ActionScript 3.0 :: Stage Instance Name Lost When Loaded
Sep 6, 2011
I have an FLA with a 'close button' on the stage, which is given the instance name of btnClose and runs from this class file[code]...Stage Instance Name lost when loaded
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May 6, 2010
Let's say I have a graphic on Frame 2. I want to make that Graphic to be a button. So I convert it to symbol, as movieclip, and giving its instance a name, let's say... "goButton". So I code it like this
Code:
goButton.addEventListener (MouseEvent.MOUSE_DOWN,goNext);
function goNext(e:Event):void
{
[Code].....
Is there anyway around this? The hard way would be create the button dynamically, but if its not just one button, it would create a lot of coding.
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Apr 16, 2010
I have a Sprite name - thumbnailContainer which consist of following Sprites :
maskSprite @ level2
thumbnailPane @ level1
thumbnailBg @ leve0
The thing is that, I have masked the thumbnailPane with maskSprite. The issues is, whenever the external images are loaded into the thumnailPane, the mask is lost - revealing the entire horizontal stripe of the thumbnails. As well as the thumbnailBg in thumbnailContainer gets blurred even though, I have not applied any kind of filters on any sprite ! I am using TweenLite for transitions.
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Oct 6, 2011
I would like to know if there is a reason that, within an AS3 class, I would want to do something like this:
var myStageInstance:Stage;
//within an arbitrary class
var myStageInstance:Stage = stage;
myStageInstance.addEventListener(MouseEvent, someFunction);
as opposed to something that I would normally do:
//within an arbitrary class
stage.addEventListener(MouseEvent, someFunction);
There is no particular problem that I am looking to solve right now. I would just like to know if there is a reason to use one method over the other.
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May 14, 2011
- I have A.fla.
- A.fla includes buttons, movie clips and also B.swf is loaded in A.fla using a LOADER
- i want to access elements in A.fla, from the actionscript codes inside B.fla to modify those movie clips and buttons based on actions going on in B.swf
for instance, lets say there is a button X in A.fla, and there is a button Y in B.fla, B.swf is loaded into A.fla, and I want the button Y to erase button X when clicked.
general question: accessing elements in a stage, through a SWF file loaded into that stage.
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Sep 26, 2008
An external swf is loaded using this code...
[Code]...
The problem is that even though this external movie covers the whole stage, My mouse can still "see" buttons that are on the stage, and I can click them. I don't want to be able to click the buttons through my external movie.
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Sep 7, 2010
I'm making a mockup for a client and I need to Load the .swf with the exact stage size so the graphic elements do not float outside the loaded movies stage area. [URL]Basic load code I'm using...
Actionscript Code:
import flash.display.*;var adLoader1:Loader = new Loader();adLoader1.load(new URLRequest("100828_budlight_texas_fight_728x90_jn.swf"));adLoader1.x = 313;adLoader1.y = 162;addChild(adLoader1);var adLoader3:Loader = new Loader();adLoader3.load(new URLRequest("100828_budlight_texas_fight_300x615_jn.swf"));adLoader3.x = 738;adLoader3.y = 0;addChild(adLoader3);
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Mar 4, 2011
I am running a for loop that loads swfs onto the stage. _componentData is an XMLList.
private function loadDevices():void
{
for each (var d:XML in _componentData.device)
{
[Code]....
Inside onDeviceLoadComplete i want to be able to set the instance name of the loaded swf. Can i send extra parameters to the event handler function?
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Jun 24, 2009
I have successfully loaded an external swf. When load is complete, I add the loader target content to a movieclip but I've got problem accessign it after.
ActionScript Code:
// siteLoaderComplete
function siteLoaderComplete(e:Event)
{
[Code].....
The only problem is that it that right now, it add a child with a instance name of 'instance5' in site. But how can I change 'instance5' for another term like 'myContent'??
I need to be able to access content from the loaded swf.
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Sep 6, 2009
I have a navigation button that loads an external SWF. In this loaded SWF are more buttons (two, to be specific). Right now the goal of these buttons are just to take you to external URLs, but eventually I may want to control the timeline of the loaded SWF with them.
