ActionScript 3.0 :: Adjust Stage Size To User Resolution?
Jul 28, 2011how can i adjust the stage size to user resolution?
View 3 Replieshow can i adjust the stage size to user resolution?
View 3 RepliesIs it even possible to make the background adjust automatically to users screen resolution from the center of the pic (I have a big background pic and I would like it to be fullscreen without any margins).
View 1 RepliesI am developing a flash website that will dynamically fit to the size of the end-users' browser and screen resolution. I have a 2100 X 1400 Background I'd like scaled to 100% of the screen size.
So if the user's resolution is 1680 X 1050, the image would scale to that size.
However, another problem arises - I do not want the image to "stretch" or lose quality, and that it must maintain the same aspect ratio. How can I do this?
How do I find the desktop resolution of the user viewing my movie so I can adjust the size of the stage accordingly?
View 7 RepliesI want to set the map's size to the container's size, automatically. I'm using:
[Code]...
When the Flash movie begins, I do map.setSize(new Point(stage.width, stage.height)); on the map initialization. I'm using version 1.20 of the SWC component on Flash CS5 and AS3. However, when I compile the SWF, the player crashes. I've seen that with v1.8 of the API you can resize the map to the stage size with no problem.
Is there any way to scale up stage according to user's screen resolution?
because:
stage.align = StageAlign.TOP_LEFT; stage.scaleMode = StageScaleMode.NO_SCALE;
and width: 100% in html document
doesn't work when screen is widther than flash site.
I managed to size up stage in AS2 but I have no idea how to do that in AS3.
I want to know which is the best stage size for a 1024 x 768 screen resolution.i see site for example in thefwa.com that are full screen in any resolution, but the need to set a stage size for their app.
View 3 RepliesI want to create a flash flip-book.How do i set the flash size to be according to screen resolution?Because i want to strech an image to fill the entire sreen.
View 1 RepliesI'm sure it's been posted about a million times before but I've been trying vars searches and seem to always be coming up with answers to do with the exact opposite of what I'm trying to achieve! I'm creating a flash Movie that is 800 x 600 pixels in size and I'd like to fix that size so that it will always be 800 x 600 regardless of the screen resolution of the computer running it. At the moment it seems to scale by default and is winding up looking ugly on other people's computers.
View 3 RepliesI make flash util with as3. Utility like paint program and export png file your draw shape. Our users put anything on own screen and shape frame this thing with mouse. Then send me exported png. I want equal users drawn shape and png shape sizes. But users screen resolution different. I want all screen resolution my flash stage same size on screen. How can do this?
View 7 RepliesI would like a single horizontal line to go across my 100% x 100% stage, but how do I do that? Im thinking its about knowing what resolution the viewer has, and the writing a script for the line, but how?
View 2 RepliesDoes the value of Stage.stageWidth or Stage.stageHeight change as per the screen-resolution, monitor-size, browser etc ?
View 2 Repliesis there any good tutorial on how to make a stage adapt to the browsers viewable space, with everything inside visible and with the correct size, not distorted? maybe a list of things needed to make it possible like the kind of layout?
View 9 RepliesI'd like to know where to look for documentation on how to make elements that adjust to the site resolution, or what this technique is called.
Like in here (the floating clip on the left upper corner, there is a menu divided into 2 parts like float:left and :right (like I would make this in css))
[URL]
Basically I'd need a menu always aligned to the bottom-center of the page that won't change the size, but the background always stretched proportionally to the width of the page upon resizing.
i was wondering how others have designed applications, such as photo galleries, that automatically adjust to the resolution of the screen on which it's being viewed, as opposed to adding or removing scroll bars to view just a standard, presized bg image, as in HTML.
I assume this is a certain line of ActionScript, but like I said
I am trying to build a flash that auto-adjust its size to the browser window size, while leaving the content of the flash itself top-centered in the screen.I have found this solution [URL].. on How to keep centered stuff in this exact case so i am pretty confident i will be able to adjust that script to do what i want.
Now my problem is that if i put my content inside the movie-clip (centerrectangle) with all the animation require, link and other stuff, the movieclip (center rectangle ) never have the exact same center, thus making the script go wild trying to always adjust the location to the variable size of the movie clip.
[Code]...
I am trying to build a flash that auto-adjust its size to the browser window size, while leaving the content of the flash itself top-centered in the screen.
I have found this solution [url].. on How to keep centered stuff in this exact case so i am pretty confident i will be able to adjust that script to do what i want.
Now my problem is that if i put my content inside the movie-clip (centerrectangle) with all the animation require, link and other stuff, the movieclip (center rectangle ) never have the exact same center, thus making the script go wild trying to always adjust the location to the variable size of the movie clip...
