Flash :: Calling A Function In Another Class

Oct 27, 2011

I'm trying to call a function to another class after an event.

Here's my code:

From the doucment class:

public static function redrawMap():void {
removeChild(global.world);
var world:WorldHandler = new WorldHandler(40,30);

[Code]....

I can't get it to work correctly, I get weird messages like "Call to undefined method removeChild" and it pointing to the redrawMap function. Which means it found the function, but I can't seem to do anything with it.

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