ActionScript 2.0 :: Scaling A Centered Image To Longest Dimension

Apr 11, 2008

URL...Basically I would like the loaded jpg to center and scale to it's longest side within the stage. So a portrait shot will stretch 100% from top to bottom but might have bars on either side. A landscape shot might letterbox if it is short enough. However, if the landscape shot is too tall, the top and bottom would bleed off the screen.

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I would like to position relatively a scroller in my application like below.When I scale the image, I resize the scroller...

<s:Scroller width="50%" height="50%" >
<s:Group>
<mx:Image

[code].....

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Actionscript 3 :: Dynamically Alter The Main Timeline Display Dimension To Match A Loaded 3D Swf's Dimension To Keep Source 3D Properties?

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The issue I'm having is that I have a main "wrapper" 100x100 (but it could be any size) - it's just there to hold and display whatever content, swf, gif, etc we may want to throw into it. As long as the loaded content doesn't have 3D animation like rotationY going on, it displays fine. But when it does, the 3D "anchor" properties (like projectionCenter) of the loaded swf inherit those of the main timeline (i.e. 100x100 (main) vs 728x90 (loaded)). If I change the dimension of the main "wrapper" in Flash IDE to match what's coming in - the 3D behaves fine, but I won't know what the dimensions of the content will be until it comes, so I need a way (if there is one) to dynamically alter the main "wrapper" or root display object through AS. Stuff like "this.width = loader.width" or "stage.width = loader.width" or "root.width = loader.width" etc doesn't work. Flex has the hBox and vBox

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ActionScript 3.0 :: Get Image Dimension From ByteArray?

Nov 1, 2010

I have problems with the load of an image from a ByteArray, I can't get the image size, witch I need to position the image. Strange thing is that the image is showed to me correctly.

My code is something like this:

ActionScript Code:
var data:ByteArray; //Here are saved the raw image data (JPG, PNG, etc)
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[Code].....

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ActionScript 3.0 :: Image Load Dimension Cap?

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I've run into a problem where a significantly large image will not load.I put a ProgressEvent listener on the loader and it shows that the file load completes, but the COMPLETE event never fires.This particular image is a png at 6940 x 4568. At first I assumed it was the file size but I tried a 5k with the same dimensions and this had the same problem.I also read that 2880 is the magic number I should try to stay below, but I tried 2881 x 2881 and it loaded just fine.

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I have a row of images and need to resize the height of the image to a specific value and then scale the width of the image to maintain the dimensions - so I end up with a row of images all the same height but different widths. I've only ever scaled an image by a scale factor.

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ActionScript 3.0 :: Image Dimension On Client Machine?

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I'm working on a project that demands a file upload for images. The guys over at development decided to use flash for this but they are not very proficient on the platform. Go figure... What I would like to do is get the image dimensions for validation purposes BEFORE the image is received by the server. I know it is possible to check for file size.

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Flex :: Get Dimension Of Locally Loaded Large Image?

Feb 12, 2010

I'm trying to read the width and height of a locally loaded image. This seems to work for images that do not exceed the dimensions limited by the Flash Player 10 [URL], but as soon as the images are bigger, the width and height remain 0. The strange thing is that now and then, I can read the dimension of these bigger images, but most of the times not. I understand that this might be because of the player limitation, but then I would at least expect the error to be consistent.

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[Code].....

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ActionScript 3.0 :: Loading Image From ByteArray And Setting Dimension?

Feb 13, 2009

I want to load an image from a ByteArray and then set the dimension of the image. I'm doing it in the following way.

var img:Image = new Image()
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Actionscript 2.0 :: Carousel - Increase The Dimension Of The Image When Over It With The Mouse

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ActionScript 2.0 :: SWF Views Are Never Centered And Image Is Cut Off?

Apr 7, 2011

Why when I view my flash files in the flash player or by using Control+Enter or F12, are they never centered so that I can see the whole page at once? Toggling, by first zooming in and then fighting to push and pull it the right way, is not only a pain and frustrating, but it also decreases the quality of the image. I know what it looks like when it's clear, but if I need to send it to someone else who doesn't have the program and only the flash player, they are not going to be able to view the image at it's best. Does the problem have to do with how the image is centered on the stage when I save, the file size, what?

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ActionScript 3.0 :: Distort The Dimension Of An Image Like From Left Side Little Small And From Right Large?

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How to distort the dimension of an image like from left side little small and from right large.

