ActionScript 3.0 :: Looking For Flash To Function Calling External Interface Using It?
Aug 18, 2010I am looking for flash to javascript function calling external interface using AS3[code]...
View 1 RepliesI am looking for flash to javascript function calling external interface using AS3[code]...
View 1 RepliesI am using in AS3 "External Interface ". When I call the JS function that is on the same page as swf everything works fine.
I added a link in the html page to an external JS file, when I move the JS function to the external JS file the website crushes.
I would prefer to have all my JS functions on an external file so I can use them in the future in other project and it also makes it easier for me to update the site.
how to call a JS function that is on an external file from AS3?
I've tried looking everywhere for this answer, but I'm still at a loss. I'm beginning to think it's not possible or I'm just not looking in the right places.I have three swf files. The main container and then two external swf files being loaded into the main swf. Swf 1 (frame.swf) has a function on the main timeline that needs to be called from a button in swf 2 (toolbox.swf). My initial thought was to place the actionscript of frame.swf into a movieclip and call it from toolbox.swf using:_root.callFunction("PH", "doPhone");Although this would work, I cannot use this option. The actionscript of swf 1 must stay in the main timeline. Using a class file is not an option either. Is there any other way to call a function from the main timeline of an external swf?
View 1 RepliesI need to call a function in JS that's expecting a JSON object. Can I do this from External Interface? The company's example (after the include file url) in HTML looks like this:
//there's an js include URL earlier//
Shopwithme.Initialize({
"id":"prod1234",
[code]...
But, I need to dictate these vars through Flash. How do I call this function using External Interface?This is my EI code, but I'm obviously off base, since it's not working:
ExternalInterface.call("Shopwithme.Initialize",[{ "id":"prod1234",
"type":"2","URL":"http://www.somelink.com"}]);
What do I need to do to call this javascript?
Here's a coding question for the guru's I've written a simple function that will clear a form. I want to call this function from another function (4 of them to be exact). I could copy and paste code multiple times and everything will work. But where's the fun in that? There's something to be said about clean code.
For sake of explanation, the tween are working 4 layers that are on top of each other (don't ask )
Code:
[Code]...
I want to call a function in my parent movie from my external swf wich is loaded through a loader. Can anyone give me a nudge
View 4 RepliesHow do I call a private function from an external ActionScript3 document? I'm working in Flash Builder 4, and I need to call a private function from an external AS3 document. I think I've imported it correctly....
import myapp.utils.WebcamFaceDetector;
import myapp.utils.FaceDetector;
But I want to call a function from "FaceDetector". Here's the part of the code in FaceDetector...
public class FaceDetector
{
private var detector :ObjectDetector;
private var options :ObjectDetectorOptions;
[Code]....
I want to call "private function FaceDetector()" to initiate at a certain point in another AS3 file. How do I properly declare it and get it to run?
I have a program A that loads another swf B, and after B is loaded, A will call a function of B.It used to work when B creates a TextField and uses TextFormat, but when I changed to creating a TLFTextField, I got this error:[code]I got Error #1069 again, but when I changed TLFTextField back to TextField, it works again.Test A can now find the function "changeText()" in Test B.
View 8 RepliesI have a custom movie clip in the flvplayback skin and I am looking for a way to call an external js function.[code]Unfortunately, the External Function is not being called at all.
View 10 RepliesHaving a problem trying to get the external interface working with as3. My flash file has 2 input text boxes with instances of 'received_ti' and 'sending_ti' and a button with instance of 'send_button'. My html code has a simple form with 'sendField' and 'receivedField' inputs and a submit with a value of 'Send'.
At the moment i can get the flash file to send text into the html 'receivedField' input but cannot send text from html into the flash file's 'received_ti' text box.
[Code]....
