ActionScript 3.0 :: Stop Resize And Stage Update?
Jun 14, 2010
I'm making a site with liquid layout but I would like to stop the resizing at some point so the elements don't start to overcome each other.
I'm using the following code:
ActionScript Code:
// IMPORT SCALE
import flash.display.StageAlign;
import flash.display.StageScaleMode
[Code].....
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Nov 13, 2009
I have a stage.addEventListener(Event.RESIZE, resizeHandler); that I would like to perform the repositioning of the objects when the user stops resizing the browser window. I imagine I need to use a mouse move listener, but how do I check to see if the mouse has stopped moving in the resizeHandler?
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May 27, 2009
is there a way to make a minimum width and stop resize? I have a menu I am building that is locked to the bottom of the browser and 3 buttons on the left and a movieClip on the right. When you resize the browser window - currently - you can make the button on the right sink under the three on the left.
[Code]..
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Oct 19, 2011
I'm writing a web based flash app that's written entirely in AS3. I have objects on the screen as part of a GUI. I would like the user to be able to resize the window, or make it full screen. I would like everything to auto-scale with the resize, but also remain in the same relative position on the stage.
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Feb 27, 2006
i saw a thread while ago .. that always position a movieclip in the middle of the stage even if the stage or window resize any1 can point me to it
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May 10, 2008
When you resize the browser window the thumbnails rows and columns adjust accordingly to fit.I've managed to attach the thumbnails correct when my enableButtons() function is called but i'm unsure how to approach resizing.
Stage.align = "TL";
var numberOfGalleries:Number = 20;
var thumbMarginX:Number = 163;
var thumbMarginY:Number = 109;
[Code].....
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Sep 9, 2009
I've got a large bitmap (1920 x1306) that my client wants as a bg image, scaled to the swf size on load (930 x 575); but that can "grow" up to its original size if/when a user expands the browser window. All the rest of clips in the display list are to remain in place (except for a copyright clip, which they want to always be 14 pix above the bottom of the browser frame. I've tried loading the bitmap dynamically at full size and then using scaleX,scaleY to set it's initial smaller (930x575) size, and I've tried just setting the height/width of the dynamically loaded image using the math of scaleX,ScaleY just in case the scaleX "transformed" the bitmap so that it couldn't return to its original size. Both make the bitmap the right size. But the resize function below did nothing to it, (or the copyright.y.) THEN I tried just putting the bitmap into the display list (both sizing methods work here, too). But even as an original member of the compiled display list, the resize event is still not reaching the target. Everything I've seen on the web says this should work - but...no luck.
Here's the AS3 code in the 1st frame of my swf:
import flash.display.Stage;
import flash.display.StageAlign;
import flash.display.StageScaleMode;
[Code]......
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Jul 30, 2010
Overview: The code giving me the problem is deployed here: [URL] The problem I am running into is that a certain sequence of actions (I don't fully understand how or why) is causing my calls to invalidateDisplayList to fail to produce a subsequent call to updateDisplayList. What I know is that during this period, some other visual effects will fail to occur (such as changing the width of a component or the addition of a new child).
Example: The program below draws two columns of horizontal lines. The column on the left is drawn during commitProperties, the column on the right is drawn during updateDisplayList. A certain sequence of actions can cause the right column to stop updating.
To trigger this bug: First add a new item. Now hit the start button and a bar starts filling up. If you press the add row button, the right column and the filling bar both stop growing. The left column continues unfettered. The extra component won't appear until the last line of the if statement in TEComputeRow.tick() doesn't execute for a frame. Click on the stop button to halt the execution of the block inside the if statement in TEComputeRow.tick() and everything goes back to normal.
[Code]...
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Sep 10, 2010
I'm trying to write some code for a simple product scroller.I have an array of product items and when the user clicks the next button I want to remove the item at the last index of the array add add it to the start index and then update the stage with the results.
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Oct 12, 2009
I've experienced an odd behavioral of flash and correct positing of objects, properly a bi product of floating point values.
case: Imagine 10 MC which expand and contrast with a damping effect, each MC's would then position itself to the previously MC in Y axis.
problem: when all objects expand and contrast and then reposition themselves to the previously MC, then occasionally there's a shift in the Y position which gives a white space of 0.x pixels.
I seem that either flash have an update issue or more likely there's a conflict in the way flash convert floating points to position the object on stage.
[Code]...
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Oct 7, 2010
I have been using the evt.updateAfterEvent() whenever a mouse is clicked.Is it possible to call an update on the entire stage to remove any pixels.which are no longer being used?
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Oct 8, 2007
i get this acs code that creates a countdown from a date that i can specify
i put four dynamic text box on the stage and i tell that put the countdown info on those boxes the point is, the data appears, but it never update, its get static, and the debug console shows that the data is updated but i cant generate a update on the stage on those dynamic boxes
[Code]...
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Oct 19, 2011
I'm making a map editor in flash. For the map area, a dynamic Movieclip will this and that in it will be loaded into a movieclip area, but I realised the problem of how a symbol resizes when a child is too big in the symbol.
Is there ANYWAY to stop it from it from doing this, as I want a specific window for this where you can drag the map around to see the other areas.
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Jun 20, 2010
I have two problems. 1) the page still will not resize properly until the window is resized. I assume I have the code wrong somehow.
2) I changed the height of my menu object to stage.stageHeight, but its now coming up squished and only about 30% of the actual height of the stage. I am not sure what I did as it seemed to be working before, but I cant seem to fix it.
Code:
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;
stage.addEventListener(Event.RESIZE, stageresizeListener);
[Code]...
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Nov 18, 2009
Is it possible to resize everything on the stage in one (or a few) step? I know scaling the movie has the same result, but when working in Flash it's a lot easier when you see the actual size.
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Aug 14, 2008
I've been working on my web site. Its 1024x768px and i run it fullscreen.I come up with an idea and i added a 1024x768px to the top (new frame) as a intro like action.When i try to resize it to stage it will really mess up my whole pageAnd also cause of resize my movieclip stretched and looking terrible
Code:
var xy:Tween = new Tween(asdasd, "_x", Strong.easeInOut, 0, -1024, 2, true);
Code:
[code].....
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May 15, 2009
They show their work as the page�s background which can be resize with the browser window, but their navigation always stays the same.I know how to achieve the resizing effect, but it resizes the whole stage including navigation.
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Jan 31, 2010
The stage is set to 955x465 at 1st frame but once load external movie clip in 2nd frame the stage is set to 955x855 size, is it possible to do it?
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Feb 6, 2010
I created a game but I made the game a little too big. It would be alot of hard work to shrink all the objects in the game and resize the stage using the properties. I notice that in debug mode the whole screen can shrink when you adjust the window. Is there some code I can use to this on it's own? and will it be costly on performance ?
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Jul 9, 2009
i am trying to build a resize with stage image gallery. It is working except for when you first open the swf the image has it's original size, and it only adjusts to the stage when the stage resizes.s the script:
ActionScript Code:
Stage.addListener(this)
this.onResize=function(){
[code]......
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Jul 13, 2009
have a Movieclip where i have duplicated a clip that loads external swf. My cuestion is how can i make this movieclip resize it self and it's content on stage resize.
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Jun 7, 2010
I have a movieclip that i want to resize to fit the stage and center it with a button click. Then resize back to it's original size and place with a second button.[code]...
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Dec 3, 2010
I'm trying to resize my stage using this code but I can get it work correctly. (I'm using FLASH CS4)
ActionScript Code:
var Stage_height = flash.system.Capabilities.screenResolutionY;
var Stage_width = flash.system.Capabilities.screenResolutionX;
[SWF(width=Stage_width, height=Stage_height)]
When I launch it I get this ERROR Could not parse 'Stage_height' as a number for height. And the same for the width.
I tried to set them as Number variables but that didn't work either.
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Apr 15, 2011
i have a swf that i export and it works perfectly its 600 kb and runs nicely. i put proper code to for the stage to resize and keep all the movie clips in their right place, center ect.. but when i resize my swf my animation slows down drastically? there is a lot of animations movie clips within movie clips for it to all work.
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May 4, 2007
I m doing the background to resize according to the stages width, but if I use OnEnterFrame event, the movie get to slow.What is the other way of doing the same? Detecting the changes in width of the stage and only then aplying the resize of the background?
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May 6, 2007
how I could resize my swf stage with buttons and change the look of things, without affecting what's in the webcam / chat area of something similar to this: [URL]
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Feb 2, 2010
how to do stage resize in flash
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Aug 25, 2011
coordinates in flash, particularly after resizing the flash player window.I have an mc on stage and draw an ellipse inside that mc. The movie is of size 800 x 600.
Code:
var ellipse:Shape = new Shape();
ellipse.graphics.beginFill(0x6CCDF4, 0.5);
ellipse.graphics.lineStyle(4,0x186B87);
[code]....
If I check the coordinates of that ellipse from it's transform property, I see that the top left is at 400, 300.
Code:
ellipse.transform.pixelBounds.topLeft.x
ellipse.transform.pixelBounds.topLeft.y
This seems fine to me as this position is in relation to the stage, yes? If I convert this to a position local to the container I get values ~0,0.
Code:
var stagePoint:Point = new Point(ellipse.transform.pixelBounds.topLeft.x, ellipse.transform.pixelBounds.topLeft.y);
var localPoint:Point = join.canvas.globalToLocal(stagePoint);
When the flash player window is resized, the coordinates change entirely. Instead of being at 400,300 the transform property indicates that it is at 640, 510. I assume this is because the viewport has changed, but the stageWidth and width properties of the stage do not change.
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Mar 9, 2012
I have to adjust to a new size and my objects have to adjust accordingly. Is there a way to select multiple objects on separate frames and resize as a group?
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Jan 18, 2004
I was wondering if it was possible to dynamically resize the Stage with AS..
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