ActionScript 3.0 :: Update ChildIndex Of 3D Cube?
Jun 28, 2010
I've got a 3d cube that rotates but when the the front side of the cube is in the back during the rotation, it blocks the view of the back side because it's child index is still higher. Is there anyways around it, I tried detecting the sides coordinates by using globalToLocal3D but the z property is always 0. below is my code, just copy and paste if and you'll see what I mean
var cube:Sprite;
var frontSide:Shape;
var rightSide:Shape;
var leftSide:Shape;
[Code]....
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