I have an AS3 function that loads and audio file and then plays it. I have the pre-loader for the first audio file working - now I need to run the pre-load function before the 2nd audio file starts.
myMusic.addEventListener(ProgressEvent.PROGRESS, onLoadProgress2, false,0, true);
myMusic.addEventListener(Event.COMPLETE, playMusicNow, false, 0,true);
myMusic.load(soundFile, myContext); //This code works
[code].....
Okay so I am reading through sens tutorial on OOP and updating my game that I am making. It is much easier to code this way (IMO) but still hitting snags.I am trying to get through this code:
[Code]...
What I have:A swf exports a function via ExternalInterfaceJavascript creates new embed object and adds it to the documentCalling flash functions works fine in other browsersCalling flash functions will fail in IE 8Example of exporting functions in swf:
flash.external.ExternalInterface.addCallback("isActive", ...
Example of creating the embed object:
var b = document.createElement('embed');
[code].....
Everytime I try to do even an
ExternalInterface.call('alert','abc');
(Which will work on every browser) I get an
object doesn't support this property or method
After the alert appears. It even happens in the HTML generated by flash without me touching it...
I have a flash player with an external javascript interface: reloadData() I'm calling that function via Javascript when editing information on the page - basically to keep data on the page and in the player in synch. The reloadData() function works fine when the player is hosted locally. When we move it to the CDN (Amazon Cloudfront), the player loads successfully, but the external javascript interface no longer works - console.log(player) reveals the following:
<object type=,"application/x-shockwave-flash" data="[our_cloudfront_url].swf" width="920" height="404" id="player" style="visibility:visible;">
Uncaught TypeError: Object #<an HTMLObjectElement> has no method 'reloadData'
I know there are a lot of things that behave differently when working with items on a CDN, but we're using a CNAME to point to the cloudfront distribution
(buildid.ourdomain.net => distributionid.cloudfront.net)
We have a flash game embedded in a web page (using SWFObject v2.2) and there are some links on the page that call into the flash in the following manner:
window.document["flashObjectId"].flashMethod();
This has worked great on all browsers we have tried including IE7 and 8, however on IE9 it generates the following error: "SCRIPT438: Object doesn't support this property or method".
It does work in compatibility mode so I tried adding a meta tag to tell IE9 to use compatibility mode by default, however that didn't work because our game runs in an IFrame within Facebook.
I have tried referencing the flash object every way I could think of in the Javascript but I always get that same error message in IE9.
I have a series of 10 external interface callbacks that are called through javascript and load mp3 files. The problem is, someone is able to click these while my pre-load function is running and it causes multiple files to load. Is there a way to disable the callbacks while the pre-load function is running?
ExternalInterface.addCallback("receiveText1", receiveText1);
function receiveText1(value:String):void {
channel.stop();
channel2.stop();
[code]....
I will call flashObject.httpRequest to complete a http request via flash. The problem is there is no reference about httpRequest is an async method or sync. It is important for my application.
private function httpRequest (uri:String, param:String="", method:String="GET"):void
{
var
[Code]....
Normal Externalinterface methods do not work if i wrap my swf(html) in AIRpackage.Javascript to flash vice versa.Anyone have a workaround to make it work?
View 3 RepliesIs there a non-polling way for Javascript to command Flash right when its external interface is ready? In Actionscript, I've registered a function for Javascript to call:[code]SWFObject lets you run code when Flash has been successfully embedded through a callback. I attempt to run $ ('flash Player'). doStuff in this callback, but it claims it's undefined. It seems that Flash needs some time to boot up its external interface. So I've been using a polling hack to find out when the external interface is ready:[code]There's a visually perceptible delay in the execution of doStuff and it makes my overall code structure muddy.
View 1 RepliesWorking on a site that uses external interface to control the appearence of a number of buttons, setting color and text. The whole deal works fine in Firefox and IE (after vigorous debuggging), but I can't seem to address the objects correctly in safari. The swfs are hard coded in and I'm using a function to find the reference to the object and then using an EI addcallback to set the values.Here some javascript for the main functions:
Code:
function getMovieName(movieName) {
if (window[movieName]) {
[code].....
