Assign Variables Dynamically To URLVariables?
Oct 9, 2009Is it possible to assign variables dynamically to URLVariables?
View 6 RepliesIs it possible to assign variables dynamically to URLVariables?
View 6 RepliesThe label variables are null at the end of the loop. This has worked for be in the past. What am I missing?
[code]...
In the following example (yes, I am coding on my timeline while I try to work this out - I know, I know) I am loading an SWF in an HTML page and then directing the SWF to get the query parameters from the current URL. The query parameter will contain the source for the video to play.
This seems straight forward to me but I cannot get myURL = urlVars.videoloc; to work. More specifically, urlVars.videoloc seems to be undefined rather than holding the query parameter from the URL. All other variables are correct; both wholeURL and urlVars are defined.[code]...
I have written up some code following preivous work. And it seems to me like it is correct.ut i am getting the below code when i click on my button to run the function!Error: Error #2101: The String passed to URLVariables.decode() must be a URL-encoded query string containing name/value pairs.
at Error$/throwError()
at flash.net::URLVariables/decode()
at flash.net::URLVariables()
[code].....
I got a problem with URLVariablesprobably better to show by example
Code:
for each(var foo:String in fooArray){
variables.foo = foo;
}
this unfortunately doesn't work as intended as the old foo variable in the URLVariables get overridden each time.Thus when I output the variables as suchTried looking around the net for it but couldn't find anything. Also it seems logical enough that the variable gets overridden and I wouldn't really question it if it wasn't that ive been told the querystring should contain multiple definitions of the foo variable...
I am currently trying to write a simple class that handles form validation with a backend script, how the backend script works is that you POST a variable type and it's value and an XML is returned with any errors. The problem is, I want to be able to dynamically generate the variable names so that they don't have to be hard coded into the class. Is this possible?for example:instead of
ActionScript Code:
var urlVariables:UrlVariables = new UrlVariables();
urlVariables.first_name = "foo";
[code]......
I am passing a simple string from a PHP file, that looks like this.[code]I am asking flash to prase this data and display each field in a text field, it seems as it is failing at the myTextLoader.dataFormat = URLLoaderDataFormat.VARIABLES; because when i take it out or switch the dataFormat to TEXT, it does not produce that error.[code]Any Suggestion as to what needs to be changed in order for it to work, i tried to trace stuff, change the variable scope etc.
View 8 RepliesCode:
private function initRecentPics():void
{
[code].....
How do you assign an object different variables.I tried setting it up like this but I get an error.[code]How do you do this correctly I get error Label must be simple identifier when I do it like this.
View 2 RepliesI just want to know if there is a way to assign multiple variables, and if there is a way to check multiple variables.
I want to be able to assign variables to false and then check if all the variables are false.
i wanted to create a bunch of movieclips in a for loop but wanted to name them something different each time, how would i dynamically name them? example of basically what i want to know how to do
[CODE]...
i am currently having a scenario where I have a Container class and wish to extend it's capabilities to TabContainer and SliderContainer. Both the component are using the same swf file.
Can I define a linkage for the movieclip in library using Container and change it to TabContainer dynamically through actionscript? How?
I use following flash actionscript code, got from online, to load the "Loading.txt" file:
var myTextLoader:URLLoader = new URLLoader();
myTextLoader.addEventListener(Event.COMPLETE, onLoaded);
function onLoaded(e:Event):void {
[code].....
As primitives are copied as 'value' not by Reference, this doesnt work:
ActionScript Code:
var myPrimitive1:int = 10;
var myPrimitive2:int = myPrimitive1;
myPrimitive2 = 20; // i want this to affect myPrimitive1 too
My goal is to pick a random property on a data Object() and alter that. My approach was to put all the Objects properties into an array, and then randomise that array, and pick the first element. The only problem is of course that, that element is no longer a Reference to the original, so If I change that it wont alter the original...
ActionScript Code:
// Create Data Object
var myObject:Object = new Object();
myObject.primitiveVar1 = "string1";
[Code].....
I'm having some trouble with a flash 5 game I'm making. I'm attempting to make a simple choice game, where there are two input text boxes and each has a different meaning. Similar to url.... One for the smart remarks for a reply to their answer. The other for their score. I want the score added after the correct choice is made. [code]The problem is that I don`t know how to assign variables to the text boxes and the answers so that the score carries over from the last scene.
