IDE :: External Jpgs & Exporting Pixel Data?
Jun 24, 2009
I wondering if with flash would be able to load in an external jpg file and then export the pixel data into a php application to rebuild the image?My concern is when an application loads an external resource it is just that, external and not local and therefore when I come to grab the pixel data will it grab the external resource in this case the image I've placed inside a movie clip?
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Mar 30, 2010
I am looking for a fairly simple image comparison method in AS3. I have taken an image from a web cam (with no subject) passed it in to bitmap data, then a second image is taken (this time with a subject) to compare this data, from these two images I would like to create a mask from the pixels that match on both bitmaps. I have been scratching my head for a while, and I am not really making any progress. Could any one point me in the right direction for pixel comparison method, something like getPixel32()
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Nov 23, 2009
I have a 100x100px image. I want to get 1 pixel vertical line from x- 1 to 100. How can I do that?
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Jan 19, 2004
how can you load external Jpgs into a swf instead of loading them and compiling the swf. so that they appear in the cache.
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Jan 19, 2004
how can you load external Jpgs into a swf instead of loading them and compiling the swf. so that they appear in the cache. Whats the function to do this, or is there a tut?
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May 12, 2007
I am trying to load a couple of .jpg files by getting array data from .txt file. I searched this forum and found some code bits I could use. When I tested the file, getting array part seems to work fine (I get output for tracing), but nothing loads onto movie clips.
Here is the code:
var dataArray:Array
var dataLVs = new LoadVars();
dataLVs.load("vars/imgName.txt");
dataLVs.onLoad = function(success){
if (success){
[Code] .....
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Jul 11, 2009
I'm trying to go through a for loop, create a movieclip for each database entry, add the image by url stored. The problem is the code I have only does the last image. I know it's because something is not incrementing and they all have the same name. Do I need to increment the name of my loader?[code]...
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Aug 12, 2009
So what I want to do is load up external JPGs into an Array of MovieClips, and then go to the main onEnterFrame function. [code]...
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Nov 10, 2003
I am building a portfolio disk with the awesome photo gallery AS from here. This will be run from a cd and I want to preload the images in the arrays to keep everything smoooooth. I am building on current machine. When I tested a disc image on an older machine the transitions were slooooow. I figure preloading would defeat this. Is there AS to accomplish this or is it something simple like hiding the images somewhere on the timeline and using a normal preloader?
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Apr 8, 2004
I want to know how can I load external jpgs into a "frame" and depending on the size of the jpg resize this "frame" as you can see here:
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Mar 12, 2005
I have 100 mc's loading external thumbnail jpgs via loadMovie(). I need a preloader of some sort to show the status of the thumbnails. The problem is that each of the mc's are loading JPG individually and I am not sure of how to combine their loading statuses into a preloader. The other option I had planned to use was to make one thumbnail larger in file size than the others so that it would load last and therefore I could use some onload function for this particular thumbnail, but I do not know what would be best to use in this case.
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Dec 1, 2003
Is it possible to have external jpg files that can be imported if and when you want them? For example, say you have a spot set aside in your flash to display a 100x80px poster image, and you want the ability to call up a different image each time, can you have jpgs files in a directory, each set to 100x80px size, ready to be called up? I can do it with the images set up as little flash files, but I wanted to know if you do it with raw jpgs.
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Nov 16, 2004
I'm trying to create a slideshow that loads pics (jpg) from an external folder ("pics/") into dynamically created MCs.What I want is for the script to detect how many pics are in the folder (for future changes), create as many instances of the MC, and load the pics into each one. The MCs will need to take the W and H of the pics, and line up next to each other. This last part is not as important, I'm just wondering how to determine the number of pics in the folder. Do I need XML or will AS 1.0 or 2.0 do this?
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Jan 26, 2005
I have an app that "loadmovies" a slideshow.swf in a sub-folder. THis sub-folder also contains an xml file and numbered jpgs.But when I run the main app, and click on the button to load the sub SWF files, the images do not appear. I assume it is a directory issue.
