ActionScript 3.0 :: Input Text Not Typing UTF-8 Chars?
Mar 15, 2011
my text was working fine before, but for some reason now it's displaying weird characters. For example the accented vowels in spanish firefox will let me type but google chrome won't. It's like all my keys are mismatched or something.When I try to type Thai, musical notes were showing up in it's place! But it's only for this one swf. I created a brand new swf with an input box and typed thai/spanish and it worked fine, it's only for this already existing file. I have no idea where I can even look to solve such a problem. Is it a publishing setting? Could it be the flash settings in the html?
Where do I look that would effect the keyboards input like this? It worked fine before and I haven't been playing with the text at all. I recently added external interface then commented it out and still doesn't work. The font is _sans which usually displays every language fine.
i'm having a bit of an issue with a multilanguage little flash chatprogram. It has a input textfield, the right fontdata and characters are embedded, but slovenian users can't input some chars Although it works when they copy/paste text into the inputfield, then the characters show and all seems well. But actually typing them seems to fail. So i know it's not the infamous wmode bug.
I am trying to create a simple login page but coming across a number of problems. Firstly I have a text field - in the properties section it is classic text and Input text. However when I runt the flash file. I am not able to input anything in the text input, Why?
I should mention I am using CS5 - I get a silly runtime warning: Fonts should be embedded for any text that may be edited at runtime, other than text with the "Use Device Fonts" setting. Use the Text > Font Embedding command to embed fonts.
I'm wondering if there is a way I can see if a user is typing into a input field.Like if they are typing into the field a variable = 1 And if they are not or the field is empty it is = 0
We got some complaints from users not being able to type in certain chars like '@' and '.' in an input field (textfield). The Textfield is an input field type: Font embedding seems fine (all needed chars are selected + '@' and '.') Textfield restrict property is set: "a-zA-Z0-9@.\_\-"
Still some users complain not being able to type a '@' or '.' I've googled and searched the forum and the only thing I've found that could cause this was the wmode = 'opaque' property. We need to set this property to show up Facebook Connect windows. Otherwise these windows would get behind the Flash object in the HTML page. Another reason could be related to the regional settings of the keyboard, which might be faulty interpreted by Flash. Or could it simply be related to a faulty restrict (regex) property?
i'm facing a weird problem with the following flex application (something very simple, couldn't be more):
HTML Code: <?xml version="1.0" encoding="utf-8"?> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute"> <mx:TextInput/>
[Code].....
I tried these browsers on Mac: Safari, Firefox, Omniweb, Opera. And it works like a charm for them. The bug is only on Google Chrome Mac.
I also tried on Windows with IE6, IE7, Firefox, Opera, Google Chrome. No bug either for them on Windows.
I've read on the Internet other people on Linux have the same bug sometimes (again, it's just for a couple of browsers and never all the browsers on their platform). I hope I don't have to tell my users to trick with their OS configuration. It's our job to make our apps to fit the visitor, not theirs!
A special configuration to do (compatibility mode with older Flash version 8, 9, something like that?)...
I have to validate a textfield in AS3 if there are chars like # $ % @ ~ | {} [] / etc. i.e find unnecessary chars and remove them from the textfield. I use a search AS3 function which works with regular expressions, I would like a regular expression so that a search function searches the characters above and if it finds any of them then returns true.
I want to loop through a text field and find out the _x positions of each char/letter (ignoring the spaces and dashes "-")for exampletesttxt="R o-b o t" I`m trying to get an array with something like pos_array=[12,27,34,40,56]I need to have movie clips align under each char so i need to know where the little fellas are
The last I have been using Flash was around 4 years ago and I have forgotten quite a bit. I remember I used SWISH Lite to create a typing effect (as a blinking cursor is typing a line of text one by one) and later i just could take this generator animation of my text and add it to my Macromedia Flash.I have installed the new SwishMax Trial, but I really don't recognize where I have to go in order to get this text effect generator running.
I want to have a text field that, if a certain letter is typed in it, shows (visible = true) a certain movieclip. I need to cause 26 separate movie clips, (or one movieclip with 26 frames, one per letter), to respond to each letter of the alphabet when letters typed in the text field.
how To display the text inputted in input text box simultaneously in another text box? one is input text box for typing another shows the text being typed in the input txt box.
I saw the tutorial for the typing effect of Text. I just want a little enhancement. Do you know how to add a scrollbar in case the text overflowed to the bounds of the supposedly text field?
I have a problem with writing arabic text in the TextInput Dynamically.
when i run the swf file i can write arabic in the search textinput, but when i try it online it write symbols and mad characters just like these " E - E H / E - E / "
using a one line TextField with a fixed width that display text from the keyboard. I'd like that when the display text become greater, it aligns itself on the right, and let appear all the new characters, making the left ones disappearing. That is to say, it slides from right to left, letting always the right part of the text visible. I've tried using the "align" property of TextFormat set to "right", but it doesn't work (it just good to align a paragraph), and cut my text.
I have an issue with font scaling of a dynamic text box.
Currently i have one input box named input_1 with a variable attached to it named "choc_1".
Also, i have a dynamic text box named dynamic_1 with variable "choc_1".
When the user types something on the input box then the dynamic box changes instantly and displays what the user has written.
auto scale-size the fonts to a smaller size if the user types many letters.
The input_1 box has a 13 character limit. My initial font size is 200, i want to scale down so when the user types 10 letters they fit the box and they don't go out of screen. I want to use one line, so wrap or multiline is not possible.
here's a code that i'm trying to fix but i can't get the dynamic box to change:
I have an issue with font scaling of a dynamic text box.
Currently i have one input box named input_1 with a variable attached to it named "choc_1".
Also, i have a dynamic text box named dynamic_1 with variable "choc_1".
When the user types something on the input box then the dynamic box changes instantly and displays what the user has written.
I've googled a lot, but i can't find a solution to auto scale-size the fonts to a smaller size if the user types many letters.
The input_1 box has a 13 character limit. My initial font size is 200, i want to scale down so when the user types 10 letters they fit the box and they don't go out of screen. I want to use one line, so wrap or multiline is not possible.
here's a code that i'm trying to fix but i can't get the dynamic box to change:
I'm trying to extend the text input that comes in flex to support an icon, just like mac os x search text input has a grey circle aligned to the right, the text input has a addChild method, but it didn't work for me.
the last of many problems, is that at the very end of the test, you're shown your score, and you have the option to type your name in a text box and click "save". Doing so will apply you score data (time elapsed, date, correct answers and percentage) along with the name you typed in, and output in a form, that you can save or print off, or whatever. The problem is, the input text box will not let you type in it. If you mouse over it, the mouse stays a pointer, you don't get the text tool. If you click on it, the cursor appears for a split second after you release the mouse button, but you cannot type anything in it.This is the actionscript for the output form:
Code: // function saveRecord(record:String, field:String, now:Object, score:Object):Void {
I have 2 keyframes on my timeline.The first keyframe has an input text field (instance name: inputTxt) and a button (instance name: btnTester).When the user clicks the button it takes them to the second keyframe where their text should be displayed in a dynamic text box (instance name: txtBox).I get a null value in keyframe 2.
i created an input text box that puts the users input into a global variable, but when i test it it gives me not only what i have typed in but all the html formatting for the font that my input text box has on it.I only want the text that i have typed in to go into the variable but the wackload of html is going in there too. ive tried a few different things, rewriting my code, recreating the text box, changing settings, dont know what im missing.
I'm trying to build a fahrenheit to celsius convertor in AS3. How can I test to see whether what is input into a text input box (flash component) is not a number? This isn't correct but you can get an idea of what i'm trying to do:
if (celsius_txt.text == NaN || fahrenheit_txt.text == NaN) { //do something; }
i have an one input text box, first i type text into it and press space bar at this it will become empty and ready to accept next input from starting position, i make the text box empty by
textbox.text = "";
but the cursor not set to initial position in text box it consider "" as "space" and cursor will display after one space only, i need that cursor again move to starting position..
Using AS3 to create a basic number guessing game but for some reason the input text field won't accept text input. I can't figure out which piece of code is causing the problem and it's driving me nuts considering it's from a tutorial.