ActionScript 3.0 :: Load Multiple External Jpgs?

Jul 11, 2009

I'm trying to go through a for loop, create a movieclip for each database entry, add the image by url stored. The problem is the code I have only does the last image. I know it's because something is not incrementing and they all have the same name. Do I need to increment the name of my loader?[code]...

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ActionScript 2.0 :: Load Multiple Jpgs Dynamically?

Oct 18, 2003

I am new to Flash, and I am taking the tutorialon loding jpegs dynamically. My question is canyou alter the script, and with the click of the samebutton load next jpg, then next etc

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ActionScript 3.0 :: Managing Multiple External Jpgs For Use In Virtual Tour?

Apr 29, 2010

I'm creating an interactive tour (pretty much a controllable slideshow) and I have multiple pictures now that, if in the correct order, will walk you around my school. You can turn left or right at doors (the picture that you're stopped at will wait for input from either the up, left, or right button and when clicked will take you to the corrisponding picture) and will eventually lead you out another entrance of the school and take you back to the main map.
 
My problem lies in the pictures... I have hundreds of pictures each one needing to be referanced. The only thing I have figured out is that I need to use arrays to organize these pictures and make them easier to access. I have considered using XML to organize the lists of pictures but I cannot spend hours typing out all the names of the pictures.access my pictures from outside my flash AS3 project.

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ActionScript 2.0 :: Load External Jpgs Into A Swf?

Jan 19, 2004

how can you load external Jpgs into a swf instead of loading them and compiling the swf. so that they appear in the cache. Whats the function to do this, or is there a tut?

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ActionScript 2.0 :: Dynamically Creating MCs To Load External JPGs Into

Nov 16, 2004

I'm trying to create a slideshow that loads pics (jpg) from an external folder ("pics/") into dynamically created MCs.What I want is for the script to detect how many pics are in the folder (for future changes), create as many instances of the MC, and load the pics into each one. The MCs will need to take the W and H of the pics, and line up next to each other. This last part is not as important, I'm just wondering how to determine the number of pics in the folder. Do I need XML or will AS 1.0 or 2.0 do this?

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ActionScript 2.0 :: Dynamically Creating MCs To Load External JPGs Into?

Nov 16, 2004

I'm trying to create a slideshow that loads pics (jpg) from an external folder ("pics/") into dynamically created MCs.What I want is for the script to detect how many pics are in the folder (for future changes), create as many instances of the MC, and load the pics into each one. The MCs will need to take the W and H of the pics, and line up next to each other.This last part is not as important, I'm just wondering how to determine the number of pics in the folder. Do I need XML or will AS 1.0 or 2.0 do this?

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ActionScript 2.0 :: [FMX] Preload Multiple Jpgs?

Sep 2, 2004

I'm currently making a xml driven photo gallery. The first stage is loading in the thumbnails, each thumbnail will preload individually. I pretty close to acheiving this except my current script only loads in the first jpeg. I have tried everything and I jsut can't find a problem. Anyway my code is below if anyone gets a chance to look. Sorry its a bit hefty. I think the problem is with the ThumbLoadingEnterFrame and LoadNextThumb functions.

PHP Code:

count = 0;
var thumbImage = new Array();
var thumbClip = new Array();
var jpegImage = new Array();

[code]....

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ActionScript 2.0 :: Loading Multiple Jpgs Dynamically?

Oct 18, 2003

loding jpegs dynamically. My question is can you alter the script, and with the click of the same button load next jpg, then next etc?

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ActionScript 2.0 :: Loading Multiple Jpgs Dynamically With LoadMovie And MovieClipLoader

Dec 13, 2005

I'm loading multiple instances of the same jpg dynamically to my swf. It works just fine locally, but when I upload it, it only executes the first loading code it encounters in the timeline. I was doing things fairly complexly with 'for' loops and dynamic name generation and stuff, but I've stripped it down to the basics in an effort to get this to work.

Here's some code:

loadMovie('1.jpg', mc1.empty_mc);
loadMovie('1.jpg', mc2.empty_mc);
mcLoader.loadClip('1.jpg', mc3.empty_mc);
mcLoader.loadClip('1.jpg', mc4.empty_mc);
mcLoader.loadClip('1.jpg', mc5.empty_mc);

as you can see, I'm using two different methods of loading the jpgs, just in an effort to pin down exactly what is going on. Locally, they all load fine. When I upload to the server, only the first instance of the loading code is run (so mc1 will get its jpg, but the rest won't). I've tried to swap the order, place the loading code in different areas, try to load different jpgs into each empty mc, but nothing works except that first instance flash gets to in the timeline.

