ActionScript 3.0 :: Image Refresh Doesn't Free Memory?

May 14, 2008

[URL]

The movie loads in an external image and refreshes it every second. What happens, though, is the previous image seems to stay in memory. Eventually the browser will hang, because the memory footprint of the flash movie is so large. Even while testing outside the browser, I can see the memory increase by a couple hundred KB every second. You can see it at [URL]

The code I'm using is below (don't make fun, I don't claim to be a programmer).

Code:
function refresh_url(event:TimerEvent){
var url:String = "http://www.live-photo.com/asheville-east.jpg?ID="+getTimer();
var request:URLRequest = new URLRequest(url);

[Code]....

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