ActionScript 3.0 :: Adjust The Size Of Images?
Sep 6, 2010I am trying to develop a Image Gallery in which I have images of different dimension I don't able to understand how to adjust the size of images using actionscript.
View 3 RepliesI am trying to develop a Image Gallery in which I have images of different dimension I don't able to understand how to adjust the size of images using actionscript.
View 3 RepliesI am trying to build a flash that auto-adjust its size to the browser window size, while leaving the content of the flash itself top-centered in the screen.I have found this solution [URL].. on How to keep centered stuff in this exact case so i am pretty confident i will be able to adjust that script to do what i want.
Now my problem is that if i put my content inside the movie-clip (centerrectangle) with all the animation require, link and other stuff, the movieclip (center rectangle ) never have the exact same center, thus making the script go wild trying to always adjust the location to the variable size of the movie clip.
[Code]...
I am trying to build a flash that auto-adjust its size to the browser window size, while leaving the content of the flash itself top-centered in the screen.
I have found this solution [url].. on How to keep centered stuff in this exact case so i am pretty confident i will be able to adjust that script to do what i want.
Now my problem is that if i put my content inside the movie-clip (centerrectangle) with all the animation require, link and other stuff, the movieclip (center rectangle ) never have the exact same center, thus making the script go wild trying to always adjust the location to the variable size of the movie clip...
I need it to stay exactly at the same position whatever the size of the movie-clip. [code]...
How do I find the desktop resolution of the user viewing my movie so I can adjust the size of the stage accordingly?
View 7 RepliesI know how to adjust the whole text box size using auto size, but I haven't found an easy answer for merely adjusting the size of the font.
The Textbox size won't change, but sometimes a word will be long and other times short. Now I have a small font that looks silly when the word is small and doesn't fit when the word is big.
how can I adjust the font size using createTextField? I've tried using setTextFormat but it's still not working. code below:
fullPreloader.onLoadStart = function(target) {
target.createTextField("my_txt",fullImage_mc.getNe xtHighestDepth(),-200,0,200,20);
};
fullPreloader.onLoadProgress = function(target, loadedBytes, totalBytes) {
target.my_txt.text = Math.floor((loadedBytes/totalBytes)*100);
[Code]...
I used flash 8 to make a dropdown menu for my webpage.
This menu is an horizontal bar which expands everytime you rollover one of its buttons.
My problem is, when i import it to my webpage (in dreamweaver) i get a huge square with the menu and the background (white colored) which represents my hole document.
Is there anyway to fit the menu size so that instead of a huge square I get only a small bar, but the vertical panels still show up when rolled over?
how can i adjust the stage size to user resolution?
View 3 RepliesI have finally found a scroll bar that I really like the look of, made by Oringe (thanks knvb1123, thread: http:[url].... It can be downloaded here: http:[url].....
This blur scroller is set to adapt to the size of the main window, as far as I understand. I would like to know if there is a way to put the scrolling area to a fixed size rather than using the height of the main window to scroll? I basically want to use this scrollbar in a fixed size area of say 300 width and 400 height.
I have a website and it is set to 100% of the browser window. Everything in the browser is left aligned. I have a script that when u has an event listener on the RESIZE so that everything will be centered when u adjust the window. What my problem is that right when the page loads the swf is left aligned. I want the stuff to be already centered but the only way to do that is to adjust the browser window. Heres my site: My Example Watch that when it loads its all to the left. Resize the browser and everything will snap to the middle.
View 4 RepliesI was wondering if it's possible that a popup browser window auto resizes to the size of a .swf or a image?
View 2 RepliesI'm building a small Flex UI component that displays a colored square next to a label of text. I want to be able to specify a size for the square and internally adjust the label's properties such that the line height matches the square and the text is vertically centered with respect to the square.
At the moment, I'm using mx.controls.Label for the text. Setting the fontSize style to the square's size does not work, the label then becomes too big. After tracing a couple of values in the debugger, I found that
the line height of the internal text field (sum of the ascent and descent properties of the TextFieldMetrics object obtained through getTextFieldMetircs()) seems to end up about 120% of what I specify a s font size.there's a default "leading" of 2 pixels that I can not change directly at the Label level, this adds to the overall height of the internal text field (getTextFieldMetrics().height)the height of the Label component then is an additional 5 pixels larger than that, I don't know where those come from.
I want to set the map's size to the container's size, automatically. I'm using:
[Code]...
When the Flash movie begins, I do map.setSize(new Point(stage.width, stage.height)); on the map initialization. I'm using version 1.20 of the SWC component on Flash CS5 and AS3. However, when I compile the SWF, the player crashes. I've seen that with v1.8 of the API you can resize the map to the stage size with no problem.
I'm trying to create the following component: Just for information, the blank space will contain a text control, and I'm creating a component that represents the black corner with the (i) icon and the "promotion" text. The part I'm having issues with is this component representing the black corner with the diagonal text. The text has to be able to hold 2 lines. And the black corner has to be able to adjust to the text's size. What's more, the text has a rotation... I'm having some doubts on how to do this:
Should I have different controls for each text line? Should I draw the text in the shape (after doing the rotation) or should I just overlap both components? [When I talk about drawing the text in the shape, I mean in the same way as asked in this question] Is there any way to get the proper size of the triangle shape without doing some extravagant calculations?
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s how to adjust the size (width*height) of a externally loaded movie?
View 12 RepliesSo far , I only found tutorials on control these attributes while publishing the stream
View 15 RepliesI need to make a button animate from its normal size to a larger size but in a fluid scaled motion. I'm using a png image I cant seem to get it to scale from small to big when animating, and I have inserted a motion tween.
View 3 RepliesIs there a function or property or better way to do what the following code do?
var width:int = 20
while (textField.defaultTextFormat.size > 1 && textField.width > width) {
textField.defaultTextFormat.size--
}
How can I get these images all the same size in this attached .fla? Flashg CS4 saved as CS3,
View 10 RepliesAs for Adobe is concern, We can upload the files up to 10MB But for my application i am facing problem while uploading the image or video more the 2MB size.I don't have any restriction in my coding part both AS and PHP.
ActionScript Code:
uploadMsg.visible = false;
var URLrequest:URLRequest = new URLRequest("http://localhost/udip/File_Upload/uploader_script.php");
[code]....
I am loading images through xml. I want to be able to scale the images to the same size of the container MC they are getting loaded into. Is there a way to scale multiple images that are all different sizes and make them all the same size with Actionscript.
View 3 RepliesI saw this website CLICK HERE TO SEE WEBSITEand I've been trying to create the same effect where if you resize the browser window the main image on the gallery adjusts to the size of the window but the rest of the flash stays the same.
View 8 RepliesThis is my scenario
1: I upload an image
2: Without altering it,I make a copy of it and use it display to users in resized format note: I won't display the original image.
3:Now when user deletes the resized image,i need to delete the image loaded as bitmap i.e. the original image which i won't be displaying
For that I used bitmap.bitmapData.dispose() method.But,it doesn't free up the memory taken by the bitmap. For instance at initial state the memory usage is 58 Mb and upon loading 3 images the size increases to 87 Mb. And when I delete all the images the size decreases to 81 MB only. So,I feel the loaded bitmap is not completely removed.
The home page of our site (URL...) uses Flash animation that was created by an agency outside of our organization. We are undergoing a site redesign and are interested in giving our Flash characters less real estate, so I am trying to determine if it is possible to make the characters smaller.I thought I might be able to do that with the height/width attribute of the object tag in the html, but I guess that would have been too easy.I know zip about Flash but do have CS3 at my disposal.Is there a way within the .fla file to make the animation smaller?
View 8 RepliesI'm Loading an image into a MC based on an XML file. I'm setting the initial alpha to 0, loading the image, then setting the alpha to 100 once I see that it is fully loaded. The problem is that I want the image to be resized, which is not working. Every time I check the size of the MC once the image is loaded I get 0x0. Here preload code.
Code:
function preload(num) {
eval("image"+num).loadMovie(url[num],1);
eval("image"+num).onEnterFrame = function() {
[Code]....
I'm working on one current project, I don't have any issues to load a SWF into a main SWF but I can't figure out how to apply dynamically the scale down and up into a thumbnail images size while using the Resize event handler to fit in any browsers sizes.
I load SWF into a Loader object then add it into a container => currentMC. I want to size it and keep all the pieces inside this container. Therefore no matter browser size, I just want to be able to apply scale on it to fit it.
Does anyone know how to do that? How would I deal with stageWidth and stageHeight?
really stuck with my thumbnails. Already get to open (load) the movie (container) with all the images but only get that the first thumbnail open all the container, so i canī set each particular thumbnail to open the corresponding big size image, this is what i got nowInto Characters and Illustrations, and click on the first thumb (upper-left)...really bad
View 2 RepliesI have a small question about the size of images imported to flash.Recently I imported a series of png images to flash CS5 to be used in an animation, 92 images to be exact. Each image was 34Kb size. Before I imported the images, the FLA was 6kb, and after I imported them the FLA was 160 MB large. Now 33Kb * 92 isn't 160 MB, so why does this happen? Is there any way to decrease the image quality or something when importing, or do I have to do that manually when creating the images?
(I used photoshop, and the images have a transparent background if that makes a difference).
I'm loading and displaying a large image say 6000 x 6000 px using an image tag. I wanted to take a snapshot of the image. But the maximum limit I get is 2880 px dimensions using Flex 4, flash player 10. Didn't the limit of FP 10 increased to 4096 px? Then why am I getting 2880? Is there a way to increase that size.
View 2 RepliesI'm using loader class to load images. I'm loading ten images with different sizes. I'm trying to load them with a common size (300x300) doing this:
[Code]...
But, I can't see anything.