The swf and jpgs are all in the same folder, both locally and on the server. The server the swf is hosted on is Windows 2003 box if that matters. I tried uploading it to a different windows box and got the same problem.

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ActionScript 2.0 :: Jpgs Won't Load?

Dec 26, 2003

I followed the instructions in the tutorial "photo gallery" and for some reason my jpgs won't load.I pulled one of the images from the tutorial into the directory that I was telling my pics to be taken from and they work. So it isn't the path.All of the nature photos loa without fail, but my jpgs won't?

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ActionScript 2.0 :: Loading The External Jpgs?

Jan 19, 2004

how can you load external Jpgs into a swf instead of loading them and compiling the swf. so that they appear in the cache.

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ActionScript 3.0 :: Load Jpgs Into My Swf At Runtime?

Oct 28, 2009

I'm trying to load jpgs into my swf at runtime but they always come out black and there is no image. Could it be that my files are too big?

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ActionScript 3.0 :: Create An Array Of External JPGs?

Aug 12, 2009

So what I want to do is load up external JPGs into an Array of MovieClips, and then go to the main onEnterFrame function. [code]...

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IDE :: External Jpgs & Exporting Pixel Data?

Jun 24, 2009

I wondering if with flash would be able to load in an external jpg file and then export the pixel data into a php application to rebuild the image?My concern is when an application loads an external resource it is just that, external and not local and therefore when I come to grab the pixel data will it grab the external resource in this case the image I've placed inside a movie clip?

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ActionScript 2.0 :: Preload .jpgs From External Array?

Nov 10, 2003

I am building a portfolio disk with the awesome photo gallery AS from here. This will be run from a cd and I want to preload the images in the arrays to keep everything smoooooth. I am building on current machine. When I tested a disc image on an older machine the transitions were slooooow. I figure preloading would defeat this. Is there AS to accomplish this or is it something simple like hiding the images somewhere on the timeline and using a normal preloader?

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ActionScript 2.0 :: Loading External Jpgs And Resize?

Apr 8, 2004

I want to know how can I load external jpgs into a "frame" and depending on the size of the jpg resize this "frame" as you can see here:

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ActionScript 2.0 :: [MX2004] External JPGs & LoadMovie()?

Mar 12, 2005

I have 100 mc's loading external thumbnail jpgs via loadMovie(). I need a preloader of some sort to show the status of the thumbnails. The problem is that each of the mc's are loading JPG individually and I am not sure of how to combine their loading statuses into a preloader. The other option I had planned to use was to make one thumbnail larger in file size than the others so that it would load last and therefore I could use some onload function for this particular thumbnail, but I do not know what would be best to use in this case.

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ActionScript 2.0 :: Preload 2 Jpgs And Then Load Them Onto 1 Movieclip?

Nov 24, 2005

I've been trying to preload 2 jpgs and then load them onto 1 movieclip which I move around the screen.Having the jpgs showing on 1 movieclip is vital to my animation. Tried various approaches using createEmptyMovie(),DuplicateMovie(), loadClip() etc. I'm sure this should be fairly easy but just can't get it to work.

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ActionScript 2.0 :: Dynamically Load Jpgs Randomly In FLA?

Sep 25, 2003

I wont to dynamically load jpgs randomly in my FLA.

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ActionScript 2.0 :: Using External Jpgs - Call Up A Different Image Each Time

Dec 1, 2003

Is it possible to have external jpg files that can be imported if and when you want them? For example, say you have a spot set aside in your flash to display a 100x80px poster image, and you want the ability to call up a different image each time, can you have jpgs files in a directory, each set to 100x80px size, ready to be called up? I can do it with the images set up as little flash files, but I wanted to know if you do it with raw jpgs.

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ActionScript 2.0 :: Loading Sub-folder .swf But Now It Can't Find External Ref Jpgs?

Jan 26, 2005

I have an app that "loadmovies" a slideshow.swf in a sub-folder. THis sub-folder also contains an xml file and numbered jpgs.But when I run the main app, and click on the button to load the sub SWF files, the images do not appear. I assume it is a directory issue.