View 1 RepliesI'm having some trouble with a flash 5 game I'm making. I'm attempting to make a simple choice game, where there are two input text boxes and each has a different meaning. Similar to [URL]. One for the smart remarks for a reply to their answer. The other for their score. I want the score added after the correct choice is made.
on (release) {
field1 = "The Absent of Body = The Absent of Mind";
first1 = 0;
}
The problem is that I don`t know how to assign variables to the text boxes and the answers so that the score carries over from the last scene.
I want to change a list's item render with code like this: booklist.itemRenderer = BookItemRender; BookItemRender is a subclass of s:ItemRenderer. It report error: 1067: Implicit coercion of a value of type Class to an unrelated type How to correctly specify a itemRender in code?
View 1 RepliesThis is a work around question:
lets say I have the following:
onstage:
this.someobject
this.someobject.x
this.someobject.y
is there a way to assign the x or y property
var xORybject;
so that the following is evaluated correctly
this.someobject[this.xORy] == this.someobject.x || this.someobject.y
I have a problem that should have a simple solution but I cant seem to figure it out. Basically I need to assign a movieclip a number value to that it will carry with it so I can later compare it to the number value of another movieclip.
Here is the snippet of my class code. I got a loop that creates a new object and adds it to the stage and then positions it. It all works accept for when I try to assign the i value to _dragHead.HIT (HIT is not a movieclip nested within the _dragHead object by the way). I just want each newly added movieclip to carry a unique number value so how would I achieve this?
ActionScript Code:
private function createTerms():void
{
for (var i:Number = 0; i < termsArr.length; i++)
[Code].....
Write well let me see if i can explain this:I have created a class that will create a movie class colour block:
Code: Select allimport com.si.mc. CreateBlockClip;
import com.si.mc.newClass;
var myBar:CreateBlockClip = new CreateBlockClip("bar",300,5);
[code]....
I have a problem that should have a simple solution but I cant seem to figure it out. Basically I need to assign a movieclip that is dynamically place onto the stage a number value to that it will carry with it so I can later compare it to the number value of another movieclip.
Here is the snippet of my class code. I got a loop that creates a new object and adds it to the stage and then positions it. It all works accept for when I try to assign the i value to _dragHead.HIT (HIT is not a movieclip nested within the _dragHead object by the way). I just want each newly added movieclip to carry a unique number value of i so how would I achieve this?
Code: Select allprivate function createTerms():void
{
for (var i:Number = 0; i < termsArr.length; i++)
[code]..
class myClass
{
private static var thisClass;
[code].....
Basically I need to assign a movieclip a number value to that it will carry with it so I can later compare it to the number value of another movieclip.Here is the snippet of my class code. I got a loop that creates a new object and adds it to the stage and then positions it. It all works accept for when I try to assign the i value to _dragHead.HIT (HIT is not a movieclip nested within the _dragHead object by the way). I just want each newly added movieclip to carry a unique number value so how would I achieve this?
Code:
private function createTerms():void
{
for (var i:Number = 0; i < termsArr.length; i++)
{
_dragHead = new DragAndDrop();
[code]....
class myClass
{
private static var thisClass;
[code].....
Assign actions for a mc created dynamically?
View 3 RepliesI am making an audio player app that collects variables based on javascript running on the page. By default it loads 2 mp3s, but I need to be able to re-assign the mp3s that it loads based on different javascript clicks.
I think what I want to do is assign the default 2 songs to variables on file load. Then call a function that re-assigns those variables to the javascript variables passed in. My question is - how do I create a function that only runs on initial load? I assume I could then use javascript to call a different AS3 function to stop the player, re-assign the variables, load the file, and then start it again.
I have an AS3 function that runs when a URLRequest fails. I need to be able to use this function to assign global variables that I can then check against using other functions. How do I assign global variables inside of a function?
Edit:This is the variable (soundFile2Exist) I am trying to get outside of my function:
function onIOError(e:IOErrorEvent):void
{
var soundFile2exist = null;[code]...............
I have a 13 buttons to wich I added Event listeners using a for loop:
Code:
for (var i:Number = 1; i < 13; i++)
{
[code].....
I want to change the value of a variable which is inside another flash movie .I have loaded the swf file.Inside the 'onLoadInit' function i wrote the code like below.
[Code]...
i have a method with brings data of particular table, as given my parameter to that method,
now i want to fetch data from corresponding table and it too list, and send back flex and form dynamically Grid & add dataprovider dynamically as for its corresponded table colomns in flex side ?
Remote objec(java class)
public List<List<String>> getMasterTableData(String name)
{
String designMaster = "tbl_design_master"+name;
[Code]....
Now i want this create a Datagrid in flex dynamically by using its design & master data table in action script i done everyting , my dataGrid had formed as for his master design,but data is not showing ?