ActionScript 3.0 :: Background Size According To User Screen Resolution
Oct 30, 2011
Is it even possible to make the background adjust automatically to users screen resolution from the center of the pic (I have a big background pic and I would like it to be fullscreen without any margins).
I'm working on a flash site, but I want the site to resize to the user's screen resolution...I'm new at actionscript and flash, but what is the most efficient way to accomplish this?
I want to know which is the best stage size for a 1024 x 768 screen resolution.i see site for example in thefwa.com that are full screen in any resolution, but the need to set a stage size for their app.
I want to create a flash flip-book.How do i set the flash size to be according to screen resolution?Because i want to strech an image to fill the entire sreen.
I am developing a flash website that will dynamically fit to the size of the end-users' browser and screen resolution. I have a 2100 X 1400 Background I'd like scaled to 100% of the screen size.
So if the user's resolution is 1680 X 1050, the image would scale to that size.
However, another problem arises - I do not want the image to "stretch" or lose quality, and that it must maintain the same aspect ratio. How can I do this?
I have a project that's 1024x768. However, on screens with a resolution of 1024x768, the users still have to scroll (the project is too big to fit in the browser window). Is there a way to allow scaling of the project only if it's too big for the user's window? I don't want the project to always scale to fit the window size. I only want to scale it down if it's too large to fit on screen without scrollbars.
Anybody has an idea how to accomplish something similar with the gallery in this website?
I have an XML gallery in my project that has pre-specified numbers of columns. - How it could be possible to detect user's screen resolution (use of Event.RESIZE?) and according to this to change the number of columns - and of course rows?
Forgot to mention that I load records from a database so I am not aware of the total number of images...
I make flash util with as3. Utility like paint program and export png file your draw shape. Our users put anything on own screen and shape frame this thing with mouse. Then send me exported png. I want equal users drawn shape and png shape sizes. But users screen resolution different. I want all screen resolution my flash stage same size on screen. How can do this?
I created a swf file for one my clients using a screen size of 1024px x 768px (4:3 ratio), now my client wants to re-use the video in a bigger screen (TV) that still uses a 4:3 ratio but the screen size is considerably bigger (I do not have the exact size yet). Do I need to recreate the flash file using images that fit the new screen size, or the fact that they both use a 4:3 aspect ratio means that the image quality will not suffer?
I am editing my website, a full flash site bought from Template Monsters and it seem there is a problem with screen resolution. When i publish the fla in flash only, it fits the screen exactly with no scroll bar but when i publish in html the flash content is bigger than screen size and menu bar stays outside the screen in the way that i have to scroll down to see menu contents and tabs.In order to make this site more user friendly I have tried to resize the screen to a smaller but seems to be not a good idea. I have also tried to use different .js and includes in order to solve the problem but still not giving the result i am looking for.
How can I make my flash Webpage displayed same size on any screen resolution of my computer? Whether it is 1024 X 768 or 1280 X 960 screen resolution, the size of Webpage (Flash Webpage) should always be same so that user don't need to use horizantal scroll bar to view all the content.
And secondly, how can I scroll my webpage vertical on moving with my mouse like in the following link: The below link also shows that it's webpage size is always same on any screen resolution.[url]...
I am developing a flash based website using mxml. My monitor's resolution is 1280x768 and is widescreen. The problem is while it appears properly in my screen it doesn't appear properly in others.
-Let scrollbars take care of it : If the screen is 14 inch screen with 800x600 resolution it appears zoomed in. So that's a problem -Get screen resolution and resize using scaleX and scaleY : The graphic components will get resized but fonts give problem.
So ive been asked to build a page for a real state company and the guy told me it should be similar to these [URL] Ive been trying a couple of weeks so far, but i dont seem to find a way to do somthing similar, i mean, i want to have the welcome screen as those two:
- the gradient background - flash occupies whole screen no matter what size it is - gradient expands sideways infinately - no matter what height my explorer window is, gradient is always in the same position relative to top, and if i keep expanding downwards the background keeps last colour of the gradient. - the brand logo looks as if it had top, left and right anchors, and it also limitates the minimum width of the explorer window
i though of addind a 3000 x 3000px square with the gradient and centering it, but i know there has to be a professional way of achieving that.
expanding/collapsing panel of 4 windows with motion tweens & mind-boggling XY coords, the client has come back with an 'idea'. Is it possible to dictate a movie state depending on the user's screen size?eg - someone is on 1024x768 so the box state sets to 'minimise' to fit into the screen.If someone else is using 1280x1024 then the box sets to 'maximise'.
The problem that I'm facing is in regards to the width of a sliding menu that I've created. The menu slides based on mouse x position and width of the movie. I would like the menu to fit to the entire screen regardless of the users resolution. I wanted to know if there's a way to detect a users screen width and then adjust the variable for screen width within my actionscript .fla if necessary.
Regarding System.capabilities.screenResolutionX in FMX, how would I achieve a movie clip on my stage to automatically alight to the left of the screen/browser depending on the viewers screen resolution?
Is there a way that I can find out the screen resolution of a users screen? I want to add scroll bars for users with a resolution lower than 1440X900 and if u have 1440x900 or greater it wont show the scroll bars.
I have researched this and found lots of information but I am fairly new to actionscript and scripting in general. Here is what I am trying to do. I am working on a site that is already setup and ready to go. What I am creating is a very basic 15 second flash intro/flyer that will show up and eventually redirect to the main site. Like I said this is a very basic flash with basic tweening however my main issue is that we want this one picture to fill up the entire browser window without getting cut off no matter what resolution. I don't care how it is accomplished whether it is actionscript, java,
I'd like to know where to look for documentation on how to make elements that adjust to the site resolution, or what this technique is called.
Like in here (the floating clip on the left upper corner, there is a menu divided into 2 parts like float:left and :right (like I would make this in css))
[URL]
Basically I'd need a menu always aligned to the bottom-center of the page that won't change the size, but the background always stretched proportionally to the width of the page upon resizing.
I have published my Flash site to the web server but I notice that it doesn't display correctly in smaller resolutions (I think the smallest it looks best in is 1024 x 768)... the bottom keeps getting cut off when viewed in any small resolution. I figure this is something that can be corrected in the HTML file so if someone can show me what exactly I need to put into that file, that would be great. My site is here if you need to reference it:[URL]..
how do you get actionscript to scale an swf so that its size is an equivalent ratio to the users computers screen resolution.i didnt really think flash and html worked like that.thought it was best to design with the size of users screen resolution inmind as well as boarders of whatever it is ur building
I am trying to figure out how to detect screen resolution through Flash.For example i want to move a "movieclip" to a specific point if the height of the screen resolution is smaller than 768.