IDE :: Dragging MovieClip To Stage From User Interface?
Oct 8, 2009
What is the difference between dragging a movieClip to stage from the user interface and inserting it from code? What I mean is....I noticed that if I drag a movie clip from the library to the stage, give it an instance name ('xx'), I can access it from code using "this.xx". However, if I add the movieClip from code using:
var ch = new MovieClip();
ch.name = 'xx';
addChild(ch);
I cannot access it using this.xx, but I have to access it using this.getChildByName('xx');
Im trying to make a flash map game.Now i have got items in a Movieclip and want this Movieclip into a scrollpane component but i have got probs cause the dragging dont go outside of the scrollpane.
Here is my Code
container.mc_item.buttonMode = true; container.mc_item.addEventListener(MouseEvent.MOUSE_DOWN, onDown); function onDown(event:MouseEvent):void {
tl;dr:Using MTASC, How can I take a MovieClip that exists on stage and interface with it through a custom class? I'm a UI/UX designer and interface engineer, and I've recently been trying to improve my development workflow. I've been trying to achieve the following workflow:Create the UI in Adobe IllustratorImport the UI into Adobe FlashSet up MovieClips to allow interactivity on the stageExport the finalized design as an .swfWrite code to interface with the various parts of the UIInject the code into the precompiled .swf using MTASCI can do all of the above, but I've been having problems when it comes to writing the code. I'd like to write object-oriented code as much as possible, but I can't seem to link my custom classes to anything that starts on the stage. How can I take a MovieClip that exists on stage and interface with it through a custom class using the MTASC?
I have a movie clip on the stage, which is a record. What I want, is for the user to be able to move the mouse over, click down, and spin the record left and right. To confuse matters, I would like to keep the record spinning (tapering to a stop) after they flick the cursor across the screen in either (any) direction.
I also need to set a maximum velocity (?), whereby when it is spun hard enough, an event is triggered. I gather this will just involve querying the number of rotations within a given time. The alternative is to just make a spin animation that activates when its clicked, but I figure this would make it a lil more interesting.
I have created an animation (see attached) where the stage can be dragged from left to right to reveal hidden areas off the edge of the stage. Unfortunately I need to add buttons containing links to websites within the dragable movie symbol and I can't work out how to do it.
I've been unable to find info on this because it's tricky to find the correct keywords. I want to allow the user to draw a line so that the application can measure the distance between two points chosen by the user. I could let the user click on one point and then the other but it would be much better if, after clicking the first point, a line would follow the mouse cursor like in most graphic applications. How would you do that? Is there a convenient method for that? Maybe use the MOUSE_MOVE event after the MOUSE_CLICK and continuously draw a line?
I'm working on a Flash project in which users are able to draw on the stage. Once they've drawn their lines and turned off the pen tool, though, I want them to be able to do something unusual. I want them to have the ability to drag and drop the lines they've drawn. I actually don't really care whether they pick up individual segments separately or everything together, but they need to be able to drag and drop in some way, shape or form.
The line-drawing code currently looks like this:
ActionScript Code: onMouseDown = function(){ if (penOn) { if (erased7 == true) {
[Code]......
When I make line7 draggable (by dynamically appending event handlers to the line after the user creates it), subsequent attempts by the user to draw lines cause the new lines to appear within the confines of the movieclip already created, no matter where the mouse button is pressed. The problem, as I've been able to determine, is essentially this: When you don't make the line draggable, the dimensions of the line movieclip expand every time the user clicks the mouse button. But appending the event handlers in effect freezes the movieclip, and its dimensions aren't changed after that, at least not by this code. I've tried workarounds, but no luck. I've also tried creating a new movieclip each time the user tries to draw another line, but that's failed as well
Do you know any good User Interface libraries for ActionScript? And I'm not interested in Flex: it's big and you can't customize anything at it except for colors and fonts which I don't care about.I am looking for a decent UI library which is good for game development: custom shaped buttons, stuff like that. More customization that Flex ever had that is.
I want to program a language learning Program for kids. I want it to have animations, quizzes with drag and drop and a lot of graphic effects. i want to know which language is good for client side and which is good for desktop application. I am programming with java.
Im in my final year of year 12 and need to have a car rotate in flash by either mouse movement or dragging by the user. Ive tried googling and being lower then noob level on adobe flash I have no idea about anything. I have created a car model in 3ds max. It is of high detail and I wanted to keep it that way. An example of what I wanted to create would be [URL]
I'm doing a trial of the CS5 applications and I cannot seem to find out to increase the size of the font on my user interface. I'm finding the default font size to be too small to work effectively and find the commands I need. I've tried Edit->Preferences which is where one typically finds this type of interface option; however, I do not see any way to do this. I've tried adjusting my screen resolution and screen font size and while this affects every other application on my screen, it does not affect Flash Professional.
What does a web designer need to migrate to Flex quickly? A: tell me how I can get good fast B: tell me why it would be unrealistic to learn Flex quickly I want here both sides of it.
TELL ME WHAT I NEED - Projects I need to complete in Flex - Tutorials - Key concepts - Other technologies in a nutshell (webservices, SOAP, AJAX, HTML5 etc.)
[code].....
This Flex reference should include everything needed for beginning Adobe Flash Builder 4
I want to show the user a confirmation box when they deselect a checkbox. My code works although I think it is a bit of a hack. I listen to the checkbox click and then show the alert. Depending on the result I then set the checkbox to be checked again.
the code is specific to cb1 and cannot be reused for other checkboxes the checkbox is deselected when the alert shows. Then when the user clicks no the checkbox is selected again. stop the uncheck event if the user clicks no on the alert box. Is it possible to intercept this in Flex?
instead of setting the intervals, i want to change it into something like adding a textbox for users to enter the intervals. and i also want to try to change the codes so that only when the user click, then the arrow would move. so its two separate favors.... 1.adding textbox.... 2.using onMouseDown function to move the arrow.
I am looking for a tutorial on creating a sophisticated user interface/menu. Here's a reference: [Code] - I am aware its done in swish but I want to be able to do it in Flash 8. What I've accomplished so far is to create a rollOver and rollOut effects wherein rollOut reverses the movie clip back to its first frame. I was also able to add an 'on release' script where it will play an external movie clip...
This are the AS that I've done so far: 1. I placed this AS on the MC (instance name bam) that has the rollover and rollout effect tween. onClipEvent (enterFrame) { if (reverse) { this.prevFrame(); }}
2. I placed this AS on the invisible button I placed on top of the MC on (rollOver) { bam.reverse=false; bam.play(); } on (rollOut) { bam.reverse=true; } on (release) { _root.bampics.gotoAndPlay(2); }
I'd like to know if someone of you guys has any experience in using Flash (and AS 3.0) to create user interface for Crestron system. I'm experiencing few problems with the management of feedback join
I have a PopUpButton that only contains 2 actions. Both actions are complete opposites of each other and switches a boolean property on an object from true to false or false to true. To avoid redundancy, I've only displaying one action at a time. So, if the property is true, the action to change it to true is not shown.
If my PopUp menu has a single option, I would like to remove the menu from being shown and basically revert the PopUpButton to act and look like a regular button. So far, I haven't really found a good way to do that in ActionScript without adding, removing or modifying styles for the button.
Is there a nice way to simply tell the button to hide the PopUp toggle? PS: In my specific example, YES it might be easier if I just used a toggle button. However, I want to reuse this button when dealing with an Array of objects. If I have more than one, the property could be true and false at the same time. In that case, I want to show the menu so they can choose what option to set all the object's properties to.
I have a generic function to build rows of controls (each row comprising of sliders, radio buttons, reset buttons, text display) etc, and some functionality to change underlying data based on these
As I didn't want to write specific code for each row, I had code written by which I can detect the row on which there has been a mouseevent, and though the row access each individual control
I have a strange issue- I use a title window to create a message to the user. The user has the ability to move the title window around the screen so that the main screen is visible.However if the user were to move the title window way too much, it can actually go outside the browser accessible area- the user has no option but to close the browser and start again. How do we ensure that the title window movement is limited, such that the title bar is always available for control?
I might not have worded this right- pls check the attached image.
I would like to have a spark datagrid that wordwraps all rows where relevant. At the moment it appears like the width of a cell is dependent on the contents of the first row and then subsequent rows are word wrapped. For example:
[Code].....
How can I get the datagrid to dynamically resize to 100% of the container width and for wordwrapping to happen on all rows? (not just rows after row 1)
I have run into a drag and drop issue .I have an item that I would like to drag and drop. Seems simple enough, but I also want to make it that if the user drags the image off the screen, that it stops dragging and returns the image to the center of the screen. What happens now is that it continues dragging and sticks to the cursor if you release outside of the viewable area. The original piece has a lot of other things going on, so I ve created a simple piece with the AS in the timeline that shows only this particular issue.
Code: var mrT:MC_mrT = new MC_mrT; addChild(mrT); mrT.x = stage.stageWidth*.5;[code].............
I have a site that includes a Flash music player integrated into the layout. I want users to be able to navigate around the site without interrupting the music. I've done plenty of research and thinking and the following are the options I came up with (keeping in mind I want to be as SEO friendly as possible).
AJAX: I set up a version that changes the main content div to whatever nav link they click, thereby not interrupting the Flash player. I set it up in the proper search-engine-friendly manner with direct links and JQuery/Ajax functions. If someone goes to site.com/ and clicks the Contact nav link, it loads what's in the main content div on site.com/contact.php into the main content div and changes the URL bar to site.com/#Contact. The same goes for if they go to site.com/contact.php and click About in the nav, it loads the About content and changes the URL bar to site.com/contact.php#About. Obviously this opens up a whole new can of worms with AJAX and hash navigation/history issues, and I would end up with people possibly linking to things like site.com/contact.php#About (which I think looks terrible and can't be too great for SEO). Store the Flash player vars somewhere and reload them with the page: I'm not sure how to go about this, but I thought about keeping my regular navigation without AJAX and have it so when a user clicks a nav link, before it changes pages it stores the Flash player vars (current song and song position) somewhere, then loads them into Flash when the new page loads. Something with an iframe? Good alternative to a Flash player that will work for this type of application?
I'm trying to setup an interface where an event is triggered by the user pressing a key on the keyboard. So far I have the following code in a button on the stage:
Code: on (keyPress "a"){ trace("you pressed a") } on (keyPress "b"){
[code]...
Which works fine. I was wondering if there was a way to either remove the case sensitive properties of the keypress action, or to force the keyboard to return a caps lock or something. The only way I can think of doing it so far would be something like this:
Code: on (keyPress "a"){ trace("you pressed a") } on (keyPress "A"){
[code]...
Which obviously will double the amount of code needed - especially as the event for a small c and a capital C would be the same.
I'm using the code below for an infinite looping menu but this menu code makes it move on its own. I want the looping/movement to be activated by the user literally dragging up and down. Does anyone know how I can alter this code so it responds to the user dragging up and down.
I am a vision impaired developer who needs to enlarge the text in the user interface of CS4 Flash Professional. Is there a way to increase the font size for the text in the user interface of the application, menus and panels for example? I have not been able to find any setting in the preferences for doing this.
currently I use the following workflow for Live video streaming.I have FMLE on a computer streaming the Video feed to my FMS.I currenlty use Dreamweaver to create window with a few instances of a video window and one of the windows is configured to rtmp to my server and the stream name of the stream I have setup in FMLE.This then streams to one of the windows.I then assign a different Stream name to the other windows.
I send an FMLE client to a user in the locations that want to have a video presence on the webpage.I send them instructions and running FMLE and the parameters to use to get their camera up and running.This works fine to a point.Most of the users are not technically minded and so often this leads to issues and delays to get these things to work.
I want to move on and improve this flow.I want to create the video instances on the page where:Below each video window is a text input field where a user can type in their name which will be used as the stream name.Below each video window is a button that the user clicks to connect their camera automatically without having to install FMLE.Once the video feed is running, only that user can click the button again to disconnect it. ( The button changes to "Stop Broadcast" etc).
I have looked at the structure of Ustream for example, and this seems to be the method they use as you can download the XML file of your channe,l and the RTMP URL and stream name can be copied and then used directly in FMLE and you can stream with more control of your camera that way.