ActionScript 3.0 :: Load External Swf's In Sequence?
Mar 6, 2009What would be the simplest way of linking a set of 6 swf files to play in sequence, automatically, and without maxing out the master files timeline?
View 5 RepliesWhat would be the simplest way of linking a set of 6 swf files to play in sequence, automatically, and without maxing out the master files timeline?
View 5 Repliesi have to load a sequence of external swf files inside a MC.I have no problems with that, but i want to, load the first, and after is fully loaded, make a timer that waits 30 seconds, and then loads the second external swf file.i dont have the original fla files of the external swf files.
View 1 RepliesI have a main movie with 12 buttons (numbered 1-12), each button loads the relevant swf into a blank 'content' MC on the main stage.
I also need to have 1 button called 'start' which plays whichever swf is due next. ie; if you are on swf no. 3 pressing start will load swf no. 4.
How do I do this, what do I need to look into?
I guess a simple way would be to have the 'start' button tell the 'content' movie to go to a certain frame which has an action on it to load whichever movie is next...
I have a 'base' MC on the root. On to which I am trying to load several external .swf sequentially. (sn1.swf, sn2.swf...) I see that there is a small lag or a quick flicker when one movie ends and another loads. Is there a way to solve this so the movies load seamlessly?
View 3 RepliesI'm planning to break my Flex applications into different modules and need some advice regarding the loading of modules.Currently, on load of the application, I need to add 5 modules as children to HGroups under a viewstack.I'm using a ModuleManager to perform this and listens to the ModuleEvent to add the elements as IVisualElement under the HGroup.
View 1 RepliesI am trying to load an image sequence separate movieclips and then play the image sequence by changing the alpha in sequential order. (If there is a better way of doing this loading external images using a method similar to loadMovie then please feel free to share.).
I have accomplished loading the images and changing their alphas to 0 so they are not visible. Now I am trying to animate them using onEnterFrame to change their alpha in sequential order. Here is code I am attempting to use. I don't get any errors but I don't get any image changes either.[code]...
I want to to load a series of swf files into a scene sequentially. I stumbled onto some Actionscript 3.0 code in this forum that accomplishes this.
var a:Array = new Array("1.swf", "2.swf", "3.swf");var l:Loader; function didLoad(e:Event){addChild(l);doLoad();} function doLoad(){if (a.length) {l = new Loader();l.contentLoaderInfo.addEventListener(Event.COMPLETE, didLoad);l.load(new URLRequest(a.splice(0,1)));}} doLoad();
Unfortunately, I also want to be able to load the swf files into movie clips in the scene. This code doesn't do that. It loads the swf files on top of each other sequentially. I want to be able to position the swf files side by side. how to tweak the code to load the swf files into movie clips in the scene.
I can't seem to make it work. No matter how much I play with it:
[Code]....
I've since lost contact with the person assisting me. I've read up on arrays, and I don't think that this is my problem or why I can't get my head around it. Maybe its the loop?
I have a fla file that I've created to load 7 external swf files. I am able to create the code to load one swf file without any trouble but I can't figure out the code to get it load swf #2 when #1 is done, and so on. My code for one is below:
[Code]...
I'm fairly new to AS3 but this seems like a pretty basic thing to do.
I have multiple "Loader Components" placed in a grid that are working great for loading external JPEG's. However, when I publish my file the "Loader Components" load each image randomly (I assume because they load the smallest file in size first then next largest and so on). How do I load the content of multiple "Loader Components" in a specific sequence?
Here is the script I have so far:
////"Thumb1" is the instance name of the first "Loader Component" in the grid.
Next is "Thumb2", then "Thumb3" and so on
Thumb1.load()
if (Thumb1.percentLoaded >= 1 ) {
Thumb2.load();}
if (Thumb2.percentLoaded >= 1) {
Thumb3.load();}
if (Thumb3.percentLoaded >= 1) {
Thumb4.load();}
if (Thumb4.percentLoaded >= 1) {
Thumb5.load();}
I'm currently using two arrays to load a sequence of videos in 2 zones of the Flash movie.
var zoneAarray:Array = new Array("movie1.mp4", "movie2.mp4", "movie3.mp4");
var zoneBarray:Array = new Array("movie4.mp4", "movie5.mp4", "movie6.mp4");
var clipA:String = zoneAarray[0];[code]....
Everything works fine, but I would like to import the list of videos from an XML file instead of hard-coding it in Flash
I have flash movie that I'm loading other movieclips and swfs into.At the moment when I load in a new swf, the timeline plays through the intro sequence, then when I select new content to load into replace it the movie simply vanishes without showing the outro sequence.It's been puzzling me for a while now but i've seen it used on many flash sites so i'm guessing there's definately a way to do it.
View 4 RepliesStructure: There is 1 main file that loads external SWF files depending on what is clicked on.One of the external SWF files loads its text from external text files. This works fine when viewing the SWF applet on its own. But when viewing as a whole site, the text doesnt appear. Very annoying.I made that particular SWF on my mums computer running Flash MX 2004The flash file itself uses the Scrollbar component from MX.Could someone tell me why the text doesnt load in this scenario? It runs fine on its own, just not as an external SWF.
View 4 RepliesI have a Flex application that just load an external SWF, but the application load and unload infinitely my swf.
[Code]...
I am trying to get a nav button in one movie (main_nav.swf) to target a my main movie (index.swf) and load a sub nav movie (metals_subnav_infinite.swf) into it. The sub nav movie will do a similar task - loading a portfolio swf into main movie (index.swf). Here is the file breakdown of my working files:index.swf - main final movie which loads "main_nav_infinite3.swf" on startmain_nav_infinite3.swf - loads main nav "main_nav.swf" and scrolls it infinitely (infinite menu)main_nav.swf - main nav with buttons that trigger sub nav "metals_subnav_infinite.swf" to load into index.swfmetals_subnav_infinite.swf - loads sub nav "metals_subnav.swf" and scrolls it infinitelymetals_subnav.swf - sub nav with buttons that trigger "folio.swf" (have not created this file yet!) to load into "index.swf"The script I was focusing on is in main_nav.fla and it is:
metals_mc_bn.onRelease = function() {
reActivateMenu();
this.gotoAndStop(3);
[code].....
How do you load external library objects from an external swf? I want to have an external swf that only contains library objects that are exported for Actionscript, and load these from the master .swf file dynamically during the master swf execution. (I may have multiple external swf resource files)I want to be able to load the external swf, and then access it's library objects via actionscript in my main swf file.
View 6 Repliesas3 is new for me, but i would like to write a script using loader to load an external swf, and control the external swf. But I find I can't control the swf, because there are no fixed instance name. here is my script.
[Code]...
When i try to load an external swf file using Loader.Load(); The swf starts playing even before the init event is fired. Is there any way to stop the swf from playing atleast until the init event or complete event is fired?
View 1 RepliesI'm loading (and unloading) external swfs into a holder in my main document. However, they seem to load perfectly the first time, but after that, they load at a different x and y. I've seen this happen before in someone else's file, but I'm not sure what the solution is.
This is the bare bones of it:
Code:
sceneHolder.x=0;
sceneHolder.y=0;
addChild(sceneHolder);
[Code].....
Okay so I am trying to load external swfs which load videos dynamically.
I can load the swfs into the parent fla fine (if I remove all the code and just place a circle or something on the stage of the swf), and the swfs are also loading their respective videos correctly. But when I try to load the external swfs, if they contain any casting related code in them, I'm getting an error
[AS]TypeError: Error #1009: Cannot access a property or method of a null object reference.
at swf1_fla::MainTimeline/frame1()[/AS]
Is there some specific method to casting within external swfs?