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ActionScript 2.0 :: Scalable Background Image - Centered Content

Jan 15, 2009

I recently found a great tutorial for making a scalable background image on: [URL] which has worked a treat. But my content is now positioned top left. How can I centre it without effecting the background? The full code I'm using on the first frame is below. I can centre all the content by changing Stage.align to "T", but then the background image has a nasty white space on the left hand side when the user resizes the browser.

I'm a flash newbie, can do some basics:
//set stage for FBF
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[Code] .....

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ActionScript 2.0 :: What Is Longest Width A Flash Movie Can Be?

Sep 7, 2009

I have about 12 dates that scroll in when a certain date button is pressed.For example: 1976, 19991, 2001 etc.Each section is abut 941 pixels wide.So, If I have 10 dates, that's about 9,000 pixels wide.

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ActionScript 3.0 :: Getting Width Of Longest Word In TextField?

Oct 12, 2010

So I have this text field that I am able to transform, AND I want it to stop at a certain width. The width I want it to stop at is the longest word in a text field. Essentially stopping the text from wrapping around and cutting the words in half or splitting them up. In theory if you set the width of the text field to low enough it would have a word on each line, but would never cut the words up.

This text field has a TextFormat attached to it by the way. AND so far the only idea I can come up with is to create a second textfield hidden away and put the longest word (not sure how you'd get that) into that field and measure the width. What I'm wondering though is if there is anything in possibly the getBounds method or something simular that does this already!?

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ActionScript 3.0 :: Longest Sequence Of Successive Numbers In Array?

Apr 26, 2009

How would you write a method that returns the length of the longest sequence of successive numbers in an array?

For example [1,2,3,1,0,7,9,10,16]

would output

7,9,10,16 ....

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CS3 Scaling Webpage And No Vector Image?

Nov 15, 2010

I have made a webpage that scales to the size of the users screen. Now i'm having to following problem. There is a image gallery in this website that makes use of an XML file. Everytime when the website is scaled to a bigger size the image gets unsharp. This only happens to the external image that is displayed in the gallery since the flash elements are all vectors.I was already thinking about a higher DPI rate or using different images.

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ActionScript 3.0 :: Image Scaling In Flash?

Jun 3, 2007

I'm having problems scaling images in Flash with ActionScript 3.0. The only way I can see to get the quality decent is by using smoothing, which drastically hurts performance.

The thing that confuses me is that I made the same site in ActionScript 2.0, targeting Flash player 7, and the image quality is fine when scaling even without smoothing. As soon as I target Flash player 8 (or 9 with Actionscript 3.0) the quality degrades when scaling.

I don't have to move back to Actionscript 2?

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ActionScript 3.0 :: Scaling Image To Fit On A Frame?

Oct 13, 2009

I'm currently having a problem regarding scaling an image to fit on a frame. Well I tried searching this forum, found some results, tried it but not working with me.So here's the situation, I have a frame with a size of 260x300(width/height). What I want is to scale all images(jpg) automatically to that size when loaded.By the way, I'm currently making my own flash playlist and the image I'm talking about is the album art.

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ActionScript 3.0 :: Scaling Image From Loader?

Aug 23, 2010

I'm writing a movie that should load image from external location and display it in placeholder. I called placeholder "imageMC" and I gave it dimensions on 250x250 px.Next I load image using Loader class and I'm waiting for complete event.After that I try to resize image so it will fit to placeholder. I also want to keep fine aspect ratio.My code looks that:

ActionScript Code:
function onComplete(e:Event):void {
var wFactor:Number, hFactor:Number, originalWidth:Number, originalHeigth:Number, newWidth:Number, newHeigth:Number;
originalWidth = loader.content.width;

[code]....

The problem is line: "imageMC.addChild(bmp);". When I add a bmp as child of imageMC the trace statement looks like:

Quote:

250:187 //loader.content dimensions
252.05:362.4 //imageMC dimensions ??!! WHY THEY ARE CHANGED???
250:187 //bitmap dimentsion

and imageMC resizes his heigth and display image wrong scaled.But when I add bmp as child of stage: "addChild(bmp);" trace looks like:

Quote:

250:187
250:250
250:187

and image is scaled propertly.What is cause of this error?

