ActionScript 3.0 :: Multiple Movieclips On Cordinates?
Feb 4, 2011
I have created a flash whack-a-mole game, and coded the 9 different x and y cordinates the 4 moles can come up on. But I can't code it so that the moles can never have the same x and y cordinates.
I have tried this code: (Barney and mulvarp is two moles. .flytt(); is the command that gives the mole a new place to be.
if( Barney.x == mulvarp.x ){
Barney.flytt();
}
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Apr 19, 2011
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Feb 11, 2008
I have a problem whereby I am trying to Start a tween from set cordinates..[URL].. Which was helpful but did not sort out the problem, I have a movieclip "pano_mc" which moves around driven by mouse movements, there is a hotspot (hs1_mc) nested within it (which moves with the Pano_mc), I have an onPress Event on hs1_mc which when pressed allows me to get the x and y of "pano_mc" at the point of OnPress, I need somehow to use these x and y corodinates to define the start point of the tween, on Pano_mc.
I can't use "this" (as mentioned in the above link) as the event is on the hs1_mc and if I just use "_x" parameter in the tween, it starts from where the movie is originally and not from where it is when the onPress is actioned,where I get the cordinates at that point.
[Code]...
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Sep 15, 2011
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Feb 5, 2012
[Code].....
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Sep 16, 2009
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The Code I have so far is....
Code:
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[Code].....
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[code].....
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[code].....
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Code:
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{
[code]....
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Alright I have two Movie Clips on 2 different layers...One has the instance name panel and the other has the instance name panel2. Now, on the timeline panel is suppose to grow to 210x480 and then stop. A few frames later panel2 is supposed to resize to 150x480 but when panel2 resizes the other MC (panel) resizes to panel2's size...
Here is the code for panel:
onClipEvent(load){
// Define initial height
_root.high = 210;
// Define initial width
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[Code] .....
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Code:
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[code]....
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