ActionScript 3.0 :: Loading In External Images Onto A Movieclip Container?

Jun 3, 2009

I have been searching all over for on using ActionScript 3 to load external images onto a movieclip container. I am planing to have a sequence of external "png" images loaded onto the "container" when I clip on a button.

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ActionScript 3.0 :: Loading External Images Into A MovieClip On RollOver

Dec 6, 2009

Odd, I thought this code should accomplish what I need what am I missing?

myBtn.addEventListener (MouseEvent.MOUSE_OVER, loadit);
function loadit (e:MouseEvent):void{myLdr.source = ("4girls_hbo.psd");}

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ActionScript 3.0 :: Loading External SWFs From Another External Swf Into The Main SWF Container?

May 4, 2011

I have created a main "site.swf" file that loads a "default.swf" file into a container after a preloader. On this default.swf file I have buttons that needs to load new external SWF files in its place in the container. All of the external SWFs contain buttons and navigations that will also call up other external SWFs into this container. So, I would like to know how to program each button (some are movieclips as buttons) to unload itself and load the respective SWF into the container (eg. AboutUsButton to call up aboutus.swf into the container). I do not have a main navigation on the site.swf file bacause the navigation changes on each SWF that needs to be loaded into the container.

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ActionScript 3.0 :: Get All The Images Inserted On A Movieclip Container?

Oct 6, 2010

I'm having problem with regards to getting the name of the inserted images inside the movieclip container.
 
My movieclip container is named "container", it followed this snippet:

[Code]....
 
Is it possible to get the exact name of the images instead of "instance147" or "instance175"? So that if i have inserted image with the name of apple.png, it will show:
 
|     1.     name:apple.png     type:object    [object Loader]
 
By the way, i use FileReference to insert image to the stage.

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ActionScript 1/2 :: Loading External Swf Objects Using Container?

Aug 20, 2009

I am doing a website with external swf using AS2 . The parent frame (container) is resizeable, the external swf is an animation. Some items draw outside external container. The external (swf with animation)  will resize when parent frame (container) resized in scale.
 
The problem occurs when the parent frame resized, the flash programme define the width of external swf, such as the movieclips/jpeg outside the scene. (for example: both my Container and External swf are 1024x640. However, some of the graphics in the External Animation swf move outside this area. BUT the parent CONTAINER still RECOGNIZE and LOAD the content outside the defined stage.)
 
i found this izzue in FLEX, [URL]
 
Therefore,  I would like to know if I could fix this in Flash CS3 (AS2) ?

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ActionScript 2.0 :: Loading External Swf Objects Using Container

Aug 20, 2009

I am doing a website with external swf using AS2. The parent frame (container) is resizeable, the external swf is an animation. Some items draw outside external container. The external (swf with animation) will resize when parent frame (container) resized in scale.

The problem occurs when the parent frame resized, the flash programme define the width of external swf, such as the movieclips/jpeg outside the scene. (for example: both my Container and External swf are 1024x640. However, some of the graphics in the External Animation swf move outside this area. BUT the parent CONTAINER still RECOGNIZE and LOAD the content outside the defined stage.) i found this izzue in FLEX, [URL]

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ActionScript 3.0 :: Loading External Swfs Into A Container

May 19, 2010

I have an empty movie instance called 'contentClip' sitting in an swf called 'middle' on the main timeline. I have a number of buttons to call external swfs into the contentClip but I'm struggling with the exact script. I am creating a fluid layout so I am using an actionscript file to place the header, footer and middle sections. The script I have for the buttons follows but my poor knowledge is creating a new instance rather than filling my contentClip instance.

[Code]....

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ActionScript 2.0 :: Loading External Movie In Container With Button?

Jan 19, 2010

i am working on a project where i require to load an external swf movie in a container at frame3 when i click on a button at frame1..and at he same time the movie should fit exactly into that container..and at the end of the movie it should bring back me to the frame1 where all my buttons are there..another thing is my first frame of the external movies which i have to load is blank so i want to load a movie directly from frame2i have tried several things but everythng is not working at he same time..

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ActionScript 2.0 :: Loading Variable From External File To Container MC

Oct 24, 2003

I have this code:
var loadText = new loadVars();
loadText.onLoad = function(success) {
if (success) {
myVar = this.myVar;
[Code] .....
To load an external variable to load one movie, on the data.txt I have myVar=video1. My problem is that It is not loading video1.swf to container mc, but the trace to the variable name is correct.

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ActionScript 2.0 :: Flash 8 - Loading External Movie In Container From Button

Jan 19, 2010

I am working on a project where I require to load an external swf movie in a container at frame3 when I click on a button at frame1. And at he same time the movie should fit exactly into that container. And at the end of the movie it should bring back me to the frame1, where all my buttons are there. Another thing is my first frame of the external movies which I have to load is blank so I want to load a movie directly from frame2 or a specific frame.

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ActionScript 2.0 :: Loading External Files Into A Container Movie Clip?

Aug 28, 2008

I have some buttons that load an external flash file into the container movie clip with this code:

[code]...

So it plays the tweening out animation of the file that's already loaded, then loads the new file, playing the tweening in animation. However, currently the container movie clip is empty when the flash movie is played. I want to be able to have some content already loaded in it, but when I use the container .loadMovie("start.swf") code, it just keeps loading start.swf into it when any of the other buttons are clicked. Is there a way I can have content load when the flash movie is started, but when any of the buttons are clicked, for it to tween out, and basically, never reappear?

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ActionScript 2.0 :: Loading Main Navigation In External SWF Through Container Movie

Dec 30, 2008

I have attached two pictures. Basically I am making a website. The main navigation loads in external swf's through a container movie. For this I have used this tutorial : [URL]. What I want to do is- when you rollover the navigation bar, be it the text or the coloured block- I want it to scroll down and reveal the 'sub navigation'. (pic2) It's like a drop down menu but kind of the other way around. Then, when you either rolloff of the navigation bar or click on a menu button, it slides back up to its original state. (Pic1). I have played around and only managed a sloppy version which doesn't work very well, especially when you resize. I think a simple answer to this is if I could get my buttons to work inside a movie clip. I had tried this but then the swfs wouldn't load properly.

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ActionScript 2.0 :: ClearInterval - Loading / Unloading External Swfs Into A Container Movie

Jul 9, 2005

when loading/unloading external swfs into a container movie,i`ve noticed that any intervals (within the loaded files)i`ve used are not being cleared despite the movie being unloaded causing errors when the same swf is reloaded. Without manually clearing all intervals is there a way round this?

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ActionScript 3.0 :: Load An External Image Into A Container Movieclip?

Apr 29, 2011

I am new to AS3 and I need some help with the Senocular Transform Tool (AS3 version)

I'm having trouble with loading in an external image such that I can transform with the Senocular Transform Tool class.

I have managed to load in the picture but the transform class doesn't seem want to grab it. [code]...

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ActionScript 2.0 :: Swf Called Main.swf Which Has A Container Movieclip That Gets External Swf's Loaded Into It

Jul 28, 2004

I have one swf called main.swf which has a container movieclip that gets external swf's loaded into it.

my external swf is called hosting and it calls an array of data that is loaded into a movieclip that is duplicate for each element from the database. The elements from the database are as follows:

Business
Economy
Power
Standard

Each one of these has a button over it that when press loads information from the database into a movieclip that contains a textbox. My button code is: _root.movieclip.loadVariables("url to database");

This works flawlessly when I run the hosting.swf by itself, but when it is loaded into the contianer in the main.swf the buttons dont work. I believe that it is the _root in the button call that is causing this but I dont know how to fix it. I think the _root variable changes when hosting is loaded into the main.swf.

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Loading External Images?

Apr 13, 2010

I am making a flash site of all of my lingerie that I sell. There are over 200 pictures that amount to over 20 Mb. I would like to know if placing these images externally would be better than trying to put them in the flash movie file?

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ActionScript 3.0 :: Loading An External Images ?

