ActionScript 3.0 :: Simple While Loop Doesnt Function?

Oct 29, 2009

For each product a label is created determing its category unless a label of that category has already been created before. My while loop is supposed to stop the same label being created twice but apparently it doesnt! My function consists of an array of categories (kategorie[]) and an array of labels that were previously created (previousLabels).

[Code]...

View 4 Replies


Similar Posts:


ActionScript 3.0 :: Simple Dispatch Event Doesnt Seem To Work

Mar 28, 2011

I've got 2 AS3 files going here, the document file "Main" and a "Fence" file..[code]For some reason the ping comes up, but the pong doesn't, it's starting to bug me now that the "onFenceAdded" wont even work, what have I missed? Is there some way to check if Flash is compiling correctly? I often find these weird problems where I'm sure I've done it all correct, but when I try to compile and run a swf it wont work!

View 11 Replies

ActionScript 2.0 :: Place A For Loop In A Recursive Function With The Function Call Within The Loop

Nov 4, 2005

If you place a for loop in a recursive function with the function call within the loop... will the loop finnish or does it stop working untill the last recursion?

View 2 Replies

ActionScript 3.0 :: Doesnt Code Execute Outside Of The Function?

Jan 3, 2011

I have unfinished code I'm working on. It has a listener event and a function. I notice when I put the for loop outside the function (it would be below the last line) it doesnt execute. Why doesnt the code I type outside of the function execute? I need to know for future reference

[Code]...

View 4 Replies

ActionScript 3.0 :: Trace() Doesnt Work Inside AddEventListener Function In Eclipse?

Jul 3, 2009

I got this weird problem, when i run this code:

Code:
package {
import flash.display.MovieClip;

[Code]....

In Flash Cs3 it acts exactly as i want, the ENTER_FRAME runs and the addObject places numerous sprites on the stage. In the window output i'll see the trace. But when i run this code in Eclipse which is set up to use the Flash Player as output i get the first trace from EDHV_ImageSlider but the traces inside addObject won't show up, the sprites however are generated perfect.

The difference between the eclipse setup and the cs3 setup is the fact that the cs3 setup has a *.fla which calls the *.as package.

View 1 Replies

Flash Not Recognising A Simple Loop?

Mar 1, 2010

im having dramas making this flash loop back to frame 39 in the AS3 i have attached the zipped fla its cs4

View 1 Replies

ActionScript 3.0 :: Simple 'for Loop' To Simplify?

Apr 3, 2011

im a complete noob. how would i get this code into a simple 'for loop' to add 3 sprites named heart1, heart 2 and heart3. basically to simplify this mess

ActionScript Code:
var heart1:Sprite = new Sprite();
with (heart1.graphics) {
beginFill(0xFF0000); 
drawRect(0,0,20,10);

[Code]...

View 4 Replies

ActionScript 3.0 :: Simple For Loop With Array - Undefined Property

Nov 23, 2010

I'm an AS2 convert and struggling. I can't figure out how to get my function to see my array. I keep getting an error that "i" is an undefined property.

var thingsToShrink:Array = new Array(
b1,
b2,
b3,
b4,
b5
);

function shrinkBars(myArray:Array){
for (i=0; i < (myArray.length); i++){
myArray[i]._yscale = 0;
}};
shrinkBars(thingsToShrink);

View 4 Replies

ActionScript 2.0 :: Make A Simple For Loop That Makes A Line Move

May 27, 2003

I'm trying to make a simple for loop that makes a line move. But it won't work, and when i search for "for loop" it gives me all these dynamic things that are WAY over my head.[code]The way i see it, the i should increase by 1 each time the loop is run, and then the line will move up by 1 until it is at x = 0 (it starts at x = -77). But when i preview it in flash and html, nothing happens at all.

View 6 Replies

ActionScript 3.0 :: Make A Simple Game Loop Using Delta Time?

Jan 14, 2012

I have looked everywhere for an example or tutorial on a delta time game loop in AS3. I found many fixed time step examples but very little helpful information on delta time game loops and how it works. I have seen examples that do the calculations in a timer and also seen examples that do the calculations inside the enter_frame event. All the examples I have seen are also incomplete and only provided me with bits and pieces.

View 3 Replies

ActionScript 2.0 :: Make A Simple Image Loop For A Home Page Of A Website

Jul 21, 2010

Im trying to make a simple Image loop for a home page of a website.

I have flash loading the images dynamically thru loadmovie

the Images load fine, but they go on top of everything else.

Is there a way to get them on a lower layer?

View 3 Replies

ActionScript 3.0 :: Set Up A Simple Enter Frame Loop To Adjust The Alpha On A Grid Of Movie Clips?

Aug 25, 2009

I've set up a simple enter frame loop to adjust the alpha on a grid of movie clips ("bubbles") using a distance formula from the mouse pointer.I've got a hunch that while this works fine, there's a more efficient or processor friendly way to do it.

grid of mc's created here....and pushed into an array
 stage.addEventListener(Event.ENTER_FRAME, loop);
 function loop(e:Event):void{    for each (var j in bubbArray)[code].....

View 1 Replies

ActionScript 2.0 :: Using Var From For Loop In Function Outside Of Loop?

Nov 2, 2009

I have a variable in a loop that i want to access in a function outside of the loop. However the variable gets deleted when the loop is closed so no longer exists when i call in the function.here is the code; i'm trying to access the variable picHeight from within the scroll function

Code:
pauseTime = 3000;
xmlImages = new XML();

[code].....

View 3 Replies

ActionScript 3.0 :: Graph A Simple Function?

Nov 17, 2011

I have been searching the net for a tutorial how to graph functions. I found one from Barbara Kaskosz, very detailed, and too much scripting. Too much for me. Is there another way or place to learn, or I am doomed, and have to face the music and study her stuff. All I want, is to be able to graph a simple function.

View 4 Replies

ActionScript 2.0 :: Simple Fade In And Out Function?

Oct 18, 2007

function that I can re-use and pass movie clips to and cause mc's to fade in and out?...such as

Code:
function fadeMeIn(fadewhat,fadespeed) {
if (fadewhat < 100) {

[code]......

View 6 Replies

ActionScript 3.0 :: Simple Pad String Function?

May 29, 2011

I thought I would share a simple pad string function I created briefly... I know that there may be other similar functions already out there but I decided to make it anyway. It's basically a ripped off as3 version of the str_pad() php function.

Examples:
trace(stringUtils.stringPadLeft('7',4,'0','left')) ; // Traces 0007
trace(utils.stringPadLeft('whatever',2,'~','left') ); // Traces whatever
trace(utils.stringPadLeft('hi',20,'-','left')); //Trace ------------------hi

[code]....

View 2 Replies

ActionScript 3.0 :: Simple Error #1006: Value Is Not A Function

Nov 18, 2011

Well I'm so close to understanding why this doesn't work. First here is the code:

Code:
import flash.display.MovieClip;
stage.addEventListener(Event.ENTER_FRAME,updateGame);
var gameZoneContainer:MovieClip = new MovieClip();
stage.addChild(gameZoneContainer);

[Code]......

If I place "fish_mc" in place of "Items[createItemCounter]", the fish animates but the cookie doesn't. If I put "cookie_mc" instead of "Items[createItemCounter]", the cookie animates but the fish doesn't.

View 2 Replies

ActionScript 3.0 :: Function Only Works In Simple App But Not In Complex One

Mar 11, 2010

I made a simple app with 2 movieclip symbols containing photos of a butterfly with this actionscript:

import fl.transitions.Tween;
import fl.transitions.easing.*;
butterfly_mc.addEventListener(MouseEvent.CLICK, bigPic);
butterflyHand_mc.addEventListener(MouseEvent.CLICK, bigPic);
function bigPic(e:MouseEvent):void{ new Tween(e.currentTarget,"scaleX",Strong.easeOut, e.currentTarget.scaleX, (e.currentTarget.scaleX * 1.4), 4, false);
[Code] .....

I don't get any error messages but when I click on case1_mc.c1_mc.case1a_mc or case1_mc.c1_mc.case1b_mc nothing happens.

View 11 Replies

ActionScript 2.0 :: Simple GetURL Function Not Working

Sep 8, 2009

I'm modifying an mp3 player by flabell, and try to get some buttons to work. However, I can't seem to get the getURL to work, even though it works in other parts of the script. This is my code:
mc.rate1.onRelease = function() {
trace(this.ID);
getURL("[URL]","_blank");
};

The trace goes through fine. Here is the code that works:
Code:
private function downloadRelease(mc : MovieClip) : Void {
var title : String = mc._name;
var index : Number = Number(title.substring(title.lastIndexOf("n")+1,title.length));
getURL(songsSource[index], Main.getInstance().mcAlbums.linksTarget);
}
I'm on a mac with firefox.

View 3 Replies

ActionScript 2.0 :: Simple Function And SetInterval Not Working?

Mar 21, 2006

i've tried searching the forums and fighting with this way of fading the movie clip in and out. The movie clip has an instance name of "box", my brother also can't figure it out.

