a existing movieclip which is irregular shape.

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Go Back To Frame 1 When A User Clicks Anywhere On The Stage?

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IDE :: Dragging MovieClip To Stage From User Interface?

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What is the difference between dragging a movieClip to stage from the user interface and inserting it from code? What I mean is....I noticed that if I drag a movie clip from the library to the stage, give it an instance name ('xx'), I can access it from code using "this.xx". However, if I add the movieClip from code using:

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I have a movie clip on the stage, which is a record. What I want, is for the user to be able to move the mouse over, click down, and spin the record left and right. To confuse matters, I would like to keep the record spinning (tapering to a stop) after they flick the cursor across the screen in either (any) direction.

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Is there any way to scale up stage according to user's screen resolution?
 
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[URL]

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what I'm trying to do is allow the user to pick a section of the stage, click, and have the region defined be copied and show up on the other side of the stage. It may be better explained to think of it like a camera game. The player has cross hairs, can move the square (which tracks the mouse) around the stage, and click to capture that square's pixel information, store it to a new movieclip and display it on another area of the stage.

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[flash=]import flash.display.BitmapData;
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stop();

[Code].....

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ActionScript 2.0 :: User Resizing And Scaling Movie Clips On Stage?

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ActionScript 3.0 :: User Resizing And Scaling Movie Clips On Stage?

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possible to create a button that will return the user to an exact postion on the stage? For instance, I want to create a back button at the bottom of the stage, and when someone presses it, it takes them to the top of the stage? I am using Flash CS4 on Windows.

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ActionScript 2.0 :: Determine User Resolution - Single Horizontal Line To Go Across 100% X 100% Stage?

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