ActionScript 3.0 :: Remove Particular Pixels From Png Or Moviclip Through Script?

Aug 9, 2010

For example I have a movieclip with two different pixels green and red. I need to remove only red pixels from that movieclip.

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ActionScript 3.0 :: Remove Event Listener When All The MoviClip Are Off The Stage

Sep 21, 2011

I am creating animation using as3 in which i duplicate the circle ten time,then pushing into an array and giving random motion. When all the duplicate object goes outside the stage then i should remove the event listener. But right now when one duplicate object goes off the stage the event listener is removed.

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Actionscript 3 :: Remove All Black Pixels From BitmapData?

Apr 19, 2010

Let say I have a BitmapData with different pixels representing an object, and some black pixels around it that I want to remove.I would like to obtain a new BitmapData, with width and height of the object represented by non-black pixels.For example, let say I have a BitmapData 400x400px, but the object represented by non-black pixels occupies the rect: x=100, y=100, width=200, height=200. I want to get new BitmapData representing that rect, all black pixels should be removed. Of course, i have no coordinates for that rectangle, i need somehow to make difference between a full black bitmapdata and the original one, and construct a new bitmapdata (different width and height).

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ActionScript 3.0 :: BitMaps - Remove Transparent Pixels?

Jan 28, 2009

Iv created an app in work which needs a rubber. I basicly have a tool to draw line (paint/pencil). This draws over the entire stage area, including over buttons and interactive mc's. Once i draw the line i then want to be able to erase bit of it.

To this end iv made an eraser tool, which works well. I turn the line into a bitmap, then turn the eraser line into a bitmap and use BlendMode.ERASE to erase one from the other. My problem is, because when creating the bitmatdata i have to create a rectangular shape, the area created then means that i cant access any of the buttons underneath.

here is my code:

ActionScript Code:
//line array is an area of all the line objects which are currently live on stage.
for(var i=0; i<lineAr.length; i++){

[code]....

The way i see it i need to remove the transparent pixels from delBitMap once the erase has been done.

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Flash :: Call An Update On The Entire Stage To Remove Any Pixels?

Oct 7, 2010

I have been using the evt.updateAfterEvent() whenever a mouse is clicked.Is it possible to call an update on the entire stage to remove any pixels.which are no longer being used?

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ActionScript 3.0 :: Transition Manager PixelDissolve - Instead Of The Pixels Being Dissolved The Pixels Being Added?

Mar 24, 2012

so instead of the pixels being dissolved, the pixels being added? :

ActionScript Code:
var Anim:TransitionManager = new TransitionManager(blackbox);
Anim.startTransition({type:PixelDissolve, direction:Transition.OUT, duration:1, easing:None.easeOut, xSections:35, ySections:35});

basically what i would like is the end point to be the start point and the start point the end point.

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ActionScript 2.0 :: Slider Bars And Scaling - Code Keeps Shrinking Initial Object Down To 10 Pixels By 10 Pixels?

Jun 17, 2009

I have a swf file that loads into my main movie, and within that swf there is a masked image that i would like to scale using zoom in and out buttons and also by using a slider bar.However i cant find any tutorials that will allow me to combine the two.I have used the following code for the buttons. Which seems to work ok but i would like it to be a little smoother. (using speed or some sort of easing??)

ActionScript Code:
zoomPlus.onRelease = function(zoomIn) {
if (test_shirt.shirt._xscale == 400 && test_shirt.shirt._yscale == 400) {[code]....

but for this code it keeps shrinking my initial object down to 10 pixels by 10 pixels..

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Actionscript 2.0 :: _y Movement By Pixels - Move The Movie Clip In Incremental Moves Consisting Of 30 Pixels?

Nov 18, 2009

I have a movie clip called column1_mc. when I click a button I need to move the movie clip in incremental moves consisting of 30 pixels.

column1_mc._y = 30;

Does not work because that is giving a _y coordinate.For example.I need to make the movie clip jump to _y 300 but make 10x30 pixel incremental jumps. Moving 10 times 30 pixel jumps.

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ActionScript 3.0 :: Remove Transparent Pixels From Transparent Png?

Feb 27, 2010

I am creating a map in flash cs4 with all the countries on it. I used photoshop for creating the map and separated countries. Now I imported all pngs in Flash and I want to give Mouse CLICK event and Mouse Hover on all pngs, but as the transparent pixels are overlapping the other states, it is getting difficult. So, I converted all pngs in movieclips and now then I broke up pngs. Now I want to delete all pixels having alpha 0 using eraser tool, as per the borders. And I have to do it manually for individual countries. So is there a way to remove transparent pixels from the bitmap data?

