Flash :: Call An Update On The Entire Stage To Remove Any Pixels?

Oct 7, 2010

I have been using the evt.updateAfterEvent() whenever a mouse is clicked.Is it possible to call an update on the entire stage to remove any pixels.which are no longer being used?

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Mar 8, 2011

What is the largest stage that should be used for an entire flash website?

What is the average or most common, and how big can I get away with making the stage?

This is for a site that will be made completely in flash?

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Actionscript 3 :: Remove All Black Pixels From BitmapData?

Apr 19, 2010

Let say I have a BitmapData with different pixels representing an object, and some black pixels around it that I want to remove.I would like to obtain a new BitmapData, with width and height of the object represented by non-black pixels.For example, let say I have a BitmapData 400x400px, but the object represented by non-black pixels occupies the rect: x=100, y=100, width=200, height=200. I want to get new BitmapData representing that rect, all black pixels should be removed. Of course, i have no coordinates for that rectangle, i need somehow to make difference between a full black bitmapdata and the original one, and construct a new bitmapdata (different width and height).

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ActionScript 3.0 :: BitMaps - Remove Transparent Pixels?

Jan 28, 2009

Iv created an app in work which needs a rubber. I basicly have a tool to draw line (paint/pencil). This draws over the entire stage area, including over buttons and interactive mc's. Once i draw the line i then want to be able to erase bit of it.

To this end iv made an eraser tool, which works well. I turn the line into a bitmap, then turn the eraser line into a bitmap and use BlendMode.ERASE to erase one from the other. My problem is, because when creating the bitmatdata i have to create a rectangular shape, the area created then means that i cant access any of the buttons underneath.

here is my code:

ActionScript Code:
//line array is an area of all the line objects which are currently live on stage.
for(var i=0; i<lineAr.length; i++){

[code]....

The way i see it i need to remove the transparent pixels from delBitMap once the erase has been done.

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ActionScript 3.0 :: Remove Particular Pixels From Png Or Moviclip Through Script?

Aug 9, 2010

For example I have a movieclip with two different pixels green and red. I need to remove only red pixels from that movieclip.

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Flash :: Update Array Then Stage?

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I'm trying to write some code for a simple product scroller.I have an array of product items and when the user clicks the next button I want to remove the item at the last index of the array add add it to the start index and then update the stage with the results.

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Set Stage To 12,00 Pixels?

Feb 18, 2011

I need to cretae a flash banner for a footbal marquee that is over 12,000 pixels wide.how do I make the stage that big? when I try it says I can only make the stage 8,000 pixels wide

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IDE :: Export The Stage At Its Dimensions In Pixels?

May 25, 2009

was wondering if someone could tell me how to modify this code so i can export the stage at its dimensions in pixels. Right now the script saves the stage without bounds, unconstrained. I need it to draw the stage at its default 1280x720 stage size and whatever is within the stage bounds, not whats off the stage bounds

function createJPG(m:MovieClip, q:Number, fileName:String)
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Actionscript :: Flash Video: Only Make Video Full Screen, Not Entire Stage

Nov 2, 2011

I have a FLV playing in Flash with a full screen button. The problem is I want only the video to be shown full screen, not the entire stage. This is the code I'm using to make the video fullscreen.

function fullScreenUP(event:MouseEvent):void {
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[Code].....

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ActionScript 3 :: How To Remove Or Update BitmapData For New Level

Jan 3, 2012

I'm making a maze game. The character can't walk through the walls of the maze (because of a collition detection between the bitmapdata from the character and the bmd from the walls). When the character arrives at a door, the next level/frame should appear with a new maze (new bounds). For the next level (next frame), I made a new maze with different walls. But the bitmapdata from the first maze is still 'active'.

So even though there's a new maze, the bitmapdata from the previous walls is invisible but still drawn on the stage. My question to you is: I want to change the bounds/maze every frame, how can I remove the previous bitmapdata so the character won't walk through the bounds of the next maze? Or is it possible to make an array from the different 'bounds'?

stop();
var isRight:Boolean=false;
var isLeft:Boolean=false;
var isUp:Boolean=false;
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var speed:int = 10;
[Code] .....

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ActionScript 2.0 :: Remove/update Record From An Array?

