ActionScript 3.0 :: Loading Variable Dynamically Through XML
Jul 22, 2009
How to add a child to the stage dynamically? I can get a child to add to the stage but not using dynamic variables. Is it possible?
Example:
var firstRoundWinner:String = "Redsquare";
var mc:MovieClip = new firstRoundWinner();
// want it to say = new RedsquareaddChild(mc);
With Redsquare as one of my movieclips and the linkage is working. I can add it if I hard code it. But I want to load the variable dynamically through xml.
I am trying to load an image in to a dynamically created movieclip, which is:
_root.mySlider."+stripX2(band[i][0])+i
but I can't seem to reference it. I can load the movie into _root.mySlider, but if I add the dynamic element (stripX2(band[i][0])+i) without quotes it it doesn't load. If I load with quotes i.e.
"_root.mySlider."+stripX2(band[i][0])+i
flash doesn't allow strings in movieClip variables.The code I'm using is belowm, it's the second to last line thats causing the problem:
var loadListener:Object = new Object(); loadListener.onLoadComplete = function(target_mc:MovieClip):Void { trace(">> target_mc._width: "+target_mc._width);[code]......
I have an HTML button that I need to dynamically assign to an AS3 variable when clicked (in order to load an .mp3). I am using externalInterface.call to collect javascript variables - I am just unsure how to change these dynamically when a button is clicked.
Essentially, I've got a MC container that's created dynamically based off an XML file (basically for every <title></title> I've got, it makes a new "card"). Now within the context of each <title></title> grouping I've got <imgs></imgs> in which I specify the path to images that are related.All of that works perfectly, save for the external jpg files actually appearing on the stage. The MC I add them to does, but the external image doesn't.My problem is- I can't add the external images until they're completely loaded (or so it appears). The thumbnail BG I use is blank. So I know for a fact that the thumbnail BG isn't occluding the loaded thumbnails.
I have 14 buttons, and each one declares a variable; example:
[code]...
On the next frame I have another 14 buttons, and on Release I want to create a new variable with the content of _root.competencia; example:
[code]...
Instead Flash tells me this: Left side of assignment operator must be variable or property.Its what Im trying to do possible? Hope somebody can help me, has been 2 days, and I cant understand what is going on, I have tried a lot of ways without positive results, I know I have a long way to go to learn actionscript, Im to new in this!
So, if I need to give a custom variable name to an object how would I do that?
For instance, if I have a gameID that is 12345 and its rating is 3 I want to save a variable called gameRatings_12345 thats value is 3 in my shared local object.
//share object protected var mySavedData:SharedObject = SharedObject.getLocal("mySavedData");
I have the game id in a string
var gameID:String = "12345";
Then when I try to assign the value like this...
mySavedData.data.gameRatings_gameID = 3
I think it's literally reading it as "mySavedData.data.gameRatings_gameID" instead of "mySavedData.data.gameRatings_12345"
Is it possible to cast a variable as a type dynamically, where the type would be a variable of type Class? Consider the following (invalid):
var myClass:Class = MyClass; var myInstance:myClass = new myClass();
For context: I'm working in Flex (4) to create a modal manager that will control various aspects of creating modals (via PopUpManager) and I'd like to keep it as minimal as possible. Components would be passed through the same functions, and rather than allowing any type of variable to be cast, eg:
I have a case where I have a "drop-down box" in an HTML webpage with some JQuery calculations, looks something like this:[code]What I'm trying to do is have this Flash ActionScript 3 Application (embedded on the same HTML page) grab a variable from the drop-down box. Now, using FlashVars is fine, except it doesn't account for when the selection is changed (obviously), but..Is there a way to reload the variable into Flash real-time when the user changes the drop-down box selection?
I'm a few days into learning flash AS3 and I'm stuck. So i have movie clip that is made up of smaller clips, and I want to change the opacity of one of the sub clips. Here's my code so far
//MOUSE OVER EVENTS FOR PORTFOLIO ENTRIES function entryOver(evtObj:MouseEvent):void {
I am reading a file with certain user defined variables like &x=30&y=50&z=100
Lets the variable is caught in a function as argument myVar
now depending on the variable the user passes I need to fetch the value. ie if the user passes x i need to read the value of x. how the user has named his/her variables.
What i need to do it get the value of that variable by using loadVar.
this.myVar; As such it gives me undefined. There is text present in 'this' myVar represents 'x' I have tried eval(this.myVar) as well as this.eval(myVar) but in vain
dynamically assign variable names from XML? For instance, if I have an XML file with a list of variable names and their respective values, can I make my Flash movie create these variables?
I am reading a file with certain user defined variables like &x=30&y=50&z=100Lets the variable is caught in a function as argument myVarnow depending on the variable the user passes I need to fetch the value. ie if the user passes x i need to read the value of x.lso keep in mind i dont havehow the user has named his/her variables.What i need to do it get the value of that variable by using loadVar.this.myVar;As such it gives me undefined. There is text present in 'this' myVar represents 'x'I have tried eval(this.myVar) as well as this.eval(myVar) but in vain
I want to change the value of a variable which is inside another flash movie .I have loaded the swf file.Inside the 'onLoadInit' function i wrote the code like below.
I have a movieclip (listBtn) defined in my document class and need to use it in my view class to dynamically create multiple instances of it in a loop. For some reason I'm getting 1180: Call to a possibly undefined method listBtn but can't figure out why since the listBtn is defined as you can see in the view class [code]...
Is there any way to dynamically name a varaiable or created movie clip? I know that I could make an array of movie clips, but what I really want to do is make a new movie clipe name based on another name. The reason I want to do so is that I want to pass a movie clip to a function and have it make a new movie clip (to contain the first) with a slight variation of the test such as "frame" or "handle" which I can then use to center the source movie clip.
goal: Have a text box called "myText" update with the name of an instance that is clicked.Right now I have an instance of myText dynamically on the stage as an added childI also have seven instances of a building that all have individual instance names, bldg1,bldg2, bldg3, etc.I have created a variable called buildings: I also have a for each that makes the bldgNames the same as the buildings array.The problem arises when I want to click on the building and have the myText update with the actual building name (as described in my "trace"my code below.I would like, for example, when I click on the box that is entitled "Building 3" for the myText to read "bldg3".the whole code is:
Code: var myFont = new CenturyGothic(); var myFormat:TextFormat = new TextFormat();