My code for loading the videos is this:
[AS]var vc:NetConnection = new NetConnection();
vc.connect(null);
var vs:NetStream = new NetStream(vc);
[Code].....
How I can make this script lo load mp3 files via an external xml file like music.xml and if is possible to load random
Code:
music = new Sound();
music.onSoundComplete = function() {
[code]....
I've got a small (more than 100 hours of thinkwork up till now!) problem I can't seem to solve:
I want to populate an external loaded swf with an dynamicly loaded xml fil (loaded from my config.xml).
[Code].....
how do I get the external xml into the external swf as a variable for the actionscript in the external loaded swf (So I just want to put the path in the script in my external swf...).
I'm trying to get an external swf to load when the flv content of another external swf finishes playing.
I've only been using actiosncript 3 for about a week and I've got to this point from tutorials, so my knowledge is limited.
This is what I've got so far:
Code for External swf (with flv content):
import fl.video.FLVPlayback;
import fl.video.VideoEvent;
motionClip.playPauseButton = player;
[Code].....
I'm starting to get an understanding of how all of this works, but it's all to new to me at the moment, so I'm sure I've approached it from the wrong angle.
i have a main.swf and i load menu.swf into main
[Code]...
this works right on its own but when using addchild in main.swf the menu loads the button events work, even click but it will not load the associated file. If i place the menu code in the main.swf it loads all required files. QUESTION How do reference menu.swf when loaded as an external swf?
I have a "about.swf" file that loads a CSS file and formats some dynamic HTML text. On its own, it works fine...but when it gets loaded into my "Main.swf", it doesn't work. What am I doing wrong? Is there a bug that doesn't let you load CSS with external .swf's?My style sheet and index file holding the "Main.swf" are all on the root level of my site. The "Main.swf" has a "holder_mc" clip that I load the "about.swf" into which has the CSS formatting. When loaded into "Main.swf", it doesn't work.
View 9 RepliesI'm sure this question has been answered but I have been looking everywhere and all I can find is how to load an external SWF but not how to unload it. I come from a basic knowledge of AS2 and it was easy for me to load using levels but I have run into a wall. I have a main swf and to keep the initial filesize small I would like to split some image intensive sections out and load them when needed.
View 6 RepliesI have problems in running a projector under win 7. My projector load several SWF and each of them load different external MP3 that plays during the show.Under Win 7 sometimes the sound (Mp3) stops.
View 5 Repliesi have a scen named preload, and i want it to load an external .swf, but once it's done doing so to move on to frame two so far i have
[Code]...
and this doesn't work, i think my problem is the "if(this.getBytesLoaded()" but i am not sure how to identify if the movie is loaded, maybe with true and false? but i am not sure how i would do that,
Normally I do get by with a lot of R&D, but for some reason am stumped and really pressed for time!An interactive file (say main.swf) is already ready to go.I now need to make this play over a background (say bg.swf) which is a fairly heavy file.
What I'm trying to do it this:Open a new flash document (say "index.fla")- on the first frame, call "bg.swf" by using "loadMovie('bg.swf', 2)"[where 2 is the level number] and then calling "main.swf" by using "loadMovie('main.swf' 4)" [where 4 is the level number]
Now the problem I am facing is this:"bg.swf" is quite a heavy file so takes quite some time to load, whereas "main.swf" is much lighter and loads before "bg.swf" buffers fully.
What I want to achieve is this:Create a new swf file (say "index.swf"), making sure that "main.swf" does not load until "bg.swf" loads completely under it. Note: I cannot make any edits to "main.swf" (which is like a slideshow) file and it is rendered such that it starts the slideshow after 5 seconds.
I can do this with a button ok eg[code]...
this loads into the empty mc But I want to to happen automatically when it enters frame 4. So nobody has to click anything- it just loads.
I can't do it. I tried load movie and empty movie clip. It just doesn't work.
Also, I'Mm trying to not make the swf cover the entire stage (empty movie clip method)I want it to just be inside of a square.