ActionScript 3.0 :: Standalone Language Reference Display Not Working?
Oct 24, 2011
I am unable to view the majority of the downloadable standalone ActionScript 3.0 Language Reference.To replicate:
1) Download the file from [URL] ndalone.zip.
2) Expand the zip, open the resulting folder and open the index.html document in your web browser.
3) Pick any filter link you desire from the choices on this page. Notice that the package and class filters in the header continuously display "Retrieving Data from Server..."
4) Click on the Classes link in the header at the top.
Result: The class list displays only momentarily, then completely hides.
It would be great if there was a way to completely circumvent the filters. There appear to be several missing linked elements in the download, such as en_US/shared/ahpods/AHPod.js.
I develop with Actionscript and was glad to see that AIR 2.0 was going to give access to mic input data. I planned to use this to create a visualizer set to the tempo of the incoming live audio. After doing a few days of google research it seems unlikely that it will be possible to analyze the data of the mic input in Flash/AIR. If anyone has ideas on how I can achieve this in AIR please let me know. (I'm open to workarounds.)Run on OSX Two windows - one that can go fullscreen while the other(controller GUI) stays put Able to access live mic input data I've done reading on FFT and understand what needs to be done on the sound side so no need to help with that.
this is the URL of the language reference website I have been using for Flash/AIR: [URL]Is this URL the correct one I should be using when I need to look up a class or method or property or something like that? Because it does not match up with what actually shows up in the Flash IDE when I type an import statement. Most of the packages match up but not all.
For instance, the reference URL has a fl.events package, and so do I locally, but my package seems to be missing lots of classes from it that the reference URL shows. This leads me to believe I don't have the latest SDK's or SWC's or whatever I need installed, whether they be Flash, Flex, Air, etc.Also, I have a few packages locally that don't show up in the reference URL. Things like "flash.debugger" and "flash.trace", they are not my custom classes, not sure where they came from.
Lastly, there are certain AIR classes missing, and I'm sure this is because I don't have the latest AIR SDK installed. I did find it and download it, just not sure how to download it.
1) Is the above URL the one I should be using? If not, is there a better definitive location for Flash/AIR language reference that is updated and always has the latest and greatest info?
2) I have the latest AIR sdk on my desktop, how do I install it? (I'm using Flash CS5 on Mac OSX 10.6)
3) How can I make sure that what I see in that reference URL is what shows up in my code hinting when I type import statements in the Actions Panel? Basically I just want to make sure I am all up to date so everything is showing and working the way it should be. For instance, I am missing a ton of fl classes (containers, controls, core, data, etc.) I want to get these in place so my local copies are synchronized as close as possible with the reference. Documentation doesn't help much when you don't have the tools it tells you to use...
4) Take the fl.ik package for instance. Locally, I have available all the classes in the reference URL that I should, plus a bunch more that aren't there.
Theres a new (beta) version of the AS3 language reference with all Adobe frameworks included which can be included or filtered out at will:ery useful in terms of documentation!...Of course it also makes it apparent how ugly and inconsistent the different framework names are. flash
I am trying to publish the video of a webcam to a Flash Media Server 2.My code is working in the Flash standalone player (tested with 10.0 and 10.2), but not in the browser plugin (tested with 10.2, both in IE and Opera.The connection to my FMS is working successfully, but after the publish, nothing happens, I never get the NetStream.Publish.Start Event. On the server I can see the connection in the management console, even the stream in the streams tab. But I cannot connect to that strea.[code]
Is it possible to change the language of display for the alert buttons. i.e whether YES,NO, CANCEL can be made to be shown in some language other than english? whether it is possible to the change the button's caption of a alert window based on multilingual operation?
In Flash you have the option to embed only certain unicode blocks of selected font. Those characters will then be available in your project.Which unicode block is needed to display certain latin-based language? It's obvious in cases like Greek or Hebrew but what latin extension do I need for German, Danish or Czech language?
Right now I have a library that does something like this:
public class Main extends Sprite{ public function Main():void { MyLibrary.init(this); // the rest of your code goes here } }
I need the user to do that since I need a reference to the current DisplayObject since I need to access loaderInfo.sharedEvents
Is it possible to get a reference to the displayobject or to the loaderInfo of the movie currently being played (maybe it's a static var of some class?)?
I was thinking on something like. flash.system.ApplicationDomain.currentDomain is there something like.. flash.display.DisplayObject._root?
In AS2 this would be trivial but I'm afraid this may not be possible in AS3 .. and I really need to get rid of that "init" call.
In my document class, I am instantiating a class like this:
cues = new CuePoints(); cues.addEventListener(CuePoints.CUE_POINTS_CLASS_ADDED, setCuePoints); addChild(cues);
[Code]....
If I try to reference a MC that sits on the stage called videoPlayer_main like so: stage.videoPlayer_main I get the following error: 1119: Access of possibly undefined property videoPlayer_main through a reference with static type flash.display:Stage.
I'm writing a function which can take the names of different variables and use them to do some calculations. Long story short, I want to be able to call the function like this:
It probably seems like a really roundabout way to pass the variable through its name rather than just passing the variable itself. This is related to me using XML to get the variable names, so they come in as strings. Just bear with me here.
Inside the function, I want to be able to do something like this:
which should then trace the variable's value. Unfortunately, I just get an 'undefined'. How do I use 'this[]' to get the value of the variable from a string corresponding to the variable's name?
I'm writing a function which can take the names of different variables and use them to do some calculations. Long story short, I want to be able to call the function like this:
function caseConditionEvaluator( nameOfVariable:String )
It probably seems like a really roundabout way to pass the variable through its name rather than just passing the variable itself. This is related to me using XML to get the variable names, so they come in as strings. Just bear with me here.
Inside the function, I want to be able to do something like this:
trace( this[nameOfVariable] )
which should then trace the variable's value. Unfortunately, I just get an 'undefined'. How do I use 'this[]' to get the value of the variable from a string corresponding to the variable's name?
PBar contains two SimpleButtons (pBarProgress and pBarLoaded) and a MovieClip (pBarBg).I import pBar from the library like this:private var pBar:PBar = new PBar();and add it to a container MC on the stage like this:containerMC.addChild(pBar);Up to this point, everything works great. I can see pBar and its children on the stage when I run my movie. But then I want to start referencing and manipulating pBar's child objects, but nothing I do works. Ive tried ...pBar.pBarProgress.scaleX = 0;var pBarProgress:SimpleButton = Bar.getChildByName("pBarProgress") as SimpleButton; pBarProgress.scaleX
I'm setting up a class of public static vars that are to be BitmapData.
The problem I'm having is I can't seem to reference the vars dynamically in an array, making it impossible to give them values without some serious procdedural style coding.
Should I assume it's because my array is a private var and placing references to public static vars is illegal? Is somebody gonna call the flash police on me?
i am using the script:imagesb_btn.setSize(width, height);imagesb_btn.setSize(100, 50);but i keep getting the above error message when i try to publish.As far as i am aware im using as3 script in an as3 movie.
...but I keep getting these errors (i will post them in order below):
1119: Access of possibly undefined property onRollOver through a reference with static type flash.display:SimpleButton. 1119: Access of possibly undefined property onRollOut through a reference with static type flash.display:SimpleButton. 1119: Access of possibly undefined property onRollOver through a reference with static type flash.display:SimpleButton. 1119: Access of possibly undefined property onRollOut through a reference with static type flash.display:SimpleButton.
I have two Flash projects, an Intro (1 scene) and a Portfolio (5 scenes).I copied all layers from the Intro and created a new scene in the Portfolio file,and pasted the layers. All of my buttons work except for the button that brings me from the end of the Intro, into Portfolio.weirdly enough, this the same button that I use throughout the portfolio to bring me to the "Home" scene.When I remove this button, the error message goes away. Below is the action, and below the action is the error message.
I have a preloader which has this code (simplified):
Code: Select allvar loader:Loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, loaded); loader.load(new URLRequest("x.swf")) function loaded(e:Event):void {}
And x.swf has this code (very simplified): Code: Select alltrace(stage.stageWidth); When I run preloader, I get this error: TypeError: Error #1009: Cannot access a property or method of a null object reference. at x_fla::MainTimeline/frame1()
I just inherited some code that produces an embedded rdio music player into a swf. It works great in firefox and safari, except the embedded player does not appear in Firefox... Is this a common issue with the Loader class or contentLoaderInfo events?
I have a TextField that has been populated with html text, which includes images using the <img> tag. I don't want to display these images to the user, however when I apply a StyleSheet with the img tag having the display property set to none, it doesn't appear to work.
Using Flash CS5 Professional I have created a symbol, dragged it onto the stage, and given it an instance name of GreenLight1. If I want to make this visible from the document class, I can simply do the GreenLight1.visible=true; and poof it's good to go when I test the file. As long as I stay in the document class I am good to go, but now I'm trying to move to another class and hitting ALL kinds of trouble just trying to get Flash to allow me to access this simple object. All I am looking to do is have this GreenLight1 go invisible (visible=false) when a certain condition occurs in this new class and Flash just won't let me access GreenLight1 at all. Things I've tried thus far:
stage is passed to the class and is referenced by _stage and is working just fine when I do _stage.addchild or anything like that. So I have tried "_stage.GreenLight1.visible=false;" and I get "ReferenceError: Error #1069: Property GreenLight1 not found on flash.display.Stage and there is no default value." My document class extends Sprite, so I figured I'd try the root function. So I tried "Sprite(root).GreenLight1.visible=false;" and I get "1119: Access of possibly undefined property GreenLight1 through a reference with static type flash.display:Sprite." I tried to create the Resource class as described therein. To which I came across the same problem that I started with in that it doesn't know what GreenLight1 is to begin with so I got "1120: Access of undefined property GreenLight1." Here is my code for Resource.as (am I supposed to pass something to this class from the document class?)
I'm trying to make a flash animation but I'm getting these two errors: 1119: Access of possibly undefined property enabled through a reference with static type Class. (line 4) 1061: Call to a possibly undefined method addEventListener through a reference with static type Class. (line 5) This is the code I'm using: Code: Select allimport flash.display.*;
import flash.events.*; stop(); buti.enabled; buti.addEventListener(MouseEvent.CLICK,pla); function pla(e:MouseEvent):void { gotoAndPlay(2); }
My animation is a initial photo that turns around and becomes a black backgroud (were I'll add some text), now what I want is that the photo won't animate until I do a click in it. I used a Layer with a transparent image and converted it to a button and the export name is buti. The other to layers were converted to movie clips named preto and foto.
I'm tentatively looking into building a system to compile a PDF in runtime based on a users selection of PDF pages which are in local directories.I'm sure this is possible using something like activePDF.Now, the result would be a PDF which the user would review and eventually export.Am I right in thinking that without AIR the saving of the file to a location on a users machine of their choice is not possible?