ActionScript 3.0 :: In Programming And Selling What Counts As A Copyright
Dec 18, 2009all my loading functions I got from a book and some other stuff too -- is it ok to use someone elses loading function.
View 2 Repliesall my loading functions I got from a book and some other stuff too -- is it ok to use someone elses loading function.
View 2 RepliesYeh, does any 1 know where i can find good non-copyright music? I have search araound on google, but i wanna check here, i am scared of virus and im not that person some download whithout ceck if its virus on the site or not...
So: Do you know where i can get much on-copyright music and soundeffects whithout virus???
I can't seem to get the Copyright symbol to display with Myriad Pro. The font embeds properly and displays fine, just the � symbol won't show up. I've tried:
- Embedding an swf with the font embedded in it with the '�' set to be included, when I export it the symbol is there.
- Embedding the otf file for the typeface.
- Tried embedding other typefaces otf files.
Actionscript Code:
FontEmbed.as: [Embed(source='fonts/myriad/MyriadPro-Semibold.otf', fontWeight='semibold', fontFamily = "Myriad Pro", mimeType='application/x-font')]public static var MyriadSemibold:Class; public function FontEmbed(){ Font.registerFont(MyriadSemibold);} public static var MYRIAD_SEMIBOLD:TextFormat = new TextFormat("Myriad Pro Semibold", 24, 0x000000,
[code]....
I get the full line of text, so it seems like it's an embedding issue.
i need hide to copyright text of google Maps, you know how do you do ?
View 4 RepliesI bought Adobe Flash Media Interactive Server 3.5 License for unlimited connections while ago (11 months ago) (for $4,500), but closed my project few months ago (2) and I need money at the moment, thats why I am selling my license, I am not going to use it again, I am giving all the information that came with the license, and help for installing on LINUX Servers (if needed).url...
View 3 RepliesI'm looking to build a site selling glasses (frames and lenses), and wish to put a 'virtual mirror' on the site as seen at: [URL] and other places. Is anyone aware of any form of component to do this? So far I've only found one company [URL] but their pricing is prohibitively expensive. I'd be happy to pay for something 'workable' that we could take and customize.
View 6 RepliesI was wondering if anyone has attempted in profiting off of using Flash to make useful applications? I started the website [URL] which the products are both made in flash (one of the members here coded it for me). I am just interested in seeing if anyone else has tried selling flash as software? If your wondering I have sold about $450 worth of the basketball/football one and just started the first aid one
View 1 RepliesWhat I'm trying to do - remove/delete a movie-clip once a button has been pressed (Selling a tower)My problem - Is that from my limited knowledge none of the following work.
removeChild(myTower);
Turret.removeChild(myTower); - (trying to reference the class of the turret so that it can access the movieclip)
Turret.parent.removeChild(Turret)
Turret(root).removeChild(Turret)
This function is placed in the first frame of the source.fla where all main functions are.The turret has its own class defining its properties and such.Basically what i want to happen is when the button function is activated to remove the movieclip Turret and the class from running.
Basically I have an array map and I want to be able to create a little bit of code that counts how many there are of each number in the map:
[Code]....
Currently there are 3 number 5s but this will change and I want to create a bit of code that can change with them amount of 5s in each map. Unfortunately I have no idea where to start, can anyone give me a hand?
All variables start offset by 1 (a=1, b+2, c+3, etc..)I want the values to all start over when they reach 7.You can see the lower half of code displays these images, basically rotating around a circle.What is most efficient way to script? I assume an array.
a += 1; if (a==7) {a=1};
b += 1; if (b==7) {b=1};
c += 1; if (c==7) {c=1};
[code]....
I know that
Code:
for (var i = 0; i<5; i++)
will loop through some script adding 1 to i until i equals 5
[code].....
I need some help understanding for loop and timers and what I want to do is set the timer so it counts. Every 3 seconds add 1 to the count and then call a function. If the count reaches 3 then reset every thing and start over. But it isn't working the way I want it too.
Code:
//create timer for slide show
var delay:uint = 3000;
var myTimer:Timer = new Timer(delay);
[code]....
I understand the basics of reference counting but I am having trouble getting my head around one possibility. What happens while a class function/method is running - suppose the class instance removes the last reference to itself while executing - how does that get dealt with internally and is it dangerous? Perhaps while a class' function is running a temporary extra reference is held or else the garbage collector is otherwise not allowed to delete it.
e.g.
class Something
{
function DoSomething
[Code].....
Ok I want to make a button that changes a text to count 21+ so lets say we have our button
Code:
button.onRelease = function()
{
[code].....
