ActionScript 3.0 :: How To Use GPU For Calculations
Jan 28, 2011
I am working on a project at the Ruhr-University, where i have to determine the calculation speed of ActionScript, e.g. in calculating MD5 Hash values.Is it possible to use the GPU for the calculation? It would be the best, when i can use the GPU and the CPU for the calculations.I already know that ActionScript is running on the CPU und the GPU is used for video rendering.Is there a chance to use specifically the GPU for the calculation?
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Apr 29, 2008
Basically I want to eval() a string like _level0.mc._x-=dist; where the "-" or "+" is a variable.You can paste this straight in and it should work.. only the last part (where it's doing the eval) doesn't.
Code:
this.createEmptyMovieClip("mc",this.getNextHighestDepth());
_level0.mc._x=200;
_level0.mc.createTextField("txt",_level0.mc.getNextHighestDepth(),0,0,200,200);[code]......
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May 20, 2004
How much can the flash player handle before it starts to slow down? What is the limit to the number of calculations it can perform?
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Feb 6, 2011
I have two InputText boxes (Flash CS5 AS3). I will perform calculations with the values that are placed inside the boxes. How can I turn their values into numbers? I will eventually restrict the boxes to numeric values only.
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Jan 7, 2011
I am an animator who does a little actionscript from time to time (enough to get me in trouble) but am at a newbie lite experience stage. I have flash 8 (actionscript 2). I have formulated a calculator for my boss (not in animation, unfortunately) that has some very simple flash maths. I have previously loaded text into a swf from an external text file into a dynamic text box � easy enough. But in my simple calculator I�d like to add a pricing schedule which I can edit externally (without Flash, simply edit the text file) to change the prices on some stuff. Can this be done? Every time I try using the loadVariablesNum or LoadVars approach my calculations come up with a NaN error. I suspect you can�t load characters that are recognised as numbers from an external text file. Can I do it with XML (I have some very basic understanding) or do I need to use php and mySQL?
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Jun 12, 2011
I've been making arrays from numbers produced by the Collatz conjecture. But when the number where we start calculating exceeds over 1x10^16 program can't do any more calculations. It loses it's capability to handle odd numbers. Heres a part of my code that makes calculations:
ActionScript Code:
var a:Number;
var result:Array = new Array();
var count:int = 0;
function calculate(e:TimerEvent):void{
[Code] .....
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Oct 6, 2007
After seeing the I've been told that movieclips aren't suited for games, what do you use? thread, I thought I would try to incorporate the approach into a game I'm currently programming to make it a little less processor intensive.
I have a giant movieclip of a football field, of which only 5-10% is shown at any given time. I'm guessing that flash still has to make calculations for the other 90-95% of the field every frame, even though it's of no use. From what I understand (not much), copyPixels seems like the perfect candidate for such a situation.
It seems simple, but I'm having trouble actually implementing it, and I'm not sure which actions are needed and what might be introducing unnecessary work. I have a movieclip (mc_field, exported for as), but if it would save the processor some effort,I could easily save this as a bitmap and export that for actionscript. The width and height of the final product (bitmap/BitmapData) will be Stage.width, Stage. height,respectively,and I can handle making the calculations of the x,y coordinates of the rectangle cropping (which part of the source bitmap I want to crop).I'm sure it's only 3 lines of code, and I know that there are a few examples online, but for some reason.
Say, for frame one, I want to take the field (either mc_field or bm_field) and copy 500px x 300px, starting at 140,230 from the source bitmap to mc_container.Then, for frame two, I want to copy 500px x 300px starting at 240,540 from the source bitmap to mc_container.
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Jul 26, 2011
I'm working on a Flex application that uses MVVM. I understand that it's recommended to have a 1-to-1 mapping between views and view-models. How then do I avoid performing the same calculations and storing the same data multiple times if it is needed in multiple views?
For example, imagine I have a program that can load project files consisting of a list of items. The main tab of my application has an export button that should only be enabled if the project is valid so I create an isExportEnabled property on the view-model for the main tab. The calculation for this involves validating the project by iterating though every item in the project and verifying some attribute on each. I have another tab which has a "Print Project Summary" button so the view-model for this tab has isPrintEnabled. The value for this flag is based on the same criteria, whether or not the project is valid.
I could put the logic for determining these values in their respective view-models, but then I end up calculating the same value twice when a project is loaded. I could move isValid to the domain model but then the model becomes denormalized. What if a saved project is edited without updating the "isValid" flag? I could make a global "Project View-Model" for the entire project which calculates whether the project is valid and then have isExportEnabled and isPrintEnabled delegate to that. However, then I end up with a hierarchy of view-models which this article recommends avoiding: Applying the Presentation Model in Flex
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Dec 23, 2005
I have a textfield problem. I created a textfield (for input) and wanted to make some calculations using entered numbers. But it recognizes the inputs as a string. For example;
listen=new Object();
listen.onKeyDown=function(){
if(Key.isDown(Key.ENTER)){[code]....
if I enter 12 in the textfield and press Enter, result is 123, not 15. How can i make it to recognize input as a number?
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May 21, 2009
I made all the corrections in my code and got a working one. But what I really want to do is not adding texts into one text field. I need to get the numbers which is written by users into text boxes and then use their inputs to make some calculations. (Like 3+6=9 ). When I assign numbers to variables Ican easily make calculations but what I really want is not that. the numbers should be entered by these text boxes. I think need to change "string" to "number" but when I do this I get error message. I am planning to use the calculation result in some other part of my code. I am wondering if using "return" function useful for me to get the number (the result) of calculation?
[Code]...
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Apr 29, 2009
Anyone let me know wether if pixel calculations are made swf files and when they r made to fullscreen wether they will remain the same in any monitor size?
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