ActionScript 2.0 :: Limit To The Number Of Calculations It Can Perform?
May 20, 2004How much can the flash player handle before it starts to slow down? What is the limit to the number of calculations it can perform?
View 2 RepliesHow much can the flash player handle before it starts to slow down? What is the limit to the number of calculations it can perform?
View 2 RepliesI've been making arrays from numbers produced by the Collatz conjecture. But when the number where we start calculating exceeds over 1x10^16 program can't do any more calculations. It loses it's capability to handle odd numbers. Heres a part of my code that makes calculations:
ActionScript Code:
var a:Number;
var result:Array = new Array();
var count:int = 0;
function calculate(e:TimerEvent):void{
[Code] .....
I have a textfield problem. I created a textfield (for input) and wanted to make some calculations using entered numbers. But it recognizes the inputs as a string. For example;
listen=new Object();
listen.onKeyDown=function(){
if(Key.isDown(Key.ENTER)){[code]....
if I enter 12 in the textfield and press Enter, result is 123, not 15. How can i make it to recognize input as a number?
how to limit the number of characters I get on a simple math function. The line of code I am working with is below. it sends the results entered in an input text box to a dynamic text box. How can I make it so no more than 4 characters show in the dynamic text box results?
Code:
result5 = ml * 1.666;
ive got this code of gallery.
Code:
import fl.controls.ProgressBar;
import fl.transitions.Tween;
import fl.transitions.easing.*;
[code]...
everything depends ( i think ) on callthumbs() function. Now its working ok - because the thumbs are displayed from last to first. It is because i want to display only newest thumbs. BUT i want to display limited number of them-only 3 last thumbs.
I've got a presentation that continually reads an XML and displays content based on that. It works fine for 2-3 hours then just stops. No errors, just stops.
What I'm doing is adding and removing eventListeners throughout the process using two alternative loader objects.
For example:
PHP Code:
slideLoader1.contentLoaderInfo.addEventListener(Event.COMPLETE,loadJPG, false, 0, true );
I started using the "weak" listener based on what I've been reading about garbage collection, but actually this works better:
PHP Code:
slideLoader1.contentLoaderInfo.addEventListener(Event.COMPLETE,loadJPG);
The presentation runs much longer with the second listener type. In both cases I'm removing it this way:
PHP Code:
slideLoader1.contentLoaderInfo.removeEventListener(Event.COMPLETE,loadJPG);
Is there a problem constantly adding/removing eventListeners this way?
Is it possible to define a property to limit the number of elements which will appear in a mx:List ? I've read about setting the property rowCount, but I don't see any effect.Can a filter be applied to accomplish this? My intention was to avoid removing the items from the list/array collection, but simply "hide" them. Can this be done?
View 2 Repliesive got this code of gallery.
Code:
import fl.controls.ProgressBar;
import fl.transitions.Tween;
[code]......
I wanted to know if there is any limit on the number of live streams that a client can connect to?For example, there are four live streams s1, s2, s3, s4 being published to FMS, can a flash client subscribe to all the four streams at the same time?If yes, what is the maximum number of streams that a client can subscribe to and what are the trade-offs?
View 3 RepliesHow to limit the number of viewers per application
View 3 RepliesI wanted to know if there is any limit on the number of live streams that a client can connect to? For example, there are four live streams s1, s2, s3, s4 being published to FMS, can a flash client subscribe to all the four streams at the same time? If yes, what is the maximum number of streams that a client can subscribe to and what are the trade-offs?
View 2 RepliesI'm using a Repeater object in Flex. Would be possible to stop the repeater after 50 iterations.. even if my dataProvider is bigger ?
I want to display only the first 50 items. I'm using MXML to implement the repeater.
I have 5 Cairngorm Events that I am dispatching at the same time(one right after the other) - all of which call a separate HTTP Service. This works fine when I run the application locally however when I deploy my project to a Glassfish server, it only works intermittently, with the app hanging when it doesn't work.
My temporary work around to this is to chain some of the events together so less call are going out at once, but I don't really like this as a viable solution because it slows down performance.
Is there a maximum number of HTTPService requests that Flex can make at once before it hangs?
How do you generate a random number within a given limit using the ActionScript? Suppose the limit is 1-100. Can you Answer me the explanation too
I want to something put in the twitter or facebook, it wil just moves up n down (i.e moving the placing the object).. For that we need to generate the random numbers r8
Create a 12x9 grid;Populate the cells with random numbers ranging from 1-9;Assign a symbol (custom graphic) to each cell depending upon which random number is generated in it;Limit the amount of times each number in the random range is used to 12.My question is simply this: how do I, using AS3, create a random number function that will only use each number in its range a maximum of 12 times (it is important to note that my grid consists of 108 cells using the numbers 1-9 exactly 12 times each)? So for example, if the random number function populates 12 cells with the number "4," it will then exclude that number from its remaining iterations.I am adhering to OOP standards so including script in actual timeline frames is not desirable.
View 5 RepliesI do not want to have it scroll. For example if the field has four lines and the user is writing the fourth line, and give such ENTER or continue typing until no longer fit on this line, I do not want to be created in the fifth line text field. It has to do it?
View 3 RepliesIs there a limit to number of items that can be added to Flash ContextMenu, I am trying to add 16 items but only 15 are displayed.
View 2 RepliesI am trying to limit then number of characters in a dynamic text box, but its just not working. I am loading the text from an external xml file and thought that this might be the problem, but to be honest it shouldnt be really... I have put this code inside the movie clip:
ActionScript Code:
this.title_mc.alpha = 0;
this.q_mc.alpha = 0;
this.a_mc.alpha = 0;
[Code].....