But if I run the slideshow.swf directly from it's folder, the images appear fine.I am using the xml_photogallery from this site for the main actionscript, is there something I can change here to point to the jpgs path?

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ActionScript 2.0 :: Loading 4 External .jpgs Randomly And Resize Them?

Jul 30, 2009

I have designed a homepage that has 4 boxes on the right hand side that are of different size. I would like to have a movie loader that loads .jpgs randomly from a specified folder into each box. At the same time I don't want any repeats in any of the 4 boxes. Also is it possible to resize the images according to the box size without having to resize them outside of flash? I can have all the images in the external folder the same size, but then if I can just shrink them with whichever image falls into the box the random script assigns.

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ActionScript 2.0 :: Loading External Files, Specifically .jpgs?

Aug 19, 2004

I am having trouble with classes and loading external files, specifically .jpgs.I have a simple class, that looks like this,

Code:
dynamic class test extends MovieClip {
var nn;
function test() {[code]....

I have it attached to the stage, it traces nn repetitively until i load the jpg, when i load the jpg into it, it loses all of it class properties it seems...it stops the onEnterFrame and the nn is no longer there.

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ActionScript 2.0 :: Loading Sub-folder .swf But Now It Can't Find External Ref Jpgs

Jan 26, 2005

I have an app that "loadmovies" a slideshow.swf in a sub-folder. THis sub-folder also contains an xml file and numbered jpgs.But when I run the main app, and click on the button to load the sub SWF files, the images do not appear. I assume it is a directory issue.

But if I run the slideshow.swf directly from it's folder, the images appear fine.I am using the xml_photogallery from this site for the main actionscript, is there something I can change here to point to the jpgs path? (If I add the "subfolder/" in the xml it doesn't seem to help)

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ActionScript 2.0 :: Load Numbered Jpgs Into MC - Based On BTN Press

Feb 21, 2006

but basically i have 100 buttons being generated and assigned names ( eh_1, eh_2, eh_3, ... ). On press they are controlling several functions but i would also like them to load a corresponding jpg into a blank movie clip. the jpgs are labeled... (1.jpg, 2.jpg ....)

Code:
var currentButton:Number = new Number();
for (var i:Number = 1; i<101; i++) {
_root["eh_"+i].id = i;

[Code]....

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ActionScript 3.0 :: Load & Unload Multiple External SWF

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What I have is one swf with buttons, pressing one loads another swf containing several thumbnails (all thumbnails should be images loaded externally). Pressing one of the thumbnails should load yet another swf containing a large image of that thumbnail.This is what I have done so far (this is for the swf containing all the thumbnails):[code]This ActionScript automatically loads the 1.swf containing the larger image of the first thumbnails without waiting for the user to click the mouse.

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AS3 :: Load External Image And Add Multiple Instances To Mcs?

Jun 26, 2010

Is there any way to load an external image and add it to more than one movie clip?

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ActionScript 3.0 :: Load Multiple External Swfs At Once/

Jul 26, 2011

I want to load the first swf, if the load is complete, load the second swf, etc. This seems logical but I get a compile error: Scene 1, Layer 'scripts', Frame 1, Line 24 1120: Access of undefined property swfLoader3.[code]...

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ActionScript 3.0 :: Load Multiple External Images?

Dec 19, 2009

If you load say 3 external images in AS3 and want to run a function "useImages()" only once all three images have loaded what is the best way of listening for them to complete loading.
 
EG;
 
loader1.addEventListener(Eveent.COMPLETE, incLoader)
loader2.addEventListener(Eveent.COMPLETE, incLoader)
loader2.addEventListener(Eveent.COMPLETE, incLoader)

[Code].....

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ActionScript 3.0 :: Load And Unload Multiple External SWF?

Sep 3, 2010

how to load and also unload(removing) multiple external SWF.
 
so here is what i;m trying to do, i want to load multiple external SWF and play it on my main SWF now i hove no problem with just loading multiple SWF and placing it in the display list .The problem came up when i tried removing those loaded SWF from the display list ,The problem exist because i have no way to refer to what i have loaded and placed on the display list,
 
i used a single loader instance to load all that external swf, i do know that we have to remove all the event listener related to the external SWF that we want to remove and for this purpose i have crated a function called destroy which the main objective for this function is to remove all event listener inside the swf and also isolating all variable so it would be eligible for garbage collecting, here is what the code look like:

[Code].....

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