ActionScript 3.0 :: Loading Imgs Into Movie Clips On The Stage?
Dec 16, 2009
I have a banner that I've created and i'm trying to dynamically load in an image so that I can display it on the banner. However I'm having a very difficult time with it. I've found tutorials explaining how to load an image into flash and show it on the display but they are all creating an instance where as I have instances of the MC already set in tweens and on the stage.I tried attempting code such as:
Code:
this.Img_holder_mc.Load("myImage.jpg");
but this isn't working.
[code]........
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Similar Posts:
Jun 2, 2011
I'm having an issue with placing images loaded from an XML file in placeholders within movie clip instances on the stage. It'll load an image onto stage, but only one image. I'm kinda at a loss at the moment.
Code:
import com.greensock.TweenLite;
import com.greensock.easing.Back;
import com.greensock.loading.*;
import com.greensock.loading.display.*;
import com.greensock.events.LoaderEvent;
[Code] .....
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Dec 21, 2009
I'm trying to do something a little crazy from what it seems here, I have a carousel that I am modifying to have thumbnail images added to dynamically from an XML file. Now me being the practical persona I am I did NOT want to make little images for each picture in the gallery so I used a neat little class from a blog called soulwire
[URL]
the class lets me use the bitmap properties of flash to fit a copy of my image into the thumbnail are for my carousel Icons, later I will use the same info to click and show the large image for each of these icons.
My problem is that I can get it to work but only the last generated MovieClip gets an image, and it's not even the correct one. it gets image #2 in clip #5.
It seems as though my Event.COMPLETE for my loader is not firing for each image, if it is I'm not sure why I'm just getting the image in 1 icon.
here is my Code:
Code: Select all// Import the required classes
import uk.soulwire.utils.display.Alignment;
import uk.soulwire.utils.display.DisplayUtils;
[Code].....
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Jul 15, 2009
I have multiple movie clips on stage (all in separate layers, of course) as well as buttons on stage to play each movie clip. There are buttons inside each movie clip. The problem is that the buttons inside the top layered movie clip work, but the others in the movie clips below don't.
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Jan 16, 2007
[URL]
Click on one of the menu options - "corporatecommunications" or "events&entertainment"
I fixed the earlier progressBar problem, but when you click on an image thumbnail to load it, it pops up regular size for maybe 1/30th of a second before being scaled to the proper size.
Here's my code:
Code:
// set a variable to hold image name
var imageNow:String;
// scale empty movie clip that will hold the image
function iHoldSize() {
[Code].....
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Sep 19, 2011
I have some (Eg. 10) Movie Clips on bottom of the Stage (aligned horizontally) with different sizes (different width & height). I want them to align vertically on middle of the stage with same gap (irrespective of their sizes) in between 2 Movie Clips. Is it possible using AS3 code?
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Mar 11, 2010
I was wondering about the flexability of loading movies into a movie clip. Currently, I am well able to load one movie into a movie "loader" clip, but thought maybe there is a way to load additional movie clips into that same "loader" clip, as i am starting to accumulate several different graphics that i need to have be inside movie clips so that i can make them change colors on the same frame when needed.
i shot from the hip and tried this code, but didnt have any luck:
mc_LCD_loader.attachMovie("hilight", "g", 1), ("header", "X", 1); mc_LCD_loader.g._x = 0; mc_LCD_loader.g._y = 1000;
mc_LCD_loader.X._x = 0; mc_LCD_loader.X._y = 1000;
[Code]....
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May 27, 2009
Suppose I've got 2 movie clips on the stage. box_mc and triangle_mc. I want to set up a way so that whenever I trigger the event, such as pressing a key (like
if(Key.isDown(Key.SPACE)){
//stuff that activates it
}
[Code]...
if I push the Space key again, it would start from the top (1) and repeat the sequence. The sequence would otherwise stop at 4. Previously I've been using counters inside an onEnterFrame such as counter = counter +1; if counter > n, counter = n; etc. This seems tedious and I'm hoping there's a better way to do this. I do not understand watch and timer functions of actionscript (they never seem to work for whatever project I'm occupied with).
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Aug 20, 2009
I have used Flash on and off over the years but I've decided to hunker down and learn it in earnest. We have cs4 at work and I am having this problem.I checked out the differences between a graphic symbol and a movie clip, and it seems that the movie clip has some distinct advantages. But the main disadvantage is not being able to see what happens on the stage as it plays. How can I get around this limitation? Why does it even exist in the first place? I understand that scripting can complicate how it plays, but for example if I am making a straightforward animation, but parts of it depend on other parts that are in separate symbols, how can I see what is going on at a specific frame on the stage overall?
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Feb 8, 2011
If I create a 2000 frame Movie Clip and then drag it onto the stage of my main scene... shouldn't it work/play through it's entirety from within one frame of the main scene timeline? IOW I'm having to make the layer on the scene stage that i drag the movie clip onto 2000 frames long in order to see the nested 2000 frame movie clip play.Seems like in the past I could get Movie Clips to play and loop and what not from the main scene/stage without doing this.
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Jul 25, 2010
Firstly, I want to be able to push the space bar on my keyboard during a swf, and for a movie clip to appear on the stage. This is what I have so far:
Code:
onClipEvent(enterFrame){
if(Key.isDown(Key.SPACE)){
_root.attachMovie("Explosion", "Explosion"+i, _root.getNextHighestDepth());
_root["Explosion"+i]._x = _x;
_root["Explosion"+i]._y = _y-20;
}}
but its not working....
Secondly, I want A movie clip to spawn in the middle of the stage, then randomly travel outwards to the edge of the stage, then dissapear. And this needs to happen over and over, with the same movie clip travelling to a different place each time. This is what I have so far :
Code:
onClipEvent(load){
timer = 0;
i = 0;
a = 0;
b = 0;
[Code] .....
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Nov 21, 2010
I am creating a game called Piggy Attack.I am trying to remove some movie clips off the stage.I also tried it by adding them to the stage using as3 but neither are successful.They all come up with the error code:
[Code]...
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Mar 20, 2011
I'm trying to use a loop to add some movie clips to the stage, but I want to give each one a different name so I can refer to them in another function, but I don't know how that is done. I'm trying to learn how to do this so I can create an Isometric game. Here's my code....
[Code]...
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Jan 19, 2009
Im having trouble centering my movie clips on the stage.
I have postioned movie clip holders on the stage and and coded them to be invisible (10 of them). If the images loaded are less than 10, the extra movie clip holders stay invisible and the loaded ones become visible.I am struggling to center the visible movie clip holders.[code]...
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Nov 1, 2009
I want to add 5 movie clips to the stage. The movie clip at this point is just a red box and called testMovie. Ultimately i want to have 5 red boxes displayed on screen tiled vertically one under the other. Here's the code i have so far:
[Code]...
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Dec 17, 2009
I have a question that's been bugging me for a LONG time now. I'm still pretty new to ActionScript, I'm trying to have a series of movie clips move from right to left along the stage, but after about 3 seconds they stop! Here's the code...
ActionScript Code:
public function thingTimer () {
nextThing = new Timer (1000 + Math.random()*5000,1);
[code]......
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Oct 25, 2011
Way of referring to all the movie clips on the stage at once, and of putting that information into a variable for use with hit detection.
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Feb 10, 2012
Im trying to create a class which can access a movie clip on stage. I've searched many forums/google cant seem to find the solution im after. If i have a movie clip on stage with instance name 'mc1' for example. how can i access this movie clip from a class im creating. Eventually id be able to access the movieclip via a dynamic name but need to get past this simple stage first.
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Feb 14, 2010
I'm using AS3 to place movieclips onto Flash's stage...
The code I have looks something like this:
Code:
import fl.transitions.Tween;
import fl.transitions.TweenEvent;
import fl.transitions.easing.*;
[Code].....
Currently when the player moves their cursor over the movie clips that AS3 is placing on the stage, they disappear. However the movie clip is not actually removed from the stage, it simply plays to a blank frame in its timeline to give this illusion. How do I tell Flash to remove the movie clip from the stage rather than just give the illusion that it is gone?
When the player moves their cursor over the movie clips that AS3 is placing, I want the movie clip that is attached to the cursor to gotoAndPlay certain frames of its timeline.
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Mar 14, 2011
I have an array containing names of movie clips. I would like to loop through the array, and add the movie clips to the stage.
I have the following code, but obviously this doesn't work.
HTML Code:
var mcArray = [];
mcArray .push( "mc1" );
mcArray .push( "mc1" );
[Code]....
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Feb 28, 2010
I have three movie clips, called clip1, clip2, and clip3 that are in my library but not on the stage.
On the stage, I have a movie clip of a curtain that is a button. How can I make it so that clicking my button (which makes the curtain rise) will load and play one of the movie clips in the library?
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Feb 22, 2009
I have 16 movie clips on separeted layer on frame one on the timeline and I want to start one after another with a delay of one second between each of them. I feel like it should be easy, but I didn't find the solution so far. Anybody with a real life exemple, a tutorial or what method to use?
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Sep 30, 2003
have a movie and want to load external swf files into the middle section. my navigation allows users to access from 10 buttons. i can load the swfs either thru reateEmptyMovieClip, or loadmovieNum. but i can't seem to control the levels. that is previous movies can be seen underneath the new loaded movie... i need to clear previous movie clip before loading the next, i think??here is createEmptyMovieClip code.
this.createEmptyMovieClip("generic_mc",2);
generic_mc.x=0;
generic_mc.y=62;
[code].....
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Mar 31, 2009
I have a clip i need instances of on the stage, and it is not practical to add the instances via actionscript, so I drag them on the stance and name the instances.
The attached code is for the clip class, ProductBubble. I am populating the object's properties in the main document class, as in:
[Code]...
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Apr 7, 2009
Here it is..I have 3 frames on my timeline
Frame 1 -page 1
Frame 2 - page 2
Frame 3 - page 3
obviously there are several layers on there too, and on them there are Three buttons which I want to click on to get to each of the three frames. But every time I follow a tutorial nothing seems to work.I have taken out all the script that the various tutorials have told me to enter and only have two stop commands for two Movie Clips that are also on the stage.If I give you the following information could someone please write the script for the three buttons to link to frame 1,2&3
the instance names are
home
price
contact
I am using actionscript 3.0
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Feb 15, 2012
i've got some movie clips on the stage on the first frame of an fla file. The mcies have event listeners to navigate to differnet frames on the timeline. Some of the frames to which we navigate have FLVPlayback components while others dont. i'm using some code for soundchannel in this fla, to create an array and load differnt music at a btn click, so that when we go to a certain frame we get some music. This works, no overlapping music.
The issue, that when we navigate to a frame with an flv that has an audio track, the the music that's playing on a different frame just wont stop. And another issue, when we navigate from the flv frame by clicking the mc that listens for the sound channel, the flv audio track wont stop playing and we get cuckaphonia.
[Code]...
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Oct 12, 2010
Is ther a way to get all movie clips inside a area with AS3 I need this to do multiple selection.
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Nov 20, 2010
I'm a bit rusty of my trig, so I'm not sure the best way to do this ... I need to position 2 movie clips on the stage that relate to each other they can't be nested ,the registation points are in the center, assume "clip B" is 50 px to the left of "Clip A" as pictured in the diagram to the left , when "clip A" is rotated, I need clip B to follow ( still 50px ) away but with new _x and _y relative to the rotation of "clip A" as in the diagram right.
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Jan 31, 2009
I am making a game where you are attacked by a waves of zombies. The first 'wave' is just one zombie and when this is off stage (either gone passed you or been killed) i use this code to check if it's gone and then instigate the 2nd wave of enemies (ie, change wave2ready variable to true)
ActionScript Code:
if( _root.Zombie1)
{
wave1Timer = wave1Timer + 1;
[Code]....
However this sets wave3ready to true when any one of Zombie 2 3 or 4 are destroyed.
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Mar 8, 2010
I am currently doing a project for an A level computing assignment, and as i havent used flash much before, im not brilliant.
I have assigned the movie clip 'Star' to the stage multiple times, using the same depth each time. Everything works peachy until I click 'Reset' where the stars all stay on the screen.
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