I'm trying to figure out the best code to limit the number of photos loaded into my slide show. Say I want to limit it to 50 pictures. I'm loading pictures into an array and want to stop at 50. Below part of the code.
ActionScript Code:
// this frame is for loading pictures into an array
noPics.visible = false;
[code].....
Is this possible through flash?
I have to create a flash uploader where you can define the maximum number of files that can be selected.
I am working on a project at the Ruhr-University, where i have to determine the calculation speed of ActionScript, e.g. in calculating MD5 Hash values.Is it possible to use the GPU for the calculation? It would be the best, when i can use the GPU and the CPU for the calculations.I already know that ActionScript is running on the CPU und the GPU is used for video rendering.Is there a chance to use specifically the GPU for the calculation?
View 4 RepliesBasically I want to eval() a string like _level0.mc._x-=dist; where the "-" or "+" is a variable.You can paste this straight in and it should work.. only the last part (where it's doing the eval) doesn't.
Code:
this.createEmptyMovieClip("mc",this.getNextHighestDepth());
_level0.mc._x=200;
_level0.mc.createTextField("txt",_level0.mc.getNextHighestDepth(),0,0,200,200);[code]......
I have two InputText boxes (Flash CS5 AS3). I will perform calculations with the values that are placed inside the boxes. How can I turn their values into numbers? I will eventually restrict the boxes to numeric values only.
View 3 RepliesI am an animator who does a little actionscript from time to time (enough to get me in trouble) but am at a newbie lite experience stage. I have flash 8 (actionscript 2). I have formulated a calculator for my boss (not in animation, unfortunately) that has some very simple flash maths. I have previously loaded text into a swf from an external text file into a dynamic text box � easy enough. But in my simple calculator I�d like to add a pricing schedule which I can edit externally (without Flash, simply edit the text file) to change the prices on some stuff. Can this be done? Every time I try using the loadVariablesNum or LoadVars approach my calculations come up with a NaN error. I suspect you can�t load characters that are recognised as numbers from an external text file. Can I do it with XML (I have some very basic understanding) or do I need to use php and mySQL?
View 2 RepliesAfter seeing the I've been told that movieclips aren't suited for games, what do you use? thread, I thought I would try to incorporate the approach into a game I'm currently programming to make it a little less processor intensive.
I have a giant movieclip of a football field, of which only 5-10% is shown at any given time. I'm guessing that flash still has to make calculations for the other 90-95% of the field every frame, even though it's of no use. From what I understand (not much), copyPixels seems like the perfect candidate for such a situation.
It seems simple, but I'm having trouble actually implementing it, and I'm not sure which actions are needed and what might be introducing unnecessary work. I have a movieclip (mc_field, exported for as), but if it would save the processor some effort,I could easily save this as a bitmap and export that for actionscript. The width and height of the final product (bitmap/BitmapData) will be Stage.width, Stage. height,respectively,and I can handle making the calculations of the x,y coordinates of the rectangle cropping (which part of the source bitmap I want to crop).I'm sure it's only 3 lines of code, and I know that there are a few examples online, but for some reason.
Say, for frame one, I want to take the field (either mc_field or bm_field) and copy 500px x 300px, starting at 140,230 from the source bitmap to mc_container.Then, for frame two, I want to copy 500px x 300px starting at 240,540 from the source bitmap to mc_container.
I'm working on a Flex application that uses MVVM. I understand that it's recommended to have a 1-to-1 mapping between views and view-models. How then do I avoid performing the same calculations and storing the same data multiple times if it is needed in multiple views?
For example, imagine I have a program that can load project files consisting of a list of items. The main tab of my application has an export button that should only be enabled if the project is valid so I create an isExportEnabled property on the view-model for the main tab. The calculation for this involves validating the project by iterating though every item in the project and verifying some attribute on each. I have another tab which has a "Print Project Summary" button so the view-model for this tab has isPrintEnabled. The value for this flag is based on the same criteria, whether or not the project is valid.
I could put the logic for determining these values in their respective view-models, but then I end up calculating the same value twice when a project is loaded. I could move isValid to the domain model but then the model becomes denormalized. What if a saved project is edited without updating the "isValid" flag? I could make a global "Project View-Model" for the entire project which calculates whether the project is valid and then have isExportEnabled and isPrintEnabled delegate to that. However, then I end up with a hierarchy of view-models which this article recommends avoiding: Applying the Presentation Model in Flex
I made all the corrections in my code and got a working one. But what I really want to do is not adding texts into one text field. I need to get the numbers which is written by users into text boxes and then use their inputs to make some calculations. (Like 3+6=9 ). When I assign numbers to variables Ican easily make calculations but what I really want is not that. the numbers should be entered by these text boxes. I think need to change "string" to "number" but when I do this I get error message. I am planning to use the calculation result in some other part of my code. I am wondering if using "return" function useful for me to get the number (the result) of calculation?
[Code]...
Anyone let me know wether if pixel calculations are made swf files and when they r made to fullscreen wether they will remain the same in any monitor size?
View 1 RepliesDear Guys I Want To Generate A Random Number Between 2 Number BUT Without Generating 2 Same Number I Mean If For Example Already Generated Number "2" Next Time Did Not Generate It , Is There Any Solution
View 5 Repliesis it possible to perform a htTest between mc's within another mc, coz mine's not working...
View 7 Replies