ActionScript 3.0 :: Importing And Running Custom Class?

Jun 25, 2011

I'm trying to create an external file for mouse movement sensing so I don't have to rewrite it everytime I want to use it, which is what .as files are for, I understand.I think the package is working (kind of) but I'm not sure how to get it to run as every tutorial I have come accross applies to graphic use.This is my package (I don't know why the coding is unalligned):

ActionScript Code:
package {[code]....

I've tried 2 ways to get it to work: 1.) Assign a class to the stage in the properties panel. When I did this I had no errors but the ENTER_FRAME function did not work, which entirely defeated the purpose of the coding.

2.)

ActionScript Code:
var test:mouseVisibility = new mouseVisibility();
addChild(test)[code].....

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Actionscript Code:

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I let all the other script out, it's a bunch and it's not needed for the cursor to function.In the .FLA I have a MovieClip called Cursor containing a cursor. It's exported on frame 1.The problem is: the cursor class won't be called. No errors, no cursor, no trace (see cursor class).

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ActionScript Code:
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