I'm using Flash CS3 and wish to create a movie where the stage is a certain size but the actual content of the movie extends further than the stage. The user will be able to drag the stage from left to right to show hidden parts of the movie. Similar to the idea of a horizontal scrolling image gallery but without the scrollbar (see attached for example image).
I'm trying to get an object to increase in size the lower it goes down the stage, and decrease in size the high it moves up the stage.
It only needs to increase or decrease by a small amount. Basically, it's for a game character. To ad realism to his movements, it would be nice to have this feature.
What i try to do, is to make a "wrapper" in Flash, in which other swfs could be embedded. (passing the URL of the external SWF by URL) to attach a link to the swfs. (ClickTag - Issue, maybe someone knows this).In the HTML - Code this would look like this:
The SWF "wrapper.swf" should load the "path-to-external-swf.swf" an puts a onClick - Event on the whole area.That works just fine, BUT The loaded external SWF should always fit to the stage size (like 100% width and 100% height) .My code looks like this:
Code: // Variables should be passed by URL _root.filename = "http://example.com/animation.swf"; _root.clickTag = "http://www.example2.com";[code]....
Code: mClip._width = Stage.width;
When i click on the swf, the movie fits exactly to the stage width...
how I can find the original stage size of an SWF that has been loaded into a parent clip via MovieClipLoader? In the child clip, there are a number of elements that extend beyond its stage, so when I check the _width and _height properties, then they include the stage overlap.
I tried using mc.getBounds(), but it doesn't seem to give me what I'm after.
I have an MC which is sized as follows:[code]This is fine until the stage size is altered....as the MC stays the same size unless the page is reloaded.How can I set the size of the MC so it resizes as the stage size is altered?
if for example I'm creating a scene with falling snowflakes. In the movieclip is there a way of correctly knowing which area of the main scene you're working in? Or is it just a case of creating the movie, then returning to your scene and placing in where it's appropriate?
when i Control > Test Movie with an animation, the preview is not cropped to the stage size.i see eveything out in the grey, which i don't want to see. i just can't find the right settings, if they exist.i'm assuming the stage is akin to the page bounding box in illustrator, so test movie should behave like 'print preview'?
When I try to rotate a movie clip along the x-axis on the default stage size (I'm using a basic rectangle right now), the rotation appears just as I expect it to. It "rolls over" with the perspective even on both sides of the rectangle.
When I try to duplicate this in a movie with different dimensions (320x480) and apply the 3D Rotation Tool, the rectangle skews to the left for some reason. (See attached .fla files)
I've tried changing the registration points on the movie clips, I've tried making new files with the "Adjust 3D Perspective Angle to preserve current stage projection" box checked both on and off, and I've tried repositioning the actual Rotation Tool, but I can't figure out what's wrong. Could it have something to do with the stage resizing?!
I'm working on a slideshow where I'm calling in photos from an xml file. How do I tell AS to resize the stage according to photo dimensions? Would I need to list the dimensions in the xml file? If so, how would I pull that into the fla file with AS?
Using the syntax below I have created a movie clip called 'BALL' that bounces off from the left "x" and moves to the right side of the stage 'x.520' and bounces back to the start "x".
HOW DO I CREATE A MOVIE CLIP THAT BOUNCES FOUR SIDES OF THE STAGE AND STOPS ON THE FOURTH BOUNCE?[code]...
I'm making a mockup for a client and I need to Load the .swf with the exact stage size so the graphic elements do not float outside the loaded movies stage area. [URL]Basic load code I'm using...
No matter WHAT I have tried.... a sniffer, no sniffer, stand alone on a webpage by itself.This slash file which is in a popup window 600x400 will not display 600x400 in firefox. It always is 20-40 px larger in both directions. I can't take it anymore!! What the hell is the matter with firefox his file is 6 years old for gosh sakes. It works and has worked online for years... so whats the Firefox problem all the sudden I am begging !If I can find a good flash designer who knows php, js, and html well, I am going to have future projects. But this little gem is a good promotional tool.... but the problem is......... FIREFOX wont display it right ! And why does firefox INSIST on putting the location bar in html popup windows! The window is the right size 600x400.... the flash is not... even with dimension definitions
I wasn't sure where to put this post. I hope this is the right place.
This is what I want to do:
On screen resolutions up to 800x600, I want my Flash movie to resize to 100% width and height of the browser window. On screen resolutions higher than 800x600, I want the Flash movie to be a fixed size (say 800px x 600px exactly).
I wasn't sure where to put this post. I hope this is the right place.
This is what I want to do: On screen resolutions up to 800x600, I want my Flash movie to resize to 100% width and height of the browser window. On screen resolutions higher than 800x600, I want the Flash movie to be a fixed size (say 800px x 600px exactly).
I'm trying to get my flash movie so that it pauses when the mouse is over the movie and continues when the mouse is not over the movie during certain segments of frames in my movie clip. So basically I need some code that executes this: if the mouse is over the stage between frame 25 and 45 pause the movie until the mouse leaves the stage or the next or back buttons are selected.
I have a movie that opens up full screen and load an external movie into it. No problem there but I want the loaded movie to keep its original size and not resize with the full screen movie. In the screenshot, you see how the yellow external movie loads into the fullscreen green movie. The white rectangle is only for size reference (photoshopped it in) and is not in the actual flash movies. The yellow movie is supposed to be 800x125 pixels but resizes with the fullscreen of the green movie.
I have created a flash project in CS5 and I have set the size of the stage to 500 x 400. When I view it in the flash player as the swf it plays fine. What I want to be able to do is get the swf file to fill the screen with the image no matter what size the end user scales the window of the Flash player too.
i have a bit of a problem with a number var. On opening stage (875 px) the var value is 368; when i resize the stage i need the var to grow till 578 max.
I am doing one completely dynamic interface which is control by an admin module. what i want to do is to control the stage size by this admin module.When i press submit in the admin module it will generate one xml file which is connected to the flash flie, and what ever the size is mention in that xml that has to reflect in that flash file. I don't want any supporting file only one swf. I don't know whether it is possible to adjust the stage size dynamically on fly.
I've been making some banners for my company to be sent to certain profesional magazines. While checking the swfs, we noticed that, when opend directly on a web browser (as swf standalone), it (a) shows all the elements, including those outside stage and (b) gets resiced depending on the screen size.Is there a way to prevent this happening? I mean, is there a scripting/non scripting way to force the swf size to stage size and nothing else so that we don't show anything we shound't?
I want to read width and height from XML and then change the stage size based on these numbers in an EXE file of Flash. Imagine the main size of flash application is for example 1024 x786. I write a code which interact with user as touch screen and all startup data(like image file names and key coordination) come from an XML file. My problem is, for different PCs, I must set the size of application manually. Some touch screens have different ratios like 1280 * 400! The only way is set the stage size on startup the application butstage.staheWidthandstage.stageHeightdont change anything for me.