I need it to stay exactly at the same position whatever the size of the movie-clip. [code]...
I am trying to develop a Image Gallery in which I have images of different dimension I don't able to understand how to adjust the size of images using actionscript.
View 3 RepliesI know how to adjust the whole text box size using auto size, but I haven't found an easy answer for merely adjusting the size of the font.
The Textbox size won't change, but sometimes a word will be long and other times short. Now I have a small font that looks silly when the word is small and doesn't fit when the word is big.
how can I adjust the font size using createTextField? I've tried using setTextFormat but it's still not working. code below:
fullPreloader.onLoadStart = function(target) {
target.createTextField("my_txt",fullImage_mc.getNe xtHighestDepth(),-200,0,200,20);
};
fullPreloader.onLoadProgress = function(target, loadedBytes, totalBytes) {
target.my_txt.text = Math.floor((loadedBytes/totalBytes)*100);
[Code]...
I used flash 8 to make a dropdown menu for my webpage.
This menu is an horizontal bar which expands everytime you rollover one of its buttons.
My problem is, when i import it to my webpage (in dreamweaver) i get a huge square with the menu and the background (white colored) which represents my hole document.
Is there anyway to fit the menu size so that instead of a huge square I get only a small bar, but the vertical panels still show up when rolled over?
I have finally found a scroll bar that I really like the look of, made by Oringe (thanks knvb1123, thread: http:[url].... It can be downloaded here: http:[url].....
This blur scroller is set to adapt to the size of the main window, as far as I understand. I would like to know if there is a way to put the scrolling area to a fixed size rather than using the height of the main window to scroll? I basically want to use this scrollbar in a fixed size area of say 300 width and 400 height.
I have a website and it is set to 100% of the browser window. Everything in the browser is left aligned. I have a script that when u has an event listener on the RESIZE so that everything will be centered when u adjust the window. What my problem is that right when the page loads the swf is left aligned. I want the stuff to be already centered but the only way to do that is to adjust the browser window. Heres my site: My Example Watch that when it loads its all to the left. Resize the browser and everything will snap to the middle.
View 4 RepliesI was wondering if it's possible that a popup browser window auto resizes to the size of a .swf or a image?
View 2 RepliesI'm trying to get an object to increase in size the lower it goes down the stage, and decrease in size the high it moves up the stage.
It only needs to increase or decrease by a small amount. Basically, it's for a game character. To ad realism to his movements, it would be nice to have this feature.
This is where i'm up to so far:
Code:
import fl.transitions.Tween;
import fl.transitions.TweenEvent;
import fl.transitions.easing.*;
[code]....
I think I need something like:
if (object moves up)
decrease
else if (object moves down)
increase
I'm building a small Flex UI component that displays a colored square next to a label of text. I want to be able to specify a size for the square and internally adjust the label's properties such that the line height matches the square and the text is vertically centered with respect to the square.
At the moment, I'm using mx.controls.Label for the text. Setting the fontSize style to the square's size does not work, the label then becomes too big. After tracing a couple of values in the debugger, I found that
the line height of the internal text field (sum of the ascent and descent properties of the TextFieldMetrics object obtained through getTextFieldMetircs()) seems to end up about 120% of what I specify a s font size.there's a default "leading" of 2 pixels that I can not change directly at the Label level, this adds to the overall height of the internal text field (getTextFieldMetrics().height)the height of the Label component then is an additional 5 pixels larger than that, I don't know where those come from.
I'm trying to create the following component: Just for information, the blank space will contain a text control, and I'm creating a component that represents the black corner with the (i) icon and the "promotion" text. The part I'm having issues with is this component representing the black corner with the diagonal text. The text has to be able to hold 2 lines. And the black corner has to be able to adjust to the text's size. What's more, the text has a rotation... I'm having some doubts on how to do this:
Should I have different controls for each text line? Should I draw the text in the shape (after doing the rotation) or should I just overlap both components? [When I talk about drawing the text in the shape, I mean in the same way as asked in this question] Is there any way to get the proper size of the triangle shape without doing some extravagant calculations?
[Code].....
I'm working on a flash site, but I want the site to resize to the user's screen resolution...I'm new at actionscript and flash, but what is the most efficient way to accomplish this?
View 3 Repliesway to get the screen resolution of the user's computer by using any action script code.
View 2 RepliesMy site starts off with a splash page. I would like to have one link to enter the site.
A long shot, but anyway....is there an actionscript that can detect user screen resolution and then open a page accordingly?