ActionScript 3.0 :: Rotate A Symbol (Movie Clip) On Double-Click?
Jul 25, 2010
I have a problem, if I use this code to rotate a Symbol (Movie Clip) on Double-Click it rotates only on the first Double-Click, is there a solution that it will rotate on every Double-Click?
[Code]...
View 5 Replies
Similar Posts:
Dec 7, 2005
okay, so i have a prototype for drag and rotate:
Code:
MovieClip.prototype.drag = function() {
this.i = 0;
this.ease = 10;
this.onPress = function() {
[Code...
now my problems. 1) without the doubleclicking, i need to click once on the movie clip to "activate" it or something, and then click again to drag it. shouldn't it work right away on the onPress event? and 2) i would like to add some doubleclick functionality, but when i try and add a double click, i can trace it, but if i try to do anything with it, the doubleclick functionality seems to be overridden by two single clicks ... logically, because i didn't check for the doubleclick at all in the drag script. i'm not sure where i should add the doubleclick stuff... i've tried putting it a few different places and either i get two single clicks, or my scope is way wrong and i wreck the drag stuff.
View 3 Replies
Jul 17, 2007
I am using Flash MX 2004.
Layer 1 - A simple movie clip symbol moves from Frame 1 to Frame 30 Layer 2 - I apply an actionscript stop(); on Frame 1 so that the movie stop at the beginning
I wish the movie clip symbol play when I click on it. How can I do that?
P.S. I tried to use the following AS on the movie clip but it fail.
on (release) {
play();
}
View 4 Replies
Aug 5, 2011
I animated eyes blinking inside of a movie clip symbol and placed the symbol on a face outside of the symbol.The eyes are stuck on the first frame. I am using CS5. What do I do?
View 5 Replies
Jul 30, 2010
I have the following code which works quite nicely but in Clockwise direction. I would like the movie to rotate in a opposite direction which is Anti-Clock direction. How to resolve the problem?The following is the code:
// Adding mouse event to our movieclip!myMovieClip.addEventListener(Event.ENTER_FRAME, rotateMoveClip);
// the rotateMoveClip functionfunction rotateMoveClip(e:Event){ // e.target is the
[code].....
View 1 Replies
Jan 31, 2009
So I have an array of eight mcs arranged in a circle around a larger mc and I want to make it so the user can click and drag any one of the mcs in the array and it will cause them all to rotate around the larger center mc. I can rotate one clip around using an ENTER_FRAME listener but since I want them all to rotate and not until the user clicks and drags.
View 0 Replies
Feb 27, 2008
I'm loading an external image into an empty actionscript movie clip (holder1) using MovieClipLoader(); on frame one of my movie and is invisible. Then when the movie plays, there is an empty movie clip symbol (image1_mc) that is placed manually on the stage within another movie clip symbol (flash_mc), and is also on a bottom layer of a mask layer which is animated. Is it possible to place "holder1" inside of "image1_mc" so that I can treat it as if it were an embedded image? In other words, have the image in "holder1" inside of the manually placed movie clip symbol "image1_mc" so that I can use it like a regular symbol on the stage?
View 1 Replies
Oct 17, 2011
I'm just trying to remove a movie clip from the stage upon double clicking
[Code]...
View 1 Replies
May 20, 2008
I've got a bug in my code, where a button has to be double clicked to work.Just wondering what is the standard distinction for the difference between single and double click.
my code
ActionScript Code:
ns.seek(0);
subtitles._visible = true;[code].....
the idea is that it runs a function only when the above button is pressed, but it doesn't seem to work the first time you press the button ?
View 5 Replies
Jun 14, 2010
I am importing a movie clip as a symbol from a SWF using Embed to a AS3 program and, after attaching the movie clip to the stage, the movie clip keeps repeating. Before you ask I have indeed creating a script layer and put a "stop()" on the last frame. In fact the swf containing the symbol works perfectly fine when executed on its own or in Flashdevelop (my choosen IDE). Its only when imported does the clip keep repeating.Here is the code:
Code:
package {
import flash.display.*;
[code]......
View 2 Replies
Feb 15, 2010
I have created several buttons on the stage that on "over" change to a movie symbol and rotate. At the same time there is text that appears to the left in a grey area. All works fine, until you mouse over the grey area and text begins to appear and the corresponding button's movie starts. I assume that this is happing because it considers anywhere that there is an object to be part of the button it's self. How do i fix this?
[url]..
View 2 Replies
Aug 25, 2011
I'm making a little engine for a platform game, then plan to make the game, so far i have this[url]...
the box rolling is just an animation, but i'd like to know how i would make it rotate in a similar fashion using actionscript.
View 1 Replies
Feb 3, 2011
can i define a flash event as double click or single click
View 3 Replies
Mar 29, 2012
I want to listen both click and double click events for advanced data grid in flex. I have given double click enabled true and written the function in itemdoubleclick but only click is working but not itemdoubleclick
View 1 Replies
Jul 17, 2011
I want to rotate a movie clip with the mouse and I have this code:[code]Neither looks like what I want. The first image is okay until its rotated, and the second is blurry but looks better than the first when its rotating.So I have two questions.Is there a way to get better image quality when my image is rotating with out using a bitmap?Can some one give me a code example that changes the frame in the symbol based on the position of the cursor to the symbol?
View 1 Replies
Feb 3, 2012
I want to add a Single Clcik event and Double click event both on the same movie clip in as3 , its working but call both the event same time so how to fix it
View 1 Replies
Jan 22, 2010
I would like to use a movie clip such as a rim from a car and rotate it on its x axis centered and then move it along the screen according to how much of the screen has loaded.here is what I have so far sorry it may be a little messy:
stop();
//rotate the rim
rim_mc.addEventListener(Event.ENTER_FRAME, rotateRim);
[code]....
NOTES: the function rotateRim works correctly rotating the rim the var xpos provides me with the correct position i would like my X position to be and traces it out perfect upon test if trace is coded for it.
View 1 Replies
Feb 11, 2010
Basically what I'm trying to do is make a sundial-style clock animation. I'm using AS2 in Flash CS4. I'm still quite new to Flash so my AS know-how is slightly limited...
I want to get the time from the user's computer (I'm using getHours) and make a line (movie clip) rotate to a certain angle based on the hour. Eg. 1pm = 13 degrees, 2pm = 26 degrees and so on. This is the script I have so far and all it seems to do is rotate the movie clip to 90 degrees.
[Code]...
View 3 Replies
May 13, 2010
I'm working on a tank game for my Flash class that has a cannon that's supposed to rotate with the mouse. Unfortunately I can't get the rotation to work properly.
Firstly the cannon does not follow the mouse in full 360 degrees and does this weird rubberbanding "bounce" back to a previous position. Secondly when it does follow it does so in the opposite direction in which the mouse is moved.
The cannon is a movie clip and nothing is put on the stage (this is done by the code itself). Everything is located in the library and all the coding is done through AS files.
My experience with coding in flash is minimal, the past couple of weeks being my first exposure to it, just to give you an idea where I stand. Below is the code for cannon.
package
{
import flash.display.MovieClip;
import flash.events.Event;
[Code].....
View 3 Replies
Jun 7, 2010
I'm working on a tank game for my Flash class that has a cannon that's supposed to rotate with the mouse. Unfortunately I can't get the rotation to work properly.Firstly the cannon does not follow the mouse in full 360 degrees and does this weird rubberbanding "bounce" back to a previous position. Secondly when it does follow it does so in the opposite direction in which the mouse is moved.The cannon is a movie clip and nothing is put on the stage (this is done by the code itself). Everything is located in the library and all the coding is done through AS files.My experience with coding in flash is minimal, the past couple of weeks being my first exposure to it, just to give you an idea where I stand. Below is the code for cannon.
package
{
import flash.display.MovieClip;
[code]......
View 1 Replies
Jul 21, 2011
Basically what I have is a 31 frame, frame-by-frame animation that plays(no stop() command at all currently) in a continuous loop on one "page" of a flash presentation. What I need to be able to do is set it up in actionscript 2.0 so that when a viewer has his mouse over the movie symbol and then clicks and drags to the right, the movie plays forward, click and drag to the left and it plays in reverse, and on release stops on the frame it is currently on.
I need it set up so that if someone is dragging it to the right and reverses direction, the frames are played in reverse from that point (frame) and vice versa and releasing the mouse button stops the movie on that frame: e.g. if the viewer is dragging right up to frame 20 then starts dragging to the left the animation will play backwards from frame 20 to frame 1 so long as the mouse button is held down) I can't use playback buttons, I have to set this up this way for a specific reason for a work project. I'm not even sure if I explained it correctly If I can set this up on the frame the symbol is nested in, fine. If it has to be done within the symbols' animation, fine. Doesn't matter really, the end result is what counts.
View 3 Replies
Dec 14, 2011
I have read all threads and can not find a solution but i am not somebody with a lots of knowledge about actionscript so here is my problem i am using this script .
[code]....
the problem is that when i click on the first button loads ok but when click on second still showing the first movie clip in the back ,,,,, i have try everything without luck ,,,, i guess i need to keep reading but will like to find an answer to this situation ,
View 3 Replies
Aug 28, 2010
I would like to know how to make it so when you click a button, it goes to a different frame within a MOVIE CLIP. Kind of like gotoAndPlay but not a frame in the timeline. I would like it to move to a different frame in a movie clip.
View 1 Replies
Jul 9, 2010
i want to know that when i click on a movie clip it is changed by a image on click using action script any ver.
View 3 Replies
May 22, 2007
I have started a project for a t-shirt store with a similar featurescan any one tell me how he is controlling the designs and text rotation and scaling inside the target area
View 2 Replies
Feb 27, 2010
I created a movie clip, an aircraft compass which rotates till the button is pressed but I would like it to return back to its original position in opposite direction of smooth rotation and stop. I already have the following script on the clip.
onClipEvent(enterframe) {
if(spin) {
_rotation -= 2;
[Code]....
View 2 Replies
Jun 29, 2011
My group is trying to create pong. We got the ball moving and bouncing off the walls and all that, but we are trying to get the paddles to move up and down. We've run into a hundred problems, and i've looked at every pong tutorial, but I notice that I can't put actionscript in my movieclip like the tutorial people can.How do I enable actionscript in a movie clip symbol?
View 1 Replies
Jan 19, 2010
When your button has 3 different states like rollover, rollout and selected and these are images. Is it best to make it a movieClip or a button symbol?
View 1 Replies
May 19, 2009
So far my logic seems fine for half of the experiment, however, not the other half:[URL] What I'm trying to accomplish is when a user holds down the mouse and drags it across the stage the movie clip will rotate in 3D space horizontally. That works, however, when the mouse is released the movie continues to rotate along with the mouse position. When the movie clip is clicked again then it will stop rotating, but it cannot be clicked and dragged a second time. The link above explains it the best. Also I want to make it so the movie will start to rotate when the mouse is down anywhere on the stage and not just the mc itself.
[CODE]....
View 6 Replies
Apr 8, 2010
In AS3 you can add script to a movie clip symbol. But in AS3 you cannot, correct?
So what do you do in AS3? What is the "correct" way of coding, lets say, characters or objects in a game? Or more specifically, where is the correct place to put the code for each character or item?
View 1 Replies