ActionScript 3.0 :: Slow Performance With Full Screen And No Scale
May 10, 2010
I have a Flash movie that runs full screen, but with StageScaleMode.NO_SCALE so that the actual movie size is the same as it would be if I ran it not full screen.
There is a huge difference in performance between full screen and no full screen. This is despite the movie taking up the same screen space.
how I could improve performance at full screen?
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Jan 20, 2009
[ X ] Problem solved I just came up with something i have some trouble to handle I've tried a couple of solution but none seems to work perfectly
What I'm trying to do is simple, get my flash to go full screen, but whatever resolution the user has, my flash must centers itself with the biggest proportion possible, and two movie clips goes right and left of it, as if they were borders.
I've been able to do this with a simple png, but i was not able with a movieclip where his dimension changes through time. ( i have a tween, so the mc gets really big even though just my stage is displayed)
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Apr 25, 2009
It is not a daylight discussion, but It is not the first time I got myself researching about that with no success at all. After all, what could be done when Full Screen Flash Video consumes up all the computer resources?
1) Is it a hardware/driver issue?
2) Is it about developing best-practices?
3) Is it some especific configuration on FLV exporters?
4) Is it a Flash Player limitation?
I have noticed some sites provide a really smooth full-screen video experience, but some others shows themselves up with a hell of video performance. My inclination, in a first approach, is towards thread 2. I have done some tests and all of them ended up in a clunky horrible show-time.
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Jan 13, 2012
I am still struggling with transforming my app build in Java/Eclipse to Flex/Actionscript with Flashbuilder.Now I can not find how I should implement an image to cover the hole screen.[code]...
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Dec 14, 2011
I have this code to scale external images to full-screen:
function resize_image(){
pic = big_mc.swfloader;
Stage.align = "TL";
[Code].....
It works fine but I want to change it so the scaling is determined by the browser height, at the moment it scales to the browser width so you lose some of the image height - Also, need to keep the images in proportion
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Jan 30, 2008
Would anybody happen to know if there is a way to scale objects accordingly on stage when switching to fullscreen.. It's sort of like when the stage is set to "scale", and all the objects scale accordingly, but I'm trying to scale the objects while having the stage set to "noScale"..
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Dec 7, 2009
I'm building a flash website that needs to have fullscreen enabled for the entire site. Does anyone know how to make only specific movieclips scale up in size when entering full screen mode, like various background movieclips?
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Nov 20, 2009
In AS3 flash - I have a textField with a CSS in it that looks like this:
body {
fontSize: 10%;
}
When it runs, the font is small. When I click the full screen button, I expected the font to increase proportionally because I set it for 10%. However, this is not working, the font stays at the same size as when not in full screen. I have debugged the onResize event and I can see the style fontSize=10pct when I log it out.
Am I misunderstanding the meaning of % here? I was hoping it would increase the fontSize automatically when going to full screen mode, but that does not appear to be the case.
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May 6, 2009
I am trying to create a website that will full scale the browser window with all the flash elements inside but I am having trouble deciding what resolution to design in and how to lock certain content to not scale.
I am trying to achieve the effect that will consist of a high resolution image as the background for each section of the website that will full screen. Content such as logo and footer etc should always remain locked. An example of this can be found at http:[url]..... If you shrink the browser window all content stays centralised and the top and bottom footer do not scale, although the central part of the site does change. I was wondering how this effect was achieved? How does some content remain locked and others scale. I really can not figure out what dimension size to design in and achieve the high res image effect for the site. I too will require a top and bottom footer.how that site was published and constructed that would be brilliant.At present I am playing around with the following code:
fscommand("fullscreen",true);
Stage.scaleMode = "noScale";
Stage.align = "C";
I then know the publishing settings should be set at 100 x 100 percent and that when the swf is imported to the html to write the following style tag:
<style>
body {margin;0px:padding;0px}
</style>
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Sep 3, 2009
I am making a Full Screen flash site and I need my BG to scale proportionately. Currently I am using:
Code:
_root.attachMovie("bg3","bg3",_root.getNextHighestDepth());
bg3._x = Stage.width/2;
bg3._y = Stage.height/2;[code]...
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Sep 2, 2009
Essentially I have an animation with two main movie clips - a foreground and background movie clip.I want the foreground movie clip not to scale but the background movieclip to take the full screen of the browser.I'm only using vector images
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Jul 9, 2011
I tested my skin for YouTube Chromeless player, and seems it worked properly.All graphic elements, including TLFTextFields, are stored in external SWF, all the AS3 code - in loading SWF.I use ProLoader class to load SWF.However, when I tried to attach Player skin code to my Home Page code, I immediately bumped into two issues:
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Sep 17, 2008
I wnat to display a FLVPlayback full screen the same as when you click on the Full Screen component button.
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vidPlayer.enterFullScreenDisplayState();
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var vidPlayer:FLVPlayback;
[code]....
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Dec 10, 2010
I am creating a full screen projector with flash CS4. In the projector I have more videos, starting from an swf player-
The problem I encounter is this:
The projector starts correctly FULLSCREEN (using AS). The video plays 900x506 correctly. If I click on the player, to get the video full screen, it works. But when I press ESC, not only the video, but also the PROJECTOR looses full screen.
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How to target only the video?
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Sep 29, 2011
i am creating an interactive application that will run independantly on a computer.I have implimented the full screen stage display state to a btn, and it works great!
-------code-----
import flash.display.StageDisplayState;
function goFullScreen():void
{
[code].....
however as soon as i add a video [i will be adding several] the video takes on the full screen property, and that is not the desired effect.I have used several diff ways to import the video but as soon as i call the full screen, it goes to an all black screen.
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[code]...
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[Code]...
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public static const BLUR_FILTER :BlurFilter = new BlurFilter(16, 16, BitmapFilterQuality.HIGH);
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private var _matrix :Matrix = new Matrix;[code]....
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[Code]....
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