ActionScript 3.0 :: Key Combo (CTRL+A) - KeyUp Of CTRL Not Triggered?
Jul 28, 2011
I'm tracking the keyUp state of the CTRL key and I'm okay with the results except when it comes to key combinations. The code I wrote below is for you to see what the issue is.
Press the CTRL/Apple key and you'll see it traces "CTRL on". Release it and you'll see it traces "CTRL off". No problem there. Now press CTRL and then press the A key (as in select all), now release A, then release the CTRL key and you see nothing traces. Does anybody have an idea about a workaround to that? I prefer not to use a continuous ENTER_FRAME hack for that if any.
The flashplayer catches all keys pressed by the user. I'd like to know if there's a way or workaround to pass them to the browser. For instance, Ctrl-T (open new tab in firefox). I'd like to re-enable this shortcut. Maybe with javascript?
I have a Flash movie which fills the whole browser window. This means that always the key events are catched ("stolen") by the Flash movie only, when using Firefox. IE7 seems to be working as I want.
I want for example ctrl+w (close window), ctrl+n (new window), ctrl+t (new tab) to work in Firefox while the focus is on my Flash movie. How to accomplish this?
I have been using the up/down, left right keys ito scale and rotate an object. I decided to change that to CTRL+up/down/left/right key so I could use the arrows to position the object.
I've tried a few tests and I can CTRL+left and CTRL+right fires an event, but CTRL+Up or CTRL+Down does not fire an event.
without the && event.ctrlKey added, all events work fine. So I knopw the CTRL key works and the arrows work. Just not CTRL+UP or CTRL+DOWN arrow together.
It might be my DELL laptop keyboard, but if so, many will have this problem.
I am not able to detect the keyboard event CTRL+V on a swf using AS3 in IE. It seems to trigger the default browser behavior, and im not able to do anything.
I have a switch statment in my action script class. I have a function onKeyDown (event: KeyboardEvent) which contain a switch statement.which control the different keys. But now I want to handle the same functionality which TAB key is doing using two keys CTRL and SPACE key. I want add a case more in my switch statement first I pressed CTRL and then SPACE key then a a specific funtion is called. How two keys used in my switch statement.......
private function onKeyDown(event: KeyboardEvent) : void{ if (popUp.displayPopUp){ switch (event.keyCode){ case Keyboard.UP: case Keyboard.DOWN: [Code] .....
Me and my friends have done a game and when we export it you can scroll through the whole game by pressing Ctrl + Enter. How can we block Ctrl+Enter from skipping frames?
In my application, I need to detect a CTRL-C event. I can detect CTRL-K , CTRL-T , CTRL-U, and a bunch of others, but it seems that CTRL-C is reserved ! First it detects the CTRL , but as long as the CTRL button is held down, it totally ignores C when it's pressed. I know that there was a key combination detection script here on kirupa offered by someone (Michael), but it has this problem as well. how I can detect this combination?? Here is the code Im using to test which key is being detected (Note that debug is the variable name of a textfield on the main timeline, because testing key combination events inside of flash sometimes causes problems):
I am writing an AIR application in Flex. The application needs to be able to handle shortcuts on both Mac and Windows. I have the shortcuts on the Windows side working, but the same application on a Mac doesnt seem to trigger the commandKey property on a Keyboard event when the user is also using another key in combination (ex. command+g doesnt work)
I want my data grid to behave by default as if the user is holding the control key down. So when an item is clicked, then another item they are both part of the selection, clicking them again removes them from the selection. I already have allowMultipleSelection = true but I can't seem to find any setting that does this. I'm working on the itemclick event in the meantime, but it seems like there might be an easy to use setting I'm missing.
I'm using hotkeys (ctrl + key) in my flex application. getting problem when my app is running in IE.when i press ctrl+D, im getting 'Add a Favorite' window of iE.How should i override the default behaviour of the browser.
I am trying to perform an action with Ctrl+Click So, when a textfield is clicked, I would like to check to see if the user has the Ctrl key pressed as well, if it isn't pressed ignore the click action otherwise do the action...
I've been looking for a way to diable the ALT key or disable a user exiting my flash movie through ctrl-alt-delete. I've searched around online and all that i've found is this: fscommand("trapallkeys", "true"); it works good for some keys, but not what I'm looking for. Everything else is just for old AS. I need this for Mx.
Me and my friends have done a game and when we export it you can scroll through the whole game by pressing Ctrl + Enter.So my question i simple: How can we block Ctrl+Enter from skipping frames??
I've just started looking at adding ctrl-left-click and shift-left-click copying of movieclips to my project (so for example the user can click on a clip, hit ctrl, and a duplicate MC with a new name is created).
I think I can work out a way of doing it, but before I create something that contains unnecessary code, I was wondering if there is a standard way of doing this using as3 and AIR?
I know that you can use the context menu using a right-mouse-click in a control to choose to cut, copy, paste, etc. I've also noticed that you can use the windows keyboard shortcuts CTRL-C for Copy and CTRL-V for Paste.
Windows supports native CTRL-Insert (for copy) and SHIFT-Insert (for paste).
However, within Flex, it seems these do not appear to work. Has anyone been able to either allow these keyboard events?
myListener = new Object(); myListener.onKeyUp = function() { if (Key.isDown(Key.CONTROL) && Key.getCode() == 67) {
[Code]....
hold Ctrl key and start pressing C. From some point you will notice that there is no KEY_UP event for the C key (there will also be no event for A,X,R,V and maybe more). For most of the button the KEY_UP event will still be dispatched.
I am trying to implement find functionality in my application and for this I am trying to open a find popup based on keyboard inputs like F3 or CTRL + F. But on F3, instead of going to event listener, it opens up the default find toolbar of the Internet Explorer instead. how I could bypass it and use f3 in my application?
Another thing is how do I capture CTRL + F in flex?
private function keyPressed(evt:KeyboardEvent):void { if (evt.keyCode == Keyboard.F3) {
We have created a game and we need to run it fullscreen on a kiosk. The game requires the user use the spacebar however we would like to disable ESC and CTRL+ALT+DEL so the user cannot stop the .exe from playing.
I have a flash project that I have been working on for a while, today its stopped functioning properly. To be clear. It still runs JUST FINE when I preview it (CTRL+ENTER), but when I publish the file and run the SWF file, or the HTML file the movie no longer functions properly. Specifically any ActionScript from the main timeline seems to no longer be functioning. ActionScript contained within movie clips continues to function properly, but nothing else.There is about 400 lines of code right now (variables, functions etc.)