ActionScript 3.0 :: Stream AAC Audio File Stored Locally Using NetStream Class?

Jan 25, 2010

I would like use NetStream class to stream AAC audio file stored locally on server (because i can't use Sound class, AAC not compatible) How can i do this ? (without flash media server)
 
I have tried using http protocol, no errors occured, but i receive no audio data.

View 13 Replies


Similar Posts:


Flex :: Programmatically Stream Audio With NetStream?

Dec 31, 2009

In Flex you can stream microphone audio to an FMS/Red5 server using NetStream.attachAudio, which requires a Microphone object. Is it possible to stream audio through the NetStream from somewhere other than a Microphone? For example, from a file/embedded resource?

The reason I'm asking is that I'd like to be able to run automated tests that don't require using an actual microphone.

View 1 Replies

Flash :: AIR, Load Image Stored Locally?

Oct 4, 2011

I package an IPA file including some assets (images). Once installed, I want to load an image in my swf: which is the path of this image? How can I load it?

View 1 Replies

ActionScript 3.0 :: Class File Be Stored Separately And Accessed On A Website?

Mar 14, 2012

Is it possible to host a class file separate from everything else on a website where it can be edited when needed? For example, I'm thinking that in the Linkage section of the movieclip you would put the path to the location of the as file on the website, so [URL] <--well I guess without the ".as".

View 1 Replies

Force Flash Player To Play Audio Stream Of A Video File?

Apr 20, 2011

I'm trying to force the Flash player to play video files without showing screens. I did try to set vidDisplay.visible to false. But it seemed not working at all.I was doing was try to build a generic media player. Whatever the source is(audio or video), the control panel always the same, namely, a mp3 player panel is always displayed:However, when I stream in a video file, it would end up overriding mp3 panel with a partial video screen. I don't have enough reputation to upload images...

View 1 Replies

Media Server :: Write Access Denied For Stream Error When Recording Audio Stream

Jul 26, 2010

I've had FMS running on my local machine for a while and have had a little experience writing FMS apps, but I've just tried recording audio for the first time using the standard vod application and I keep getting a "Write access denied for stream" error. My AS3 code is copied and pasted for various examples and am confident that it works.
 
I'm running Windows XP service pack 3 & FMIS 3.5.
 
I've had a look at the vod/media directory and under windows->properties the read-only attribute is ticked. Every time I un-tick this it reverts back to being ticked. I've googled this and MS say that most programs ignore the read-only attribute and that it only really applied to files. I've also tried the MS fix for setting the read-only attribute via cmd and still no joy (doesn't fix read-only attribute or FMS recording the audio after setting via cmd).
 
I've also tried our dev server install of FMS (running under linux) and am getting the same results.
 
Here's my AS3 code...
 
private function initApp(event:Event):void
{
removeEventListener(Event.ADDED_TO_STAGE,initApp);

[Code].....

View 1 Replies

ActionScript 3.0 :: Getting Audio Stream Meta Data From An Akamai FMS Stream

Jul 21, 2009

I am having trouble getting audio stream meta data from an Akamai FMS stream. Everything is undefined and I'm not sure why. I am hoping maybe someone will notice something that I am overlooking. The stream is connecting and playing without a problem I just can't seem to figure out why all the meta data is undefined.

[Code]...

View 6 Replies

ActionScript 3.0 :: Audio Synchronization - If The Audio Were On The Timeline You Could Set Sync Params To Stream?

Mar 11, 2010

Because the player optimizes framerate, antialiasing etc dependent on the performance capabilities of the platform upon which it is running, it was nearly impossible to ensure animation syncronization w/ audio. If the audio were on the timeline you could set sync params to stream, but if the audio is loaded programically forget it .. well until AS3 ..The following code throttles the player framerate to lock step the animation to the audio .. not perfect but the principal works ..

View 1 Replies

Php :: Recording Audio On Website: Red5 Stream Or Posting The Audio Data?

Sep 6, 2011

Let me first establish what I want to do:My user is able to record voicenotes on my website, add tags to said notes for indexing as well as a title. When the note is saved I save the path of the note along with the other info in my DB.Now, I have 2 choices to do the recording, both involve a .swf embedded in my site:

1) I could use Red5 server to stream the audio to my server and save the file and return the path to said file to my app to do the DB saving, seems rather complicated since I would have to convert the audio and move it to the appropriate folder that belongs to the user in a server side Red5 app, which I'm not very aware of how to build.

2) I could simply record the audio and grab its byte array, do a Base64 encoding on it and send it to PHP along with the rest of the data that is necessary (be it by a simple POST or an AJAX call), decode it on the server and make the file with the appropriate extension, audio conversion would also occur here using ffmpeg, this option seems simpler but I do not know how viable it is.

View 1 Replies

Media Server :: Stream And Audio Line Level Feed Rather Than The Audio From A Computer's Microphone?

Apr 1, 2012

Is there a way to stream and audio line level feed rather than the audio from a computer's microphone?

View 1 Replies

Recording The Audio Locally?

Jul 14, 2009

I am trying to figure out how to make a flash Application which can allow users to Record Audio from their Microphone. The recording needs to then be uploaded to a web server.I think the best way to do it would be to store the .flv or .mp3 file locally, and then submit the file to the server after the recording is completed.I have read in some places that this is impossible to do, however websites such as livevideo.com allow this too be done with Video as well, so I think Audio should be simple if it can be done with video.

View 1 Replies

Flex :: Capture Video And Audio From Webcam Locally?

Jul 12, 2011

I'm writing a flex 4.5 application that's supposed to capture a video from a webcam and audio from microphone and save it in some video format (i don't care which format). I use VideoDisplay to display the webcam. how can I fetch and play audio in real time ? Is there a way to save the video locally without using a flash media server?

View 2 Replies

ActionScript 3.0 :: Netstream.play.stream Not Found

Feb 7, 2009

I am trying to upload my demo reel. I compressed it to an FLV file, and used the import video command with the setting' "Load external video with playback component." After selecting my skin and hitting ok, I got a prompt that said "Netstream.play.stream not found." Why isn't this working?

View 2 Replies

ActionScript 2.0 :: NetStream Doesnt Stream On Web Server

Sep 19, 2011

these codes works perfect on local web server but doesnt on real web server.[code]

View 0 Replies

Flash - Locally Cache Audio When Streaming With Sound.load() In Adobe AIR?

Sep 30, 2010

I'm building a mobile MP3 player with AIR, which streams audio using the Sound class's .load() function. I'd like to cache this audio as it's downloaded, to the the user's SD card. Is this possible without having to download the file twice??

View 2 Replies

Flex - Disconnect A Subrscribed Stream From The Publisher Of The Netstream?

Oct 20, 2010

I have a publisher who publishes a netstream using stratus p2p. This is then connected to by player who subscribes to the netstream.

I believe one can reject the subscriber when the stream tries to connect by using the onPeerConnect method of the netstream's client. However, I would like to boot the subscriber after they have been connected.

There are potentially other subscribers to that netstream so I cannot just close it. How would I boot a particular subscriber without closing the published netstream?

View 1 Replies

Flex :: Send Video Stream From Script To Netstream?

Jul 9, 2011

How to send a video data stream from one side written by java to another side written by flex and then display it? I just know that on flex one method is to use netstream class get the real-time video stream and bind with a videodisplay to display it. But which class I should use to send this video stream in java and which class I need to use in flex to receive this flow and pass it to the NetStream class?

View 1 Replies

ActionScript 3.0 :: Get Left-/rightPeak() From A Live Stream (NetStream)

Feb 11, 2009

I have a FMS and it works perfekt. What I try to build is a simple "player" for a website where I can listen to the livestream from my FMS. To connect to my stream works fine. But now i want to build a animated volume amplitude. It works with an mp3 who is on my FMS but not with the livestream. I think I found the problem why it does not work but not the solution.

I have following to connect to my livestream:

Code:
var nc:NetConnection = new NetConnection();
var ns:NetStream;
nc.connect("rtmpe://10.0.0.227/live");

[Code].....

Maybe I must create a new SoundChannel for my NetStream but I don�t know how!?

View 1 Replies

ActionScript 3.0 :: Class - Load The Audio File In Frame

Oct 10, 2009

I made a doc class and a sound class. the sound class purpose is that if ever add sound i can just recycle easily the code to use and via the doc class just load it intot he correct frame. Issue: I made the sound class and it loads correctly for the first frame... But i want to add ANOTHER audio file, how would i alter my code setup so i can load the new audio file but instead on frame 1 always... i want to be able to load the audio file in frame 3 or 5 or 25.... How do i do that with the code i have setup??

[Code]...

View 1 Replies

Flash :: Multiple Audio To NetStream?

Sep 9, 2011

I am working on a video conferance projectthere will be a lecturer and an interpreter.interpreter will write the translated text simultaneously.what I am trying to is add vocal translation but I also want to keep the original audio is it possible to attach multiple audio to netStream or do I have to create another netStream for 2nd audio??

View 1 Replies

ActionScript 2.0 :: Audio Delay Without Netstream?

Mar 17, 2011

I have been working on a voice-chat system in AS 2.0 using FMS 3.5 for a while now. I have been experiencing a lot of latency. Usually there's no latency to begin with but it grows over time to several seconds. Up until this point, I have assumed that this latency is due to a slow server/low bandwidth since I have tinkered around with all of the buffer settings (that I know about) already.However, today I decided to see what would happen if I just attached the audio of the microphone to _root. In other words, the script does not connect to FMS and there's no streaming going on at all. All I have is essentially:

myMic = Microphone.get();
_root.attachAudio(myMic);

However, even in this case I get a delay! In fact the same sort of thing happens: there's no delay to begin with, but it grows to approximately 1.5 seconds over time (very quickly in fact). In order to track down where it could be coming from, I decided to add a microphone activity clip that showed the activity of the mic. Perhaps not so surprisingly this activity clip was perfectly in sync with the actual activity of the mic (i.e. no delay). So it seems like there's a delay due to the attachAudio command.

View 4 Replies

ActionScript 3.0 :: Displaying Audio Amplitude For A NetStream?

Sep 5, 2008

instead of the audio coming from an mp3 file via aURLRequest, I want the audio to come from a NetStream originatingfrom a Flash Media Server.The ultimate goal is to have multiple netstreams coming ineach with their own audio amplitude bar being displayed.This is being written in Flex 3 using Actionscript 3."To control the audio associated with a video file, you canuse the DisplayObjectContainer.addChild() method to route the audioto an object on the display list; you can then create a Soundobject to control some aspects of the audio. For more information,see the DisplayObjectContainer.addChild() method."but theDisplayObjectContainer.addChild() method doesn'tprovide any further information and I cannot figure out how to usean AS3 Sound or SoundChannel object with a DisplayObjectContaineror a NetStream.

View 5 Replies

ActionScript 2.0 :: Attach Video And Audio From One Netstream To Another?

Oct 21, 2007

just wondering if it is possible to play an FLV and attach the video from that netstream to another and publish it to FM2.

is there a a way to attach video and audio from one netstream to another?
i have tried everything so far that i know of. when i think its attaching and publish it, i see nothing. publshing my cam and mic work flawlessly.

here's my code:

Quote:

nec = new NetConnection();
nec.connect(null);
nes = new NetStream(nec);
nes.play("http://testbox/transformers.flv");

[Code]....

View 1 Replies

Media Server :: Publish Live Stream(H.264) To FMS(NetStream.Buffer.Empty)?

Feb 27, 2011

I am developing a C++ program to connect FMS via RTMP, and then publish a live stream I can't use FMLE here because I need collect the H.264 NALU from somewhere and forward them to the FMS.I write a demo app, which parses H.264 encoded FLV file, and send the VideoTag in the FLV as RTMP Message content for publishing.Finally, I make it run and I can see some frames of video!But the problem is: The video does not play smoothly and it just updates some frames.
Then I looked at the NetStream event and found that:Everytime when there is a NetStream.Buffer.Full event, the frame in the video is updated and display correctly But immediately there is another NetStream.Buffer.Empty event followed and the video is frozen.
 
[code]...

View 1 Replies

Media Server :: NetStream.play(streamName, -1);  Plays Recorded Stream?

Sep 16, 2011

NetStream.play(streamName, -1); This seems to be working wrong.if I have recorded an flv on server using FMS and FMLE with  only audio with name "myaudio" and then after if I try to play a live  stream using NetStream.play("myaudio", -1) then it plays the recorded  stream. I believe that documentation says that it should start a live  stream instead of playing recorded stream as the second argument is -1.  Is this a bug in NetStream.play method?

View 3 Replies

ActionScript 3.0 :: Error: "NetStream.Play.StreamNotFound" While Playing Mp4 File Using NetStream Object?

Jan 7, 2010

I am using NetStream, NetConnection and Video object to play an mp4 file which is hosted over a web server using http.This is an AIR application and the relevant code is pasted below:

var url:String = <some http url>;
connect_nc = new NetConnection();
connect_nc.connect(null);

[code]........

View 0 Replies

ActionScript 3.0 :: Netstream Audio Plays While Video Loading?

Jan 14, 2009

how to get flv's to load up dynamically using xml - it all works well apart from this one problem that i have.

when the thumbnail for the flv is clicked the preloader appears and the flv starts to load - but for some reason the audio begins to play almost immediately - then when the flv actually loads then the audio plays again whilst the initial (unwanted) audio carries on playing!

this is the script for the netstream:

[Code].....

View 1 Replies

ActionScript 3.0 :: Detecting Audio In Netstream Object / Video

Jan 20, 2012

The task seems easy: I am loading a video via a netsream object (could be FLV or an h264 mp4) and I would need to check if this video has audio available (otherwhise sound control objects should be disabled or become hidden).

View 3 Replies

ActionScript 3.0 :: Single Media Player - NetStream With Audio / Video

Mar 27, 2009

I have a project I'm working where I need a single media player to be able to play either audio or video depending on what gets passed (flv or m4a).

PHP Code:
ExternalInterface.addCallback("playMedia", playMedia);
// The way a/v gets changed is from a dropdown menu in the HTMLvar av:String;
/ The param that gets passed to my playMedia function which will determine if its audio or video
var nc:NetConnection = new NetConnection();nc.connect(null);var ns:NetStream = new NetStream(nc);ns.client(this);
[Code] .....

How do I add the audio to the container in such a way that it 'replaces' the video that's in the container? I may want to add a static image as a visual representation.*/ 
ns.play(av);
}}

View 1 Replies

Flash - Modify Sound In Real-time With SampleDataEvent For Audio Within NetStream?

Jan 27, 2011

I'm streaming audio using NetConnection and NetStream. I know that you can modify sample data in real-time with the Sound object, however I cannot find the SampleDataEvent for audio playing with the NetStream object. Is there a way to pass the audio from the NetStream object to a Sound object and modify the sound at that object instead?

View 2 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved