ActionScript 3.0 :: Rotate My Cube Like In Appendix?
Sep 20, 2010Ive created very similar cube in papervision except bitmap on walls.how can i rotate my cube like in appendix?
View 2 RepliesIve created very similar cube in papervision except bitmap on walls.how can i rotate my cube like in appendix?
View 2 Repliesi've been working with Senocular's tutorial for 3D scripting : [URL] //great work, by the way I made a drag function for it .. My question is how to change the code to actualy rotate on the z axis of the cube... In his tutorial the cube rotates around the z axis of the stage no matter how other axis are rotated. I think the part of the code that needs to be changed in order to simulate a more realistic rotation on z axis is :
[Code]....
Is it possible at all to have a cube rotate on its Y axis using the Tween class? transitionManager only seems to allow rotation around the z axis.. Is Papervision 3D the only way to achieve this? It seems awfully difficult for a newbie such as myself.
View 1 RepliesI got goal to achieve, 3d cube manipulated with mouse with gradient filling on each wall.
I found some source codes coresponding to gradients and 3d rotating cube but here is the problem:
When i put these two things together the effect looks like the cube was a wireframe with transparency to some gradient background hidden behind the first plane solid black background. Gradient always stays still.
Method which rotates/displays cube got at input three parameters rotx .roty, rotz i'd like to make use of it and apply it to gradients displayed on each side. gradient got own matrix but i don't have a clue how and when manipulate this gradient to get desired effect - i mean transform/rotate gradient in way ro look like it is painted on side of cube and tranform along to it 3d position.
here is source for gradient [URL]
and site where you can get cube fla file
[URL]
and here is code of .fla file from link above with my modifications
ActionScript Code:
import fl.events.SliderEvent;
var numVertices:int = 8;
var numFaces:int = 6;
[Code]....
How to achieve an effect like this? [URL]
View 2 RepliesI am having problems with adding images to a cube. I like to have a specific image on the bottom and when turned show the image
Code:
bmp = new BitmapFileMaterial("../lib/logo.jpg");
bmp.smooth = true;
matListBmp = new MaterialsList({
[Code]....
I'm trying to make a 3d cube rotate only in the x-axis 90 degrees when you press a button and 90 degrees the other way when you hit another. I have this code to get the 3D:
Code:
// formation of 3D Cube2 starts here
container.getChildAt(0).rotationY = 90;
container.getChildAt(0).x = -75; // move the on of side panel to 75px right;
container.getChildAt(1).rotationY = -90;
container.getChildAt(1).x = 75; // move the on of side panel to 75px left;
[Code] .....
And the cube rotate to one side or to another. But it rotate only a little each time I clicked some of the buttons and I want that the cube rotate 90 degrees with an animated movement. How can I get this?
I am having some dificulty making a path for this enemy i'm trying to create... cause i want him to rotate + move, then stop, then shoot, then rotate back and move off screen... Its easier if you see it.. you can download the swf file in the zipped archive to demonstrate what i mean. I did it there with tweens. Anyway.. i tried and make it but i'm a little stuck on the stopping part... you can also see what i did in the fla file attatched...
View 1 Repliesmaking a cube menu like this? [URL] post here or mail me to evilmini_me_2002@[URL] or add me on msn: metilic@[URL], ty for your time
View 1 RepliesI want to load a completely different .swf into a 50 *50 Red cube which is called a.swf.However i want the newly loaded .swf which is called b.swf to appear in a.swf as its background only so you can still see the red cube .When i try to do this all i get is that the new b.swf completely replaces the old a.swf which becomes completely invisible.I have tried using masks and also holders for the new b.swf but still can not acheive my goal.
View 1 RepliesI got the nice 3d cube from eric Lin. [URL]It would be very cool if the cube can build itself, before it starts rotating. So that 6 faces(left on the stage) transform to one cube(right on the stage).
View 0 Repliesi'm trying to use for the first time papervision.I'm able to add a cube to the scene. now i wanna add interaction at the cube. i try with
Code:
InteractiveScene3DEvent.OBJECT_PRESS
but it doesn't do anything.another thing that i've not understand is that if delete this instruction:
Code:
renderer.renderScene(scene, camera, viewport);
i don't see anything.This is the code:
Code:
import org.papervision3d.view.Viewport3D;
import org.papervision3d.cameras.*;
import org.papervision3d.scenes.Scene3D;
[code]...
A cube that will rotate automatically .Images from XML will be shown to each side of the cube and each side to have a url so when you click on it to redirect you to a website.More specific, something like this might help you understand more clearly.. 3D Cube Banner Rotator in the activeden(I can't post a URL yet).Without texts,shadows etc.
View 5 RepliesI'm new to 3D in Flash, I've worked for a while with basic CS4 3D functions (rotation flat objects basically).
Now, I want to create a cube dynamically and start working with it.Since I don't want to start messing around with Papervision or Away3D for a basic cube.
I wanted to know how I can create a cube using AS3 in CS4?
I need to make a 3D cube menu. All 6 faces should be a link to another scene (or basically just a link to anything). For rotation wise, it should turn towards the left when the user click and drag the cursor from left to right.[URL]
View 1 RepliesI want to make a rotating cube with rounded edges.I already saw lots of cube sources, but i need one with rounded edges.My maths actionscript is not so good.
View 1 RepliesI'm trying to use startDrag with a movie clip that contains a 3D cube (comprised of 3D planes). It only moves the face of the cube, but not the other sides. Can one use startDrag in 3D space, or is there another method?
View 2 RepliesI've got a 3d cube that rotates but when the the front side of the cube is in the back during the rotation, it blocks the view of the back side because it's child index is still higher. Is there anyways around it, I tried detecting the sides coordinates by using globalToLocal3D but the z property is always 0. below is my code, just copy and paste if and you'll see what I mean
var cube:Sprite;
var frontSide:Shape;
var rightSide:Shape;
var leftSide:Shape;
[Code]....
I created a rotating cube using the below code and add bitmaps as sides of the cube. I was wondering if it's possibly to assign movie clips as sides of the cube so I can have some interaction with them.
[Code]...
I'm trying to create a Rubik's Cube in Flash & Papervision and i'm really stuck here. I'm up to the point where i can rotate any plane of cubes once, but after that...it's messed up because all local coordinate systems are messy.I dont really know where to go from here, can anybody give any advice on what do do? I'm not looking for 'read about transformation matrices', i know i should (and i am doing that), but i'm not really sure what to look for.My idea is that, after each rotation, i should fix each coordinate system of each cube again, but i have no idea how. Any hints on what i want to achieve (in words)
View 3 Replieswhen I try to render a cube using Away3D + Molehill, I only get a white default screen, I followed the instructions here: hhe only thing I did not do, was the part that talks about the patch, cuz If I do that I get errors like when I try to import the Sprite class, for example.Im using FB 4.5.!
This is my code:
package
{
[code].....
I'm trying to build game like [url]... in actionscript 3 (flash builder).I am able to create an array of bricks (that are visible on game start), but I have no idea how to find a group of bricks in array.[code]...
View 1 RepliesI have a Cube, and I want to change it's width depending on it's container width...
ActionScript Code:
private var _sceneWidth:Number = 500;
override public function set width(value:Number):void
[code]....
I got a problem with a nice rotating cube(from ericlin) on the mac. This is the link: [URL] When i click outside the swf movie(in html) the cube becomes nuts and rotates very very fast. I only have problem on mac. I already tried things like this, but no succes
[Code]....
I can get the cube root of a number by setting the index to a third:
ActionScript Code:
Math.pow(27, 1/3)
In this case though, the result is NaN
ActionScript Code:
Math.pow(-27, 1/3)
Why doesn't flash just assume that the result I am after is the simple result of -3? Also, how can I get around this?
I thought I'd have a mess with the 3D stuff in CS4 as it's not something I generally have to go anywhere near. I decided to make a dice, so 6 nice and easy square sides with obvious numbers on.
As I like to keep things simple I thought I'd go for a container movieclip and stick the 6 sides in that, rotated and positioned, to form the cube in the container. All I'd then have to do is spin the container and it would look perfect. Well the first part was easy, but when I rotate the container the Z order of the sides goes funky, they maintain the Z position they in effect got when added to the container, so side 6 is always on top of side 1 etc.
This obviously struck me as a bit mental and I'm sure others must have come across this before, any immediate thoughts? I was thinking about maybe just doing some back face culling but then my brain froze a bit about trying to figure the windings out of the faces within the container and translating those to a global co-ordinate space.
I am building a 3D cube everything its fine.. but this code, loads the cube again the container. It must leave the cube alone, (the cube its on holderMC container). The content of my page its going to be in holderMContent container:
function faceClick(e:MouseEvent):void{
var loadit = new Loader();
holderMContent.addChild(loadit);
loadit.load(new URLRequest("contacto.swf"));
}
I need contacto.swf to loads over my main.swf its almost done, but why it loads the cube in that container.
I want to pot a movie on a moving 3d Cube. A want tha same movie on all faces. I've imported the movie... but the I do not know how can I put it on the faces of the cube.
_cube = new Cube(new MaterialsList({all:_mov}), 40, 0, 40);
But I think is not a MaterialsList.... or what?
Does 3d work in flash? If so, links to a quick tutorial? All I want to figure out is how would one draw a block on stage. Bonus points if you can tell me how I can have 6 movieclip on each of the 6 faces on the cube.
View 2 RepliesI'm following the tutorial "PAPERVISION3D Basics Tutorial". I'm developing on mac and i've setup the global class path in the ActionScript 3.0 settings in the preferences panel like this:
[Code]...