ActionScript 3.0 :: Movie Clip Arrangement - Rotate One Clip Around Using An ENTER_FRAME Listener

Jan 31, 2009

So I have an array of eight mcs arranged in a circle around a larger mc and I want to make it so the user can click and drag any one of the mcs in the array and it will cause them all to rotate around the larger center mc. I can rotate one clip around using an ENTER_FRAME listener but since I want them all to rotate and not until the user clicks and drags.

View 0 Replies


Similar Posts:


ActionScript 3.0 :: Rotate A Movie Clip With It?

Aug 25, 2011

I'm making a little engine for a platform game, then plan to make the game, so far i have this[url]...

the box rolling is just an animation, but i'd like to know how i would make it rotate in a similar fashion using actionscript.

View 1 Replies

ActionScript 2.0 :: Rotate Movie Clip With Mouse

Jul 17, 2011

I want to rotate a movie clip with the mouse and I have this code:[code]Neither looks like what I want. The first image is okay until its rotated, and the second is blurry but looks better than the first when its rotating.So I have two questions.Is there a way to get better image quality when my image is rotating with out using a bitmap?Can some one give me a code example that changes the frame in the symbol based on the position of the cursor to the symbol?

View 1 Replies

ActionScript 3.0 :: Use A Movie Clip Such As A Rim From A Car And Rotate It On Its X Axis Centered?

Jan 22, 2010

I would like to use a movie clip such as a rim from a car and rotate it on its x axis centered and then move it along the screen according to how much of the screen has loaded.here is what I have so far sorry it may be a little messy:

stop();
//rotate the rim
rim_mc.addEventListener(Event.ENTER_FRAME, rotateRim);

[code]....

NOTES: the function rotateRim works correctly rotating the rim the var xpos provides me with the correct position i would like my X position to be and traces it out perfect upon test if trace is coded for it.

View 1 Replies

ActionScript 2.0 :: Rotate A Movie Clip Based On Time?

Feb 11, 2010

Basically what I'm trying to do is make a sundial-style clock animation. I'm using AS2 in Flash CS4. I'm still quite new to Flash so my AS know-how is slightly limited...

I want to get the time from the user's computer (I'm using getHours) and make a line (movie clip) rotate to a certain angle based on the hour. Eg. 1pm = 13 degrees, 2pm = 26 degrees and so on. This is the script I have so far and all it seems to do is rotate the movie clip to 90 degrees.

[Code]...

View 3 Replies

ActionScript 3.0 :: Can't Make Movie Clip Rotate With Mouse

May 13, 2010

I'm working on a tank game for my Flash class that has a cannon that's supposed to rotate with the mouse. Unfortunately I can't get the rotation to work properly.

Firstly the cannon does not follow the mouse in full 360 degrees and does this weird rubberbanding "bounce" back to a previous position. Secondly when it does follow it does so in the opposite direction in which the mouse is moved.

The cannon is a movie clip and nothing is put on the stage (this is done by the code itself). Everything is located in the library and all the coding is done through AS files.

My experience with coding in flash is minimal, the past couple of weeks being my first exposure to it, just to give you an idea where I stand. Below is the code for cannon.

package
{
import flash.display.MovieClip;
import flash.events.Event;

[Code].....

View 3 Replies

ActionScript 3.0 :: Can't Make Movie Clip Rotate With Mouse?

Jun 7, 2010

I'm working on a tank game for my Flash class that has a cannon that's supposed to rotate with the mouse. Unfortunately I can't get the rotation to work properly.Firstly the cannon does not follow the mouse in full 360 degrees and does this weird rubberbanding "bounce" back to a previous position. Secondly when it does follow it does so in the opposite direction in which the mouse is moved.The cannon is a movie clip and nothing is put on the stage (this is done by the code itself). Everything is located in the library and all the coding is done through AS files.My experience with coding in flash is minimal, the past couple of weeks being my first exposure to it, just to give you an idea where I stand. Below is the code for cannon.

package
{
import flash.display.MovieClip;

[code]......

View 1 Replies

ActionScript 3.0 :: Rotate A Symbol (Movie Clip) On Double-Click?

Jul 25, 2010

I have a problem, if I use this code to rotate a Symbol (Movie Clip) on Double-Click it rotates only on the first Double-Click, is there a solution that it will rotate on every Double-Click?

[Code]...