Nov 15, 2008

I'm loading a external image and want a preloader for this progress.I found this code for a preloader, but how do I connect it so it preloads the image?

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ActionScript 3.0 :: Loading External Images?

Apr 15, 2009

I'm new to AS3 but trying to learn. Please be kind and forgiving. I just want to load an external image. I have been cruising the Web for days. Why doesn't this work:

var imageLoader:Loader = new Loader(); imageLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, imageLoadComplete); var request:URLRequest = new

[code]......

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OnClipEvent And Loading External Images?

Sep 1, 2010

I am trying to change the images the following calls up. (Using CS4 and AS 2.0)

onClipEvent (load)
{
imageProperties = _root.getCurrentImageName(0);
loadMovie(_root.url + imageProperties.name, this.cont.pic);

[code]....

I get that I could find the image in the directory and just change it out with the same name/pixel size, but I'd also like to add more images to this particular project with the same conditions.

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ActionScript 2.0 :: Loading External Images?

May 27, 2008

I am trying to load external images and .swf's for the first time and was wondering if anyone had any tips, or tutorials they could send my way. I am working with large imagery inside a flash banner animation and I know there has to be a quicker way to get them to load.

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IDE :: Images Will Not Show When Loading External SWF

Apr 1, 2010

I have just started messing around in flash and made a pretty cool site (...design wise, the action script part is my major problem right now) which is suppose to go online sometime soon. I used the following script to load an external SWF into my main SWF: (I placed this script in the main timeline of my 'main' movie on frame 100 or something)

[as]
if(this.contentHolder == Number(this.contentHolder)){
loadMovieNum("content1.swf",this.contentHolder);
} else {
this.contentHolder.loadMovie("content1.swf");
[/as]

The external swf is al working fine, the preloader, buttons and thumbnails behaviour. All except for one thing: the photos wont load when i click on the thumbnails. The external SWF is a photogallery with thumbnails. The script for the small thumbnails is as following: (I placed this on the first frame inside a movie clip of a movie clip which is staged in the main timeline).

[as]
var frameNum:Number;
function photoChange(){
_root.photos.gotoAndStop("img"+frameNum);
_root.photos.fader.gotoAndPlay(2);
} btn1.onRelease = function(){
[Code] .....

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ActionScript 2.0 :: External Swf Loading Into Target Movieclip Loading

Apr 20, 2005

I'm trying to load a SWF movie into a target movieclip called blankmc. The SWF movie is loaded from an absolute URL (eg. [URL]/img/20042005113934movie3.swf ) My Loading Progress code fails to detect the SWF file size. However the same code works perfectly for a JPG! Essentially the .getBytesLoaded() and .getBytesTotal fail to work. Why is this and how can I get it to work for loading SWFs?

[CODE]...

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ActionScript 3.0 :: Preloader For Loading External Images?

Sep 25, 2009

First of I'm using Flash CS4 and AS 3.0 I'm trying to make a photo gallery for my website. I have the gallery all setup and made and now I need a preloader for loading my images. Right now my gallery is setup like this:

-A list of clickable thumbnails. (20 thumbnails)

-A UILoader

-You click a thumbnail and it loads an external image into the UILoader.

Actionscript: I have an array with 20 images. I have 20 different event listeners for each thumbnail.

The eventlistener looks like this:
thumbs.thumbs1.t1_btn.addEventListener(MouseEvent. CLICK, loadP1);
The function looks like this:

[Code]....

The UILoader is inside 2 moveclips because of a transition effect I have. The buttons are also 2 movieclips deep because of motion tweens.specific reason.

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ActionScript 3.0 :: Rapid Loading Of External Images?

Aug 25, 2008

I want to rapidly load an image over and over again. Basically it's from a security camera that has a web server running. on it, and it stores the current image in a file called now.jpg. I can do this from AS2 fairly easily as I can just keep calling a loadMovie() on the image, replacing the old one. At one point, I had what looked like 15fps going with that. BUT, with AS3, I can't seem to get this going very fast at all. It takes at least a second to load each image. I am using the code attached to do this. It uses an interval to load, but could be done through other methods. I can run the video out of the security cam into a converter and bring it in USB with the Video() and Camera() classes, but that only gives me 640x480. The camera is actually able to generate 1280x1024 images, which is what I am loading with my AS2 code. So,any ideas as to rapidly load these images? The web server on the camera can display a live image by using javascript to keep loading the image. There must be a way to do it in AS3 if it can be done in AS2 and javascript.

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ActionScript 3.0 :: Loading External Images (library)?

Sep 29, 2010

I want to make a photo uploader and after uploading the photo to the server you can load all the photo's that are in a folder in kind of a library.I can load one single image because I name it in AS but I want to load the whole "images" folder so I can see all the pictures that are in it.
 
"This is what I got so far"
 
load_btn.addEventListener(MouseEvent.CLICK, LoadBox);
 function LoadBox(event:MouseEvent):void {    //create a Loader instancevar myImageLoader:Loader = new Loader();//create a  URLRequest instance to indicate the image sourcevar myImageLocation:URLRequest = new URLRequest("url to website");// load the bitmap data from the image source in the Loader instancemyImageLoader.load(myImageLocation);//add the Loader instance to the display listaddChild (myImageLoader);

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Professional :: Loading Multiple External Images?

Oct 22, 2010

I have created invisible buttons which when clicked will load an image into a UILoader. When testing, an output error message comes up saying:

Error #2044: Unhandled ioError:. text=Error #2035: URL Not Found. URL: file:///E|/butcher1/images/cut0.jpg

I thought it might have been incorrect naming conventions or instance names but I have checked and I'm sure i've got it all right.
 
Could it possibly have something to do with my setup of the timeline as I have all my layers on the same line.
 
Should I start all over?

This is what some of the code looks like an i have done the same for the rest of the invisible buttons

this is what part of the code looks like...

cut7_btn.addEventListener(MouseEvent.CLICK, fl_MouseClickHandler_3); function fl_MouseClickHandler_3(event:MouseEvent):void{ // Start your custom code // This example code displays the words "Mouse clicked" in the Output panel. trace("cut7_btn"); probackground.iloader.source = "images/cut7.jpg"; // End your custom code}

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Preloader Occasionally Not Loading Images / External SWF

Sep 25, 2009

I created a flash slideshow which preloads the images. After preloading the images, it proceeds to load an external flash file and then the images. The problem is, very very occasionally, it will fail to actually load the images into view, and I'll just see the preloading animation, but it might still load the external swf. Additionally, it might do the reverse, and load the images and not load the external swf.

Here is the (I think) relevant code:
function onXMLLoadComplete(e:Event):void {
// create new xml with the received data
xmlSlideshow = new XML(e.target.data);
// get total slide count
// misc xml data
[Code] .....
The live site is here: [URL]

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Flex :: Loading External Images From Another Domain?

Jan 19, 2010

Is it possible to load an image(jpg, png, gif) from another domain and manipulate the pixels? I guess when the image is downloaded/copied it is in my domain.

Using the Loader and add the content to an Image component I get an error in my debugger. I guess there are some cross domain polices at work here.

But I need to be more sure how this works before moving on. I guess, if it is not possible to load the image directly I could create a local proxy.

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Flash :: Loading External Images Then Fading Between Them?

Aug 16, 2010

I'm using the Loader class in AS3.0 to load external images. I need to load a random image each time and I'm using a timer to load a new image after 5 seconds or so. When I load the first image,

[Code]...

The problem is that my fading routine does not work. One image loads, and the next one appears straight away when it is finished loading.

My code feels like a bit of a hack...is there a nicer way that actually works...?

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ActionScript 2.0 :: Loading 24 External Images In 4 Rows

Feb 13, 2009

I want to load 24 external images in 4 rows each containing 6 images. I am using the below script to load images from xml file. But this script displays all images in one single row.

Code:
myPhoto = new XML();
myPhoto.ignoreWhite = true;
myPhoto.load("xmlphoto.xml");
myPhoto.onLoad = function(success) {
numimages = this.firstChild.childNodes.length;
[Code] .....

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