ActionScript 3.0 :: Passing Variables Between SWFs?
Sep 14, 2009
I have one swf where I modify parameters of a circle using tweenlite and variables input by the user and I want to load that swf into another swf which has a boarder that I want to change according to the circle color. I got the circleChange swf to load using a uiLoader component but passing the variables for the color has become difficult and I'm a bit lost.
I tried using shared objects and kept getting the "cannot create shared object" error. I can either pass a variable or pass the inputTxtBox of the user defined color but don't know how to do either.
I'm working in a modular app and I'm having trouble passing variables between a Parent and it's loaded Child SWF file. The Child SWF has a single object called hotSpot_mc. The Parent has a frame called frame_mc to load the Child. I'm trying to pass the value of bHotSpot, which is turned on and off when the user mouses over the MovieClip. Testing shows that the value is being set in the Child but not in the Parent, where it remains undefined. Should I be using shared objects or do I just have to use better targeting?
Here is the parent SWF
Code: // Load the child SWF into frame_mc loadBackground("Room_1.swf"); function loadBackground(backgroundName:String):Void {
I wonder if it is possible to pass values from external .swf files to the main projector (.exe) file.? I would also like to know how a button of an external swf file can control the playhead of the main .exe file.
I have this map of tasks. and each map have these houses which when clicked will take you to a certain task(external swf). and when accomplished should have a button to take you back to the map(main swf), and also the button to send a value to the main swf that the task is accomplished.
I have an empty SWF that's sole purpose is to call loadMovieNum and start the project. Each loaded movie has a few variables defined within them - unique to those loaded SWFs. Instead of declaring all the variables in each SWF can I declare all of them in one place, in the first frame of the empty loader it all starts from? I'm thinking I can then declare a variable which each loaded movie can increment as needed for me.
The problem I am currently having right now is the inability to send variables loaded from the LoaderSWF to the SWF that has been loaded.
Concretely speaking, I have an embed script on an HTML page that contains several variables in the FlashVars line. The embed script loads a file called loader.swf. Loader.swf's main responsibility is basically take those variables from the flashvar, load the game URL and pass along the rest of the necessary parameters to the game that the loader is loading. However, I've been working out several solutions and none of them worked the way I wanted to.
how can I load the game SWF file and send along additional parameters with that request? Is there someway I can punch in variables into the myLoader object?
The code I came up with sends along the authenticity token just fine, however, it is not sending score_url correctly. I'm not sure if that is the correct behavior, but please enlighten me with any insights you may have.
I have also considered trying LocalConnection, but the problem is that I do not have the necessary source code for the games to set up LocalConnection on the receiving end.
Also, the game files are using AS2, while the loader is using AS3. The game files read variables by utilizing _root.score_url, etc.
I have a main movie with a dynamically created menu (uses data gathered from an XML file). Each menu item has an Action and Variables associated with this action.
Now as you can see from my XML file above one of my menu options is a photo gallery. What I would like to to is have one swf, i.e. photoGallery.swf, and load this into an empty movie clip called content_mc and pass it different XML files (same format, but different content). (see my loadSlideShow() function)
I have a client who wants to add something to a flash presentation that is almost done. There is a root swf that is pulling in a nav screen swf, which in turn is pulling in the text screen swf of that corresponding nav swf. So at the start, the root swf automatically loads nav1.swf, and nav1.swf automatically loads text1.swf. Once that plays, the next button loads nav2.swf into the root swf, and in turn, nav2.swf automatically loads text2.swf onto it. I hope that makes sense. So all the text is going to be on the screen with pix, etc, and we are going to have a VO speak the text. The VO will be on the text swf files since there is fading of pix, text, etc and we need it to match. With it almost done, the client wants a mute button added to the thing.
The question is, if the mute button is on every text swf file, is there some variable that I can pass that would keep the next text swf file from playing it's VO? The client doesn't want people to have to keep clicking the mute button with every page. I know, I know, if I knew they wanted a mute button, I never would have built it this way. It's going on the web, and I figured for loading purposes, this was the best way. Now I think Im screwed... Or rather, they are. They approved this. But can it be done? Can I pass a variable from either the root swf or the navs swf files that tells the incoming text swf files to stay muted?
i'm pulling my hair over this. i have sucessfully (verified) loaded an xml file and can trace the data i'd like to pass. i am loading the external swf into an empty mc called X. in the external swf i am loading is a mc and in there is a dynamic textfield. i give the content of the xml to the path to the dynamic textfield and nothing happens. trying to pass the variable with: target.text = content;
i listed the variables and objects in the test movie debug option (command+enter) and i can see the dynamic text box variable. then i took copied the path from the output window to my actionscript, replaced _level0 with _root but still to no avail. what am i doing wrong? do i have to publish the swf being loaded in a certain way? why am i able to look at the variables in the debug list variables and objects option, but not in the actionscript?
I have a swf with an input text box and a button. When the button is clicked, I need it to open another swf in a new window on a different domain and pass the variables to a dynamic text box in the new window. I looked at local connect but I wasn't sure it would work because the two windows wouldn't necessarily be loaded at the same time and they are on different domains.
I am loading images into a movie clip dynamically from an XML file. Based on what image the user clicks, I would like to be able to open a separate window, displaying a different image. Ideally, I'd pass the variable of which image was selected to the new open window.I've done some research online, and am thinking I'm making this harder than it needs to be.
I've also seen where I could possibly pass a variable through ASP.NET, but am experiencing the same errors when trying to pass the variable. I suppose I could embed the popup.swf file in a new .aspx page, that would probably be acceptable.
I'm using IE 8 and trying to open an HTML file. All files are either local or ran on a server. Problem is I use the URLVariables object, and they still won't get passed. for example:
Code: var req:URLRequest = new URLRequest("Y:/htmlFile.html"); var urlVars:URLVariables = new URLVariables();
I'm trying to develop a site map, which draws a tick over the sections of my app that have been completed. I've figured out how to draw the tick and how to pass variables from root to the MovieClip that the function is in.
To make the tick appear only after an mc has been watched, I tried setting a variable equal to 1 ino the last frame of the MovieClip, and telling the function to run if that variable was 1.
I'm not getting compiler errors, but I'm also not getting the tick. And I'm definitely completing the Movie
Here's what I've got so far: In root
Code: var xcoord = 125; var ycoord = 300; var WaterComplete = 0; In WaterMovie
I am trying to pass value and string from AS3 main.swf to AS3 child.swf loaded in it. But, Nothing is working and i can't get the value from one to another. As Beginner in AS3, i was working for a long time and still i face these problems and no output yet.
I am having some trouble in passing variables from AS3 to PHP. I am using flash and php both in the same file [try.php]. I've stuck with this for two days.. Here's what I have done. header.fla [Actionscript in the timeline]
Creating a flash project where users can visit the site, and turn off/on objects in a house (ie. lights, tv, computer, etc.) The next user who will visit the house in the website, will see what lights or house appliances were left on. Flash variables are passed to PHP, and those variables are saved in an XML file. (For testing to see what is being saved to the XML file, on each click --vars.xml opens.) In the vars.xml file, I see that the house objects that were last turned on--are saved in the XML file- But in the SWF file, only one of the objects that are listed in the XML are turned ON. Only the last object that was clicked on would show ON--not all the objects in the XML file.)
package { import flash.display.MovieClip; import flash.events.MouseEvent; import flash.events.Event; import flash.text.*; import flash.net.*; public class House extends MovieClip { [Code] .....
I am using FLASHVARS to pass a variable (Status) from ASP to Flash.This piece of Flash (named Header), calls another SWF (named InOutPencil) using this command:[code]My problem occurs when I try to use the Variable 'Status' in the InOutPencil SWF (below).[code]I need a way of passing the value of the variable 'Status' from Header to InOutPencil.
I need to pass the following php information into flash...
<?php defined( '_VALID_MOS' ) or die( 'Direct Access to this location is not allowed.' ); $link = "<img src ="$mosConfig_live_site/images/comprofiler/tn"; $link_gallery = "<img src ="$mosConfig_live_site/images/comprofiler/";
[Code]....
This php script displays the top 20 users from a database based on their hit count. The script passes their avatar (image), username and link, as well as total hits.
I wanted to create a flash file with one movieclip that would parse the php file and display the results in an i++ fashion, so that I could make changes to only one mc instead of 20, when needed.
I have tried making a dynamic text field an mc, and assigning the loadvars object to that mc... but can't get any information to display... and I know the php file works like a charm.
in my main movie, i have done a survey, see my previous thread which collects data from a series of radioButton groups. i can display this data using dynamic text boxes no problem, however i also wish to display this data in a separate swf which has been loaded into the main movie via a movieclip using
I'm trying to get one movie to send a variable to another movie. how to check the string that's being sent, and have the movie do stuff based on what string is being sent (if (string=="bla"){gotoAndPlay("bla");}.
I have a flash file that I made that displays a scrolling newsfeed (I'll call it newsfeed.swf)... I published it to an SWF. Now, I created a new flash file that I would like to use to show many instances of newsfeed.swf. In my new flash file, I have the following code:
In theory, when newsfeed.swf starts up, the ?s=MSFT variable should be passed in at the _root level such that I should be able to reference it and build the newsfeed to be displayed dynamically. I've tried several different things, but no matter what I do, the following code (the _root.s part) in newsfeed.swf returns "undefined":
I would prefer to not have to pass XML files between the swf files or use system objects as that would add a level of complexity I'm not ready to deal with (I'm a total noob at this stuff)...
So, I read the tutorial about passing variables by changing the url of the .swf with the following code:
Code: if (movie==1 or movie=="") { trace("default"); }
[Code]....
My question is, is there anything special if I want it to respond to the url of a .php page? So, if I have a page that ends in "?page_id=2" could I do the same thing or does it have to be an .swf?
Code: if (page_id==1 or page_id=="") { trace("default"); }
I have been trying to pass a variable to a SWF. From the research I have done it seems pretty straight forward, but I cannot seem to get it to work. I am wondering if it has something to do with the way the SWF is added to the HTML page. Would someone take a look at this for me?
If I load an SWF file, is it possible for the pre-loader to access and change a string variable inside the loaded swf? Is there any special way to do this or would it be a simple case of loadedMC.variable = "new value"
If I load an SWF file, is it possible for the pre-loader to access and change a string variable inside the loaded swf? Is there any special way to do this or would it be a simple case of loadedMC.variable = "new value"