View 5 Replies

ActionScript 2.0 :: Controlling Movie Clip Like Sclae , Rotate, Position?

May 22, 2007

I have started a project for a t-shirt store with a similar featurescan any one tell me how he is controlling the designs and text rotation and scaling inside the target area

View 2 Replies

ActionScript 2.0 :: Having A Movie Clip Rotate Back To Its Original Position

Feb 27, 2010

I created a movie clip, an aircraft compass which rotates till the button is pressed but I would like it to return back to its original position in opposite direction of smooth rotation and stop. I already have the following script on the clip.

onClipEvent(enterframe) {
if(spin) {
_rotation -= 2;

[Code]....

View 2 Replies

ActionScript 3.0 :: Making A Movie Clip Rotate In 3D Space By Clicking And Dragging

May 19, 2009

So far my logic seems fine for half of the experiment, however, not the other half:[URL] What I'm trying to accomplish is when a user holds down the mouse and drags it across the stage the movie clip will rotate in 3D space horizontally. That works, however, when the mouse is released the movie continues to rotate along with the mouse position. When the movie clip is clicked again then it will stop rotating, but it cannot be clicked and dragged a second time. The link above explains it the best. Also I want to make it so the movie will start to rotate when the mouse is down anywhere on the stage and not just the mc itself.

[CODE]....

View 6 Replies

IDE :: CS4: 3D Rotation Tool - Rotate A Movie Clip Along The X-axis On The Default Stage Size?

Mar 5, 2009

When I try to rotate a movie clip along the x-axis on the default stage size (I'm using a basic rectangle right now), the rotation appears just as I expect it to. It "rolls over" with the perspective even on both sides of the rectangle.

When I try to duplicate this in a movie with different dimensions (320x480) and apply the 3D Rotation Tool, the rectangle skews to the left for some reason. (See attached .fla files)

I've tried changing the registration points on the movie clips, I've tried making new files with the "Adjust 3D Perspective Angle to preserve current stage projection" box checked both on and off, and I've tried repositioning the actual Rotation Tool, but I can't figure out what's wrong. Could it have something to do with the stage resizing?!

View 4 Replies

Professional :: Remove An Event Listener Set In Another Movie Clip?

Mar 10, 2011

I'm in one movie clip and want to remove an event listener set in another movie clip
 
the following code brings up an error
 
TypeError: Error #1010: A term is undefined and has no properties.    at GemoroBovoMetzia23b_fla::Draw_Tool_7/toolsbtn()
 
So in my toolsbtn function I have written the following code which doesn't work
Object(root).slides_mc.help_btn.remove.EventListener(MouseEvent.CLICK, Object(root).PresentationHelp);

View 5 Replies

ActionScript 3.0 :: Event Listener Calling To The Stage From Movie Clip?

May 22, 2011

I am having problems with a flash project I am working on (flash cs5.5, as3).I have a movie clip with some animation in it, and when it reaches a certain point, I want it to call out a function that is on the first key frame on the stage (as in on the main timeline and not in a movie clip...).This is what I have so far in side that movie clip:

Actionscript Code:
stop();addEventListener(Event.ENTER_FRAME, onTween);

but I allways get this error message:

"Symbol 'ContMask', Layer 'Layer 6', Frame 124, Line 21120: Access of undefined property onTween."

All I am trying to make it do is to trigger the function (onTween) in the main timeline from the movie clip (ContMask).

View 2 Replies

ActionScript 3.0 :: Adding Event Listener To A Button Within A Movie Clip?

May 1, 2009

On the main timeline, I have placed a movieclip (movieclipone) which contains some content. On frame 85 of movieclipone, there is a new keyframe which contains a movieclip that hasn't previously appeared in the movieclipone timeline, (moviecliptwo) which contains four buttons (btnone, et cetera).Is there a way to have code in the main timeline that attaches listeners to the buttons inside moviecliptwo, which, when pressed, trigger a function that increases a counter and tells movieclipone to go to the next frame? This is the code I am using right now:
 
stop();
 movieclipone.addEventListener(Event.ENTER_FRAME, onEnter);function onEnter(e:Event):void [code]........

When I debug the movie, I get this error at frame 85:TypeError: Error #1009: Cannot access a property or method of a null object reference.

View 5 Replies

ActionScript 2.0 :: Use A Listener To Determine When The Movie Clip Is Finished Then Move To The Next Frame?

Nov 13, 2009

I have a movieclip in frame 1 doing an animation. I would like to use a listener to determine when the movie clip is finished then move to the next frame.

View 2 Replies

Flash :: Remove Event Listener And Move Movie Clip To Position

Mar 29, 2012

Im having some trouble getting the syntax right. I have a movie clip that adds sounds to an array when it is touching other movie clips. I have a stop button than i want to remove the event listener of the bar and send back to the original position. My code is:

[Code]...

View 1 Replies

ActionScript 1/2 :: Add Event Listener To Attached Movie Clip (Simulated Flash Popup)?

Feb 29, 2012

I created a movie clip (mcPopup), deleted it from the stage, and set it to export for ActionScript. I then set up the movie to attatch the clip to the stage and then load a JPEG image into it. Now, I need to be able to let the viewer dismiss the popup, but I cannot figure out how to add an event listener to the movie clip. I tried several different ways, but the popup doesn't seem to be clickable and doesn't respond to clicks (perhaps the image is in the way?) Here is what I have for the code for the thumbnail the visitor clicks to open the popup:

on (release)
{
_root.attachMovie("mcPopup", "popup_mc",  _root.getNextHighestDepth());

[code].....

View 3 Replies

ActionScript 2.0 :: Get An Externally Loaded Mc (a Listener) To Execute A Tween When Another Movie Clip (a Broadcaster) Is Pressed?

Nov 28, 2007

I need an externally loaded mc (a listener) to execute a tween when another movie clip (a broadcaster) is pressed. So, when you press on mc1, mc2 executes a function. Sounds so simple. And I feel I almost cracked it. Now, I know the theory behind broadcasters and listeners, but my code simply doesn't work. I must be dumb since I couldn't figure it out from the senocular's tut on broadcasters and listeners.

To try to illustrate the problem more: listeners are a couple of arrows, left and right. They are movie clip buttons that work on the rewind principle. There's an externally loaded mc at the stage that executes its intro tween (nothing special), and when it stops I want it to start listening to the arrows. So, when on(release) on the arrow occurs, externally loaded mc executes it's outro tween, and at the end calls for the next externally loaded mc on the stage.

Now, to add another question; I have 6 externally loaded clips, called by the arrows. When the first and the last one are on the stage, I'd like to disable the previous, and the next buttons, respectively. I thought I'll just do arrow.enable = false in the first and the last clip.

View 6 Replies

ActionScript 1/2 :: Targeting A Movie Clip Inside A Movie Clip Inside Another Movie Clip With A Twist?

May 9, 2010

Im able to link to a movieclip inside a movieclipUnfortunately one of the movieclips now are a scrollbar and scroll. Now the actionscript isnt working?cal.onPress = function() {gotoAndPlay(2);message1.contentMain.message.total = unit1;

View 17 Replies

ActionScript 3.0 :: Flash - Movie Clip To Play Unless The Person's Mouse Curser Is On The Movie Clip For More Than A Second

Jun 24, 2010

I am pretty new to ActionScript 3 and Flash. I don't want my movie clip to play unless the person's mouse curser is on the movie clip for more than a second. If the person just runs their curser over the movie clips really quickly, then it should do nothing. It must be more than a second. How do I code that?

[Code]...

View 17 Replies

ActionScript 2.0 :: DropTest - Check And See If The Dragged Movie Clip Is Completely Within The Bounds Of Another Movie Clip

Jan 11, 2010

I'm creating a small drag & drop activity, and I want to be able to check and see if the dragged movie clip is completely within the bounds of another movie clip (or at least in the bounds of a certain x/y zone on the main stage. I can't use dropTest because it returns true if any tiny bit of the movie clip overlaps with the dropTest movie clip.

I also thought of something that just checks the x/y coordinates of the dragged movie clip, but I'd need this to reflect a range of values rather than one coordinate. For instance, I'd want to return true if the movie clip's x is between 50-60 AND the y is between 50-60. I'm attaching a small graphic to illustrate in case my explanation isn't clear enough [URL]

View 3 Replies

ActionScript 2.0 :: On Button Release Clear Current Movie Clip And Bring In New Movie Clip

Feb 21, 2010

I have created a flash website, each button is a movie clip with an invisible button over it containing the following script

on (rollOver) {
_root.mouse_over_profile_btn = true;
}
on (rollOut) {

[Code]....

each page is also a movie clip and on release of a button its played. the problem is that when i press another button to play another movie clip 'page' the old content is still there.

