ActionScript 2.0 :: Adjust The Size Of The Stage Accordingly?
Oct 20, 2004How do I find the desktop resolution of the user viewing my movie so I can adjust the size of the stage accordingly?
View 7 RepliesHow do I find the desktop resolution of the user viewing my movie so I can adjust the size of the stage accordingly?
View 7 Replieshow can i adjust the stage size to user resolution?
View 3 RepliesI want to set the map's size to the container's size, automatically. I'm using:
[Code]...
When the Flash movie begins, I do map.setSize(new Point(stage.width, stage.height)); on the map initialization. I'm using version 1.20 of the SWC component on Flash CS5 and AS3. However, when I compile the SWF, the player crashes. I've seen that with v1.8 of the API you can resize the map to the stage size with no problem.
I am trying to build a flash that auto-adjust its size to the browser window size, while leaving the content of the flash itself top-centered in the screen.I have found this solution [URL].. on How to keep centered stuff in this exact case so i am pretty confident i will be able to adjust that script to do what i want.
Now my problem is that if i put my content inside the movie-clip (centerrectangle) with all the animation require, link and other stuff, the movieclip (center rectangle ) never have the exact same center, thus making the script go wild trying to always adjust the location to the variable size of the movie clip.
[Code]...
I am trying to build a flash that auto-adjust its size to the browser window size, while leaving the content of the flash itself top-centered in the screen.
I have found this solution [url].. on How to keep centered stuff in this exact case so i am pretty confident i will be able to adjust that script to do what i want.
Now my problem is that if i put my content inside the movie-clip (centerrectangle) with all the animation require, link and other stuff, the movieclip (center rectangle ) never have the exact same center, thus making the script go wild trying to always adjust the location to the variable size of the movie clip...
I need it to stay exactly at the same position whatever the size of the movie-clip. [code]...
I am trying to develop a Image Gallery in which I have images of different dimension I don't able to understand how to adjust the size of images using actionscript.
View 3 RepliesI know how to adjust the whole text box size using auto size, but I haven't found an easy answer for merely adjusting the size of the font.
The Textbox size won't change, but sometimes a word will be long and other times short. Now I have a small font that looks silly when the word is small and doesn't fit when the word is big.
how can I adjust the font size using createTextField? I've tried using setTextFormat but it's still not working. code below:
fullPreloader.onLoadStart = function(target) {
target.createTextField("my_txt",fullImage_mc.getNe xtHighestDepth(),-200,0,200,20);
};
fullPreloader.onLoadProgress = function(target, loadedBytes, totalBytes) {
target.my_txt.text = Math.floor((loadedBytes/totalBytes)*100);
[Code]...
I used flash 8 to make a dropdown menu for my webpage.
This menu is an horizontal bar which expands everytime you rollover one of its buttons.
My problem is, when i import it to my webpage (in dreamweaver) i get a huge square with the menu and the background (white colored) which represents my hole document.
Is there anyway to fit the menu size so that instead of a huge square I get only a small bar, but the vertical panels still show up when rolled over?
I have finally found a scroll bar that I really like the look of, made by Oringe (thanks knvb1123, thread: http:[url].... It can be downloaded here: http:[url].....
This blur scroller is set to adapt to the size of the main window, as far as I understand. I would like to know if there is a way to put the scrolling area to a fixed size rather than using the height of the main window to scroll? I basically want to use this scrollbar in a fixed size area of say 300 width and 400 height.
I have a website and it is set to 100% of the browser window. Everything in the browser is left aligned. I have a script that when u has an event listener on the RESIZE so that everything will be centered when u adjust the window. What my problem is that right when the page loads the swf is left aligned. I want the stuff to be already centered but the only way to do that is to adjust the browser window. Heres my site: My Example Watch that when it loads its all to the left. Resize the browser and everything will snap to the middle.
View 4 RepliesI was wondering if it's possible that a popup browser window auto resizes to the size of a .swf or a image?
View 2 RepliesI'm trying to get an object to increase in size the lower it goes down the stage, and decrease in size the high it moves up the stage.
It only needs to increase or decrease by a small amount. Basically, it's for a game character. To ad realism to his movements, it would be nice to have this feature.
This is where i'm up to so far:
Code:
import fl.transitions.Tween;
import fl.transitions.TweenEvent;
import fl.transitions.easing.*;
[code]....
I think I need something like:
if (object moves up)
decrease
else if (object moves down)
increase
I'm building a small Flex UI component that displays a colored square next to a label of text. I want to be able to specify a size for the square and internally adjust the label's properties such that the line height matches the square and the text is vertically centered with respect to the square.
At the moment, I'm using mx.controls.Label for the text. Setting the fontSize style to the square's size does not work, the label then becomes too big. After tracing a couple of values in the debugger, I found that
the line height of the internal text field (sum of the ascent and descent properties of the TextFieldMetrics object obtained through getTextFieldMetircs()) seems to end up about 120% of what I specify a s font size.there's a default "leading" of 2 pixels that I can not change directly at the Label level, this adds to the overall height of the internal text field (getTextFieldMetrics().height)the height of the Label component then is an additional 5 pixels larger than that, I don't know where those come from.
I'm trying to create the following component: Just for information, the blank space will contain a text control, and I'm creating a component that represents the black corner with the (i) icon and the "promotion" text. The part I'm having issues with is this component representing the black corner with the diagonal text. The text has to be able to hold 2 lines. And the black corner has to be able to adjust to the text's size. What's more, the text has a rotation... I'm having some doubts on how to do this:
Should I have different controls for each text line? Should I draw the text in the shape (after doing the rotation) or should I just overlap both components? [When I talk about drawing the text in the shape, I mean in the same way as asked in this question] Is there any way to get the proper size of the triangle shape without doing some extravagant calculations?
[Code].....
s how to adjust the size (width*height) of a externally loaded movie?
View 12 RepliesSo far , I only found tutorials on control these attributes while publishing the stream
View 15 RepliesWhat I'm trying to do build an FLV player which will take the size of the FLV movie and dynamically adjust the stage width/height to match the FLV.
View 2 RepliesThis works just fine when viewing the content at it's published width and height, but when you resize the stage to any thing else the focus point of the 3d camera dos not adjust to the center of the content or stage making the content skew in a off perspective way. I know that this is due to the 3d camera staying in the same x and y even though the sprite has moved. where is the camera and how do I move it?[code]...
View 0 RepliesIs there a function or property or better way to do what the following code do?
var width:int = 20
while (textField.defaultTextFormat.size > 1 && textField.width > width) {
textField.defaultTextFormat.size--
}
I'm working on a slideshow where I'm calling in photos from an xml file. How do I tell AS to resize the stage according to photo dimensions? Would I need to list the dimensions in the xml file? If so, how would I pull that into the fla file with AS?
View 6 Repliesis possible to dynamically change the dimensions of my flash stage depending on the size of the browser window ?
Very important, I don't want to stretch any element. Just make the background bigger.
is possible to dynamically change the dimensions of my flash stage depending on the size of the browser window ?
Very important, I don't want to stretch any element. Just make the background bigger.
I'm making a mockup for a client and I need to Load the .swf with the exact stage size so the graphic elements do not float outside the loaded movies stage area. [URL]Basic load code I'm using...
Actionscript Code:
import flash.display.*;var adLoader1:Loader = new Loader();adLoader1.load(new URLRequest("100828_budlight_texas_fight_728x90_jn.swf"));adLoader1.x = 313;adLoader1.y = 162;addChild(adLoader1);var adLoader3:Loader = new Loader();adLoader3.load(new URLRequest("100828_budlight_texas_fight_300x615_jn.swf"));adLoader3.x = 738;adLoader3.y = 0;addChild(adLoader3);
I have created a flash project in CS5 and I have set the size of the stage to 500 x 400. When I view it in the flash player as the swf it plays fine. What I want to be able to do is get the swf file to fill the screen with the image no matter what size the end user scales the window of the Flash player too.
View 5 Repliesi have a bit of a problem with a number var. On opening stage (875 px) the var value is 368; when i resize the stage i need the var to grow till 578 max.
View 1 RepliesRecommend for the stage size (in px of course) for a swf, if I were going to create a Facebook app (using the FBML's canvas)?
View 3 RepliesWhen I type text on the stage, especially long sentences, and Match Contents in Document Properties, the stage size is always off. See attachment.
Is this a common Flash problem, and what's the best way to deal with it? (CS4)
I have a component, in which I am trying to create a sprite the size of the stage. But stage is null:
var bg:Sprite = new Sprite();
this.addChild(bg);
bg.graphics.beginFill(0xFF0000);
bg.graphics.drawRect(0,0,stage.width,stage.height);
What am I missing here? If I put something similar in the document class, it works.
I'm using Flash CS3 and wish to create a movie where the stage is a certain size but the actual content of the movie extends further than the stage. The user will be able to drag the stage from left to right to show hidden parts of the movie. Similar to the idea of a horizontal scrolling image gallery but without the scrollbar (see attached for example image).
View 7 Replies