Code:
var fadeChecker:Boolean = true;
function flicker():Void{
if(box._alpha >= 100){[code].....

View 5 Replies

ActionScript 2.0 :: Creating A Simple Mc Rollover Function?

Aug 28, 2006

basically i have a mc that i want to use as a button.

frame 1 is the initial state with a stop() action on it. frame 10 is the full rolled over state, also with a stop() action on it, and frame 20 matches frame 1.

so basically i want the button to animate frame 1-10 if they rollover, and animate frame 11-20 when they roll off. i would also like it to detect the current frame, so like if the user rolls off and rolls back on at frame 15, it will play backwards to the mouseover state (frame 10).

View 3 Replies

ActionScript 2.0 :: Using A Simple Function To Display A Button?

May 9, 2007

create a button, create a movie clip with two frames.

place a button instance in frame 2.

place a mc instance on the stage.

create another instance of the button to change the movie clip instance to frame two.

the button in the movie clip is pressed and executes a function.

here's the code

Code:
// create the button to show the button!
_root.button_instance_2.onPress = function() {
buttonClick1();

[Code].....

if, however, i use the same code on a movie clip that has only one frame it will work fine. do i need to tell the function to target the button instance any more specifically than that?

View 2 Replies

ActionScript 2.0 :: Simple Call Function With MouseDown?

Oct 18, 2004

basically I have an MC menu that I want to move to the left when you click and hold on another MC called leftButton, here's what I have.In main timeline:

Code:
menu.moveLeft = function() {
this._x -= 4;

[code]......

View 10 Replies

ActionScript 3.0 :: Creating A Simple Running Index Within This Function?

Jul 6, 2010

I am trying to index a series of movie clips with their own unique index number for accessing through AS3. The example below is what I would like to achieve, when a user clicks on Topic1, I can trace back the index of 1, when a user clicks on Topic2, I can trace back an index of 6:

Topic1 (Index = 1)
|
|-subtopic1 (Index = 2)

[code].....

View 1 Replies

ActionScript 2.0 :: Simple NetStream Put The Exact Same Code Within A Function

Jul 17, 2009

This seems like a simple problem but I can't seem to figure it out. If I use this standard code from the reference:

ActionScript Code:
var nc:NetConnection = new NetConnection();
nc.connect("rtmp://myserver/");
var stream_ns:NetStream = new NetStream(nc);
my_video.attachVideo(stream_ns);
stream_ns.play("myflv");

the video streams fine, but if I put the exact same code within a function like this:

[Code]....

View 9 Replies

ActionScript 3.0 :: Clear Function In Simple Paint Program?

Mar 26, 2009

i have been messing around with a script found for a simple paint program. After adapting the code a bit for my own needs and getting an understanding of how it works I had a couple questions.first of all I need to create a button that will clear the stage (or more specifically lvg1)second what does e reference in lines similar to

Code:
e.target.graphics.lineTo(e.localX,e.localY);

Code:
import flash.events.MouseEvent;
import flash.geom.Matrix;[code].........

View 2 Replies

ActionScript 3.0 :: Toggle Simple Buttons, Call Same Function?

Nov 23, 2010

I made 5 buttons on the stage. When these buttons are clicked I want to show AND hide items related to the buttons. Is there a way to "toggle" a simple button so that when it is cliked the first time it shows the object, clicked a second time it hides the object using the same function? In other words, is there a property of a simple button that changes state?

[Code]...

View 1 Replies

ActionScript 2.0 :: Simple TweenLite OnComplete - Function Not Called?

Apr 4, 2012

I am trying to combine TweenLite with some of my own functions. Now for testing I have this:
Code:
function playGeb(indG):Void {
if (indG < 8) {
clearInterval(restartG);
gebArr[indG].play();
[Code] .....
but after the arrow is in place the function hello() isn't been called.
I already tried adding, onCompleteScope:this
TweenLite.to(arrow_mc, 0.3 , {_x:118,_y:30,onComplete:hello , onCompleteScope:this});

View 1 Replies

ActionScript 1/2 :: Buttons Function - Put A Simple Picture Show An A Webpage

Jun 25, 2009

i am new to this and i need to put a simple picture show an a web page, i need it to work like a powerpoint presentation but also needs buttons that you can roll your mouse over and have the slide that is associated with it come back up and also need to be able to click it to bring it back and stay on the screen for a longer period of time.

View 5 Replies

Javascript :: Call A Simple Function(); When Click On A Button In A .swf File?

Feb 23, 2012

I click on a button (or any object where I can write Action Script) and It should call a javascript function which I wrote in my functions.js

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved