ActionScript 3.0 :: Remove An EventListeners After A Button Has Been Pressed?

Oct 13, 2010

I'm trying to remove an EventListener after I click on a button. The thing is that I have the AS calling a movieclip, which is calling a box to appear on the stage. The code that I have works, but if you keep clicking on that same button more than once more boxes keep appearing one on top of the other one, so what i need is to remove the listener when you click on the button ones, but if i click on a different button to activate the listener again so that i can click on that same button again and make the box appear. so here's what i got so far:

function Main() {
// Adding mouse event to our stage!
b1.addEventListener(MouseEvent.CLICK, AddBox);
}

[Code].....

View 7 Replies


Similar Posts:


ActionScript 3.0 :: Remove/delete A Movie-clip Once A Button Has Been Pressed (Selling A Tower)?

Mar 4, 2010

What I'm trying to do - remove/delete a movie-clip once a button has been pressed (Selling a tower)My problem - Is that from my limited knowledge none of the following work.

removeChild(myTower);
Turret.removeChild(myTower); - (trying to reference the class of the turret so that it can access the movieclip)
Turret.parent.removeChild(Turret)
Turret(root).removeChild(Turret)

This function is placed in the first frame of the source.fla where all main functions are.The turret has its own class defining its properties and such.Basically what i want to happen is when the button function is activated to remove the movieclip Turret and the class from running.

View 4 Replies

ActionScript 2.0 :: Necessary To Remove EventListeners?

Mar 6, 2009

Let's say I have a global SoundChannel object, and inside a function I am repeatedly creating new instances of the Sound object to play songs one after the other. Each time I do this, I need to add a new eventListener to the SoundChannel to call the function 'onSoundComplete' that will load the next song on completion.Coming from a strict C++ programming background, I often wonder if it's necessary to do some kind of cleanup in Flash, or if it handles it automagically.Here's example code that specifically removes the eventListener from the previous Sound object everytime a new one is created, but I don't want to be doing this if it isn't necessary:

Code:
// Setup sound object buffer
var slc:SoundLoaderContext = new SoundLoaderContext(3000);

[code].....

View 8 Replies

ActionScript 3.0 :: How To Remove The Eventlisteners

Aug 16, 2009

I have images loading from an array. A slideshow. This works fine, but they pile on top of each other. I cannot figure out how to remove them. what's the simplest way to remove them? How do I say - if pic1 is loaded, before loading pic2, remove pic1?

Code:

var aPics:Array=new Array("pic1.jpg","pic2.jpg","pic3.jpg","pic4.jpg","pic5.jpg");
var threeSeconds:Timer=new Timer(3000,aPics.length);
threeSeconds.start();

[code]....

View 3 Replies

ActionScript 3.0 :: Remove EventListeners From External Swf`s?

Aug 5, 2010

I have a menu with buttons on the stage that when clicked load external swf but the problem, although i can remove them from the stage, is that they are still playing which gives my site performance problems. I gave weak references to the Event Listeners but i didn�t remove them.Here�s the code:

Code:
import flash.net.URLRequest;
import flash.display.Loader;
import flash.events.Event;

[code]...

How can i remove each the listeners from each swf so that the site doesn�t perform so slow?

View 3 Replies

ActionScript 3.0 :: Remove EventListeners In A MovieClip From Stage?

Jul 17, 2011

I have a problem. I have a MovieClip that has a script. The MovieClip has an object inside of it. The script is for when I press the left and right arrow keys, the objects inside the MovieClip change. This MovieClip is placed on the stage.

I have a button on the stage, when its pressed, the MovieClip mentioned above is removed.

Once its remove, I press the left and right arrow keys and I revive errors in the output saying; the eventlisteners are still there but the objects gone, error.

I am wondering how I can either remove the event listeners in a MovieClip from the stage and/or how to acess variables and EventListners in a MovieClip from the stage.

View 2 Replies

ActionScript 2.0 :: Make A Box That Fades In When Pressed On The Button And Fade Out When Pressed For The Second Time?

Nov 16, 2004

I have a function on root:

_root.fadeBox_mc.onEnterFrame = function (){
if (fade){
this.nextFrame();[code]....

This causes a mc to fade in and out on rollover/rollout. But what I wanna make is a box that fades in when pressed on the button and fade out when pressed for the second time. But if I say

on (press){
_root.fade = true;
}

the mc fades in, but I cant do another on (press) to fade out. Is this too confusing?

View 2 Replies

Actionscript 3 :: Add And Remove EventListeners With Dynamic Name And Dynamic Variables?

Jan 14, 2010

picture: [URL].. I am making a boardgame in flash Action Script 3 each position on the board is a buttons like this: button_1_1, button_1_2 etc. Whenever a character is selected you want to move it so the script has to add event listeners for positions around the selected unit

[Code]...

