ActionScript 3.0 :: Resizing A Loaded Object?

Jul 1, 2009

What i'm doing is, getting the URL of the image I want from and XML file. It works just fine. It shows up on stage and everything. The thing is though, when I want to resize the image and everything, nothing shows up at all.[code]Basically me just adding imageLoader.with = 100; and imageLoader.height = 100; to the xmlLoadedF function.

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Resizing Externally Loaded SWF?

Dec 23, 2009

i'm having some "big" issues with what seems like a pretty easy flash concept. But, im pretty green when it comes to coding in flash.

I have a SWF thats being externally loaded into another SWF file (see code below):

on(release) {
loadMovie("test1.swf",_root.dropZone);
}

(If i'm understanding the above code correctly...its loading the SWF into a blank MC i created called dropZone) This part seems to work correctly when tested.

I've got 4 different SWF's that need to be loaded seperatley when its coresponding button is clicked. The issue arises when I import the external SWF file...it resizes itself to the size of the flash stage. I need all the SWFs to be loaded and remain there original size (1257x847) or be scaled to the correct size. Then if I click another button it should load the new SWF and "unload" the old SWF.

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ActionScript 2.0 :: Resizing An Image After It Was Loaded?

Jul 27, 2011

I prepared a galley for my client that should load an external image, re-size it and appear while it fades in smoothly from alpha 0 to 100 (motion tween).

The thing is that it looks like the re-size interferes with the fade in action (motion tween from alpha 0 to 100) and as a result, it stuck in the middle of the fade in action. If I load it directly to a single key frame (without any motion) it works properly.

I have attached the code I am using below and attached the FLA so you can see it in your own eyes (change the fla.txt to fla.fla so you can open it with you flash app)

ActionScript Code:
//
//set stage for FBF
var loader2:MovieClipLoader = new MovieClipLoader();

[code]...

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Actionscript 2.0 :: Resizing Dynamically Loaded Swf?

Feb 16, 2009

I have a problem on resizing dynamically loaded swf in to a flash movie. The senario is

1) swf files are uploaded by users and the path of the swfs(flash banners) are taken in to the flash via flasvars.

2)so swf uploaded for each user is displayed in a loop

The problem is user may upload swf with different sizes.So I want to re size them to main movie size(ie 500*70) So what i tried to do is using MovieClipLoader and fix the size in onLoadInit function.But it gives really different sizes
than expected.

I cant understand why flash behave like this.

1)Can i resize the extaernal swf by using above method?or

2)what is the approach to re size dynamically loaded swf s?

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ActionScript 2.0 :: Resizing A MC According To The Loaded Asset?

Jun 9, 2008

I have tried many things but when i load my external jpg inside a MC (thru the use of a MovieCliploader which then load the jpg inside that MC in an empty MC). I have put my code in the onLoadInit() and did something like

MC._width = target._width;

My MC has a specified width and height in the library. is it because of that or should i put it smaller.

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ActionScript 2.0 :: Resizing Externally Loaded Swf/xml/jpeg

Jan 24, 2009

I was wondering, after looking into loading external images via xml- how you would control the size of those images on resize and on first loading.

Do you define the size of the container mc?

Can you apply the same or similar onresize code as you would when applying it too images on the stage?

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ActionScript 3.0 :: Repositioning/Resizing Loaded JPG Image?

Oct 17, 2011

I just need to know how to resize and reposition my jpg image that I loaded in with this code...

import flash.net.URLRequest;
import flash.display.Loader;
var myFileRequest:URLRequest = new URLRequest("image.JPG");

[Code]....

Right now it is sitting in it's default spot of the upper left hand corner.

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ActionScript 2.0 :: Resizing Externally Loaded Swf's (createEmptyMovieClip() )?

Jun 8, 2006

Im having a problem. Im trying to load external swf's into an MC using reateEmptyMovieClip(), but what i cant do is resize the swf in the new MC.I need it to fit whatever size the MC is (50% smaller in this case).

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ActionScript 2.0 :: Resizing Vertical Photo Loaded By Xml?

Aug 16, 2007

Ok, so i'm working on this project here [URL]

I modified how it looks, but generally speaking, it's the same thing.

the files are located here; [URL]

I may have renamed something or another, but basically I'm trying to tell it to scale the loader if the picture is beyond a certain height. This is the code I added.

trace(picture._height)
if (picture._height >= 800){
picture._x = 180;

[Code]....

it's returning a trace of 0, I think it's because it's tracing it before the picture gets loaded.

I read someone else's case about how you'd have to replace how it's loading, in order to fix it.

i'm using Actionscript 2.0, in flash pro 8. It's publishing for flash player 7, and actionscript 2.0

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ActionScript 3.0 :: Resizing Stage According To Dynamically Loaded Images

Jun 16, 2009

I am uploading different size of images dynamically but at the same time I want the stage to be resized accordingly to image's height and width.

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ActionScript 2.0 :: Resizing Dynamically Loaded Images In Flash

Dec 28, 2005

I've got a client who's asking about resizing dynamically loaded images in flash. basically i'm building him a button that displays dyn. text and loads a .png based on a variable (easy). I'm going to tell him that actionscript/flash really has no means of resizing a loaded image and that you need some type of server-side script to do all of that.

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ActionScript 2.0 :: Scaling And Resizing Dynamically Loaded Images?

Apr 9, 2009

Im building a site for a photographer, all images are xml driven.. When a thumb is clicked the full size image is loaded into an empty movie clip.

I am after a similar effect as seen here..[URL] If you resize the window the image resizes to scale...

I have managed to align the rest of the movieCLips to the stage when it is resized in its right positions just can't get the image to resize!.

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ActionScript 3.0 :: Resizing A MovieClip According To The Size Of A Dynamically Loaded Image?

Jun 10, 2009

I wonder if any of you can point me in the right direction. In my stage I have a movieclip where I want to load several images with different sizes. This mc called "container" adds the loader to the stage so I'm asking for the loader width and height once has finished loading and then passing these to the width and height of the mc container so it resizes accordingly. But...it doesn't work. Here is my code:

[CODE]
var pic:Loader;var totalImages:int = 10;for (var i:uint = 0; i<totalImages; i++){ pic = new Loader()  container.addChild(pic) pic.load(new

[code].....

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Cross Browser Resizing Of Swf Object?

Jun 9, 2011

Basically I am working on a project which I have coded using HTML, HTML5, CSS and JavaScript. The issue I have is that I want a flash object/animation to show on the first page. Now despite resizing the file within the HTML it seems that within Firefox and IE it sets a default size and doesn't fit the screen.

When tested on Safari it seemed to work fine but just doesn't show as intended on Firefox and IE.

Below you can a find a link to get a better understanding of what I mean.

[URL]

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ActionScript 2.0 :: Resizing Flash Object?

Mar 26, 2010

I've got a movie that plays, but i want the stage/flash object to expand 200% for a more entertaining experience... I found one source that used js to resize the object, but couldn't seem to get it to work.

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ActionScript 3.0 :: Resizing Loaded Swfs - Increase The Size Of The Stage Contents Only

Feb 1, 2012

I loaded a swf from external. using loader class. But if i check with the width and height of the loader is differes from loader.contentLoaderInfo.width.

loader.width // 1250;
loader.height // 750;
loader.contentLoaderInfo.width // 750;
loader.contentLoaderInfo.height //420;

From this statement i came to know the loader gets the width of all hidden objects, which are already outside of the stage area. But now I need to increase the size of the stage contents only..

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ActionScript 3.0 :: Centering Object When Resizing Window?

Aug 1, 2010

I've been playing around with a code that keeps a specific object on the center of the movie when the window is re-sized. It works well but here is the issue: I don't want the object to be centered at the very center of the window but on a specific x,y coordinate. How can I modify this code to assign an x,y coordinate so that the object will be "centered" in reference to that coordinate?

Next, is the code. "centerlogo" is the object to be centered and "backgroundImage" is as the name implies the background. I know that what i ask has to do with the part under the "//center content" comment

function init()
{
stage.align=StageAlign.TOP_LEFT;
stage.scaleMode=StageScaleMode.NO_SCALE;

[Code]....

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Resizing SWF Object - User Screen Resolution

Mar 14, 2011

I'm working on a flash site, but I want the site to resize to the user's screen resolution...I'm new at actionscript and flash, but what is the most efficient way to accomplish this?

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Javascript :: Resizing Street View Object?

Mar 4, 2010

I have a (flex) app that, on the click of a button, resize a div (in javascript) at the bottom of the page and shows your position in google street view in it.

The things is that if I open the browser at 80% of width, click on the button and then maximize the window, the div won't take 100% of width. I have a function that his being called 'onResize' on the body tag of the page, but it doesn't seems to work. Here is the code :

function handleResize()
{
document.getElementById('streetviewDiv').style.width='100%';
}
...
<body onResize="handleResize()">

How can I achieve the auto-resize of the street view? There must be a specific id for that object so that we could get it by javascript, but I haven't found it.

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Flash :: Keep Object Position When Resizing Stage?

Nov 4, 2010

im trying to keep a object in a certain position in the screen, without resizing it too (with the stage)

function Resize(e:Event = null):void
{
if ((stage.stageWidth)/(stage.stageHeight) > fundos.width/fundos.height)
{

[Code]....

my stage is resizing all ok (keeping the aspect ratio) and im trying to add a nav img that would stay in the same position as i resize the browser screen

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ActionScript 3.0 :: Control Mouse Events When Object Is Resizing?

Jan 19, 2009

I have some Movieclips that play sounds on mouse over, and end the sound on mouse out. That has worked fine for me.I just implemented some tween animations on the rollover (they enlarge), but now I am having problems because the animations cause multiple mouse over/out events.

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ActionScript 3.0 :: Dynamically Resizing Flash Object In Safari

Jul 30, 2010

I have a weird problem with Safari 5.0 and Flash player 10.1. When I resize the flash html object via ExternalInterface and JavaScript flash will jump down the page a little bit for a fraction of a second. Here is an example: [URL]. This may not be a flash question at all. It may be a CSS or JavaScript problem. It seems to only be a problem with Safari 5 and Flash 10.1.

You can view the source of the html page. Here is the code inside the sample FLA:
one.addEventListener(MouseEvent.CLICK, oneClick);
one.buttonMode = true;
two.addEventListener(MouseEvent.CLICK, twoClick);
two.buttonMode = true;
this.addEventListener(Event.ADDED_TO_STAGE, addedToStage);
[Code] .....

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Javascript :: Dynamically Resizing Flash Object To Fill Window?

Jun 21, 2010

I have a Flash/Flex object (Flashlight-VNC), which I would like to dynamically resize to fit the entire window after pressing a button in the Flex app. This would preferably happen without restarting the Flex app (and therefore the VNC session). I would just use the built-in Flash fullscreen mode, however Adobe's somewhat silly security restrictions prevent keyboard input while in fullscreen mode.

How exactly can I do this? I'm already using SWFObject to embed the SWF, if that helps. I am open to any solution utilizing ActionScript, JavaScript, or both, however I am not all too familiar with ActionScript or Flex, and the AS-based solutions I have found involve extending a "Sprite" object to add resize functionality, which Flashlight-VNC does not seem to use.

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ActionScript 2.0 :: Resizing - Create A Movie Clip Dynamically Whose Position And Dimensions Are Changed In Each Frame As Loaded From Xml

Mar 22, 2010

i'm new to action script 2.0 and i want to create a movie clip dynamically whose position and dimensions are changed in each frame as loaded from xml;

[Code]...

the position and dimension are changed but the problem is the last dimensions are not removed and it get bigger n bigger

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Actionscript 3 :: Resizing A Sprite Without Resizing Its BitmapFill (or Its Contents For That Matter)?

Nov 1, 2010

I am not simply trying to contain things and have the container resize without the contents resizing. I would just use a simple MovieClip for that.. My main focus is on the use of BitmapFill. I'm trying to make a repeating background image for a container; thus far I'm able to draw my BitmapFill sprite to the size I want. (Which is the stage's height) but when the stage is resized, I want to re-size my container but have my containers BitmapFill crop or add more as the window is resized bigger or smaller. Allow me to illustrate what I mean:

I've got a simple rectangle sprite that fills with a bitmap from the library and a simple resize handler function that detects when the window has been resized.what I would like to do is have my rectangle resize to the height of the stage.stageHeight maintaining its bitmap fill, but not resizing the bitmap fill or any children within the sprite.

From what I've read, this is a little tricky because the sprite resizes in relation to what it contains.. or.. something like that.. I really don't know any more.. I saw one example where a person extended the sprite class but I don't know why or how..

in my library there is an image called 'pattern' and my code looks like this:

stage.align = StageAlign.TOP_LEFT;
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.addEventListener(Event.RESIZE, resizeHandler, false, 0, true);

[code]....

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ActionScript 3.0 :: Smooth Resizing As Opposed Going In And Resizing Every File Manually?

Sep 11, 2009

I'm loading a few pngs/jpgs externally so they can be swapped out occasionally, and the issue I'm running into is when they are shrunk they become fairly choppy. Is there a way to have flash re-render them, or do something to smooth the resizing as opposed to going in and resizing every file manually myself?

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ActionScript 3.0 :: Resizing A Sprite Without Resizing Its Auto-fill?

Nov 2, 2010

I've got a little problem with BitmapFill, I'm trying to use a sprite as a container for various things and i would like it to have a filled pattern background. my problem is that i want it to resize the sprite to the height of the window but not have the background fill resize, and add more / crop as the window size is changed. to illustrate what i mean, please view the diagram attached to this post .

I have an image in my library called 'pattern' and my code is as follows:

ActionScript Code:
stage.align = StageAlign.TOP_LEFT;
stage.scaleMode = StageScaleMode.NO_SCALE;

[Code].....

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ActionScript 3.0 :: Loading An Already Loaded Object Into Another Object?

Feb 24, 2010

I'm loading a .jpg into an object, and what I'm trying to do is load that same .jpg into another object later on in the script without requesting it to be downloaded (since it should already be in memory). Here is an example of what I'm using:

Code:
var my_loader:Loader = new Loader();
my_loader.load(new URLRequest("photo1.jpg"));

[code]......

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Actionscript 3 :: Position Loaded Object Based On Root Stage Instead Of MC That Is Loaded From Root

Mar 22, 2010

I have a root stage, and a MC that is called from the root stage.Now from that MC, i will called in another MC2, and I wanted to placed the MC in the center of the stage. The reason I could not use normal ADDED_TO_STAGE at MC and define the center is because MC is not place in the exact position of the root stage (as in x, y=0). So if I would target MC2 at MC stage center, it would not be the exact center of the root stage/screen.How can I called the root stage properties rather than adding MC2 into the stage?

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ActionScript 3.0 :: Pb Passing Name Of Loaded Object?

Nov 9, 2010

I create dynamically movieclips, each one filled with an image from a list by importing an XML file.I colorize each movieclip at runtime.This works fine.I need to be able to reference which image is what movieclip so as to export pairs of image name / color value.I tried adding a counter and naming the movieclips inside an onComplete eventListener, but the loading is not sequential and I get random results.

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