ActionScript 2.0 :: Cannot Set Image Size Of XML Loaded Images
Jun 4, 2007
I'm Loading an image into a MC based on an XML file. I'm setting the initial alpha to 0, loading the image, then setting the alpha to 100 once I see that it is fully loaded. The problem is that I want the image to be resized, which is not working. Every time I check the size of the MC once the image is loaded I get 0x0. Here preload code.
Code:
function preload(num) {
eval("image"+num).loadMovie(url[num],1);
eval("image"+num).onEnterFrame = function() {
[Code]....
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Sep 23, 2011
I'm loading images from xml file. I want the images to have standard width when they are displayed.
Here are the snippets of the code that do the image processing:
var allThumbs:MovieClip = new MovieClip();
addChild(allThumbs);
allThumbs.width = 200;
allThumbs.height = 200;
[Code].....
this lines, where I wanted to resize the images before they show up in the ScrollPane.
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Nov 17, 2002
hare is the line I use to load image to movie clip IMG:
Code:
IMG.loadMovie("photoz/"+LPIC[DAIKTYNAS[preinuse][b]]);
ignore the details..
[code]......
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Jul 11, 2008
I want to create a set of buttons based on loaded images from xml that onClick turn red or grow in size, whatever, Clicking another turns that button red and the old one back to default. Alsoo it will attach a animated movieclip onclick to the button and when pressing another button, it swifts to that button.
Code:
var tracktype:Array = new Array;
var imgArray:Array = new Array;
var links:int;
[code]....
But Now the problem is that when another button is clicked I have to add the listeners back on the button, but I cant get the button because they all have the same name. Same with addChild the animated movieclip. Can't remove it. The buttons have a variable name, and can be unlimited.
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Sep 5, 2010
I have a picture gallery that loads a few thumbnails into a holder via xml and AS3. When you click on the thumbnail it loads the full-size image into a Loader.How could I add a description from the xml to the to the full size image.[code]
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Aug 25, 2009
mc.loadMovie("01img.jpg",0);
i use a mc load a pic i want the pic can auto fit the mc's width and heigth
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Sep 5, 2010
I have a picture gallery that loads a few thumbnails into a holder via xml and AS3. When you click on the thumbnail it loads the full-size image into a Loader.How could I add a description from the xml to the to the full size image.
View 2 Replies
Jan 27, 2005
Im having problems with assessing the size of an image after having loaded it into a movieclip using MovieClipLoader.Im trying to use the onLoadComplete-method to determine when the image is completely downloaded into the imageholder-mc, but Im just getting the original size of the mc, not the image's.[code]
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Jun 10, 2009
I wonder if any of you can point me in the right direction. In my stage I have a movieclip where I want to load several images with different sizes. This mc called "container" adds the loader to the stage so I'm asking for the loader width and height once has finished loading and then passing these to the width and height of the mc container so it resizes accordingly. But...it doesn't work. Here is my code:
[CODE]
var pic:Loader;var totalImages:int = 10;for (var i:uint = 0; i<totalImages; i++){ pic = new Loader() container.addChild(pic) pic.load(new
[code].....
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Sep 17, 2011
I have successfully loaded an external swf file into my own one. now what i want is to change the size of the loaded file.
the loaded file is an image and its height:500 and width:500 but what i want is to resize it to 200x200
How can i do that.
here is my code to load external image
var peelawayimage = _root.createEmptyMovieClip("peelawayimage", 7);
var mcImage = new MovieClipLoader();
mcImage.loadClip(_root.video_image, peelawayimage);
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Jan 27, 2005
Im having problems with assessing the size of an image after having loaded it into a movieclip using MovieClipLoader.
Im trying to use the onLoadComplete-method to determine when the image is completely downloaded into the imageholder-mc, but Im just getting the original size of the mc, not the image's. I using the MovieClipLoader incorrectly somehow?
Code:
var MCL = new MovieClipLoader();
MCL.loadClip("IMAGE.jpg", mc_ImageHolder);
MCL.onLoadComplete = function (targetMC) { // perhaps 'targetMC' should be used?
trace (mc_ImageHolder._width); // outputs mc's original size, not image's size
}
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Jul 28, 2009
I bought and installed a component and now the place I got it from is not giving support and their site has been pulled. The issues is that I can't figure out how to convert the loaded images into bitmaps in order to apply smoothing. Can someone look at the code in the attached .fla and give me a heads up as to where to add i
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Nov 14, 2006
i've got this header in a website that's got images fading in and out of each other. btu now i want them to be loaded externally and randomly. but still fading in and out of each other.i did foudn a post that loads the images externally from a folder and loads any image that's in that folder, but it doesnt work in my version of Flash 8.0 Pro.Does anyone know any good script or short tuto (since time is short) that's makes the movie behave like i want it to?
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Jun 10, 2010
I'm trying to dynamically stack images that are being pulled in via an xml file. Below is what I'm doing, and it almost works. The problem is that it only seems to fire off the event complete function on the very last one, instead of going for all of them. Is there a way to make it run the even.complete function for each image?
function aboutfileLoaded(event:Event):void {
aboutXML = new XML(aboutTextLoader.data);
for(var l:int = 0; l < aboutXML.aboutimages.image.length(); l++)
[Code]....
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Mar 23, 2011
I am loading images of different size and then images are scaled and border is drawn for each image as shown in below link,[URL]... I want that border of images to be of the same width and height and for that I need to find out the max width and height size image before loading all the images. Is there any way that I can know the width and height of an image before loading it completely?
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May 10, 2009
I need to make a button animate from its normal size to a larger size but in a fluid scaled motion. I'm using a png image I cant seem to get it to scale from small to big when animating, and I have inserted a motion tween.
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Apr 6, 2011
I have three images and I want change the images size based on the scene size (default size is 1024x768). After each image has completely loaded I call bindableUtils.setter to set width/height when scene size changes but I don't know how to make a pointer or something like that. I'm using a public var img, but it only works with the last complete image.
Here is my code:
<?xml version="1.0" encoding="utf-8"?>
<s:Application xmlns:fx="http://ns.adobe.com/mxml/2009"
[code].......
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Feb 28, 2011
I've done quite a bit of digging but it's surprisingly difficult to find informed answers to these questions. I'm making a Flash game with a friend; as far as we can tell, the code is fine, but there are some serious framerate problems that seem entirely related to the graphics.
Is there a performance difference between Movieclips as JPGs and PNGs? Most of our graphics are imported as PNGs because they have transparent sections, but I don't know whether there is a performance difference between setting image compression to JPG or PNG within Flash itselfDoes turning on "Smoothing" for an image affect performance?Obviously larger graphics have more of a performance hit, but is there any benefit to splitting a large image into pieces? Example, changing a 2000*1000 background into two 1000*1000 pieces? One thing is most of our graphics are as much as twice the size in the library as they are displayed onscreen, then scaled in the code. We had wanted to make the game still look good when zoomed in/fullscreened but that doesn't seem practical so I'm planning on resizing all of the image files to their final size in the game and removing the scaling code. Hopefully that's the major part of the problem.
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Oct 17, 2004
I am pulling external images, I have my main image, and five small images, I have that to make the small images when click to appear in the place of the main image, but I am not obtaining to make they to click, I am placing my archive who to want to make download
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Jul 17, 2004
This is my first post as i m just beginner in Flash JavaScript. I want to prepare a FLash Movie in which all the images r dynamic and the images should change after a time say every 30 secs the image changes.
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Jun 25, 2009
I've tried a lot of online tutorials for photogalleries but can't find what I'm looking for.I need to bring in my images from xml so that they will fill the thumbnails (if the width of the image is greater than its height then it will scale to the height of the thumbnail) and center within that thumbnail.
Then, when I click on a thumbnail, I need that image to fill the space allowed for the large photo (this time if the width of the image is greater than its height then it will scale to the width of the photo space)and center within that space again.In terms if centering the image,I have created movie clips for both the thumbnail and the large photo space (let's call them "imageHolder")and within those movieclips there is an empty movie clip called "image" which is aligned to the centre of "imageHolder". I thought that this would work:
imageHolder.image._x = 0-(imageHolder.image._width/2);
imageHolder.image._y = 0-(imageHolder.image._height/2);
But no such luck.
As for resizing the images to fit the image holders,
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Jun 15, 2009
How can I get these images all the same size in this attached .fla? Flashg CS4 saved as CS3,
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Aug 17, 2009
I developing a site where on the homepage, there are about 6 images that rotate, but if you click on a sub link, a different image loads. But the problem is that, the first image has to cycle through before the second image loads. I want the second image to load immediately.
[Code]....
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Sep 6, 2010
I am trying to develop a Image Gallery in which I have images of different dimension I don't able to understand how to adjust the size of images using actionscript.
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Jul 13, 2009
As for Adobe is concern, We can upload the files up to 10MB But for my application i am facing problem while uploading the image or video more the 2MB size.I don't have any restriction in my coding part both AS and PHP.
ActionScript Code:
uploadMsg.visible = false;
var URLrequest:URLRequest = new URLRequest("http://localhost/udip/File_Upload/uploader_script.php");
[code]....
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Sep 12, 2009
I am loading images through xml. I want to be able to scale the images to the same size of the container MC they are getting loaded into. Is there a way to scale multiple images that are all different sizes and make them all the same size with Actionscript.
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May 21, 2003
i want the swf or jpg that i load into an empty clip in my main movie to scale to the size of the stage. How do i get the height and width of the jpg/swf being loaded?
i was thinking i could take that info and do a little ratio action and scale it to fit.
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Apr 28, 2010
i have external swf with a size of 750x500, then it loads to main swf where it size is 750x700 now i want my external swf loads to main with its fix size which is 750x500, how should i do that?i've tried stage.stageWidth etc and swfLoader.width etc, but doesnt work.
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Dec 13, 2007
Some images I load dynamically are too big so I would like to scale them to fit the stage.
[Code]...
this returns 0. Why does it return 0 when the image loaded is obviously much larger then 0 pixels. How do I change the width and height of imgCont to a specified dimension.
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Dec 8, 2009
I saw this website CLICK HERE TO SEE WEBSITEand I've been trying to create the same effect where if you resize the browser window the main image on the gallery adjusts to the size of the window but the rest of the flash stays the same.
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