ActionScript 3.0 :: Tracing Objects Context Menu Traces Null?
Aug 8, 2009
I've started dabbling in switching out the context menu and adding other functionality to it.I tried creating a new ContextMenu and set it to the property of my stage. No go, it says Stage does not implement this method or property. Which is kind of bizarre since Stage inherits from InteractiveObject which does indeed have the contextMenu property.
So I tried to just trace out the contextMenu, and it returns null on whatever displayobject I try it on. A MovieClip, the stage itself etc..What am I doing wrong? In my world, and according to the documentation, I should be able to change the contextMenu.
I have two arrays arrscore and arrname i push the percentage to arrscore when the person has finished the quiz and the name to arrname. when the quiz is done once and i trace both of the arrays it's fine but when the quiz is done twice instead of giving all the results in the arrays it only traces the latest one.
I am aware of how to reset the right-click context menu to just "settings", but when the file is opened in Flash Player directly from a computer instead of on the web, the drop-down menu in the player is still available. You can even press ctrl+enter to play. My searches just come up with solutions to the right-click menu, and I have a client who wants me to get rid of this menu for a game I've already made.
i wanted to place some credits item in the right button menu (no links, so no events, just a label with credits). i was looking the contextmenu help, and there is an example of how to add items, disable default items and so on, but i could not find how to attach the menu to the movie (the basic part). i tried both on 'stage' and it tells me that stage does not have a property called contextMenu, so i tried to attach it to a sprite, it runs ok and compiles ok but when i right click on the sprite i get the default menu
var _menu_item:ContextMenuItem = new ContextMenuItem("here goes [code].....
I am interested in making an animation that would be the equivalent to watching somebody write with a pen. The line tip would start moving and the path that that tip traces would stay on the screen.
I have create a menu but when clicking on menu so that it shows, I get an error on the line because of the line "myMenu.show(null,null)". See function below:
private function createAndShowmyMenu():void { myMenu = Menu.createMenu(null, myMenuDataProvider, false); myMenu.labelField="@label"[code]........
I have a menu button. When this button is pressed the drop down menu appears. The whole actual functioning menu works great as it is fairly simple to create, but what I can't get to work is a button within the menu that drops down.I first saw this example in a flash movie I downloaded here and have attempted to basically recreate it, except to not use action script on the buttons themselves, but rather from the main time line for good coding practice.As you can see pressing the green button after the menu appears does nothing instead of tracing "works".
does anyone know how to make right clicking work in as3?i don't want a context menu to appear, i just want it to work as an EventListener for MovieClips.For example, imagine that RIGHT_CLICK is a MouseEvent, it would look like this:[code]i know the code wont end up looking like this, but does anyone know how to pull off this same idea using a right click?[code]
i Code: mport flash.display.*; import flash.external.ExternalInterface;
[code]...
then where do i tell it that i want to have the MouseEvent EventListener on my movieclip labeled "mastButton" ?(obviously i know its not really a MouseEvent but do u know what i mean? like how to i link this right click event TO a particular movieclip?)
I have a Flex app with a viewport that loads a series of other swfs. I would like to place a context menu over top of the SWFs when the user right-clicks. To that end, I have set up a fairly standard context menu where each item has a ContextMenuEvent.MENU_ITEM_SELECT event handler. One problem: The eventHandler never gets called.
If I place the context-menu code anywhere else in the app, i.e. not on top of a loaded SWF, everything works fine. However, when I place the exact same code on the SWF viewport, the context menu items appear, but the eventHandlers are never called.
I have a UIComponent (tried it also with Canvas) and some icons in it (sub views). On the UIComponent I defined some extra ContextMenuItems. Now when I'm testing it, the context menu appears only on the subviews (icons) with a right-click. I've checked the documentation but found nothing about required properties for using context menus. Why it's only on subviews?
Is there any way to know the parent/component which initiates context menu? I have a panel which contains different custom components. i want to open respective popup window of custom component from context menu when user right click on the respective component.
How can i find the parent custom component which initiates context menu?
for ex:
custom compoent: 1. Label, 2. Buttom
context menu Item: properties
On right click over 'Label' opens a context menu which has item 'properties', on clicking properties it should open custom popoup window showing properties of Label. similarly, for Button.
I am trying to listen Event on click of context menu, but it is not useful.
cm1.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT,changeColor); cm2.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT,changeColor); function changeColor(event:ContextMenuEvent):void{
I'm building an app with an image upload function. While the uploading process is on I need to disable the context menu (right-click) or at least the items in it
I was just wondering how you could remove the menu that comes up when you right-click. On professional websites, when you right-click on a flash thing, it only shows 2 options. Now, I want to be able to do this with actionscript 3(NOT ACTIONSCRIPT 2!!!).I searched google and found this: stage.showDefaultContextMenu=false;But this does not remove the whole menu.
How do i disable the context menu completely? The reason to why i need to do this is that i want to create a rectangle wherever the user clicks, with various text information. Can this be done?
I have a datagrid sitting within a movieclip. The datagrid gets dynamically populated with data pulled from an xml file.Since contextual menus cannot be applied to components directly. Is it possible to display a custom contextual menu for the movieclip that contains the datagrid?[code]When I run this code, all of the builtin context menu items are removed but none of the my custom menu items are displayed.Please say that I can add contextual menus to movieclips that contain components..
I noticed that when I publish my fla., the right-click context menu gives any person viewing the site the option to download the .swf (although the menu calls it a video) to their hard drive. That's krazy...In any event, I need to disable the option in the right-click menu. I read the tech report at Adobe
I have an array of temporary objects created in a for loop. The objects are of type class "Tile", a class I created. However, it appears that whenever I create a lot of tiles in the for loop, the program slows down indefinitely.
While the array is whiped at a later trigger point, I am thinking that perhaps these Tile objects are not being erased from memory. They are being created on the fly in a for loop, and the array is being reset to "array = []".
Are the objects still in memory or are they cleaned up when the array is set to []?
I'm currently learning ActionScript 3 and am having some problems getting some classes & functions that I have created to work when I put them into reusable .as packages. While I understand the basics of AS3 & OO programming I'm getting a little miffed as to why my code is not working.
I've created several AS functions such as a preloader function, reusable button function, customized context menu function etc. which all work perfectly if I place the AS code on the main timeline of the movie, like so:
======================================= // Creates a new context menu object (myMenu) var myMenu:ContextMenu = new ContextMenu(); // Hides the default items (zoom, quality etc.) myMenu.hideBuiltInItems();
[code]....
I don't get any error messages, but the customized context menu (with default items removed) is not appearing when I compile the movie.
My initial thought was that the script might not be running through, so I put a trace in, if I uncomment that line of code I get "testing" on the screen so the fuction is running through.I have a feeling, and I could easilly be wrong, that its because my "this.contextMenu = myMenu;" action is not attached to the main timeline so cannot display the customized context menu. If I'm right, how would I go about getting the action to attach to the main timeline.
I want to disable the context menu in flash movie.I have tried some solutions on the internet but none of them work.I am using Flash CS4 with ActionScript 3.I am really frustrated and would appreciate a straight-forward working solution.