Jul 24, 2009

I have an inputbox and a submit button and prev and next button in my screen. Whenever users enter a text in the input box and clicks on the button, the text value is stored in an array. Then users click on the next button and again enters new value in the inputbox and click the submit button. The new value is added in the array.

Now suppose if users want to make correction to the values that they have entered for previously entered values, they can click on the previous button and make correction and click on the submit button.

For this I think, we have to remove an array value and add a new value to it. I am confused on how to remove and add a new value to that particular place.

Do I have to use Array.splice method. I think using the splice method I can remove an array item but how can I add the new value to that particular place. For example if users want to make correction to the second item, we should replace myArray[1].

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ActionScript 3.0 :: Stage.stageWidth In Percent Not Pixels?

Feb 18, 2012

I am trying to set masks and other component positions in relation to Stage size.AS3 CS5I trace stage.stageWidth on a 800x600 pixel stage and I get - 100My stage will scale within a Director piece.Is this a bug? Modal condition? Releated to scaling??

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ActionScript 3.0 :: Add A Scrollbar To The Entire Stage Itself?

Jun 9, 2011

Like if the stage is too big, when I run the movie is it possible to add a scrollbar to scroll up and down the entire screen?

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ActionScript 2.0 :: Blur The Entire Stage?

Apr 30, 2006

i,m trying to apply a blur filter to the entire stage except one MovieClip!
(You know thouse cool login types )

I gived it a thought and the only ideea i got so far is to put all the content on stage in some movie clip and apply on it the blur filter.

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ActionScript 2.0 :: Mask The Entire Stage?

Oct 8, 2007

I have a fullscreen flash project.Basically what I need to know how to do is resize the stage height and mask everything to the new height (I have a full page scrollbar, and it scroll to over 2x the height I want. And the height will change with each section)

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ActionScript 3.0 :: Resizing The Entire Stage?

Jun 12, 2010

The problem is, it wasn't tested well, and the stage is too big - on low resolutions or on small screen you have to scroll in order to see the lower/upper sections.I know how to resize it with HTML, but I just want to know if there's a way to scale the entire stage and all of the contained items from within flash?

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ActionScript 2.0 :: Drag And Remove Movieclip - Cant Remove Duplicate Euro's From The Stage?

Dec 20, 2009

I'm making a game for children where they have to pay money by dragging it on a square. It al works wel only when i pick the first coin of one euro without going over the coin of 2 euro and then pick up a 2 euro coin the one euro disappears. after then it all works fine.i cant remove my duplicate euro's from the stage when i clic on pay here is my code for the euro's the euro's are in a emty movieclip

[code]...

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ActionScript 3.0 :: Script Applied To Mc's Not Entire Stage

Aug 17, 2011

i have a script that creates a trail effect (i had to decompile an old swf, after losing the original fla file - so there are a few 'loc' refs in there) - what i want to do is rather than this being applied to the entire stage i want it to be masked and only appear within movieclips with the mask.there are a couple of stage references but i can't seem to change the stage refs to the mc name/s.how can i rewrite it to only work within an mc (or mc's) rather than the entire stage? also, i can place normal mc's over the effect - but the masked mc's don't work at all.[code]

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ActionScript 3.0 :: Update - Remove All Of The Listeners Nulls The Two Xml Lists Then Rebuilds Everything

Apr 14, 2009

ok so i built a nice little CMS that is all XML driven, everything working pretty smooth you can open the documents edit them same them, make new ones, and so forth. the only issue that im hitting is that it will take the app some time before it understands the xml has changed.

so i built a refresh button, it removes all of the listeners nulls the two xml lists then rebuilds everything, but this will only work after sitting around for a minuet, if i refresh right after i add content or make a new file, it won't show. this isn't a huge issue since the files do eventually update, but i would like to figure out what is going on,

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ActionScript 3.0 :: Transition Manager PixelDissolve - Instead Of The Pixels Being Dissolved The Pixels Being Added?

Mar 24, 2012

so instead of the pixels being dissolved, the pixels being added? :

ActionScript Code:
var Anim:TransitionManager = new TransitionManager(blackbox);
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ActionScript 2.0 :: Slider Bars And Scaling - Code Keeps Shrinking Initial Object Down To 10 Pixels By 10 Pixels?

Jun 17, 2009

I have a swf file that loads into my main movie, and within that swf there is a masked image that i would like to scale using zoom in and out buttons and also by using a slider bar.However i cant find any tutorials that will allow me to combine the two.I have used the following code for the buttons. Which seems to work ok but i would like it to be a little smoother. (using speed or some sort of easing??)

ActionScript Code:
zoomPlus.onRelease = function(zoomIn) {
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but for this code it keeps shrinking my initial object down to 10 pixels by 10 pixels..

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Actionscript 2.0 :: _y Movement By Pixels - Move The Movie Clip In Incremental Moves Consisting Of 30 Pixels?

Nov 18, 2009

I have a movie clip called column1_mc. when I click a button I need to move the movie clip in incremental moves consisting of 30 pixels.

column1_mc._y = 30;

Does not work because that is giving a _y coordinate.For example.I need to make the movie clip jump to _y 300 but make 10x30 pixel incremental jumps. Moving 10 times 30 pixel jumps.

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Professional :: Moving The Entire Stage On Mouse Movement?

Feb 15, 2010

I would like to create something similar to this: and only need a few things to complete it.What is missing is to make the whole flash movie (the white area, including the watches and cursor) move from left to right and right to left depending on the movement of the cursor (round circle) .. Panning effect I have attached the file i am working on..maybe that makes it easier to understand

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Professional :: Scale Entire Contents Of Stage Down In Size ?

Jun 28, 2010

Can a finished flash file be resized.
 
Stage is at 1684 x 1322 animated map operated by buttons in a static key located outside of map border, all on stage. Map also pans/zooms.
 
Two scenarios:-

1) resize stage and all contents down to a different size.

2) resize the animated map down but more so than the static key (sits outside the map) which should remain readable.

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ActionScript 3.0 :: Stretch A Small Image On The Entire Stage?

Aug 5, 2009

how can i take a small .gif image and show it as a background image that stretched on the entire stage? how can i do this using actionscript 3.0?

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ActionScript 3.0 :: Flex SWF Loaded And Extends To Entire Stage

Aug 20, 2011

I have an swfLoader that loads a flex swf. When the flex swf is loaded it takes up the entire stage, this does not happen with a swf of the same dimensions created in flash professional.

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ActionScript 3.0 :: Set Font For The Entire Stage Within Specifying It For Every Menu Entries?

Feb 12, 2010

I have a font in the library. I use this font for all the menu entries and other things.

how can i set this font for the entire stage within specifying it for every menu entries?

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Sql :: ArrayCollection From HTTPService Updates After Call And Doesn't Update View

Aug 6, 2011

I have created a simple method to retrieve XML output from an HTTPService and populate a database from it, but due to the async nature of Flex, the functions go through while its still retrieving data - hence causing the function to return a null value. find code below;

View: Declarations
<s:View xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"
xmlns:dao="database.*"

[Code]....

But it can go through the database population before it can retrieve the result from HTTPService hence producing a null result.

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Flash :: Professional - Update Via SCUP - The Client Is Not Supposed To Be Interfered With The Update Progress

Nov 17, 2011

I am deploying Updates via SCUP and SCCM to hundreds of Computers. Fortunately Adobe provides an SCCM Update Catalog for both Adobe Flash ActiveX and Adobe Flash Plugin. But now my Problem: After publishing the Update via SCCM, the client is not supposed to be interfered with the Update Progress (which is working) I figured the Updater works like this: First SCCM checks if a Update needs to be deployed, if this is the case, The Flash Updater begins. First the old Flash Version is beeing uninstalled. But now: if the Client has a Browser Window (IE, or Firefox) open, the Updater is not able to install the new Flash Version and quits with an Error. This leaves the Client PC without any Flash (because its being uninstalled before) How can I prevent Flash being uninstalled due to the Update progress not working while a Browser window is open?

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ActionScript 3.0 :: MovieClip That Represents Animated Overlay Of Entire Stage

Jun 29, 2011

Lets say I have 3 MovieClips. One that is animation that represents animated overlay of entire stage. Like falling leafs (for example)
One that represents character
One that represents background
I want to make character to be MouseEvent.CLICK interactive. The problem is when I create a particle Animation of falling leafs the single leaf that is an instance of MovieClip blocks Character mouse Interaction. Is there a qay to fix container that holds the particle animation of Leafs so that it will not block Mouse Interaction whit mc below?

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