ActionScript 3.0 :: LocalConnection - Communicate From One SWF To Another

Apr 23, 2009

I'm having a little issue with LocalConnection - trying to communicate from one SWF to another. From my main SWF I've loaded an external SWF of same dimensions ( effectively replacing the main SWF). What I wanted was then to re-load the main SWF, but rather than have the main SWF play from the start, I wanted to go to a specific frame instead (I used a frame label called "myMarker"). Thought LocalConnection was the way to go to achieve this. Gave it a shot and it all works well locally BUT when uploaded to server it doesn't work, but throws the following error:-

[Code]..

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[Code]...

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Additional information:

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[Code].....

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Code:
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[code].....

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I'm using a localconnection to allow communication between an actionscript 2 swf and an actionscript 3 swf.Localconnection objects share a global namespace across a user's pc.So, this means, a user can fire up my flash app in one browser, and submit commands, back and forth, which is what i want. But the user can also fire up another browser, and all commands sent to my application will be handled by the first application if its still loaded in the first browser.When I make the LocalConnection, I specify an id, but the id must be known to the actionscript 2 swfs, and therein I find a problem. I don't know how to let the actionscript 2 swfs know what the unique id is.

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Actionscript :: LocalConnection Works In Flash 10 But Not Flash9

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The expected behavior in this example is that the listeningConnection.ready method is invoked on SWF1. A demo of this can be seen on [URL]..

[Code]...

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ActionScript 2.0 :: LocalConnection Not Triggering Video Correct?

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ActionScript Code:
//SENDER.SWF
var sender_txt = new LocalConnection();

[code].....

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ActionScript 3.0 :: Send Bitmap Data Via Localconnection?

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ActionScript Code:
// CODE INSIDE OF SENDER
var localConnection:LocalConnection = new LocalConnection();
import asfiles.encoding.JPEGEncoder;

[Code].....

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I've got a problem with the LocalConnection. I've got 2 swf's and I call one to get a value which then sends it back to the first. It's working, but it seems like the 2nd swf, which is called remote.swf, is sending the value back to the player.swf twice. I've pasted the codes form each swf below. The first is the player.swf which is asking for the value, and the second is from remote.swf which is generating the code:

ActionScript Code:
var comPlayLC = new LocalConnection();
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[Code] .....

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ActionScript 2.0 :: Refreshing The Value Of Variable From A LocalConnection Received Value?

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I�m trying change the value of a main timeline variable, properly a string variable, the new value is being sent from another flash file through LocalConnection, the receiver main timeline code is:

Code:
stop();
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fscommand("allowscale", "false");

[code]....

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