ActionScript 3.0 :: Scaling Image To Fit On A Frame?

Oct 13, 2009

I'm currently having a problem regarding scaling an image to fit on a frame. Well I tried searching this forum, found some results, tried it but not working with me.So here's the situation, I have a frame with a size of 260x300(width/height). What I want is to scale all images(jpg) automatically to that size when loaded.By the way, I'm currently making my own flash playlist and the image I'm talking about is the album art.

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[code]...

this[newroto].rotographic.gotoAndStop(random(this[newroto].rotographic._totalframes)+1); <-- this line gets the images randomly.. and i wanted it to show all images... like the image on frame 1 the image on frame 2 on frame 3.. this 7 (the var set on the beguining..)

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CS3 Scaling Webpage And No Vector Image?

Nov 15, 2010

I have made a webpage that scales to the size of the users screen. Now i'm having to following problem. There is a image gallery in this website that makes use of an XML file. Everytime when the website is scaled to a bigger size the image gets unsharp. This only happens to the external image that is displayed in the gallery since the flash elements are all vectors.I was already thinking about a higher DPI rate or using different images.

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ActionScript 3.0 :: Image Scaling In Flash?

Jun 3, 2007

I'm having problems scaling images in Flash with ActionScript 3.0. The only way I can see to get the quality decent is by using smoothing, which drastically hurts performance.

The thing that confuses me is that I made the same site in ActionScript 2.0, targeting Flash player 7, and the image quality is fine when scaling even without smoothing. As soon as I target Flash player 8 (or 9 with Actionscript 3.0) the quality degrades when scaling.

I don't have to move back to Actionscript 2?

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ActionScript 3.0 :: Scaling Image From Loader?

Aug 23, 2010

I'm writing a movie that should load image from external location and display it in placeholder. I called placeholder "imageMC" and I gave it dimensions on 250x250 px.Next I load image using Loader class and I'm waiting for complete event.After that I try to resize image so it will fit to placeholder. I also want to keep fine aspect ratio.My code looks that:

ActionScript Code:
function onComplete(e:Event):void {
var wFactor:Number, hFactor:Number, originalWidth:Number, originalHeigth:Number, newWidth:Number, newHeigth:Number;
originalWidth = loader.content.width;

[code]....

The problem is line: "imageMC.addChild(bmp);". When I add a bmp as child of imageMC the trace statement looks like:

Quote:

250:187 //loader.content dimensions
252.05:362.4 //imageMC dimensions ??!! WHY THEY ARE CHANGED???
250:187 //bitmap dimentsion

and imageMC resizes his heigth and display image wrong scaled.But when I add bmp as child of stage: "addChild(bmp);" trace looks like:

Quote:

250:187
250:250
250:187

and image is scaled propertly.What is cause of this error?

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ActionScript 3.0 :: Scaling An Image In A Movieclip

Nov 19, 2010

i have read a number of tutorials on the internet trying to find a fix to the problem i am having. Everytime i create a new movieclip using public var mc:MovieClip = new MovieClip(); the movie clip is created after setting the values and drawing a square to show it in the file. However when i add an image to the movie clip i created it scales to be the same size as the movie clip or half the size of the movie clip which isnt what i want.

mc.addChild( GameTile ); // add the square instance into display list
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This is the code i use to add an instance of my image class to the movieclip called mc. I was wondering if anyone has a simple way of scaling the image to its original size within the new movieclip instance? I have tried various ways of scaling and it works but when the window is resized the image is not the correct size.

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I need to scale an image so that it won't distort. Of course I don't know the dimensions of this image.I tryed something like this but it doesn't seem to work at all.

Code:
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[code].....

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can scale a group of images with different sizes into one fixed size?

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ActionScript 3.0 :: Scaling An Image To Fit N Pixels?

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I thought this was going to be easy, and hopefully for someone it is, but I'm having a tough time so thought I'd ask here...

I have an image - say 50 x 30 - 1500 pixels.

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I load pngs to my flash project. The media size in the project is 1000x635. When I scale my project bigger than the that size I loose quality. the project is used on many different screens therefore scaling is needed.

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ActionScript 2.0 :: Constraint Scaling Of Big Image?

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i placed a fullscreen background image in my website but when i scale my browser window it also scales unproportionaly (or distorted).

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[code]....

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ActionScript 3.0 :: Proportional Image Scaling ?

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I have been following the instructions posted here on how to achieve proportional image scaling: http:[url].....I want to have one image background for one frame, and then another image background on another frame... so when the viewer goes to different parts of the site the scalable background image changes.I copy and pasted the AS3 code into the actions section for the frame:

//set stage for FBF
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It gave me a duplicate function error.So I changed all the variables 'pic' to something else... for example,'pic1'.Still didn't work. Then I changed 'sizeListener' to 'sizeListener1', still didn't work.Then I changed'scaleProportional' to'scaleProportional1' and it kind of worked, but keeps giving me the error that 'scaleProportional1' but still keeps giving me errors.how I can implement multiple instances of this scalable background script on multiple pictures without conflicts?

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ActionScript 3.0 :: Scaling A MovieClip After Loading Image Into It?

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[Code].....

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Code:
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[code].....

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I'm working on a fullscreen application that doesn't run flash on the browser. Running Flash player 10. When you open the file, I have fscommand to run fullscreen, the flash file is built at 1280 x 800, and I have an image (menu screen) that starts off the flash file. I'm trying to find a way to center the image to the native SCREEN resolution, not the flash resolution. Is that possible?

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ActionScript 3.0 :: Proportional Scaling External Image To Stage

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I know but basically I want to place some images on the stage and I want every image, whether big or small, portrait or landscape, to be scaled to about a quarter of the stage size.
 
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