But if I run the slideshow.swf directly from it's folder, the images appear fine.I am using the xml_photogallery from this site for the main actionscript, is there something I can change here to point to the jpgs path?
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Jul 30, 2009
I have designed a homepage that has 4 boxes on the right hand side that are of different size. I would like to have a movie loader that loads .jpgs randomly from a specified folder into each box. At the same time I don't want any repeats in any of the 4 boxes. Also is it possible to resize the images according to the box size without having to resize them outside of flash? I can have all the images in the external folder the same size, but then if I can just shrink them with whichever image falls into the box the random script assigns.
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Aug 19, 2004
I am having trouble with classes and loading external files, specifically .jpgs.I have a simple class, that looks like this,
Code:
dynamic class test extends MovieClip {
var nn;
function test() {[code]....
I have it attached to the stage, it traces nn repetitively until i load the jpg, when i load the jpg into it, it loses all of it class properties it seems...it stops the onEnterFrame and the nn is no longer there.
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Nov 16, 2004
I'm trying to create a slideshow that loads pics (jpg) from an external folder ("pics/") into dynamically created MCs.What I want is for the script to detect how many pics are in the folder (for future changes), create as many instances of the MC, and load the pics into each one. The MCs will need to take the W and H of the pics, and line up next to each other.This last part is not as important, I'm just wondering how to determine the number of pics in the folder. Do I need XML or will AS 1.0 or 2.0 do this?
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Jan 26, 2005
I have an app that "loadmovies" a slideshow.swf in a sub-folder. THis sub-folder also contains an xml file and numbered jpgs.But when I run the main app, and click on the button to load the sub SWF files, the images do not appear. I assume it is a directory issue.
But if I run the slideshow.swf directly from it's folder, the images appear fine.I am using the xml_photogallery from this site for the main actionscript, is there something I can change here to point to the jpgs path? (If I add the "subfolder/" in the xml it doesn't seem to help)
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Apr 29, 2010
I'm creating an interactive tour (pretty much a controllable slideshow) and I have multiple pictures now that, if in the correct order, will walk you around my school. You can turn left or right at doors (the picture that you're stopped at will wait for input from either the up, left, or right button and when clicked will take you to the corrisponding picture) and will eventually lead you out another entrance of the school and take you back to the main map.
My problem lies in the pictures... I have hundreds of pictures each one needing to be referanced. The only thing I have figured out is that I need to use arrays to organize these pictures and make them easier to access. I have considered using XML to organize the lists of pictures but I cannot spend hours typing out all the names of the pictures.access my pictures from outside my flash AS3 project.
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Mar 12, 2005
I have 100 mc's loading external thumbnail jpgs via loadMovie(). I need a preloader of some sort to show the status of the thumbnails. The problem is that each of the mc's are loading JPG individually and I am not sure of how to combine their loading statuses into a preloader. The other option I had planned to use was to make one thumbnail larger in file size than the others so that it would load last and therefore I could use some onload function for this particular thumbnail, but I do not know what would be best to use in this case.
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Aug 11, 2004
I'm currently doing a script in which I have to preload some external resources (jpgs) at the begining of the animation.I dynamicaly create my MCs in which I do my loadmovies. Classical.Now the thing is, a few frames later, I need to reuse the images I have preloaded in other MCs.The thing is there seems to be a problem in using dynamicaly created MCs, here is why this is weird :
- I import a MC from the library : I can duplicate it, and I *see* it on the animation
- the MC that I have created, that I *see* on the animation, doesn't want to be duplicated : by that I mean that when I duplicate it, it can't be seen.
Now if there is a simple explanation for that, I have another question : I have an empty MC in which I want to *copy* one of the very MCs that I have dynamicaly created at the beginingn what is the best method ? attachMovie ? doesn't seem to work, but yet again, all this might be related.