Is there a way of reversing the page transition i have used to bring out the movie clip and then bring in the next movie clip.

View 0 Replies

ActionScript 2.0 :: Collision Detection - Goto A Certain Scence When A Movie Clip Collides With Another Movie Clip

Jun 22, 2005

i am making a pacman game, and i need to know how to make it go to a certain scence when a movie clip collides with another movie clip.

View 2 Replies

ActionScript 3.0 :: MCs Classes - Can't Send An Event From The Eagle Movie Clip Or The T2D Movie Clip To Tell The Other To Fade Out

Nov 5, 2010

There is a bad gap in my knowledge with Event Dispatch and Event architecture, and this problem proves it. I've been getting nowhere on this problem for two days, I've posted everything to my Flash site. Go here, please: [URL] Click on "Flash Banners" The two thumbnails represent two different classes. Each class is identical. Both are "extends Movie Clip" classes. Tweeners of various types control the hover and click methods. URL Loaders load the thumnails which I then wrap in MC's and make them buttonMode = true, etc. Hover and click to load the Banners on the thumbnails.

I can't send an event from the Eagle movie clip or the T2D movie clip to tell the other to fade out. Both Banner classes are instantiated through a separate Base class. I'm sure this has to be an Event Dispatch from one MC to another and that it can't be done by the Base class. how I can send an Event or Event Dispatch and what the code structure is so one movie clip can in one class can tell the other movie clip in the other class to disappear while it's neighbour is playing. I'm happy to post code or explain / clarify anything that's not clear.

View 1 Replies

ActionScript 3.0 :: Movie Clip On Main Timeline Receiving Input From Nested Movie Clip

Feb 23, 2011

I've got a main timeline .swf file called "blank.swf" which contains nothing but two blank movie clips one called called "pproduct", the other called "ppalette". In the script frame of this main timeline I use the simple "Loader = new Loader();" method to load a URL of an .swf file into the "ppalette" movie clip. The "ppalette" movie clip contains several color chip buttons, each of which use the same Loader method above to load an external .swf into a clip. Here's what I want to do: let those color chip buttons, when the "blank.swf" file loads, be used to load an .swf movie into the "pproduct" clip on the main timeline. I'm wanting to be able to swap depths with various movie clips which will take out the movie which has the palette, but I want whatever that palette has loaded in the original "pproduct" clip to stay there.

[Code]...

View 3 Replies

ActionScript 2.0 :: Get A Movie Clip To Slowly Move To The Coordinates Of Another Existing Movie Clip

Oct 23, 2010

it seems simple enough but i have no idea on how i could get a movie clip to slowly move to the coordinates of another existing movie clip

View 5 Replies

Professional :: Create A Smooth Transition From End Of A Movie Clip To Beginning Of A Movie Clip?

Apr 8, 2012

I created a movie clip which plays ok. But when it ends there is a slight jump, if you will, when it goes back to frame 1 to begin playing again. Does anyone know how to make the transition unnoticeable from the last frame of a movie clip to the first frame of a movie clip?

View 4 Replies

ActionScript 3.0 :: Make A Movie Clip Follows Anther Movie-clip That Could Be Moved By User?

Sep 7, 2010

iam tring to make a new project , i just wants to know how to make a movie clip ( constant speed ) follows anther movie clip <--- "which can be moved by the user "

<<<>>>> i believe that this idea is good , that i records the X and Y postion of the User's movie clip and just make the other movie clip points at this postion and move toward it ,

how to make the other Movie clip (( which is a car ! .. so it have acceleration , speed , steering , etc )) go to this position or let us say try to??

View 9 Replies

ActionScript 2.0 :: Find The X-y Coordinates Of The Attached Movie Clip Within The Created Movie Clip?

Mar 26, 2006

Q1) The registration point of a created clip is top left - my question is how can I dynamically change it's registration point - say to center center?

(I am trying to attach a movie clip to a created clip and I wanted it to be centered inside the container - a related sub-question, how can I find the x-y coordinates of the attached movie clip within the created movie clip?)

Q2)When I tried to create two different movie clips, I found I had to create them at different depths, else the first would load and the second would not. Why would that be so? I'm on MX 2004 Pro.

View 4 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved