I get the following errors when I try using URLVariables andURLRequest. Can anyone tell me what I'm doing wrong ?The class or interface 'flash.net.URLVariables' could not beloaded.var params:URLVariables = new URLVariables();The class or interface 'flash.net.URLRequest' could not beloaded.
var request:URLRequest = new URLRequest("upload_process.php");
//request is made to PHP script function completor(evt:Event):void { var getor:URLLoader = URLLoader(evt.target);//works var vars:URLVariables = new URLVariables(getor.data);//doesn't work! } getData.addEventListener(Event.COMPLETE, completor);
The first line outputs something like "&var1=something&var2=something_else". I just can't get why when I try to parse the data from the loader object into variables (second line) Flash simply stops and all the code after doesn't get executed.
Basically what is happening is that my Flash client claims that it is calling functions that don't arrive at the server or they arrive, but the socket data is out of order and therefore is garbled.In particular, there's class I have called RPCSocket that extends the AS3 Socket class so I can serialize data structures before sending them across a socket.At one point, this RPCSocket class calls super.writeBytes and super.Flush. It is the point at which I send all data out of my client. The data is binary data in AMF3 format.[code]Can someone recommend a way for me to store without corruption, conversion, or filtering or translation of any kind *all* of the information sent across this socket? I'd like to write it to a file. I'm guessing that keep a global ByteArray var and storing the info there might work, but I'm wondering how I might get the contents of that ByteArray into a file so I can inspect it.Also, I'm wondering if I might be able to inspect what flash actually sends out on the socket? I have a sneaking suspicion that data I supply to super.writeBytes may be sent out of order or may not actually get sent across the socket. This bug I'm talking about only seems to happen under high-stress situations when I'm sending dozens of messages per second across this one socket.
It seems there are lots of topics close to this, but none with answers. I have attempted to complete the Dinner Menu sample example in Flash 8. I finally got ti to work but the columns do not match the order of the items in the XML document. I cannot find an answer to this problem anywhere on the internet so far.
I have a data grid and there's a method attached to clicking on any item in a row of the grid.Now, some of the items in the table row are also buttons. Each of these are associated with a different action.We only want one of these actions to be performed.[code]we have currently a member variable to track which selection was made and to ignore the the contents of the other method (the else portion of the method resets this value).Now, if the methods just happen to execute in a different order (or at the same time), the behavior will be unpredictable.Is the member variable flag the way to do this (it smells so bad)?
I have written an ActionScript 3 class that is a Server Socket and accepts connections.I want to write a client in order to send data to the server. The client will be a mobile browser. I think that i will use javascript. Is it possible to connect to the server from mobile environment?
I want to create music Visualization in flash by reading the musicXML file.Is there some sort of a class that reads it? or a help guide to understand the musicXML structure and how to use it in order to visualize its music?
I do have a set of images (lets say 1,2,3,4 and 5) in an html page. what I want is once the html page is reloaded, the order of the sliding should change randomly (from 1,2,3,4 and 5) to (4,5,3,4,5...)for example.
In my case, some user interaction produces new values for the bindable variables "someDataProvider", and "someSelectedItem". However, when flex renders the DropDownList, the control's selected value is empty.
The reason for this is that the DropDownList's "selectedItem" property gets bound before the "dataProvider" property. The "dataProvider" needs to be bound first for "selectedItem" to be valid, this is because the new "selectedItem" points into the new "dataProvider".
what is the best practice for updating bindable properties in a specific order? I've come up with a few ways (e.g. using a valueCommit handler), but I wanted to see what the community had to say.
I load data from xml and want a list of thumbnails with text to be lined up. A handful of text-attributes to the xml-rows, including a src-attribute, which links to an image, goes through as wanted - text is shown, and images are shown. The image order, however, varies when I have more than two rows and is completely wrong. The text-attribute-order to each thumbnail remains perfect in all scenarios.The images bitmapData is taken etc., and the images are scaled to a proper thumbnail size. This might be where something goes wrong?