In the rest of the code I have:

function userClickedPosition(position_x:int, position_y:int) it selects or deselect a unit function selectUnit(position_x:int, position_y:int):it uses the listentoButton(1) function to add 8 listeners (the positions around the clicked unit)function deselectUnit(position_x:int, position_y:int): it uses the listentoButton(0) function to delete 8 listeners (the positions around the clicked unit)

My question: adding eventlisteners is no problem but removing them dont seem to work? What did I do wrong?

View 1 Replies

ActionScript 2.0 :: Motion Tween The Button To Return Up To Its Original Spot When Another Button Is Then Pressed?

May 26, 2005

I'm trying to create a set of 4 vertically arranged buttons that 'split' apart when those buttons are pressed. For example, if you click the topmost (1st) button, the bottom three buttons will drop down so submenus (for the 1st button) can now be revealed beneath. Again, when you click the 2nd button from the top, the bottom two buttons drop down, revealing submenus, and so on.

Now, is there a way that I can use actionscripting to tween the buttons to not only motion tween a drop down when a button is first pressed, but also to motion tween the button to return up to its original spot when another button is then pressed? Right now, I have two keyframes, side-by-side which each containing a different y-scale value for an object. Can I do some actionscripting to get the object to motion tween upward to its original spot instead of "clicking," or snapping back to is original spot when another button is pressed?

View 1 Replies

ActionScript 2.0 :: Snap - Press Button To Detect The Last Button Pressed And If The Shapes Match

Jan 12, 2009

I want the press button to detect the last button pressed and if the shapes match, make them do something...obviously. I think I'm going at it the wrong way. I need to stick a "triange" id into the button/mc then if compares that and then if there is a match works then... right?

[Code]...

View 1 Replies

What Button Event Should Use To Make The Program Understands To DO SOMETHING Only When The Button Is Pressed / Dragged

Aug 4, 2009

What button event should I use to make the program understands to DO SOMETHING only when the button is pressed/dragged. In my sample code below, I want something to happens only if the button is dragged beyond 200 in y axis. I tried onRelease, onRollOver and onDragOver but still not working

[Code]....

View 6 Replies

ActionScript 2.0 :: FLASH 8 - Toggle Button/released State/pressed Button

May 18, 2007

I have a series of buttons inside an array. I am trying to get the buttons so that once they are pressed, they remain in the over state. Which is a darker color than the up state. So that people know which button they have pressed. Is there an easy way to do this for buttons?

View 1 Replies

Button Not Functioning Properly \ On The Homepage Is A Enter Site Button, Which Once It Is Pressed Starts Thetimeline?

May 15, 2009

I'm creating my first website. I've managed to create a homepage. On the homepage is a enter site button, which once it is pressed starts thetimeline... I have an actions/labels layer which I am writing my code in. On frame number 'one' is my code below.

stop ();
enter_site_btn.addEventListener (MouseEvent.CLICK, buttonClicked)
function buttonClicked (event:MouseEvent): void

[code].....

View 5 Replies

ActionScript 3.0 :: Make Button's Function Execute Once Without Button Being Pressed

Sep 26, 2009

I have a function that executes when a button is pressed:

btnRandomAll.addEventListener(MouseEvent.CLICK, clickHandlerBtnRandomAll);
function clickHandlerBtnRandomAll(e:Event)
{

...but, I need it to also execute once, upon the file loading.

View 7 Replies

Button On Pressed Stage

Oct 13, 2010

I have 2buttons. Each have 3stages: up, over, down.I want to have 1st button to stay on its 'down state' when pressed and then you should see 2nd button 'up' stage(down stage of 1st button is the same as up stage in 2nd button).If someone hovered again you see 'over' stage of 2nd button,when will click, button move to 'up' stage of 1st button.

View 1 Replies

Starting Animation When Button Pressed?

Dec 22, 2009

I have done an animation which includes a button that I want to use to start it. I've added action script to stop the animation on the last frame, I just have no idea what action script to put in to start it when the button is pressed. I have 14 layers + an action script layer. 7 of the layers are animated.

View 3 Replies

ActionScript 3.0 :: Unload Swf When Another Button Is Pressed?

Jan 16, 2010

i have a menu, that works with a xml file.the xml has the specific code that triggers the .as file:

HTML Code:
<buttons>
<button name="HOME" linkType="custom" link="home.swf" />

[code].....

View 5 Replies

ActionScript 3.0 :: Button That Remains Pressed?

Jul 20, 2010

i have a movieclip with some buttons with blur, when you rollover on them they become normal, when you rollout they return blur.

what i would like to do is that when you press on of them it becams normal and remain in that state untill you press on onother button.

