ActionScript 2.0 :: Prepare A FLash Movie In Which All The Images Are Dynamic And The Images Should Change After A Time Say Every 30 Secs The Image Changes?
Jul 17, 2004
This is my first post as i m just beginner in Flash JavaScript. I want to prepare a FLash Movie in which all the images r dynamic and the images should change after a time say every 30 secs the image changes.
This is my first post as i m just beginner in Flash javascript. I want to prepare a FLash Movie in which all the images r dynamic and the images shud change after a time say every 30 secs the image changes. I know i have 2 use SetInterval but where to write SetInterval i m confused.
I am creating an image gallery and the images change but change right back to the original image. I had it working yesterday but today it doesn't work.
i m using flash on a module of Joomla to display images, i embed flash player code into javascript , it fetch images from an XML files wher images are predefined and it works fine, now i have a problem that i m collecting images from database, means images are dynamically, so i m unable to fetch that images an display on flash, i just want to knoe how to add dynamic image array into flash. do i need to create xml??
I am trying to load multiple images into a scene and then cycle through the images one at a time.So, here are the essentials what I've put together in AS3:First I set up a counter and a Loader
[code]....
Then, after loading a list of images from an XML file, I call a function that I called "createImages". This function then takes the list of images and creates a bunch of loaders:
[code]....
So far, so good! I now have a bunch of loaders each with a different name "img1","img2","img3" etc.
I am trying to preload images for an image gallery ina flash movie.
i have the images externally loaded so as not to bloat the swf but how do i start a preload for all the images when someone gets to the home/front page, so that by the time they get to the image gallery everything is loaded in memory so there's no delay?
I would like to have my background image change images every so often. I would like to use only AS3 for this. Could someone point me in the right direction. I am new to the language as well as flash.
I am pulling external images, I have my main image, and five small images, I have that to make the small images when click to appear in the place of the main image, but I am not obtaining to make they to click, I am placing my archive who to want to make download
I've tried a lot of online tutorials for photogalleries but can't find what I'm looking for.I need to bring in my images from xml so that they will fill the thumbnails (if the width of the image is greater than its height then it will scale to the height of the thumbnail) and center within that thumbnail.
Then, when I click on a thumbnail, I need that image to fill the space allowed for the large photo (this time if the width of the image is greater than its height then it will scale to the width of the photo space)and center within that space again.In terms if centering the image,I have created movie clips for both the thumbnail and the large photo space (let's call them "imageHolder")and within those movieclips there is an empty movie clip called "image" which is aligned to the centre of "imageHolder". I thought that this would work:
imageHolder.image._x = 0-(imageHolder.image._width/2); imageHolder.image._y = 0-(imageHolder.image._height/2); But no such luck.
As for resizing the images to fit the image holders,
I know Flash developers have done Kiosks and renovated arcade games. "Come on, we see Flash everywhere."Can I prepare my swf files like an image gallery and receive XML commands to load it? Where do I start? Flash/After Effects skills have got me through so far,
Criteria
TCP/IP socket connection Flash package XML commands load swf file in to a container
How do I prepare my Flash files and XML sheet to receive commands "any sample out there"?What about e.data,urlLoad ,xmlSocket Class, XMLCP/IP XML socket connection to load ?Is binary or XML method better for loading and reloading swf files?Do I need Red5 or a media server?
here is some code for a rotating crank that controls an image gallery. refer to the "image viewer stops?" thread in the flash mx forum (sorry don't know how to link to a forum yet!) for more info. attached is the fla. i want to be able to crank clockwise to scroll images forward and counterclockwise to scroll images backwards. If i keep cranking, i want the images to continue to change, if i stop cranking, i want it to stp on that image. it doesn't sem tooooo hard, i'm just numb from tryig to figure it out.
i have a movie in which i have 50 thumbnails dynamically added to a mc and i have a scroller to scroll the mc which works fine.. on each thumb i have a rollover image (which is a bigger image of the thumb) which works fine but i want the rollover image to be shown within the area of mask area which is not happening now..
I'm trying to do something specific when like 5 secs of my video has played, however I can't seem to trace anything out when ns.time == 5 secs.I tried with the following:
I would like to implement an inspection time task using Actionscript. The idea is to dynamically change the time interval between masked and unmasked images based on user responses. The "inspection time" is defined as the interval at which the user achieves certain accuracy. There are various factors affecting the accuracy of that interval: monitor refresh rate, flash vm frame rate, Timer event accuracy, render time. Anything else? How do I determine the actual inverval the user sees? High accuracy is required, since typical performance is from 20 to 80 msec on that task. I assume the limiting factor is the monitor refresh rate. If it's 60Hz, I would only be able to increment by 16.7msec.
So I have a function to create images dynamically in as2, telling some parameters, the problem I am facing is that I need to add this function to a file that has as3, so is incompatible, can anyone please help me translate it to as3?
function goGetUrl(dir:String){ getURL(dir, "_blank"); }
[code]....
For example the getURL(dir, "_blank"); does not work, I think I can change it by:
navigateToURL(new URLRequest (dir));
also I know that getNextHighestDepth() is not available in as3
im trying to load images dynamically ..each visible for 20 frames....it works fine on my computer but when i upload it the images are not..is it bcoz i need to preload the images before?..how do i preload dynamic images?
I have an MS Acces Database, i using flash and asp. My client using a CMS where he can put quicktime movies and images. The client dont have Flash! how i can put this dynamic in flash?
I bought a website template that has a scrolling photo gallery. As it came, the images are static in the fla file itself. I would like to edit the fla and load images dynamically. Ideally from MSSQL. I'm using VS2010, C# webforms, and SQL Server 2008 R2. Are there any code snippets or tutorials or general guidance on how to do this? I do have a CS3 disc with Flash on it I can use for editing.
I have searched forever trying to find out how to do this. All the tutorials or answers I find aren't quite what Im looking for so I figure it would just be best for me to try posting.
What I want to do is load an image dynamically into a movie clip either created physically inserting it onto the stage or using .createEmptyMovieclip(). After the image has been loaded I want to be able resize the movieclip with the image inside of it, or somehow get the .height and .width of the image or the movieclip with the image in it and then have it resize keeping its proper dimensions.
Ex: I have an image that is say, 800x600. I want to be able to load that image in dynamically into 2 seperate movieclips (one being a main display, and one a smaller thumbnail).
instead of cycling through the images in the array, it jumps right to the last one. import fl.transitions.Tween; import fl.transitions.easing.*; play_btn.addEventListener(MouseEvent.CLICK, goPlay)
how to import photoshop images to flash without the image looking pixelated or blurry?When the flash movie is exported as a swf and embedded to html, the images look blurry and pixelated and not sharp like they are in photoshop.It is not the size because I resized the images in flash before i imported the images into flash. The flash document size is 72 dpi would this be the problem?