I have this code for my timer, it counts down alright. BUT it is very buggy it most commonly counts down by 2 when it is meant to count down by one I have even watched my brother play our game and it went fron 20 to 7
Code:
var cur_timer = 180;function timer()
{
if (cur_timer > 0)[code]....
Is there a script that counts how many time a projector has been open?I'm looking to make a demo projector that can only open a project 1, 2 or 3 times.
View 1 Repliesin AS2 I used to use this kind of code to get certain items in a movie clip :
PHP Code:
for (var sItem in this) { // do something with this[sItem]}
How do I do similar things in AS3? I mean, how can I access this[sItem] in AS3?
Does anyone know how to create a numeric display that counts down the time of a flv. For example if the time of the clip is 60, as soon as the clip starts to play it counts down 59 and so on.
View 1 Repliestimer = int(80-(getTimer()-/:starttime)/1000);
if (Number(timer) == 0) {
with (_root) {
gotoAndPlay(70);
}
timer = 0;
}
Above is my code on a frame in a movie clip. The movie clip contains a dynamic text box that counts down. The variable name and the name of the clip is timer. when the timer reaches 0 it is supposed to go frame 70 which says sorry you did not make it, instead it goes to the frame that says congratulations... What am I doing wrong?
-Firstly can some one please explain what is meant by Object and Function in a profiling environment.
-Secondly, why does the Object and Function count increase when I repeatedly set the text property of a textfield:[code]
I need to make a ticker counter that starts from 0 - 0 rand and counts up for this portion of dialogue.
a commission of between R6,000 and R12,000 per month,
again depending on the amount of each person's
purchases.
200 customers gives you R15,000 to R30,000.
And 600 customers gives you a return of R50,000 to
R100,000. Per month.
When i use time varaible and then minus the time. Ive noticed that flash does not count down in seconds, but the speed of light. My maths are not very strong so how can i get flash to count in seconds
var time =60;
sprite.onEnterframe = function(){
time -=1; ( this counts faster than seconds)
}
e4x programming extension is native to Actionscript and makes sense to use it over Xpath or any other DOM interfaces. I would like to know from flex community if they had any bad experiences like performance, etc, or any other gotchas.
View 1 RepliesI haven't programmed in a while, and have kind of lost interest, but I want to get back, and I've enjoyed C# the most, a lot more than objective-c and visual basic. So I want to make some games that me and my friends will be able to play next school year. So basically something you can play on the web.
What programming languages deploy to the web?If c# is possible, and a mac with safari/firefox would be able to use it (I can't install plugins, and I don't want to get in trouble for making myself admin again)Flash, Java, etc. If java does, I'd like that most since it's most like c#. Then what libraries/engines would I use? I want to do 2d. And then what IDE would I use?
is there any decent tutorial for flash programming on iphone?
View 2 Replieswhat i mean is, is there a way in AS3, or in programming in general(php, js etc) to make an event fire/activate "WHEN" something does something, as oppose to an if/else if / else statements ? for example, say i want to make an event fire /activate ONLY when a frame label is hit, and thereafter , do something else etc, essentially making it do things one by one down the line according to WHEN certain objectives are met.is there a "when" type of statement etc that will do this as oppose to if/else if etc???
for example, using the above example, instead of me doing something like this:
[Code]...
I don't seem to find any decent AS3 book for learning Object Oriented Design.
I checked several ones but most assume that you are an intermediate or advanced AS3 developer.One like AS3 Design & Patterns is good but starts simple and get really complicated quickly. Another 2 are Object Oriented AS3 and Advanced AS3 with design patterns is TOO ADVANCED. Now we have OOP books but not for the little guy with limited programming experience like me. What are my alternatives? A friend of mine told me get Head First Java and learn from there it explain Java but especially OOP for beginners. What do you guys think I should do? I feel it is a shame that I need to go to Java to learn OOP because AS3 books are not for beginners.
Can u recommend me a good book/e-book/tutorial to network programming in as 3.0 ? I'd like to create a multiplayer game.
View 0 RepliesHow can you create a car driving game or a man running. I would like some tutorials so I could get use to flash mx.
View 1 RepliesSo I am trying to get better at putting all my code within one action layer and there is a bit of button code that seems to be confusing me.
Whenever I program a button I use the following code:
PHP Code:
on (press){
} on (release, releaseOutside ) {
}
Now I know programming the on(press) command is done like this:
PHP Code:
btnName.onPress = function() {
}
However I am having a hard time with the on (release, releaseOutside ) code. The only way I have been able to do it is like this:
PHP Code:
btnName.onRelease = function() {
} btnName.onReleaseOutside= function() {
}
My question is, is there any way to combine the two onRelease commands?