ActionScript Code: function xmlLoaded(e:Event):void {
I am creating an order form for my flash site. I have never done this before in flash but I have in visual basic. I have a few questions:
1. Is assigning variable names to checkboxes and radio buttons the same as in visual basic? I mean i know that you probably assign them in the properties. ex..say i name a radio button 'radio1', to run a check in my actionscript whether radio1 was checked or not would it be something like if(radio1){}
2. After the person fills out the form I would like to have the results of the order sent to a pre-specified email adress in a certain format. What would be a good way to do this?
I was actually watching a tutorial about how to make a highscore table. The problem is it was done in AS2 and I'm using AS3. I've been searching tutorials for 2 days and so far I've converted what I could. In the AS2 tutorial he uses loadVariables which works for him and I've successfully used URLVariables to pull in my php variables in AS3. But, when he pulls in his variables for instance name1="happy",score1="100", he uses the set command and these variables can automatically be referenced by var1 and var2 respectively and can populate the dynamic text fields of his score board.
Set works differently in AS3 and using URLVariables I see the string of name/value pairs and I've split them up with an array, but, when I try to display them AS3 treats these name/value pairs as a value of the array instead of name/value pairs. I understand that you can load URLVariables as name/value pairs, but, how do you get AS3 to treat them as name/value pairs once the string is loaded?Sample code:
var sumString:String = event.target.data; var sumArray:Array= sumString.split("&"); trace(sumArray); //this shows the whole array string
It only seems to work if I provide a value (which I am trying to avoid). What I would like for it to do is send the url param: myObject[array_list][]=& (i.e. an empty value)
I have a URLVariables object (variables) that I'm setting its properties this way. [code]But the properties differ so I want to just pass an object in the following format and have it set the property names and values correctly.{fname: "fname", lname: "lname", address: "address"}I tried a forloop like this, but it's not working. Not sure exactly how I achieve the same thing as setting the properties manually.[code]
I am currently trying to write a simple class that handles form validation with a backend script, how the backend script works is that you POST a variable type and it's value and an XML is returned with any errors. The problem is, I want to be able to dynamically generate the variable names so that they don't have to be hard coded into the class. Is this possible?for example:instead of
ActionScript Code: var urlVariables:UrlVariables = new UrlVariables(); urlVariables.first_name = "foo";
I am attempting to make a flash object that receives name/value pairs to a swf that resides inside a LCMS. There is some documentation on the topic from the lcms, but very little support. The documentation says to instantiate the flash class called URLvars (which doesn't exist, so I'm using URLVariables) and says to use this code with the following example if the name/value pair is baseColour = 0x1c617D (essentially, then, the value of the variable baseC would be 0x1c617D):
var thisURL:String = _url; var vars:URLvars = new URLvars(thisURL); var baseC:Number = vars.data_obj.baseColour;
I tried to do this in a very simple object, but it will not pull the name/value pairs from the LCMS
I have written up some code following preivous work. And it seems to me like it is correct.ut i am getting the below code when i click on my button to run the function!Error: Error #2101: The String passed to URLVariables.decode() must be a URL-encoded query string containing name/value pairs.
at Error$/throwError() at flash.net::URLVariables/decode() at flash.net::URLVariables()
I got a problem with URLVariablesprobably better to show by example
Code: for each(var foo:String in fooArray){ variables.foo = foo; }
this unfortunately doesn't work as intended as the old foo variable in the URLVariables get overridden each time.Thus when I output the variables as suchTried looking around the net for it but couldn't find anything. Also it seems logical enough that the variable gets overridden and I wouldn't really question it if it wasn't that ive been told the querystring should contain multiple definitions of the foo variable...
I have XML I'm dynamically creating and want to pass to a swf via URLVariables. What I have right now is the following:
var urlReq:URLRequest = new URLRequest(url); var variables:URLVariables = new URLVariables(); variables.data_file = "us/data.xml"; //data.xml is static/already created