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ActionScript 3.0 :: Scaling An Image In A Movieclip

Nov 19, 2010

i have read a number of tutorials on the internet trying to find a fix to the problem i am having. Everytime i create a new movieclip using public var mc:MovieClip = new MovieClip(); the movie clip is created after setting the values and drawing a square to show it in the file. However when i add an image to the movie clip i created it scales to be the same size as the movie clip or half the size of the movie clip which isnt what i want.

mc.addChild( GameTile ); // add the square instance into display list
GameTile.loadBitmap("stronghold.jpg", 0, 0);

This is the code i use to add an instance of my image class to the movieclip called mc. I was wondering if anyone has a simple way of scaling the image to its original size within the new movieclip instance? I have tried various ways of scaling and it works but when the window is resized the image is not the correct size.

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ActionScript 2.0 :: Scaling An Image Proportionally?

Apr 11, 2005

I need to scale an image so that it won't distort. Of course I don't know the dimensions of this image.I tryed something like this but it doesn't seem to work at all.

Code:
loadMovie("../ImageUploadFolder/optimized_images/" + this.file, "_root.back_mc.image_panel_6.imgContainer6");

[code].....

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ActionScript 2.0 :: Scaling Dynamic Image?

Feb 21, 2006

i am trying to load the image in MC and i want to scale the image proposinate from the center.

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ActionScript 2.0 :: Scaling An Image In Flash?

Apr 24, 2003

can scale a group of images with different sizes into one fixed size?

In other words, I have an array of images coming into my movie. that have different sizes. I place each image upon a Mc that resides inside another movie clip and resize accordling. The problem is, all of the images have to be the same size. I want to be able to import any size image and scale and resize it to a specific size.

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ActionScript 3.0 :: Scaling An Image To Fit N Pixels?

Jan 17, 2010

I thought this was going to be easy, and hopefully for someone it is, but I'm having a tough time so thought I'd ask here...

I have an image - say 50 x 30 - 1500 pixels.

I need to scale it so that it keeps it proportion, and takes n pixels - say 20 for example.

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ActionScript 3.0 :: Keep Image Quality When Scaling?

Mar 10, 2010

I load pngs to my flash project. The media size in the project is 1000x635. When I scale my project bigger than the that size I loose quality. the project is used on many different screens therefore scaling is needed.

Is there a way to keep image quality when scaling?

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ActionScript 2.0 :: Constraint Scaling Of Big Image?

Jul 17, 2010

i placed a fullscreen background image in my website but when i scale my browser window it also scales unproportionaly (or distorted).

Code:
Stage.scaleMode = "noScale"
Stage.align = "TL";
bgTest._width = Stage.width
bgTest._height = Stage.height

[code]....

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ActionScript 3.0 :: Proportional Image Scaling ?

Nov 17, 2010

I have been following the instructions posted here on how to achieve proportional image scaling: http:[url].....I want to have one image background for one frame, and then another image background on another frame... so when the viewer goes to different parts of the site the scalable background image changes.I copy and pasted the AS3 code into the actions section for the frame:

//set stage for FBF
//set stage for FBF
stage.align = "TL";[code].....

It gave me a duplicate function error.So I changed all the variables 'pic' to something else... for example,'pic1'.Still didn't work. Then I changed 'sizeListener' to 'sizeListener1', still didn't work.Then I changed'scaleProportional' to'scaleProportional1' and it kind of worked, but keeps giving me the error that 'scaleProportional1' but still keeps giving me errors.how I can implement multiple instances of this scalable background script on multiple pictures without conflicts?

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ActionScript 3.0 :: Scaling A MovieClip After Loading Image Into It?

Apr 23, 2009

I have a doubt regarding scaling a movieclip. I tried this method where I make a movieclip dynamically, add an image to it which I load from my desktop. The image appears fine. But when I scale the movieclip using the mc.scaleX and mc.scaleY properties the mc woudnt budge. There must be some other wat we can accomplish that. Can someone put in some thoughts on it. here's the code..

[Code].....

In the code I have not used the scaling codes since it doesnt work. And when I add the two line code, the image disappears, but the mc is on the stage which is clickable. maybe I should place my mc inside a container?

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Alpha Channel Deteriorates On Scaling Image?

Sep 24, 2009

Using Flash CS4. I have some images with transparent backgrounds that I'm putting into Flash. Placed in Flash at original size, transparency looks great. However, when I scale the images to any different size, the edges of the alpha channel get real rough, not smooth and aligned to object. I've experimented with png, targa, gif, but all seem to have this problem. Is this some issue with Flash? I don't remember seeing this problem in say Powerpoint.

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