ActionScript 3.0 :: Looping Through Dictionary Objects?

Nov 18, 2009

I'm trying to do something along the following:

Code:
//Loop through all items in the dictionary to update each and every one
for (var key:DisplayObjectContainer in containerDict)

[code].....

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Actionscript 3 :: Efficient Looping Through Dictionary?

Mar 5, 2010

for (var k in dictionary)
{
var key:KeyType = KeyType(k);
var value:ValType = ValType(dictionary[k]); // <-- lookup
// do stuff
}

This is what I use to loop through the entries in a dictionary. As you can see in every iteration I perform a lookup in the dictionary. Is there a more efficient way of iterating the dictionary (while keeping access to the key)?

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ActionScript 1/2 :: Read Properties From Dictionary Objects In Native Extension?

Aug 29, 2011

I am working on a native extension for Flash. I am going to invoke my native methods from Flash and pass Dictionary objects where those objects have various data members of various data types. These property types are dynamic and might not be known at compile time.So I found that we have a method called FREGetObjectProperty that says it can return the value given the property name. But in this case since we dont know the property name since it is dynamic, how to extract the property names and values from the Dictionary objects?

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ActionScript 3.0 :: Read Properties From Dictionary Objects In Native Extension?

Aug 29, 2011

i am working on a native extension for Flash. I am going to invoke my native methods from Flash and pass Dictionary objects where those objects have various data members of various data types. These property types are dynamic and might not be known at compile time.

So I found that we have a method called FREGetObjectProperty that says it can return the value given the property name. But in this case since we dont know the property name since it is dynamic, how to extract the property names and values from the Dictionary objects?

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ActionScript 3.0 :: Flash Player 10.1.85.3 - If The Object Is Not Found In The Dictionary Object, It Will Be Searched For In The Delegate Objects?

Oct 29, 2010

I am encountering a problem in my app only when it is run in flash player 10.1.85.3. Some earlier player versions I have tried are working fine.From what I can tell it seems related to the following:

Quote:

from here: h[url].....

When searching for objects (not strings) in Dictionary objects using the 'in' operator, if the object is not found in the Dictionary object, it will be searched for in the delegate objects. With 10.1, the toString operator will be called on the Object if not found in the Dictionary. This can cause problems with Proxy objects who need to define the callProperty function or it will generate a RTE. ...what it means "it will be searched for in the delegate objects"?

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ActionScript 3.0 :: Looping Through MCs And Objects?

Jan 22, 2009

What's the best way to loop through a sequence of MCs to assign listeners?I want to avoid doing this:

Code:

item0.buttonMode = true;
item0.useHandCursor = true;
item0.mouseChildren = false;

[code]....

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ActionScript 3.0 :: Looping Through Objects Of A Class?

May 1, 2011

I created multiple classes for a platforming game in AS3 and when i am making the levels i simply drag the objects of a certain class to the stage from the library. My problem is that i am unable loop through all of the objects of class type wall from another class of players.(so that i can make every player created not go through every wall created)

Like: for(i=0 i<numberofwalls i++){
do sumthing with wallobject(i)
}

Are there any functions that can return the number of walls dragged to the screen and one that lets me access each individual wall dragged to the screen?

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ActionScript 3.0 :: Looping Through An Objects Children?

Dec 3, 2008

This post is related to another post I have in the forums: "Dynamically adding containers".[code]...

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IDE :: How To Stop Objects Looping In Flash CS4

Jan 22, 2010

How to stop objects looping in Flash CS4? I have created logo with motion tween. But all my objects are animating continuously. I want each object animate only once then stop animating.

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ActionScript 3.0 :: Looping Through An Array Of Objects And Altering Their Properties?

Sep 7, 2009

ActionScript Code:
for (var i:uint = 1; i<=10; i++) {
var ball_array:Array = new Array();
var newBall:ball = new ball();

[Code].....

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Actionscript 3 :: Dictionary Mechanism - Dictionary Use Id To Compare If The Two Keys Are Equal, Not Use Strict Equal(===) To Compare If The Key Is The Same?