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Jun 26, 2006
I have heard that there are ways that Flash can create an external XML file. Most of my searches have revealed that this can be done using PHP for server side solutions. However, I am wondering if there are other ways that this can be done on a local maching, using the XML resolver for example. There doesn't seem to be much information about this out there.
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Apr 4, 2011
I have a AS3 script that parses the iTunes Library XML file and converts it into something better looking and usable. The script works good and the nicely formed xml is traced out in the output window. But i would like to export it to an independent XML file instead of the output window.
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Nov 6, 2002
How do I store data (ie username and email from a form)?I would like to store the values of variables in a simple textfile.Is this possible in flash or do you have to send the data to a database.Also what would be the best database to use to store simple information as in the example above.
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Apr 9, 2012
I'm using FFmpeg to do some video analysis on my PC but I'd like to see if I can do something similar in the browser using Flash.
Does Flash offer any way to take a video file as input, crack it open, and get access to the pixel data?
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Jun 5, 2009
creating a simple paint application in Flash. My issue however, is being able to export the image from Flash and either uploading it to a server, or saving to desktop. I have Flash CS3, and a PHP server.I've looked around at bitmap exporters and such but I was wondering if there was anything already out there, such as source code? It's a personal project aimed primarily at kids
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Mar 24, 2011
i've filled a circle shape with the bitmap data of a bitmap asset.i need to rotate the circle from the center, so i added the bitmap to the center of the circle and used a matrix transformation to shift the bitmapdata upward and leftward so it appears centered.
now i'm trying to read the bitmap data with getPixel() but the return value is off since it is returning the untransformed position of the bitmap data instead of the visible transformed bitmapdata.
Bitmap(Sprite(evt.currentTarget).getChildAt(0)).bitmapData.getPixel(evt.localX, evt.localY)
how can i get an accurate reading of the pixel data from a bitmap with a matrix transformation? updated with code. assume the redCircleData in my example is more colorful and something worth retrieving pixel data.
var redCircleData:Sprite = new Sprite();
redCircleData.graphics.beginFill(0xFF0000, 1.0);
redCircleData.graphics.drawCircle(0, 0, 100);[code]............
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Jan 19, 2012
We're working on a project right now where our animator is creating animations in Flash (the tool in which he's most comfortable) which we need to export for our application. He's using separate sprites (for a person, we'd use eyes, mouth, hair, feet, etc.) and transforming them appropriately. So, if his head is rocking back and forth, one frame might be normal, one might be rotated 20°, another normal, and another -20°, and so on.
What we need is to export all of the sprites used in the animation, along with the transform data for each object in each frame. Unfortunately, the animation is being done in Actionscript, which complicates things somewhat, and because we're using sprite components that we use in multiple places, we want each component of the animation exported separately. As long as we can get it into some kind of more easily parse-able format, we should be fine, but we're not familiar enough with Flash, in a technical sense, to know where to start looking. Solutions in Python would be preferred, since that's the language we're all working in.
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May 18, 2009
Essentially, I've got a MC container that's created dynamically based off an XML file (basically for every <title></title> I've got, it makes a new "card"). Now within the context of each <title></title> grouping I've got <imgs></imgs> in which I specify the path to images that are related.All of that works perfectly, save for the external jpg files actually appearing on the stage. The MC I add them to does, but the external image doesn't.My problem is- I can't add the external images until they're completely loaded (or so it appears). The thumbnail BG I use is blank. So I know for a fact that the thumbnail BG isn't occluding the loaded thumbnails.
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Mar 14, 2011
I'm trying to read some data in from a sql source, some of which contains double quotes embedded in the text. I know I can strip the doublequotes, but don't want to go that route if I can avoid it. I've tried replacing to double quotes with hex codes before passing the text via parameter to my flash file, but the text string always cuts off at the hex code, the same as if the double quote were present in the string. For example:This is a "text" stringreplace double quotes with hex: This is a x22textx22 stringesults when read into flash: This is a <remainder is dropped>Yet if I type the same text string in a variable in flash, the string displays the double quotes properly:
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