I have successfully loaded the SWF, but I am having trouble getting the buttons in the SWF to work. I have given each button an instance name, but I cannot add an EventListener to either of them. I can add an EventListener to the loaded SWF, but that doesn't really help me.
Here is the code I'm working with:
portfolioNav.pWebNav.addEventListener(MouseEvent.C LICK, pressWebNav);
function pressWebNav(event:MouseEvent):void {
var webStuff:Loader = new Loader();
webStuff.contentLoaderInfo.addEventListener(Event. COMPLETE, finished_loading);
[code]....
As you can see, my button pWebNav loads the SWF called webPortfolio.swf. When the SWF is done loading I am making the content of the SWF a MovieClip instead of a DisplayObject. I remove the EventListener that detects when it's done loading, assign it an x and y possition, and then add it to the stage.My troubles start when I go to add an EventListener to an instance in the loaded SWF. My thinking is because I've cast the SWF as a MovieClip, I can then access the instances within it. Obviously, that's not the case.
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Jan 19, 2010
Alright so I'm trying to call the instance named mcPac onto my stage using the addChild line, and everything I have tried personally has failed.
[Code]...
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May 5, 2010
I am getting a stack overflow error when attempting what I believe is a very simple task. I have a class that extends MovieClip and I attempt to add an instance to the stage. WorkSamples is the main class in my fla.
[Code]...
The Sample object does get added to the stage, although it doesn't honor the x & y position I specify. I'm sure I'm failing to comprehend something simple,
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Mar 4, 2010
I am loading an SWF file into another parent SWF. I remove the loaded SWF using the unloadAndStop() method and set the loader to null. But the instance of the loaded SWF still remains there in the memory.
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Mar 11, 2011
Once an external image is loaded via a loader, how can one name an instance of it? Can I simply do the following[code]...
I need it to associate a tween with it's display object using AS3 addTarget(), method of the AnimatorFactory class.
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Sep 15, 2010
can anybody tall me how to access mc instance of externally loaded swf? in my as3 file i am trying to stop the animation of externally loaded swf. for that i have loaded the swf into mc sau current mc and i am trying to stop the swf by
currentmc.ballmc.stop();
where ballmc is the mc animation of the externally loaded swf.
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Sep 15, 2010
How to access mc instance of externally loaded swf? In my as3 file I am trying to stop the animation of externally loaded swf. For that I have loaded the swf into mc sau current mc and I am trying to stop the swf by
currentmc.ballmc.stop();
Where ballmc is the mc animation of the externally loaded swf.
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Nov 24, 2008
I want to control some movieclips in the externally loaded .swf from the main stage. How can I do this?
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Jul 21, 2010
I have a "MainSWF", that loads and places other SWFs "LoadedSWF". The LoadedSWF has buttons that are supposed to make some layers in the MainSWF visible/invisble. These layers are in a placed navigation bar that is defined as a symbol, was placed on the Main Stage and given the instance name "FlashStageMainNavigation". I have a hard time figuring out how to address the layers in the MainSWF, because it seems I am missing something.
When I use a loop to trace all the child instances on the stage of the MainSWF with:
this.getChildAt(i).name
I get the following info:
instance1 this.name=0
FlashStageMainNavigation this.name=4
When I trace stage.getChildByName(this.name) in MainSWF I get "FSMain", which is the name of my main Class
My assumption was, that I could (from the LoadedSWF) address the Navigationbar in the MainSWF by using something like:
stage.FSMain.FlashStageMainNavigation.visible = false; //or
stage.getChildByName("FSMain").FlashStageMainNavig ation.visible = false; //or
stage.getChildByName("FlashStageMainNavigation").v isible = false;
neither of that worked.
To sum up/rephrase my question: How can I find out, which object instances are placed on the stage and how do I address them from the LoadedSWF?
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Feb 3, 2009
I have one MC on stage with instance name "box". That MC duplicates by using this script:
Code:
duplicateMovieClip (box, newname="box2", this.getNextHighestDepth());
box2._x = xPoz;
box2._y = yPoz;
So the new MC is now called "box2".
Inside original MC "box", I have one button. After click on that button, I need to know on which MC I clicked. box, or box2. I tried to use:
Code:
trace (this._name);
But, that get me only instance name of the button.
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May 11, 2010
I was just doing a menu system for a game project, as3 with Flash CS5. The navigation is build on the frame on the main timeline. When I was creating stuffs on the 3rd frame, the btns on the frame can not be called, returning "null", this is weird. With further study, I found that, if I delete a instance on frame 2, the problem on frame 3 will be solved. Then I found that giving the instance on frame 2 a name could also make things normal. What is happening? Why having a unnamed instanced on the previous frame could make the instances on the next frame "null"?
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Apr 4, 2011
I'm using Flash CS5. I have some instances on my stage declared in the main class and I want to attach some events to them, however at the time of the main class constructor, these are declared as null.
What's the best practice for accessing stage instances? Is there an event listener I could add that will tell me when the stage instance properties have been populated?
Simple example:
public class bleepBloop extends MovieClip {
public var productName:TLFTextField;
public function bleepBloop() {
trace( productName ); // Here it is null
}
}
However, when I access productName later, it's defined.
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Apr 30, 2011
I created four instance of movieclip on stage and named them t1_mc,t2_mc,t3_mc,t4_mc. Then I made and array and loaded them inside the array
var arr1:Array = new Array( t1_mc, t2_mc, t3_mc, t4_mc );
var names:String;
//function made to add event listener to each object
function addListner():void {
for ( var i:uint = 0; i < arr1.length; i++ )
[Code] .....
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Feb 9, 2009
How can I refer to an instance on the stage if:
- I added it to the stage using the GUI
- I wrote its implementation in an external AS file
I can't assign it a instance name otherwise I get this error: Code: ReferenceError: Error #1056: Cannot create property myInstance on MyClassName.
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Apr 13, 2009
From the main timeline, I am doing a menu[code]...
My scroll bar appears but when I trace stage into my ScrollBarClass this one is null trace(stage)
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Nov 30, 2009
I`m having a silly problem with adding instance of an object to the stage two or more times. For example, this don`t work:
Code:
var temp0:SomeClass = new SomeClass();
this.addChild(temp0);
this.addChild(temp0);
Well, I know that one instance is one instance and two objects of the same class on the stage would be two instances, but still, it is what I need.
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Feb 19, 2011
addEventListener(MouseEvent.CLICK, clickAction);
function clickAction (e:MouseEvent):void
{[code]....
for every click it will adds a new btn_mc instance on the stage..I wants to add the btn_mc instance to the stage at only once... How can I achieve this?
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Mar 20, 2009
Does creating a new instance of an Object that uses an identical name to an older instance, delete the previous instance? Or should the original instance be deleted first? The code uses a ridiculous amount of XML vars. Isn't it less memory intensive to parse the XML and save the properties to an Object, and then delete the XML Object, rather than keep the XML Object around and reference it's child nodes directly? Is it better form to break up a huge XML file (>600lines/3200vars) into smaller chunks?
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Nov 29, 2010
I have loaded an externally SWF (sonswf) file inside my movie (parentswf).
son.swf has 2 objects inside its library: Character (Base Class = "flash.display.Sprite", Class = "Character") CharacterHead (Base Class = "flash.display.Sprite", Class = "CharacterHead")
The "Character" object has inside 1 instance of "CharacterHead" and "CharacterHead" does not have a instance name asociated with it.
This is something like what i have got so far inside parent.swf :
ActionScript Code:
var ipAddress:String = "NNN.NNN.N.NNN" // not important
var loadedSwf:Array = ["THIS IS WHERE I CAN GET SONSWF", null]
var loader:Loader = new Loader();
[Code]....
So i need it to trace the class (not the Base Class that it extends) when instanciated from the parent.swf
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Mar 3, 2008
I am using attachMovie in a for(var i=1; i<50; i++) loop.Everything loads fine, but I am having difficulty referencing the dynamically created instance names.I don't want to reference individually ie movieclip1, movieclip2 etc.but more by movieclip[i].Basically - if movieclip instance 1 is rolled over I want to display image 1, and so on?
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Dec 19, 2010
I have a main document class with another class instanciated (mouse follower.as) within it. I want the mouse follower class to access a stage instance. How is this done?
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