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ActionScript 2.0 :: Different Position In Moviclip?

Nov 19, 2011

Excuse me for asking a silly question but, Why are the x and y positions of my movieclip placed in _root and _root.mc different?

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ActionScript 2.0 :: Under The TellTarget Moviclip?

Feb 23, 2005

can you help me make this work[URL]..I need that the buttons, under the tellTarget moviclip, to actually work.

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IDE :: Flash 8 Moviclip X+Y Positions

Aug 11, 2009

What I'm really looking to be able to do, is have a clip in the root move to the same x and y as a clip that is embedded into another movieclip. How would I pick up the X and Y co-ordinates of this embedded movie clip?

To summarise,

ClipA is embedded into ClipB, what I want, is for ClipC - that is based in the root - to match ClipA's position.

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IDE :: Loading Moviclip Into Movieclip?

Apr 7, 2010

I can get the movieclips into the container movieclip, but they're supposed to float around within the boundaries of container movieclip
Unfortunatly they just float off stage.

[AS]import fl.transitions.Tween;
import fl.transitions.TweenEvent;
import fl.transitions.easing.*;[code].....

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ActionScript 3.0 :: Grab Number At End Of Moviclip Name As A Var?

Mar 18, 2010

I have some buttons named bt1, bt2, bt3 etc

They have a common function for when each is clicked called buttonclicked.

Within the function buttonclicked, I'd like to grab the number off the end of each button name so that I can compare the number to a global variable I have called global.data.clicker

so...

if (number at end of event.target.name == global.data.clicker) {take action...

Is it possible, and if so, what code do I need to put in the first part of the if statement to make it work?

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ActionScript 3.0 :: Play Moviclip Using Button?

Feb 22, 2011

i want play a movieclip when i 'll click on button which is placed over another movieclip. The tree structure for this is:[code]according to this representation when i 'll click on 1st movieclip (using button which is placed over that layer ),2nd moviclip will play. and that 2nd movieclip will play once and stop.And this shoud be done whenever i'll click on 1st movieclip(i.e on button).

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ActionScript 2.0 :: Moviclip Control (if Statements)?

Oct 3, 2005

I'm building a site. When you click one of the menu items it loads the page using the 'with' command.

Example:

About button
with(_root.about){
play();
}

So when you click a button it makes the movieclip play,then when you click the button again or the close button the movieclip plays again and it dissapears.What I am looking for is when you click a different button if on of the other pages is open it closes then the new one opens so you dont get the overlapping pages.

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ActionScript 2.0 :: Moviclip Is Dynamically Imported

Nov 22, 2005

I was searching how to do something with a movieclip and all the solutions were along the lines of "place code on the MC." However, my problem is that my moviclip is dynamically imported and I am not sure How I would apply the code to my movieclip since its dynamically imported.

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ActionScript 2.0 :: Put A Specific Moviclip In The Spot?

Jun 14, 2006

How do you make it so that wherever you click, the AS will get that location and put a specific moviclip in the spot? I've tried several things to achieve this, but i am still having problems with this.

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ActionScript 2.0 :: Getting A Dynamic Moviclip Width

May 2, 2008

I'm loading in external images through XML, and am trying to get the width of these images after they load, so that I can place them end to end, using the width as the spacing.

Here is what I have so far:

Code:
for(i=0; i<main.length; i++){
var loadImageListener:Object = new Object();
var imageLoader = _root.createEmptyMovieClip("loader"+i, this.getNextHighestDepth());

[Code]....

If you notice in the last line of code I'm using the number 490. I'm wanting to replace that with the width so that the pictures can be any width and they will still line up end to end.

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ActionScript 3.0 :: Play Moviclip On Click?

Feb 18, 2011

i am trying to develop a small interactive game using as3.i need to play a movieclip when i 'll click on button. Anybody knows simple way for that.I'm trying this way: i have created a class for that movieclip, then i have created a object of that and then i m tring to call that object in this way.

var geese:geese01=new geese01();
trace("object created");
geese1.addEventListener(MouseEvent.CLICK, onPlayClick);

[code]....

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ActionScript 3.0 :: Access Moviclip Inside The Class?

Mar 18, 2010

I have a moviclip inside my fla library. I tried some codes but I couldn't.

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Actionscript 3 :: Access A Nested Moviclip And Can't Get It To Work

Sep 27, 2011

Im fairly new in Actionscript. That being said, I'm trying to access a nested Movieclip in a MovieClip. My code looks like this

[Code]....

This is just a snippet of the hitTest. the "charBox" is the Movieclip I'm trying to access in the char Movieclip. So where did I go wrong?

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ActionScript 3.0 :: Resize A Moviclip In The Stage With A Handler?

Jul 19, 2010

I'm trying to resize a moviclip in the stage with a handler, but i can't find the solution for attaching the handle to the movieclip.

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ActionScript 2.0 :: Play Moviclip On Button Click?

Feb 21, 2011

I am having (1st)one moviclip, on above that layer i have applied button to it such that as moviclip goes button will also move wit movieclip. so whenever we click on that movieclip i.e on 1st movieclip, on that click i want to play a another movieclip which is kept below that movieclip layer.

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Actionscript 2.0 :: Resize A Moviclip To A Stage Size?

Dec 5, 2011

how can I do to resize the size of my movieClip to the stage?

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ActionScript 2.0 :: Button Inside Movieclip To Play Another Moviclip?

Mar 29, 2010

i already create one main movieiclip(index_mc),including menu button to link multiple movieclip, which is containt: aboutus_mc, story_mc and gallery_mc. all button in index_mc run perfectly.

In gallery_mc i've made thumbnail mc (btnthumb1_mc, btnthumb2_mc,btnthumb3) which inside already has button(btn1,btn2,btn3) to show large images in movieclip (largeimages_mc) which is large images contain several jpeg

the problem thumbnail as button cant link to show largeimages_mc, and i already put as2 in button, which is:

Code:
index_mc.gallery_mc.btnthumb1_mc.btn1. onRelease = function() {
largeimages_mc.gotoAndStop(6);
};

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ActionScript 2.0 :: When Click Button The Moviclip Mc To Tween To A Different Color?

Jun 27, 2005

i have a movieclip named mc. it has a color of

r=255
b=0
g=0
a=70%

i have 3 buttons that when i click i need the moviclip mc to tween to a different color. so when i click button a i want it to tween to the new color:

r=255
b=255
g=0
a=70%

if i click button b it tweens from this new color to a different color:
r=51
b=102
g=204
a=70%

etc. etc.

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ActionScript 3.0 :: Dragging Not Working On Custom Class Inherited From Moviclip?

May 5, 2010

I have the following code:

package { import flash.display.Sprite; import flash.events.MouseEvent;import lib.CustomEvents.ItemLoadCompleteEvent;import lib.Room.Item;import lib.Room.ItemStruct;
public class DragTest extends Sprite{private var itemInstance:Item;public function DragTest(){var tempItemStruct:ItemStruct = new[code].......

I have used the same code with a normal clip and it works. When I use it with my own defined item it does not work. Here are the details.

itemStruct: containing the properties of the item to be made. item : Loads the itemstruct defined item and puts it in a movieclip (item is inherited from movieclip).Traces from the above code, show that only the mouseUp function works mouseDown does not work. Though the same code works fine for a simple movieclip.I have already tried

stage.addEventListener(MouseEvent.MOUSE_DOWN,mouse Down);

EDIT: I have tried put the mouseDown on stage again if I click outside the item and drag from stage it both mouseDown and Up seem to work. But If I click on the item and drag. Still no luck. I have also added the item as movieclip on stage.

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Professional :: Default Dragging Can Be Enabled When Cursor Is Over An Image/ Moviclip?

Jul 26, 2010

My application (AS3) uses Flash Player right-click zoom feature. However, when zoomed in I cannot drag when the cursor is over an image, navigation bar or active area.This makes the menu and several other pages impossible to navigate when zoomed in.The only option is for the user to zoom out and then zoom back in on the next area they want to look at.how default dragging can be enabled when cursor is over an image/ moviclip?

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Flash :: Dragging Not Working On Custom Class Inherited From Moviclip?

May 5, 2010

EDIT: If I have a class called Items and it has a movieclip instance which is loaded from a url. The startDrag on item fails. If Items contains a movieclip which we initiate from a SWC (not load it) on Drag works fine. Now how to solve the issue where I have a class which has a movieClip loaded from outside.I have the following code:

package {
import flash.display.Sprite;
import flash.events.MouseEvent;

[code].....

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