I am looking for a simple and straightfoward example of how I can pass the value of a variable into flash using javascript.Specifically, I'd like to use javascript to pass the filename of an external video file that I would like to load into my flash movie.I'd also like to call a function in the SWF that plays the movie once the filename as been passed to the flash movie.External Inferface looks like the way to goI've found a few decent AS2.0 examples, but converting them to AS3.0 has proven difficult and many of the examples are much too complex for what I am trying to do.
View 4 RepliesMy client has approx 12 different presentation .swf's all with a beginning, middle and an end (phew!). I need to build an interface that views those 12 individual presentations as thumbnails on a single page and allows my client to click and drag whichever ones they wish to use into a separate little container above and in-doing so create a new required running order (left to right) each time they use my interface... so that once they have decided that running order they can somehow use the result for their required presentation. They will be using this interface ongoing throughout the year for various presentations all that will require maybe just a few of those individual swf's in different orders.
View 6 RepliesI am making a character walk. This code will make him wobble to the right and when thats done it will trigger him to wobble to the left and then call the function again to continue the loop.I can get the loop to work fine by calling the function but how do I STOP the function? Also I want to call it later on. Is there a way to start and stop a function?
function wobble()
{
var ws = .1;
var dis = 1;
[code]....
I'm trying to set a variable in AS3 and then use an event to call that variable. The links are set in an xml file. I have it working with hyperlinks using navigateToURL, but it's not doing exactly what I want. What I want is to use flash to call the link in the xml file. That link will target a javascript function. There is no need to open a new window. I'm trying to target a particular div on the page. Here's what I have so far:
import flash.net.navigateToURL;import com.flashloaded.as3.PhotoFlowEvent;function eventHandler (eo:PhotoFlowEvent):void {var request:URLRequest = new URLRequest(eo.data.link);navigateToURL (request,"_self");}
[Code]....
I'm thinking there must be a way to set the variable and then use ExternalInterface in flash to do the rest of the work?
I'm trying to call a function to another class after an event.
Here's my code:
From the doucment class:
public static function redrawMap():void {
removeChild(global.world);
var world:WorldHandler = new WorldHandler(40,30);
[Code]....
I can't get it to work correctly, I get weird messages like "Call to undefined method removeChild" and it pointing to the redrawMap function. Which means it found the function, but I can't seem to do anything with it.
I have a layer named "splash" and a layer named "home". On the splash layer I want to call a function which is stored on a layer named "navigation" inside a MovieClip called "page" on the home layer.
View 3 RepliesI am trying to create a simple audio flash player, that calls a js function on click, it works perfectly in all browsers, except IE.
Here is html:
Code:
<!DOCTYPE html PUBLIC ""
"">
<html xmlns="" >
<head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
<title>player</title></head><body><![if !IE]>
[Code] .....
I'm trying to call a javascript function from within my swf and I'm having a couple of problems which are confussing me somewhat. I'm using this to call the function from flash:
ExternalInterface.call("pgcover"); I know that this is calling the function as I have set it trigger an alert action and this comes up properly. But I don't want the function to trigger an alert, this is just for testing purposes. I instead want it to change the styling on a div. I have set up a test page where I have asigned the function to a button and this works, the div display changes from block to none. When I get the swf to call the function setup to do the same thing, nothing happens.
[Code]...
how to call a flash function from an HTML page. The idea is to have a link on my page (HTML link) that once clicked displays a movieclip in flash. I know i have to use the asfunction in HTML. So far I have just created my swf file with a function called showInfo. I've embedded the flash into an HTML page. I have then added a link on the HTML page as follows:
<a href="asfunction:showInfo">Link name</a> but when I click it says: "Firefox doesn't know how to open this address, because the protocol (asfunction) isn't associated with any program."
is there a piece of code I need to write in flash for this to work?