ActionScript 3.0 :: Make Dots Come Up For Password?
Sep 3, 2009
just playing around with stuff and i was wondering if i were to make a small internal site... how i'd go about making it so when you enter your password that it came up with those black dots instead of the letters?
I've bee following this site for a long time, and now I finally got a question on my own.
I'm trying (by ActionScript) to make a bunch of small circles form a complex shape e.g. a star or a windmill.
I'm planning to draw on circle and draw it to bitmap date, but I don't know how to place a lot of circles in the shape of a complex shape (or how to transform them into another complex shape).
I have an FLV file that I want to be able to make a text box that acts as a password field.When the user enters the correct password, I want it to route the internet explorer page to a different website.
I am just learning AS. I am trying to make a username and password box that will return a welcome message if the two text fields are entered correctly and a "Sorry Charlie" message if they are not.
I am using an If-Else statement. If I have the Else part commented out, I am able to enter text into the two text fields and get a welcome message. With the else statement though, I am not able to finish entering text in the second text field before the "Sorry Charlie" message appears.
I'm attempting to make a Username and Password input box, with a set username and password that will take you to the next frame, but whenever I test it it just stays in the same frame.
The code I'm using is on(release, keyPress "<Enter>"){ if (password eq "###") { if (username eq "###") { gotoAndPlay(2) ;
[Code]...
but with the ### being what I actually have the username and password set to. As I said before, when I try this, nothing happens. I have the values for both the username and password boxes set to username and password respectively, but I still cannot get it to work. What am I doing wrong?
I have created a projector/swf for a friend. He wanted it password-protected, which I did, but he wants to be able to change it - without using Flash (which he doesn't have). I thought about writing to an XML file, but that would be way too easy to crack, wouldn't it?Is there any way to write to the .exe file's shell?
I am trying to make a password to access a certain level. heres the code ive come up with.
[Code]...
where the input text box var is "input" but for some reason, its not working. the "else" command is working perfectly, but when i try and use the password "35" to get to frame 35 it treats it treats it as "else" as if its not recognizing the password.
I have planned to create an educational application / movie in Flash 8 (contains exercises and final tests etc.). I want to protect my application with username and password. The script inside movie should generate the password for given key say in my case username it will output the hex key which can be your password and no need to store it. cause you put same logic in your app which will generate the same hex key for same key i.e. is your username
Im new at actionscript, and I am making a very project. Basicly, I have some thing were there is a page you can get to by beating other parts of the 'game'. I want to add some sort of a password or save feature to people can type in the password of something at the opening screen and jump to that page.
i want to make g-book!!! guest have to enter name, email, and comments! then he adds dot on the map where he is living!!! maybe some one has good turoal???
I've been slowly teaching myself AC3 - largely using examples from online tutorials and a collection of books I've bought. I can get simple exercises to work, but I'm losing my way when things get complicated.
For example - packages - I am unclear on how these work and interact with my main programming stream. Now I'm getting to the point where this question seems to be coming up all of the time. But, for some reason, I just can't seem to connect the dots.
I have drawn a dotted line for this illustration:how to animated the dots to give the impression that data in this network line is going from left to right?
I am working on a flash website built with as3. It works fine when i test it locally. but when I upload it and test it from a remote server, 5 black dots in a row cycle a few times before the preloader starts. this also will happen when I simulate download locally. does anyone know what these 5 black dots are
I want to develop a "Join the Dots" game. I am anewbie in flash. I want to let the users join the dots to form alphabetical letters. If they do it correctly, they gain scores.
I'm trying to load a swf file into my main swf. Everything looks fine when I test it with ctrl-enter, but when I open my main swf in a browser it just shows 5 flashing dots where the loaded swf should be.
I have an IK chain of 3 dots. I would like to put random movement on one of the dots 'pt1' so that is randomly bounces around my screen while the other 2 dots follow - something like a snake. However when I put this code on 'pt1' which is a movie clip by the way it simply will not work.
URL...I'm thinking of haveing the dots move on a path (the line) clockwise. now I wonder: is it do-able in actionscript?I mean, can I set the line to be a path for the dots in actionscript? I'm thinking of something similar to the setMask() function..
I'm making this interactive map. It's made from tiles of dots, each turned on or off at run time depending on where the user has scrolled to. The tiles are 9x9 dots and I make the map from an array which is 20x40 in size. The swf then shows what is visible as you scroll over that map with a window which is smaller than a 3x2 tile space. The problem I have is that the dots which fall outside of the proposed viewing window still exist so when your mouse hovers over them, even though they're hidden, they still interact.
Here's a picture: Is there some way to mask the interaction of those dots? Each one's a movie clip. I can hide them visually but that's no good, people can still click on them then without even knowing they're there. I've tried loading the exported SWF into a movieClipLoader but that just automatically spills over like this again.
I have created a Flash Demo in AS3. I simply need to use the swf file to demonstrate a workflow. The file plays perfectly on my computer however when I sent it to my team, the content was replaced with 5 moving grey dots.The publish settings are at Flash Player 10. My team all have flash player 10 but no cigar.
I would like to have a bordercontainer in Flex, that the user can resize on his own with 8 dots in the top left, top, top right, left, right, bottom left, bottom and bottom right (like MS Paint etc.) Does Flex have a default solution for this, or do I have to write it myself?
You should make a square like shape using 16 dots and rotate that square using geometrical functions. ActionScript Code: var rotationRad=0; function markPoint(xpoint,ypoint) { graphics.lineStyle(1,0x000000,100); graphics.moveTo(xpoint-1,ypoint-1); graphics.lineTo(xpoint+1,ypoint+1); [Code] .....
I like to call it a 3D engine, it can display triangles in 3D space and make shapes out of it. It works fine except that I have to manually change/remove/insert the coordinates of the points of triangles that make shapes. I would like to have a more practical way of putting dots in 3D space.
flash and at the risk of sounding like an idiot, here goes.My question is:How can I make it so that the stage is divided up into a grid of 4 by 4px spaces that can be filled with a color after a click?So far I have some code that lets you draw a 4 by 4px dot but the dots can overlap because there is no grid:
dot.addEventListener(Event.ENTER_FRAME, do_stuff); /*dot is a movie clip of a 4x4 black dot*/ function do_stuff(event:Event):void
I've got a question about the efficiency of two functions I wrote that do the same thing. I'm trying to figure out which one to use. The functions draw lines between a series of points, and continually redraw them as the points move. The first function uses the drawing functions in flash.The second function creates an empty movieclip and draws a short line in it, then uses trig to scale / rotate the movieClip to make it fit between the dots.Both work, but as my program gets larger I'm wondering which function would calculate faster.