Aug 27, 2010

The dictionary use strict equals(===) for key comparison, how to change the comparison, so I can use my standard for comparison, for example, I have a class named Student:

class Student{
var id:int;
var name:String;[code]....

I want Dictionary use id to compare if the two keys are equal, not use strict equal(===) to compare if the key is the same.

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ActionScript 3.0 :: Looping With Associative Arrays/ Objects:  #1034: Forced Conversion

Jul 16, 2011

I have had a long post somewhere on here and just wanted to start a specific post on just associative arrays. First of all I have an array which I don't know if it's an array or an associative array or an object or both. ie: I read that the below would be an object but works as an array too.
 
The problem is when I use this array as references to instantiate classes in a runtime shared library.I seem to be able to create the appropriate arrays and objects BUT I definately can't use/acess them properly. I massive confusion between movieclips and objects. I get a forced conversion error when I try to add objects to a movieclip . simply because I want to add the mc elements to the stage.

[Code]...

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Separating Looping Anims From Non-looping?

Feb 2, 2010

The issue I am running across is this: I encoded and embedded a movie clip to act as the background. There are other animations that can and will loop, as the movie resets itself. But there are some elements that I only want to run once and not repeat once the embedded movie loops (link introductions, where objects fly in and transition into the button). How can I set the one time animations to fire just once, while keeping the embedded animation on a loop?

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IDE :: Singling Out Non-looping Anims From Looping

Feb 2, 2010

I am fairly new to Flash and I am constructing a website. The issue I am running across is this: I encoded and embedded a movie clip to act as the background. There are other animations that can and will loop, as the movie resets itself. But there are some elements that I only want to run once and not repeat once the embedded movie loops (link introductions, where objects fly in and transition into the button). How can I set the one time animations to fire just once, while keeping the embedded animation on a loop?

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ActionScript 3.0 :: Dictionary - How To Enumerate

Dec 19, 2010

The great thing about dictionary: one can use objects as keys. The bad thing: compiler still believes that the keys are strings.

[code]...

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Actionscript 3 :: Use A Dictionary As A Dataprovider?

Jul 29, 2010

Normally in Flex you use a collection like ArrayCollection as the dataprovider for components. I often have data stored as a dictionary whose values I would like to use as a dataprovider.

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Actionscript 3 :: Building A New Dictionary Out Of An Old One?

Aug 31, 2010

I'm working with a large set of hierarchical taxonomic terms, where each term ("203") has a matching "term203" movie clip on the stage, and am having trouble getting a recursive function to return all of a given term's descendants.There is a main Dictionary() object with the following nested organization for each term:

{ [object Movie Clip] : { "tid":203, "parent":99, "name":"Culture", selected:false, "otherData":"etc" } }

...where the [object Movie Clip]'s instance name would be "term203". All of these object:subObjectArray items ("terms") are stored in a master taxonomy:Dictionary() object.I've been trying to make a recursive function (which is in itself already a little above my head) that takes the click.target of a movie clip and returns a new Dictionary() object with all of the children and grandchildren and great grandchildren (etc) of that term, in the same, nested organization described above.

The code below traces the right number of recursive loops, but the returned Dictionary() object only contains the first run's terms (only the immediate children of the requested term).

var taxonomy:Dictionary = new Dictionary();
// ...Term info is loaded into taxonomy from a JSON-style text file)
// ...MOUSE_OVER event listeners are added to each

[code]....

I certainly do not claim to be the most efficient AS3 programmer, so I am open to alternative configurations. However, after trying static and nested Arrays, I would prefer to continue using the Dictionary() object as my main pool.As noted, only the immediate children end up animating in the revealChildren() function. It's mystifying to me then, that in the getAllChildren() function, all of the descendants trace sequentially (well in no particular order) in the output window.Also I can't get any sort of name or property out of the subSet Object. That could be the problem.I've only tested it as far as 'two generations,' but it seems that only the first round of calling the function successfully adds those terms to the new Dictionary() object and returns it intact to the animating function.

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Actionscript 3 :: Different Between Object And Dictionary?

Mar 1, 2011

I'm often seeing others using a Dictionary object in their AS3 code that simply maps objects by String keys and wondering if there is any advantage at all of using a Dictionary over a simple Object if String keys are used. Anyone know any details on this? I would suppose that since an Object is more lightweight it should be faster and preferable over a Dictionary if used with String keys.

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Actionscript 3 :: Dictionary SetPropertyIsEnumerable Ignored?

Jun 17, 2011

why the Dictionary class ignores setPropertyIsEnumerable? I found this bug at bugs.adobe, seems the prototype might be involved in some devious way.Here is some test code:

var obj:Object = {
'a': 0,
'b': 1,[code]......

Notice that the Dictionary is still enumerating the property "a" even though it was told not to.

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ActionScript 3.0 :: Determine If A Dictionary Contains A Particular Key Or Not?

Aug 18, 2008

What is the correct way to determine if a Dictionary contains a particular key or not?

In Java I can do:
HashMap x= new HashMap();
x.containsKey("test"); // returns true/false
Is this the correct way in AS3?
var xictionary = new Dictionary();
x["test"] == null

[Code]...

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ActionScript 3.0 :: How To Get All Keys Of A Dictionary

Dec 23, 2010

in Java this: dict.keySet()

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ActionScript 3.0 :: Plug A Dictionary Into Flash?

Jun 3, 2011

somehow plug a dictionary into flash which can be used to verify words in a word creation game I'd like to create..
 
Sounds perfectly feasible but I just wouldn't know where to start in finding it... are there ones which are readily available ?? (preferably free)

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Flash :: Flex: Encode Dictionary Using AMF?

Apr 22, 2010

As the title suggests, is it possible to use AMF to encode/decode Dictionaries (without subclassing, that is)? For example, here's a test case:

[Code]...

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Actionscript :: Difference Between An Object And A Dictionary?

Jan 22, 2011

What exactly is the difference between an object and a dictionary in Actionscript?

var obj:Object = new Object();
obj.something = "something";
var dict:Dictionary = new Dictionary();
dict.something = "something";
trace(obj.something, dict.something);

The trace statement seems identical...

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Actionscript :: Use Dictionary And Store Addresses As A Key?

Aug 5, 2011

Right now I am using ArrayCollection. But I want to change that to Set as I want make sure do duplicate values come.

var addressList:ArrayCollection = new ArrayCollection();

One way is I can use Dictionary and store addresses as a key. And I can just use keys to iterate. But I am looking for Java HashSet like implementation.

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ActionScript 3.0 :: Correct Way To Destroy A Dictionary?

Jun 9, 2010

I am writing my destructor but I am not sure how to make sure that my Dictionary object is completely dismantled.

Do I just walk the keys and 'delete' the objects? If so do I need to destroy the keys? or are they already removed when the object is removed from the Dictionary?[code]...

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ActionScript 3.0 :: Merge Array With Dictionary?

Mar 20, 2009

I have an ARRAY which contains single symbols and DICTIONARY in where every symbol in array is attached to unique string, what I want to do - is to merge ARRAY and DICTIONARY together, and as a result receive RESULT_ARRAY where order of elements is equal to ARRAY but elements are replaced according to a DICTIONARY.

Code:
//for example
//this is what we have -
var originalA:Array = new Array ();
originalA[0]="y";

[code]...

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ActionScript 3.0 :: Sending A Dictionary Through ExternalInterface?

Jun 24, 2010

Has anyone tried sending a Dictionary through the arguments of ExternalInterface.call()?What happens to it when it reaches the Javascript side, because from what I understand JavaScript does not have a Dictionary implementation.

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ActionScript 3.0 :: Get Word From A Dictionary Within Flash?

Mar 6, 2011

Is there a way for flash to get the nature of a word (noun, verb, adverb, etc.) from a dictionary somewhere?

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Flex :: Does Dictionary Maintain The Order Of Its Elements

Jul 22, 2010

Does Flex Dictionary maintain the order of its elements?

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