Is there a way to do this? maybe something that prevent onRollOut when you pressed the button?

My code:

Code:
import gs.*;
this.buttonMode = true;
TweenMax.to(this, 0.5, {blurFilter:{blurX:5, blurY:5}});

[Code].....

View 10 Replies

ActionScript 3.0 :: Simulate A Key Pressed For Each Button?

Mar 17, 2009

I'm making a screener keyboard, where the keys are buttons, The point is that I would like to simulate a key pressed for each button by a KeyboardEvent to write the charCode in a TextField, which I keep always in Focus.

[Code]...

View 1 Replies

ActionScript 1/2 :: Button Can Remember Pressed

Apr 20, 2009

i have designed button which will  change position after press on it i have used the script :button1.onPress=function(){button1._y=-300;action1._y=110;}that is working but the problem is whenever i give a link to it like go to another frame or go for some url. it work but after comming back to its previous stage it shows no difference that means i need a button which will indicate that it have been pressed.

View 1 Replies

Button Pressed True Or False?

Nov 4, 2009

Basically what i have is three buttons which can be pressed in a maximum of 7 different combinations. Each of these buttons has a movieclip underneath that advances to the next frame when the button is pressed. Each clip has two frames with actions,  frame 1 has:
 
stop();
var option1:Boolean = false;
and then frame 2 has:
stop();
var option1:Boolean = true;
 
So when you press a button you have true, and false when the button is pushed again.
 
i already have a constant loop between frames 2 and 4. At frame 4 i think i need to have some code that detects which state the 3 boolean statements are in and then load a movie depending on which statements are true and which are false.

View 6 Replies

ActionScript 3.0 :: Leave A Button Pressed?

Jan 12, 2010

I need to be pushed a button after I selected it. In other words, I want the button remains down.

View 4 Replies

ActionScript 1/2 :: Button Pressed - Not Held

Jun 12, 2011

im currently making a game, and the game has some powerups, that when picked are stored. the problem is that, if i have, say, 3 shields, e press the matching button and the 3 shields are used instead of one. i found out its because i was checking the button pressing every frame, so i created a flag that checks if a button is corrently being pressed. here's the code

[Code]....

View 2 Replies

Professional :: Disable A Button Once It's Pressed?

Feb 21, 2012

As the subject says, how do I disable a button once it's pressed?For example:- Home page loads, disable the Home button- Click on Contact page, disable Contact button, re-enable Home button.I've tried removeEventListener, used button mode true/false and nothing seems to work for me... Unless I'm doing it all wrong...

View 1 Replies

Actionscript 3 :: Flash Allow Button Cannot Be Pressed?

Jul 21, 2011

I noticed this before. Sometimes in some browsers with flash camera dialog you won't be able to press ALLOW button to access camera, microphone. The issue is already exposed over here Can't click allow button in flash on firefox and Adobe is tracking issue about this bug [URL]

The purposed solution sometimes works but also not always. The other workaround I wound on web is to set the margin-left and margin-right CSS in flash container like this:

margin-left: 0.5px;
margin-right: auto;

Well now the OS X Lion came out and the damn thing doesn't work in any browser! I even tried the Facebook profile photo taker which also uses flash for taking photos. Also there you cant press ALLOW button. Same with YouTube video recorder etc...

View 3 Replies

ActionScript 2.0 :: Instance Name Of A Pressed Button

Jun 25, 2009

On a button I have this action: [ocde]On press I need to know the instance name of pressed button.I tried [code]

View 0 Replies

ActionScript 3.0 :: All Functions Run If One Button Is Pressed?

Feb 25, 2012

[Code].....

Even though I pressed only one button. The main menu button. PS: The faces are Colon and a P.

View 9 Replies

ActionScript 2.0 :: Just Need To Run A Test To See Which Button Was Pressed?

Jul 26, 2004

I have a menu with 6 buttons. I have set up a variable called button pressed that tracks which button was pressed through numbers (if button 1 pressed, value of buttonPressed becomes 1 etc..) I want to test for which button was pressed as little as possible. If I say onClipEvent(mouseDown) it tells me that this can only be used for movie clips. How can i run a simple test to see which button was pressed?

View 14 Replies

ActionScript 2.0 :: Simulate A Button Being Pressed?

Jan 17, 2006

Lets say I have two buttons called 'A' & 'B'. 'A' has some on (Release) actions assigned to it whereas 'B' doesn't. Is there a way so when B gets pressed the actions of A are exectued?

View 2 Replies

ActionScript 2.0 :: Simulate A Button Being Pressed

Jul 19, 2007

I was wondering if Flash 8 is able to simulate a button being pressed on the keyboard. I know it is able to detect if a button is being pressed by the user, but this is slightly different.

[Code].....

View 6 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved